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This article is about the Inca unit in Age of Empires III: Definitive Edition. For the related Inca unit in Age of Empires II: The Forgotten, see Slinger (Age of Empires II).

Anti-building ranged infantry. Good against artillery and buildings.
—In-game description

The Huaraca is a ranged infantry in Age of Empires III: Definitive Edition that is unique to the Incas and can be trained at the Kallanka and Stronghold. It is similar to that of the Slinger in Age of Empires II: The Forgotten, but effective against artillery and buildings instead of infantry.

Overview[edit | edit source]

Upgrades[edit | edit source]

The Huaraca starts as Elite, but without the increased hit points and attack.

Age Upgrade Cost Effect
Ages industrial.jpg
Champion ranged infantry.png Champion Huaracas 400 wood,
200 coin
Upgrades Huaracas to Champion (+25% hit points and attack)
Imperial Age
Legendary ranged infantry.png Legendary Huaracas 1,500 wood,
1,500 coin
Upgrades Huaracas to Legendary (+50% hit points and attack); requires Champion Huaracas

Further statistics[edit | edit source]

Home City Cards[edit | edit source]

History[edit | edit source]

The standing army of the Inca was formed primarily by nobles, but the Sapa Inca could raise an army of able-bodied men from the general populace at will. Military discipline was strictly enforced when the troops were on the march and the army, although variously specialized, was extremely well trained. They wore cloth armor that breathed well, allowed for free movement, and dissipated the force of blows. Battles tended to open with a hail of projectile weaponry before the forces closed in melee combat. One such ranged weapon was the Huaraca, or sling, which was used to hurl stones with great speed and force over considerable distance. Slings were deadly in the field, their stones capable of shattering bones and causing severe internal bleeding upon impact; their ranged nature also made them an effective tool for attacking defenders while assailing fortifications
—In-game history section
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