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This article is about the unit in Age of Empires III. For the technology in Age of Empires II HD: Rise of the Rajas, see Howdah (Age of Empires II).

"High-hitpoints ranged Elephant cavalry effective against cavalry and artillery."

In-game description

The Howdah is an Indian is a ranged light cavalry in Age of Empires III: The Asian Dynasties that is unique to the Indians and can be trained at Caravanserai and Galleon, as well as the Agra Fort wonder once it is upgraded to Delhi Gate, once the Fortress Age is reached. It is the strongest ranged cavalry unit in the game.

Overview Edit

Howdahs are elephants that carry a howdah - which gave the units its name - on its back, with a gunner in the howdah. The man in the howdah uses his gun to shoot at units at a fairly good range and with a high attack, making it the most powerful ranged cavalry in the game. However, it has a somewhat low fire rate compared to Dragoons, and costs a lot of resources and population, which is its main disadvantage.

Note: Elephant population can be decreased by a single point through use of the Professional Handlers Home City Card.

Howdah pack the toughness of a War Elephant with an extremely powerful ranged attack able to kill most units in only one or a few shots. Howdah has a large amount of hit points, and a huge ranged attack. They can kill any hand cavalry unit in only a few shots, and are incredibly durable, but they are very slow for ranged cavalry units, and are hard to micromanage, balancing out their incredible military power. The Howdah is an excellent counter to Hand Cavalry and artillery, and does well against most units, although they should stay out of melee combat with Heavy Infantry, and should usually stay away from ranged infantry altogether. The Howdah also has a quite high siege attack for a ranged Cavalry unit, and a group of them can do a fairly good job of taking out buildings, but this is offset by their huge cost and population usage.

Zamburaks remain a better choice for light cavalry as they cost only one slot of population. Despite the Howdahs' firepower, their slow rate of fire makes them ineffective against large groups of enemies, because their population cost does not allow a big number of them to be used in the fight. Furthermore, 6 Howdahs that cost 36 population slots will struggle against same population of Hussars, i.e. 18 Hussars. They will only be able to take out a unit at a time because of their fire rate and usually be outnumbered, even by melee cavalry units who will get the chance to damage them a lot before dying when compared to Zamburaks. They remain a good option for taking out artillery units because these usually come in low numbers, although Siege Elephants remain a good option against artillery too.

Upgrades Edit

The Howdah is automatically upgraded to Disciplined (+20% hit points and attack) at the Fortress Age.

Age Improvement Cost Effect
Ages industrial
Honored elephants
Honored Howdah
600 wood,
600 coin
Upgrades Howdahs to Honored (+30% hit points and attack)
Ages imperial
Exalted elephants
Exalted Howdah
1,500 wood,
1,500 coin
Upgrades Howdahs to Exalted (+50% hit points and attack); requires Honored Howdah

Mansabdar Howdah Edit

"Inspires all nearby Howdahs. High hitpoints ranged elephant cavalry effective against cavalry and artillery."

In-game description

The Mansabdar Howdah is a stronger version of the Howdah that can be trained from the Charminar Gate wonder or shipped from the Home City as part of the Howdah Regiment. As a Mansabdar unit, the Mansabdar Howdah has twice the hit points of a Howdah and the Imperial Service ability that increases the hit points and attack of nearby Howdahs, but are two times more expensive.

Abilities Edit

Ability Effect
Imperial service
Imperial Service
The Mansabdar Howdah increases the hit points and attack of Howdahs in a radius of 24 around them by 10%

Further statistics Edit

As the (Mansabdar) Howdah can only be trained by the Indians, only improvements available to them (including native improvements) are listed here.

Unit strengths and weaknesses
Strong vs. Heavy cavalry, ranged infantry, artillery
Weak vs. Heavy infantry, light cavalry
Improvements
Hit points Comanche Horse Breeding Comanche Horse Breeding (+10%)
Cree Tanning Cree Tanning (+5%)
Navajo Weaving Navajo Weaving (+5%)
Attack Yoga Yoga (+5%)
Smokeless Powder Smokeless Powder (+30% siege attack)
Speed Comanche Mustangs Comanche Mustangs (+10%)
Apache Endurance Apache Endurance (+5%)
Creation speed Terror Charge Terror Charge (-20%)
Cheyenne Horse Trading Cheyenne Horse Trading (-25%)
Inca Chaquis Messengers Incan Chasquis Messengers (-25%)
Train cost Mapuche Ad-mapu Mapuche Ad-mapu (-10% coin cost)
Other Merritocracy Meritocracy (-20% upgrade cost)

Home City Cards Edit

As the (Mansabdar) Howdah is exclusive to the Indians, only other civilizations' TEAM cards that affects them are listed here.

History Edit

"Howdah is the traditional name for a carriage that is strapped across an elephant’s back, allowing it to carry human riders, including the “mahout,” the beast’s human handler. Howdahs often featured grand decoration and were used as processional carriages. Early Mughal rulers preferred travel by elephant because of the impression it made, both during peacetime and at war. Although elephants have been used in warfare for centuries, the Mauryan Empire of ancient India first used the howdah in combat in about 300 BCE. Soon afterwards, elephant howdahs provided safety to many Carthaginian archers and javelineers during the Punic Wars of 264-146 BCE.

In battle, elephants with ornate howdahs acted as standard bearers, visual representations of the army’s might. More importantly, they provided a relatively safe location from which ranged units could gain a more expansive view of the battlefield and fire on their enemy from above. From this elevated vantage point, they could choose their targets more effectively.
"

Gallery Edit

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