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Hunticon aoe2de
Two Villagers gathering from a Deer in .

Two Villagers gathering from a Deer in Age of Empires II: Definitive Edition.

All huntable land animals in

All huntable land animals in Age of Empires III

Hunting wild animals is an early means of gathering food throughout the Age of Empires games. These animals can be found alone or in groups all over most maps, coming in all shapes and sizes. Some animals flee when hunted, some will fight back, and others will hunt any Villagers that come near them.

The food held by huntable animals depends on the type of animal. After a huntable animal is killed, the quantity of food it provides slowly decreases, simulating decay. In Age of Empires, Gazelles rot at 0.25 food per second, Elephants rot at 0.2 food per second, and predators (e.g. Lions) rot at 1 food per second. In Age of Empires II, regular huntable animals (e.g. Deer) rot at 0.25 food per second, while aggressive huntable animals (e.g. Boars) rot at 0.4 food per second. In Age of Empires III, all huntable and herdable animals rot at a rate of 0.75 per second. In Age of Empires IV, animal carcasses do not decay, and can be transported by Scouts once the Professional Scouts technology is researched. Hunting is finite; as soon as the last animal is killed, there is no more hunting to be done.

Strategy[]

Villagers hunting an  in

Villagers hunting an Ostrich in The African Kingdoms

Hunting is very attractive in the early game, as it requires few resources to set up, and its gather rate is faster than all other methods of obtaining food. Additionally, as it involves having Villagers roving across the map, it is normally best to get hunting out of the way before armies emerge.

Settlers gathering meat from a wild Elephant in

Settlers gathering meat from a wild Elephant in The Asian Dynasties

In Age of Empires, players should not send military units to assist Villagers in hunting, since huntables killed by military units die without leaving any meat. In Age of Mythology, even if a military unit deals the killing blow to the animal, workers can gather food from them, as can Villagers in Age of Empires II: Definitive Edition (since update 153015). In the spin-off game Age of Empires Online, military units can also freely kill animals without any penalty, and food does not rot either.

In Age of Empires III, military units are unable to attack huntable animals directly, only artillery's area damage can damage and kill them. Like in Age of Mythology, Villagers can still gather food from animals killed in this manner.

ReturnRome-AoEIcon Age of Empires[]

Villagers hunt wild animals with thrown spears, rather than their usual melee weapon. Food from hunting can be deposited at the Storage Pit or Town Center, but not at the Granary, which is reserved for foraging and farming.

In the original version of Age of Empires, each animal has a specific behavior set.

  • Gazelles flee from player units, and also from Lions, which can hunt them down. Gazelles are triggered to flee when a unit is within two cells' range, although it can take a few moments before they notice. They can be triggered to flee immediately by attacking them, and they take two Villager spears to bring down. It is advisable to send a unit behind them to trigger their fleeing behavior, herding them towards a deposit building to minimize the gatherers' travel time. Gazelles typically occur in groups of 4-7, yielding 150 food each. This makes them a good source of food, but quite a micromanagement-intensive one.
  • Elephants ignore all units - unless attacked, in which case, they charge the attacker, and can cause heavy damage if allowed to reach melee range. Elephants' aggressive response can be exploited to lure them close to a deposit building, to minimize the gatherers' travel time - however, they move slowly, so the attacker may need to occasionally stop to prevent the Elephant giving up the chase. They take 12 Villager spears to bring down, so it is strongly advisable to attack them with multiple Villagers. Elephants typically occur singly or in loose groups of 2-3 and yield an enormous 300 food each, which decays very slowly. Being so large, numerous Villagers can gather from an Elephant carcass simultaneously.
  • Lions are predators, which attack player units (and Gazelles) that approach within three cells' range. Villagers upgraded with Wheel can outrun them, so may want to lure them close to a deposit building before bringing them down. Un-upgraded Villagers will inevitably take damage from any Lions they approach, unless they're able to bring them down before they enter melee range. When an un-upgraded Villager strays too close to a Lion, it is strongly advisable to deliberately target them, to bring them down as quickly as possible, which requires five Villager spear hits. Lions typically occur singly or in loose pairs, often somewhat close to other land animals. Unlike in Age of Empires II, Villagers can gather from predator carcasses, but it's a modest 100 food each, and decays rapidly.
  • Crocodiles (Alligators before the Definitive Edition) are slow but aggressive predators, which attack player units that approach within five cells' radius. Their durability and 100 food yield are identical to Lions, and they deal similar damage if they manage to reach melee range, but they are far slower and can be triggered from a longer distance. They are among the slowest units in the game, making them poor candidates for luring over significant distances, so are mostly just a nuisance for Villagers attempting to build Docks. Before Return of Rome, they were almost exclusively found along shorelines, and usually singly.

