This article contains all dialogue lines of the Byzantine Horseman in Age of Empires IV.
Note: Due to a known issue, the dialogue files on this page may not play on Chromium-based browsers and may perform better on Firefox.
General Command Acknowledgements[]
These dialogue lines have a chance of occurring after any command
- Feudal
- 01 Touto pratto (Τουτο πραττω) - I'll do this
- 02 Ypakoúo (Υπακούω) - I obey
- 03 Akoúo (Ακούω) - I hear
- Castle
- 01 Touto ergázete (Τουτο ἐργάζετε) - I'm working on it
- 02 Touto ergázomai (Τουτο ἐργάζομαι) - I'm working on it
- 03
- Imperial
- 01
- 02
- 03
General Group Command Acknowledgements[]
These dialogue lines play softer and in the background whenever any command is given to a group
- Feudal
- 01 Pratto (Πραττω) - I'll do it (lit. 'to do')
- 02 Vevaíos (Βεβαίως) - Of course
- 03 Nai (Ναι) - Yes
- Castle
- 01 Pratto (Πραττω) - I'll do it
- 02 Vevaíos (Βεβαίως) - Of course
- 03 Nai (Ναι) - Yes
- Imperial
- 01 Pratto (Πραττω) - I'll do it
- 02 Vevaíos (Βεβαίως) - Of course
- 03 Nai (Ναι) - Yes
Single Unit Commands[]
These dialogue lines play when addressing a single unit
Select[]
- Feudal
- 01
- 02 Nai, étoimos (Ναι έτοιμος) - Yes, I'm ready
- 03
- Castle
- 01
- 02
- 03
- Imperial
- 01
- 02
- 03
Move[]
- Feudal
- 01 Ippévo (Ιππεύω) - I ride
- 02
- 03
- Castle
- 01
- 02 Prochoró (Προχωρώ) - I'm advancing
- 03
- Imperial
- 01
- 02
- 03
Attack[]
- Feudal
- 01 Katástrepson (Κατάστρεψων) - Destroy [lit. 'destroyer']
- 02 Fonefson! (Φονευσον!) - Kill them! (lit. 'Murder')
- 03 Eisvolí! (Εἰσβολή!) - Invasion!
- Castle
- 01
- 02
- 03
- Imperial
- 01
- 02
- 03
Attack Move[]
- Feudal
- 01
- 02 Is makhin! (Εἰς μάχην!) - To battle!
- 03
- Castle
- 01
- 02
- 03
- Imperial
- 01
- 02
- 03
Single Unit Type Group Commands[]
These dialogue lines play whenever addressing a group of only this unit
Select[]
- Feudal
- 01 Ippeís étoimoi (Ιππείς έτοιμοι) - Horsemen ready
- 02
- Castle
- 01
- 02
- Imperial
- 01
- 02
Move or Attack Move[]
- Feudal
- 01
- 02
- Castle
- 01
- 02
- Imperial
- 01
- 02
Attack[]
- Feudal
- 01
- 02
- Castle
- 01
- 02
- Imperial
- 01
- 02
Mixed Unit Group Commands[]
These lines play whenever addressing group of units containing at least one of these units (depending on the other units in the group). The single-unit attack dialogue is played when a direct attack command is given to a mixed group.
Select[]
- Feudal
- 01
- 02
- Castle
- 01
- 02
- Imperial
- 01
- 02
Move[]
- Feudal
- 01
- 02
- Castle
- 01
- 02
- Imperial
- 01
- 02
Attack Move[]
- Feudal
- 01
- 02
- Castle
- 01
- 02
- Imperial
- 01
- 02
Ambient Dialogue[]
These dialogue lines play randomly in the background while the unit is performing an action or after it has completed an action
While Marching[]
- Feudal
- 01
- 02
- Castle
- 01
- 02
- Imperial
- 01
- 02
While In Combat[]
- Feudal
- 01
- 02
- 03
- Castle
- 01
- 02
- 03
- Imperial
- 01
- 02
- 03
After Destroying a Target[]
- Feudal
- 01 Níki! (Νίκη!) - Victory!
- 02
- 03
- Castle
- 01
- 02
- 03
- Imperial
- 01
- 02
- 03
When Under Attack[]
- Feudal
- 01
- 02
- 03
- Castle
- 01
- 02
- 03
- Imperial
- 01
- 02
- 03
When Charging[]
- Feudal
- 01
- 02
- 03
- Castle
- 01
- 02
- 03
- Imperial
- 01
- 02
- 03
cnone[]
- 01
- 02
- 03
Celebrating[]
- Feudal
- 01 Nai! Nai! (Ναι! Ναι!) - Yes! Yes!
- 02
- 03
- Castle
- 01 Nai! Nai! (Ναι! Ναι!) - Yes! Yes!
- 02
- Imperial
- 01 Nai! Nai! (Ναι! Ναι!) - Yes! Yes!
- 02
- 03
cnone[]
- 01
- 02
- 03
Unused Dialogue[]
engage[]
It is unsure when this dialogue is meant to be played, especially since it is not allotted to any particular age.
- cnone
- 01
- 02
- 03
selectgmr[]
Based on the file name, these voice lines appear to be intended to play softer and in the background when a group is selected, but seem to be unused. The general group acknowledge dialogue lines are used instead.
- cnone
- 01
- 02
- 03 Kaigó étoimos (Καιγώ έτοιμος) - I'm ready
movegmr[]
Based on the file name, these voice lines appear to be intended to play softer and in the background when a group move command is given, but seem to be unused. The general group acknowledge dialogue lines are used instead.
- cnone
- 01 Parakolouthó (Παρακολουθέω) - I follow [your orders]
- 02
- 03
attackgmr[]
Based on the file name, these voice lines appear to be intended to play softer and in the background when a group attack command is given, but seem to be unused. The general group acknowledge dialogue lines are used instead.
- cnone
- 01
- 02
- 03