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Mobile cavalry effective at raiding and flanking.
Age of Empires IV description

The Horseman is a light melee cavalry unit in Age of Empires IV. It can be trained at the Stables starting in the Feudal Age, except for the Mongols who can train them in the Dark Age.

It is available to all civilizations, except the Malians, Delhi Sultanate, Ottomans, and Order of the Dragon.

Civilizations[]

Available Unavailable

Tactics[]

The Horseman is a light melee cavalry unit with high speed, low attack, and no melee armor. Due to its pierce armor, attack bonus, and relatively cheap cost, its main role is as a cost-effective counter to all ranged units, including ranged cavalry and siege units.

Even with the attack bonus, they do less damage than heavy cavalry, but the latter are much more expensive and are susceptible to Crossbowmen. In the Feudal Age, for civilizations without access to early Knights, Horsemen also function as the primary raiding unit due to their high mobility. They don't have the armor or hit points to survive Town Center fire for very long at this stage, so they are more useful for catching isolated Villagers off guard. They can continue performing this raiding role later in the game as well, but get outclassed by heavy cavalry due to their lower attack and lack of charge attack bonus making it more difficult to hit-and-run, and their lower survivability under defensive building fire.

The Mongols have access to Horsemen in the Dark Age, making them one of the most aggressive civilizations. This enables them to start raiding their opponents in the Dark Age. This is especially effective against the English, who lack access to the Spearman in the Dark Age.

As a cavalry unit, it is weak to the Spearman and the Camel Rider, both of which receive an attack bonus against cavalry units. Heavy units such as Lancers or Men-at-Arms can also overpower the Horseman by brute force, but the Horseman can avoid combat due to its mobility.

In practice, Horsemen are only a light counter against ranged infantry (in comparison to e.g. the Spearman, which heavily counters cavalry). This is due to multiple shortcomings of the unit: For one, its small range and large unit size can significantly limit the amount of Horsemen which can attack an archer mass at a time, especially if the enemy uses the terrain to their advantage. Another problem is that while it trades well against ranged units, it does less so against melee infantry units, and even if it wins, it takes a significant amount of time. As such, mixing in just a few melee units into an archer mass, especially Spearmen, makes Horsemen fare significantly worse. So, while melee cavalry can avoid an unfavorable matchup against Spearmen due to their mobility, ranged infantry can avoid an unfavorable matchup against Horsemen using terrain and protection by melee units.

However, Horsemen are still excellent at soaking up damage from ranged units, especially once Crossbowmen begin to appear, and can heavily punish positioning mistakes.

Once population efficiency starts to matter more than cost, the Horseman is usually replaced by heavy cavalry, as its higher base damage makes it less susceptible against melee infantry mixed into an archer mass, and its much higher hit points let it survive longer when under attack, even with Crossbowmen in the enemy army.

Further statistics[]

Strengths and weaknesses
Strong vs. Ranged units, siege engines
Weak vs. Spearmen, heavy units (melee), Camel Riders
Technologies
Hit points AoE4 Biology Biology (+20%, except CivIcon-FrenchAoE4 French and CivIcon-JeannedArcAoE4 Jeanne d'Arc)
AoE4 Biology Biology Improved (+30%, CivIcon-MongolsAoE4 Mongols)
AoE4 RoyalBloodlines Royal Bloodlines (+35%, CivIcon-FrenchAoE4 French and CivIcon-JeannedArcAoE4 Jeanne d'Arc)
AoE4 BoyarsFortitude Boyar's Fortitude (+20 CivIcon-RusAoE4 Rus)
Attack Non-Japanese:
AoE4 Bloomery Bloomery (+1)
AoE4 Decarbonization Decarbonization (+1)
AoE4 DamascusSteel Damascus Steel (+1)
AoE4 AdditionalTorches Additional Torches (+3 fire, CivIcon-MongolsAoE4 Mongols)
AoE4 AdditionalTorches Additional Torches Improved: (+5 fire, CivIcon-MongolsAoE4 Mongols)