All animals remain stationary throughout the game, unless triggered to attack or flee. Before the Definitive Edition, it was also possible for Villagers to hunt birds, but no food was yielded. The Tame Lion unit, accessible in the Scenario Editor, is treated as a military unit rather than a wild animal, so it also yields no food.

Each of the common huntable animals has an analogue in Age of Empires II, but they behave somewhat differently. Gazelles are analogous to Deer, but the latter return to their original location after fleeing. Elephants are analogous to Wild Boar, but the latter can outrun an un-upgraded Villager, whereas luring an Elephant requires the Villager to occasionally wait for the Elephant to catch up. Lions and Crocodiles are analogous to Wolves, but the latter don't yield food when hunted.

Alpha animals (King before the Definitive Edition), present in some scenarios or via the GRANTLINKSPENCE cheat code, behave a little differently to their common counterparts. All can detect units from longer ranges, except the Alpha Elephant, which, unlike the standard Elephant, will actively chase units that approach within four cells, like a predator. All are more durable, and all except the Alpha Gazelle deal more damage, so they should always be hunted by large groups. The Alpha Gazelle and Crocodile/Alligator move faster than their common counterparts. The Alpha Gazelle is also a far more valuable target than other animals, yielding a massive 400 food.

Return of Rome adds many animals from Age of Empires II: Definitive Edition, which replace the existing animals on some maps, but have the same characteristics as the Age of Empires species. Return of Rome also alters the animal distribution across random maps, so predators are typically rarer, and aren't associated with particular geographic features.

The decay rates for animals are:

  • Timid huntables decay at 0.3 food per second in Age of Empires and 0.25 food per second in Return of Rome.
  • Dangerous huntables decay at 0.2 food per second in Age of Empires (applying to only Elephants) and in Return of Rome it is 0.4 food per second for Elephants and 0.2 food per second for others (including Elephant (Alpha)).
  • Predators decay at 1 food per second in Age of Empires and in Return of Rome it is 1 food for Lions and 0.5 food per second for others.

AoE2-DLCicon-0 Age of Empires II[]

Huntables in Age of Empires II can be broadly divided into two categories: regular huntables that attempt to flee attackers (Deer, Ostriches, Zebras, and Ibexes) and those that become aggressive towards attackers (Wild Boars, Javelinas, Elephants, and Rhinoceroses). Each of these should be approached using different strategies.

Regular huntables appear in groups of three or four on most maps. They flee when approached by any non-Gaia unit and continue to do so if pursued. If they are not chased for a short amount of time, they go back to their spawn point; while walking back, they cannot be manipulated to move in any other direction. Regular huntables carry 140 food, regardless of their subcategory. Based on the rate of resource degradation and the typical carrying capacity of hunters without upgrades, this means that four hunters are necessary to collect all of the food from a single animal without requiring a second trip to collect anything left behind, while three operate at maximum efficiency but leave a little food behind. This makes groups of four hunters ideal against these targets. The main exception is Goth hunters, whose extra carry capacity allows them to use groups as small as three villagers. Regular huntables flee when they are approached by any unit; this allows units such as Scout Cavalry to "herd" huntables in the direction of Town Centers and Mills for Villagers to shoot, resulting in less travel time for the Villagers.

Aggressive huntables require a different strategy. They will contain 300+ food each, but can easily kill a villager or two, even with Loom researched. The standard method for dealing with these targets is to send one villager out to prompt the aggressive herdable to attack them, and then retreat to a nearby Town Center or Mill where a group of other villagers are waiting. Once the target is within the Town Center's area or in immediate proximity to it, all nearby villagers should stop their current tasks and contribute to killing the boar. If the lure villager is injured, they can garrison inside the Town Center until the animal is slain. Once this is accomplished, half a dozen or so villagers can gather food from the target, with short-to-nonexistent trips to the adjacent Town Center or Mill reducing the amount of waste.

