Hotfix 82587 is a patch in Age of Empires II: Definitive Edition - Dynasties of India, released on 27 April 2023.
Game[]
Stability and performance[]
- Game no longer crashes upon closing the title after exiting a Multiplayer match while a Monk holds a Relic.
Hotkeys[]
- Fixed an issue where command group selection wasn't firing unless shift group appending was enabled.
- Toggle Idle Pointer hotkey now works properly.
Xbox[]
- Fixed an issue where trees were invisible and un-targetable on Xbox when the Small Trees option was enabled in the settings.
Gameplay[]
General[]
- Bombard Towers now have 100% accuracy instead of 92% accuracy when Greek Fire is researched, as intended.
Fixes[]
- Fixed an issue where units may not be added back to a formation after killing a target or going idle.
- Fixed an issue where walls always had lower selection priority than nearby objects.
- Fixed an issue to prevent Villagers blocking themselves when building palisade walls or stone walls, leaving gaps and sometimes staying idle.
- Units no longer stop attacking enemy foundations once the building is complete.
- Villagers no longer continue walking to Town Centers and garrison when the town bell has been activated again.
- New sheep no longer get unintentionally killed by Villagers when ungarrisoning from the Town Center.
- Collide & Correct has been disabled to prevent units from accidentally scattering.
Civilization balance[]
Portuguese[]
- Fixed an issue where Organ Guns would largely ignore hill bonuses/penalties
- Fixed an issue where converted Elite Organ Guns would deal the damage of unupgraded Organ Guns unless the player had researched the Elite upgrade themselves
- Fixed an issue where Organ Guns missed shots would only deal half damage instead of the intended full damage
- Fixed an issue that prevented Organ Gun projectiles from dispersing properly
- Fixed an issue that caused Organ Guns projectiles to pass between units without hitting them
- Increased projectile dispersion from 0.25 to 0.6
- Reduced the number of projectiles from 6 to 5 (7 to 6 for Elite)
- (Elite) Organ Gun gain +1 damage against Skirmishers
AI[]
Scripting[]
- Up-path-distance 0 now returns the correct value instead of always returning 65535.