CivIcon-JapaneseAoE4 Japanese:
AoE4 Tatara Tatara (+1)
AoE4 Hizukuri Hizukuri (+1)
AoE4 KobuseGitae Kobuse-gitae (+1)
AoE4 YakiIre Yaki-ire (+1)
Armor AoE4 FittedLeatherwork Fitted Leatherwork (+1 melee)
AoE4 InsulatedHelm Insulated Helm (+1 melee)
AoE4 MasterSmiths Master Smiths (+1 melee)
AoE4 IronUndermesh Iron Undermesh (+1 ranged)
AoE4 WedgeRivets Wedge Rivets (+1 ranged)
AoE4 AngledSurfaces Angled Surfaces (+1 ranged)
AoE4 RivetedChainMail Riveted Chain Mail (+2 melee, CivIcon-HREAoE4 Holy Roman Empire)
Creation speed AoE4 MilitaryAcademy Military Academy (+33%); Improved: (+53%, CivIcon-MongolsAoE4 Mongols)
Ability AoE4 Reinforcement Miltary Wing - Reinforcement (Can build Battering Rams, Siege Towers, Springalds, and Mangonels, CivIcon-AyyubidsAoE4 Ayyubids)
Other AoE4 Expilatores Expilatores (+20 gold per villager killed, CivIcon-ByzantinesAoE4 Byzantines)
AoE4 RoarOfTheDragon Roar of the Dragon (Charge attack gains Area of Effect, CivIcon-ZhuXiLegacyAoE4 Zhu Xi's Legacy)
Abilities and enhancements
Hit points AoE4 AtabegSupervision Atabeg Supervision (+20%, CivIcon-AyyubidsAoE4 Ayyubids)
Regeneration AoE4 PilgrimFlask Pilgrim Flask (25 hp/s for 6 seconds, CivIcon-ByzantinesAoE4 Byzantines)
AoE4 Triumph Triumph (+2 hp/s while active, CivIcon-ByzantinesAoE4 Byzantines)
AoE4 DivineVitality Divine Vitality (+2 hp/s out of combat, CivIcon-ZhuXiLegacyAoE4 Zhu Xi's Legacy)
Attack AoE4 ImprovedTorch Improved Torch (+25% torch attack, requires Trapezites, CivIcon-ByzantinesAoE4 Byzantines)
AoE4 Triumph Triumph (+4 while active, CivIcon-ByzantinesAoE4 Byzantines)
AoE4 Inspired Inspiration Bonus (+15%, CivIcon-HREAoE4 Holy Roman Empire)
AoE4 Conversion Buddhist Conversion (+20% for 20 seconds, CivIcon-JapaneseAoE4 Japanese)
AoE4 UmaBannermanAura Uma Bannerman Aura (+15%, CivIcon-JapaneseAoE4 Japanese)
AoE4 AttackSpeedDrums Kurultai Aura (+20%, CivIcon-MongolsAoE4 Mongols)
AoE4 SaintsBlessing Saint's Blessing (+2, or +3 with Fervor, CivIcon-RusAoE4 Rus)
AoE4 DivineCharge Divine Charge (+20%, CivIcon-ZhuXiLegacyAoE4 Zhu Xi's Legacy)
Armor AoE4 Inspired Inspiration Bonus (+1 melee/ranged, CivIcon-HREAoE4 Holy Roman Empire)
AoE4 DefenseArrow Defense Arrow (+2 melee and ranged for 5/10/12 seconds, depending on Whistling Arrows, CivIcon-MongolsAoE4 Mongols)
AoE4 SaintsBlessing Saint's Blessing (+1 melee/ranged, CivIcon-RusAoE4 Rus)
Attack speed AoE4 NetworkOfCastles Network of Castles (+20%, or +40% with Network of Citadels, CivIcon-EnglishAoE4 English)
AoE4 ValorousInspiration Valorous Inspiration (+35% for 20 seconds, CivIcon-JeannedArcAoE4 Jeanne d'Arc)
Line of Sight AoE4 SetupCampBuff Set up Camp (+30%, CivIcon-EnglishAoE4 English)
Movement speed AoE4 SpeedEnhancement Naval Deployment (+50% speed for 12 seconds after unloading from a Transport Ship, CivIcon-ByzantinesAoE4 Byzantines)
AoE4 Triumph Triumph (+10% while active, CivIcon-ByzantinesAoE4 Byzantines)
AoE4 NehanConversion Nehan Conversion (+25% for 20 seconds, CivIcon-JapaneseAoE4 Japanese)
AoE4 YamAura Yam Aura (+15%, CivIcon-MongolsAoE4 Mongols)
AoE4 ManeuverArrow Maneuver Arrow (+33% for 5/10/12 seconds, depending on Whistling Arrows, CivIcon-MongolsAoE4 Mongols)
Resource cost AoE4 InfluenceBuff Keep influence (-20%, or -25% with Enlistment Incentives, CivIcon-FrenchAoE4 French)
AoE4 ConsecratedBuilding Consecrate (-25% food, or -25% total with Ordinance Company, CivIcon-JeannedArcAoE4 Jeanne d'Arc)
Creation speed AoE4 GoldenAgeTier3 Golden Age Tier 3 (+20%, CivIcon-AbbasidAoE4 Abbasid Dynasty and CivIcon-AyyubidsAoE4 Ayyubids)
AoE4 InfluenceBuff AoE4 Conscriptio Conscriptio Influence (+20% per Cistern water level, CivIcon-ByzantinesAoE4 Byzantines)
AoE4 Supervise Supervision (+150% for CivIcon-ChineseAoE4 Chinese; +150% for CivIcon-ZhuXiLegacyAoE4 Zhu Xi's Legacy or +300% with Regional Inspection)
AoE4 YorishiroBonus Yorishiro Bonus (+200%, CivIcon-JapaneseAoE4 Japanese)
Civilization bonuses
Hit points CivIcon-ChineseAoE4 Chinese (+10% in AoE4 MingDynasty Ming Dynasty)
Movement speed CivIcon-ChineseAoE4 Chinese (+15% in AoE4 YuanDynasty Yuan Dynasty)
Resource cost CivIcon-ZhuXiLegacyAoE4 Zhu Xi's Legacy (-10% in AoE4 YuanDynasty Yuan Dynasty)
Creation speed CivIcon-EnglishAoE4 English (+100% from The White Tower)
CivIcon-FrenchAoE4 French (+20% with School of Cavalry)
Ability CivIcon-ByzantinesAoE4 Byzantines (Gain Pilgrim Flask ability with Cistern of the First Hill)
Other CivIcon-EnglishAoE4 English (Can be created at Keeps)
CivIcon-MongolsAoE4 Mongols (Available in Dark Age)