Mongols gather from huntables 40% faster, making this food source particularly attractive for them.

Huntable animals[]

ReturnRome-AoEIcon Age of Empires[]

AoE2Icon-ReturnRome Return of Rome[]

AoE2-DLCicon-0 Age of Empires II[]

Aom original icon Age of Mythology[]

AoM The Titans icon The Titans[]

AoMR IP icon Immortal Pillars[]

AoMR HS icon Heavenly Spear[]

AoM Extended icon Tale of the Dragon[]

Info icon Note: These huntable animals are not available in Age of Mythology: Retold.

3Icon48px Age of Empires III[]

Harvest for Food.
—In-game description
Attracted to nearby Shrines. Enhances resources generated by Shrines.
—Japanese in-game description

3WCIcon48px The WarChiefs[]

3ADIcon48px The Asian Dynasties[]

Age3DE Icon Definitive Edition[]

TAR AoE3 icon The African Royals[]

GameIcon-AoE4 Age of Empires IV[]

Civilization bonuses[]

ReturnRome-AoEIcon Age of Empires[]

AoE2-DLCicon-0 Age of Empires II[]

  • Aztecs AoE2 Aztecs: Hunters carry +3 food.
  • Goths AoE2 Goths: Hunters carry +15 food from hunting. Hunt lasts 20% longer.
  • Jurchens AoE2 Jurchens: Huntables do not decay.
  • Mayans AoE2 Maya: Huntables last 15% longer.
  • Mongols AoE2 Mongols: Hunters work +40% faster.
Animals in Age of Empires
Until Age of Empires Definitive Edition icon Definitive Edition
HuntablesReturn of rome gazelle Gazelle · Returnofrome elephant icon Elephant
PredatorsAlligator icon AoE Alligator · Returnofrome lion icon Lion · Returnofrome crocodile icon Crocodile
Marine creaturesAoE2 DE shore fish icon Shore Fish · AoE2 DE tuna icon Tuna · AoE2 DE salmon icon Salmon · Aoede whale icon Whale
Animal KingsReturnofrome lion icon Lion (Alpha) · Returnofrome crocodile icon Crocodile (Alpha) · Return of rome gazelle Gazelle (Alpha) · Returnofrome elephant icon Elephant (Alpha)
OtherReturnofrome lion icon Lion (tame)
DecorativeAoEDE Eagle icon Bird · Dragon Icon updated nuRoR Dragon
CutHorse icon AoE Horse · Goat Goat
Including AoE2Icon-ReturnRome Return of Rome
HuntableArctic Fox AoE2DE Arctic Fox · Arctic Hare AoE2DE Arctic Hare · Argali AoE2DE Argali · AoE2DE Deer icon Deer · Hare AoE2DE Hare · AoE2DE ingame ibex icon Ibex · Boar aoe2DE Iron Boar · Boar aoe2DE Javelina · AoE2DE ingame ibex icon Mouflon · Ostrich icon aoe2de Ostrich · Red Fox AoE2DE Red Fox · PR4-010 Rhinoceros · Boar aoe2DE Wild Boar · Wild Chicken AoE2 Wild Chicken · Zebra aoe2DE Zebra
HerdableChicken icon AoE2DE Chicken · CowDE Cow · Goat aoe2DE Goat · AoE2DE ingame goose icon Goose · PR4-009 Llama · Iconpig Pig · Sheep aoe2DE Sheep · PR4-006 Turkey · Yak aoe2DE Water Buffalo
PredatorArabian Wolf icon AoE2DE Arabian Wolf · Arctic Wolf icon AoE2DE Arctic Wolf · AoE2DE ingame bear icon Black Bear · AoE2DE ingame bear icon Brown Bear · PR2-002 Dire Wolf · PR2-002 Grey Wolf · PR4-004 Jaguar · AoE2 DE komodo Komodo Dragon · Polar Bear icon AoE2DE Polar Bear · PR2-002 Rabid Wolf · AoE2DE ingame snow leopard icon Snow Leopard · PR4-016 Tiger
