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Civilization Technology tree Strategy


Huns AoE2

In-game, the Huns are specified as a cavalry civilization.

Overview[]

Unique unit[]

TarkanIcon-DE Tarkan: Cavalry unit that excels at razing defensive structures.

Unique technologies[]

  • UniqueTechCastle-DE Marauders: Allows the creation of Tarkans at the Stable.
  • UniqueTechImperialDE Atheism: Adds 100 years to Wonder and Relic victory countdowns and reduces enemy Relic resource generation by 50%.

Civilization bonuses[]

Team bonus[]

Stables work 20% faster.

Tech tree key[]

Red: Buildings
Blue: Units
Green: Technologies
Purple: Unique units

Military[]

Barracks[]

Barracks
Dark Age
Feudal Age
Castle Age
Imperial Age
Militia
Man-at-Arms
Long Swordsman
Twohandedswordsmanavailable
Championunavailable
Spearman
Pikeman
Halberdier
Eagle Scout
Eaglewarriorunavailable
Eliteeaglewarriorunavailable
Suppliesunavailable
Gambesons
Squiresavailable
Arsonavailable

Archery Range[]

Archery Range
Requires
Barracks aoe2DE Barracks
Dark Age
Feudal Age
Castle Age
Imperial Age
Archer
Crossbowman
Arbalesterunavailable
Skirmisher
Eliteskirmisheravailable
Cavalry Archer
Heavycavalryarcheravailable
Elephant Archer
Eliteelephantarcherunavailable
Handcannoneerunavailable
Thumbringavailable Parthiantacticsavailable

Stable[]

Stable
Requires
Barracks aoe2DE Barracks
Dark Age
Feudal Age
Castle Age
Imperial Age
Scout Cavalry
Light Cavalry
Hussar
Bloodlinesavailable Knight
Cavalieravailable
Paladinavailable
Camel Rider
Heavycamelriderunavailable
Battleelephantunavailable
Elitebattleelephantunavailable
Steppelancerunavailable
Elitesteppelancerunavailable
Tarkanavailable
Requires
UniqueTechCastle-DE Marauders
Elite Tarkan
Husbandry

Siege Workshop[]

Siege Workshop
Requires
Blacksmith aoe2de Blacksmith
Dark Age
Feudal Age
Castle Age
Imperial Age
Battering Ram
Cappedramavailable
Siegeramavailable
Mangonel
Onager
Siegeonagerunavailable
Scorpionavailable
Heavyscorpionunavailable
Siege Tower Bombardcannonunavailable

Castle[]

Castle
Dark Age
Feudal Age
Castle Age
Imperial Age
Tarkan
Elite Tarkan Hoardingsunavailable
Petard Trebuchetavailable Sappersavailable
Marauders Atheism Conscription
Spies

Dock[]

Dock Fishtrapavailable
Dark Age
Feudal Age
Castle Age
Imperial Age
Fishing Ship Gillnetsavailable Shipwrightunavailable
Transport Ship Tradecogavailable Careeningavailable
Drydockavailable
Galley
War Galley
Galleon Dromon
Fire Galley
Fire Ship
Requires
WarGalleyDE War Galley
Fastfireshipunavailable
Demolitionraftavailable
Demolitionshipavailable
Requires
WarGalleyDE War Galley
Heavydemolitionshipavailable
Cannongalleonunavailable
Elitecannongalleonunavailable

Monastery[]

Monastery
Dark Age
Feudal Age
Castle Age
Imperial Age
Monk
Sanctity
Illuminationavailable
Redemptionunavailable
Heresyavailable
Blockprintingunavailable
Atonementavailable
Herbal Medicine
Theocracy
Fervor
Devotionavailable
Faithavailable

Defensive structures[]

Outpost Watch Tower
Guard Tower
Keep
Palisade Wall Stone Wall
Fortified Wall Bombardtowerunavailable
Palisade Gate Gate
Dark Age
Feudal Age
Castle Age
Imperial Age