CivilianBactrian camel icon Bactrian Camel · AoE2DE ingame camel icon Camel · Donkey caravan aoe2DE Donkey · Returnofrome horse icon Horse
Military animalsAoE2 DE alfred icon Alfred the Alpaca · Monkey aoe2DE Furious the Monkey Boy · Penguin aoe2DE War Penguin
Hero animalsPR2-002 Hunting Wolf · Ornluthewolf aoe2DE Ornlu the Wolf
DecorativeMonkey aoe2DE Monkey · Penguin aoe2DE Penguin · AoE2 DE stormy dog Stormy Dog · Bactrian camel icon Wild Bactrian Camel · AoE2DE ingame camel icon Wild Camel · Returnofrome horse icon Wild Horse
Marine animalsAoE2 DE box turtles icon Box Turtles · AoE2 DE dolphin icon Dolphin · AoE2 DE dorado icon Dorado · AoE2 DE marlin icon Marlin · Oysters Chronicles Oysters · AoE2 DE perch icon Perch · AoE2 DE snapper icon Snapper
Animals in Age of Empires II
Herdable animalsChicken icon AoE2DE Chicken · CowDE Cow · Goat aoe2DE Goat · AoE2DE ingame goose icon Goose · PR4-009 Llama · Iconpig Pig · Sheep aoe2DE Sheep · PR4-006 Turkey · Yak aoe2DE Water Buffalo
Timid huntablesArctic Fox AoE2DE Arctic Fox · Arctic Hare AoE2DE Arctic Hare · Argali AoE2DE Argali · AoE2DE Deer icon Deer · Return of rome gazelle Gazelle · Hare AoE2DE Hare · AoE2DE ingame ibex icon Ibex · Mouflon icon AOE2DE Mouflon · Ostrich icon aoe2de Ostrich · Peacock icon Chronicles Peacock · Red Fox AoE2DE Red Fox · Wild Chicken AoE2 Wild Chicken · Zebra aoe2DE Zebra
Aggressive huntablesElephant aoe2DE Elephant · Boar aoe2DE Iron Boar · Boar aoe2DE Javelina · PR4-010 Rhinoceros · Boar aoe2DE Wild Boar
PredatorsArabian Wolf icon AoE2DE Arabian Wolf · Arctic Wolf icon AoE2DE Arctic Wolf · AoE2DE ingame bear icon Black Bear · AoE2DE ingame bear icon Brown Bear · Crocodile aoe2DE Crocodile · PR2-002 Dire Wolf · PR2-002 Grey Wolf · PR4-004 Jaguar · AoE2 DE komodo Komodo Dragon · Lion aoe2DE Lion · Polar Bear icon AoE2DE Polar Bear · PR2-002 Rabid Wolf · AoE2DE ingame snow leopard icon Snow Leopard · PR4-016 Tiger
Marine animalsAoE2 DE box turtles icon Box Turtles · AoE2 DE dolphin icon Dolphin · AoE2 DE dorado icon Dorado · AoE2 DE marlin icon Marlin · Nessie · Oysters Chronicles Oysters · AoE2 DE perch icon Perch · AoE2 DE salmon icon Salmon · AoE2 DE shore fish icon Shore Fish · AoE2 DE snapper icon Snapper · AoE2 DE tuna icon Tuna
Civilian animalsBactrian camel icon Bactrian Camel · AoE2DE ingame camel icon Camel · Donkey caravan aoe2DE Donkey · Horse aoe2DE Horse
Military animalsAoE2 DE alfred icon Alfred the Alpaca · Monkey aoe2DE Furious the Monkey Boy · Penguin aoe2DE War Penguin
Hero animalsHunting wolf aoe2DE Hunting Wolf · Ornluthewolf aoe2DE Ornlu the Wolf
Decorative animalsAoE2 DE hawk icon Bird · AoE2 DE stormy dog Stormy Dog · Bactrian camel icon Wild Bactrian Camel · Monkey aoe2DE Monkey · Penguin aoe2DE Penguin · AoE2DE ingame camel icon Wild Camel · Horse aoe2DE Wild Horse
Animals (non-myth units) in Age of Mythology
Herdable animalsAoMR Cow icon Cow · AoMR Goat icon Goat · AoMR Pig icon Pig · YakiconAoM Yak*
Timid huntablesAoMR Baboon icon Baboon · AoMR Caribou icon Caribou · AoMR Chicken icon Chicken · AoMR Crowned Crane icon Crowned Crane · AoMR Deer icon Deer · DuckAoM icon Duck* · AoMR Elk icon Elk · AoMR Gazelle icon Gazelle · AoMR Giraffe icon Giraffe · AoMR Golden Pheasant Golden Pheasant · AoMR Green Pheasant Green Pheasant · AoMR Monkey icon Monkey · AoMR Red Crowned Crane Red Crowned Crane · AoMR Serow Serow · AoMR Snow Monkey Snow Monkey · AoMR Spotted Deer Spotted Deer · AoMR Zebra icon Zebra
Aggressive huntablesAoMR Aurochs icon Aurochs · AoMR Boar icon Boar · AoMR Elephant icon Elephant · AoMR Hippopotamus icon Hippopotamus · RamAoM icon Ram* · AoMR Rhinoceros icon Rhinoceros · AoMR Walrus icon Walrus · AoMR Water Buffalo icon Water Buffalo
PredatorsAoMR Arctic Wolf icon Arctic Wolf · AoMR Black Bear Black Bear · AoMR Crocodile icon Crocodile · AoMR Bear icon Bear · AoMR Hyena icon Hyena · AoMR Japanese Wolf Japanese Wolf · AoMR Lion icon Lion · LizardAoM icon Lizard* · PandaAoM icon Panda Bear* · AoMR Polar Bear icon Polar Bear · AoMR Serpent icon Serpent (Predator) · TigerAoM icon Tiger* · AoMR Wolf icon Wolf
Military animalsAnimal of Set · AoMR Lion icon Golden Lion · AoMR Monkey icon Relic Monkey
FishAoMR Fish icon Herring · AoMR Fish icon Mahi · AoMR Fish icon Perch · AoMR Fish icon Salmon
Decorative animalsBird (AoM Hawk Icon Eagle · AoMR Harpy icon Harpy · AoMR Hawk icon Hawk · AoM Hawk Icon Parrot* · AoMR Red Crowned Crane flying Flying Red Crowned Crane · Seagull · AoMR Vulture icon Vulture) · AoMR Panda Panda · Hawksbill Turtle · Orca · Shark · Whale
Scenario Editor-exclusive animalsHour of Alpacas Alfred · Wolf icon Dog · Giant Duck-Billed Platypus · GoatAOM Golden Fleece (also herdable) · AoMR Hippeus icon Horse · Elk icon Reindeer
Cheat animalsChickenIcon Chicken Exploding
Cut animalsAnchovies · Camel icon AoM Camel · Musk Ox · Nubian Goat · Shore Fish · Unicorn
Animals in Age of Empires III
Land
HerdablesCow aoe3de Cow · Goat aoe3de Goat · Llama aoe3de Llama · Cow aoe3de Sacred Cow · Sanga aoe3de Sanga Cattle · Sheep aoe3de Sheep · Water buffalo aoe3de Water Buffalo · Yak portrait aoe3de Yak · Aoe3de zebu Zebu Cattle · Sanga aoe3de Big Benny
HuntablesBighorn sheep aoe3de Bighorn Sheep · Bird unit icon AoE3DE Bird · Bison aoe3de Bison · Capybara aoe3de Capybara · Caribou aoe3de Caribou · Deer aoe3de Deer · Elk aoe3de Elk · Gazelle portrait Gazelle · Giant salamander aoe3de Giant Salamander · Giraffe portrait Giraffe · Guanaco aoe3de Guanaco · Ibex aoe3de Ibex · Marco polo sheep aoe3de Marco Polo Sheep · Moose aoe3de Moose · Musk deer aoe3de Musk Deer · Musk ox aoe3de Musk Ox · Nilgai aoe3de Nilgai · Ostrich portrait aoe3de Ostrich · Pronghorn aoe3de Pronghorn · Rhea aoe3de Rhea · Saiga aoe3de Saiga · Serow aoe3de Serow · Tapir aoe3de Tapir · Turkey aoe3de Turkey · Elephant aoe3de Wild Elephant · Zebra portrait aoe3de Zebra