Research[]

Blacksmith[]

Blacksmith
Dark Age
Feudal Age
Castle Age
Imperial Age
Paddedarcherarmoravailable
Leatherarcherarmoravailable
Ringarcherarmorunavailable
Fletchingavailable
Bodkinarrowavailable
Braceravailable
Forgingavailable
Ironcastingavailable
Blastfurnaceavailable
Scalebardingarmoravailable
Chainbardingarmoravailable
Platebardingarmoravailable
Scalemailarmoravailable
Chainmailarmoravailable
Platemailarmorunavailable

University[]

University
Dark Age
Feudal Age
Castle Age
Imperial Age
Masonryavailable
Architecture
Fortified Wall ChemistryavailableBombardtowerresearchunavailable
Ballistics Siegeengineersunavailable
Guard Tower
Keep
Heated Shot Arrowslits
Murderholesavailable
Treadmillcraneunavailable

Economy[]

Town Center[]

Town Center Town Center
Additional
Dark Age
Feudal Age
Castle Age
Imperial Age
Villager Town Watch
Townpatrolavailable
Feudal Age
Castle Age
Imperial Age
LoomavailableWheelbarrow
Handcartavailable

Mining Camp[]

Mining Camp
Dark Age
Feudal Age
Castle Age
Imperial Age
Gold Mining
Goldshaftminingavailable
Stone Mining
Stoneshaftminingunavailable

Lumber Camp[]

Lumber Camp
Dark Age
Feudal Age
Castle Age
Imperial Age
Doublebitaxeavailable
Bow Saw
Twomansawavailable

Mill[]

Mill Farm
Dark Age
Feudal Age
Castle Age
Imperial Age
Horsecollaravailable
Heavyplowavailable
Crop Rotation

Market[]

Market
Requires
Mill aoe2de Mill
Dark Age
Feudal Age
Castle Age
Imperial Age
Trade Cart Coinage
Bankingavailable
CaravanGuildsavailable

Others[]

House Wonder
Dark Age
Feudal Age
Castle Age
Imperial Age

Notes[]

  1. Meaning their accuracy against units is raised from 15% to 50%.
Technology trees in Age of Empires II
AfricanEthiopians AoE2 Ethiopians · Malians AoE2 Malians
Central AsianCumans AoE2 Cumans · Tatars AoE2 Tatars
Central EuropeanGoths AoE2 Goths · Huns AoE2 Huns · Teutons AoE2 Teutons · Vikings AoE2 Vikings
East AsianChinese AoE2 Chinese · Japanese AoE2 Japanese · Koreans AoE2 Koreans · Mongols AoE2 Mongols · Vietnamese AoE2 Vietnamese
Eastern EuropeanBohemians AoE2 Bohemians · Bulgarians AoE2 Bulgarians · Lithuanians AoE2 Lithuanians · Magyars AoE2 Magyars · Poles AoE2 Poles · Slavs AoE2 Slavs
MediterraneanArmenians AoE2 Armenians · Byzantines AoE2 Byzantines · Georgians AoE2 Georgians · Italians AoE2 Italians · Portuguese AoE2 Portuguese · Romans AoE2 Romans · Sicilians AoE2 Sicilians · Spanish AoE2 Spanish
Middle EasternBerbers AoE2 Berbers · Persians AoE2 Persians · Saracens AoE2 Saracens · Turks AoE2 Turks
Native AmericanAztecs AoE2 Aztecs · Incas AoE2 Incas · Mayans AoE2 Mayans
South Asian/IndianBengalis AoE2 Bengalis · Dravidians AoE2 Dravidians · Gurjaras AoE2 Gurjaras · Hindustanis AoE2 Hindustanis
Southeast AsianBurmese AoE2 Burmese · Khmer AoE2 Khmer · Malay AoE2 Malay
Western EuropeanBritons AoE2 Britons · Burgundians AoE2 Burgundians · Celts AoE2 Celts · Franks AoE2 Franks
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