Treasure guardiansAlligator aoe3de Alligator · Tibetan macaque aoe3de Baboon · Black bear aoe3de Black Bear · Black panther aoe3de Black Panther · Beast portrait Beast · Beast portrait Beast of Gévaudan · Grizzly aoe3de Brown Bear · Cougar aoe3de Cougar · Pet wolf aoe3de Coyote · Alligator aoe3de Crocodile · Elephant aoe3de Elephant · Ethiopian Wolf portrait Ethiopian Wolf · Grizzly aoe3de Grizzly Bear · Hippo portrait Hippo · Honey Badger portrait Honey Badger · Hyena portrait aoe3de Hyena · Jaguar pet aoe3de Jaguar · Jaguar pet aoe3de Leopard · Lion aoe3de Lion · Liontailed macaque aoe3de Lion-Tailed Macaque · Guardian dog portrait Mad Dog · Monitor lizard aoe3de Monitor Lizard · Orangutan portrait aoe3de Orangutan · Panda portrait aoe3de Panda · Polar bear aoe3de portrait Polar Bear · Rhino aoe3de Rhino · Snow leopard aoe3de Snow Leopard · Snowmonkey aoe3de Snow Monkey · Tibetan macaque aoe3de Tibetan Macaque · Tiger icon aoe3de Tiger · Warthog portrait Warthog · White tiger aoe3de White Tiger · Warthog portrait Wild Boar · Pet wolf aoe3de Wolf
PetsRiderless Elephant portrait aoe3de Aiz the Tame Elephant · Tiger icon aoe3de Axehilt the Tame Tiger · Warthog portrait Beau the Barbaric Boar · Polar bear aoe3de portrait Big Jerome the Pet Polar Bear · Pet wolf aoe3de Buck the Tame Wolf · Cougar aoe3de Buttercup the Pet Cougar · Snowmonkey aoe3de Duber the Pet Monkey · War dog aoe3de Explorer's Dog · Pet wolf aoe3de Fang the Tame Coyote · Cougar aoe3de Fierce Cougar · Tibetan macaque aoe3de Freitag the Pet Macaque · Black bear aoe3de Gentle Pete the Pet Bear · Grizzly aoe3de Honcho the Pet Grizzly Bear · Turkey scout portrait aoe3de Intrepid Turkey Scout · Jaguar pet aoe3de Janey the Pet Jaguar · Monitor lizard aoe3de Kermond the Pet Monitor Lizard · Lion aoe3de Lhota the Pet Lion · Hippo portrait Nili the Playful Hippo · Orangutan portrait aoe3de Old Doug the Orangutan · Warthog portrait Pambuu the Tame Warthog · Panda portrait aoe3de Pete-Pete the Tame Panda · Peruvian dog portrait Peruvian Dog · Rhino aoe3de Randy the Pet Rhino · Jaguar pet aoe3de Sanura the Tame Leopard · Pet wolf aoe3de Tengri Wolf · White tiger aoe3de Wagner the Pet White Tiger · War dog aoe3de War Dog
Unknown-exclusiveAoe3de zebu Cash Cow · Aoe3de zebu Wood Cattle
Water
Treasure guardiansAlligator aoe3de Alligator · Hippo portrait Hippo · Greatwhiteshark aoe3de Great White Shark · Orca aoe3de Orca
FishBass aoe3de Bass · Carp portrait aoe3de Carp · Catfish portrait aoe3de Catfish · Cod portrait aoe3de Cod · Mahi portrait aoe3de Mahi · Mola mola portrait aoe3de Mola Mola · Salmon aoe3de Salmon · Sardine portrait aoe3de Sardines · Squid portrait aoe3de Squid · Tarpon portrait aoe3de Tarpon · Tuna aoe3de Tuna
WhalesBeluga whale portrait aoe3de Beluga Whale · Whale humpback portrait aoe3de Humpback Whale · Minke whale portrait aoe3de Minke Whale
Air
Bird · Bird unit icon AoE3DE Bird
Animals in Age of Empires IV
Herdable animalsAoE4 Sheep Herdable Sheep · AoE4 Cattle Cattle (Malians only)
Timid huntablesAoE4 Deer Huntable Deer
Aggressive huntablesAoE4 Boar Huntable Boar
PredatorsAoE4 Wolf Wolf
FishAoE4 Fish Fish · AoE4 Fish Shoreline Fish
Cut animalsBear · Crocodile · Fox · Zebra