Dialogue lines[]

Changelog[]

  • Originally, all ranks of Horsemen had 0 ranged armor. With update 8324, all ranks have 1 ranged armor. With patch 10257, Regular, Veteran and Elite have 2 ranged armor. With Season Two Update 17718, Veteran and Elite have 3 and 4 ranged armor respectively.
  • Originally, Early Horsemen had 125/155/190/225 hit points per upgrade level. With update 8324, this was reduced to 100/125/155/180 hit points. With update 24916, Early Horsemen have 110 hit points.
  • Originally, the elite upgrade took 90 seconds. With update 8324, it takes 60 seconds.
  • Originally, Horsemen had +10 torch damage vs siege. With patch 11009, it is +20. With Season Two Update 17718, the bonus damage was reverted to +10, but now applies to the Horsemen's melee attack instead of their torch attack.
  • Originally, upgrading Early Horsemen to Regular Horsemen took 30 seconds and cost 25 food, 75 gold. With patch 20249, it takes 15 seconds and costs 15 food, 35 gold.
  • Originally, Early Horsemen had 7 melee attack. With update 24916, they have 8 melee attack.

Campaign version[]

Because the original four campaigns have not been rebalanced since the release of the game, Horsemen have the following main differences in those campaigns

  • They cost 110 food, 10 wood.
  • They have zero pierce armor, but have 155/195/240/280 hit points per upgrade level.
  • They deal 7/9/11/13 damage per upgrade level with only a +4/+5/+6/+7 (x1.5 base damage multiplier) vs Archers.
  • They deal 12/30/30/30 fire damage with their torch attack per upgrade level every 4.12 seconds.
  • The Regular, Veteran, and Elite upgrades cost 50 food, 150 gold / 100 food, 300 gold /and 200 food, 600 gold respectively, and take 60/60/90 seconds to upgrade respectively.

Gallery[]

Units in Age of Empires IV
Common/Generic
Miscellaneous AoE4 GenericVillager Villager · AoE4 Trader Trader · AoE4 FishingBoat Fishing Boat · AoE4 TradeShip Trade Ship · AoE4 TransportShip Transport Ship · AoE4 Monk Monk/Imam/Shaman · AoE4 Leader Monarch
Melee infantry AoE4 Spearman Spearman · AoE4 ManAtArms Man-at-Arms
Ranged infantry AoE4 Archer Archer · AoE4 Crossbowman Crossbowman · AoE4 Handcannoneer Handcannoneer
Melee cavalry AoE4 Scout Scout · AoE4 Horseman Horseman · AoE4 Knight Lancer/Knight
Siege AoE4 SiegeTower Siege Tower · AoE4 BatteringRam Battering Ram · AoE4 Springald Springald · AoE4 Mangonel Mangonel · AoE4 CounterweightTrebuchet Counterweight Trebuchet · AoE4 Bombard Bombard · AoE4 Ribauldequin Ribauldequin · AoE4 Culverin Culverin
Military ship AoE4 ArcherShip Archer Ship: Dhow, Galley, Hunting Canoe, Junk, Light Junk, Lodya Galley
AoE4 SpringaldShip Springald Ship: Baghlah, Hulk, Lodya Attack Ship, War Canoe, War Cog, War Junk
AoE4 IncendiaryShip Incendiary Ship: Demolition Ship, Explosive Dhow, Explosive Junk, Lodya Demolition Ship
AoE4 Warship Warship: Baochuan, Carrack, Xebec
Cheat AoE4 PhotonMan Photon Man
Unique
CivIcon-AbbasidAoE4 Abbasid Dynasty AoE4 CamelRider Camel Rider · AoE4 CamelArcher Camel Archer · AoE4 Ghulam Ghulam
CivIcon-AyyubidsAoE4 Ayyubids AoE4 Atabeg Atabeg · AoE4 BedouinSkirmisher Bedouin Skirmisher · AoE4 BedouinSwordsman Bedouin Swordsman · AoE4 CamelLancer Camel Lancer · AoE4 Dervish Dervish · AoE4 DesertRaider Desert Raider · AoE4 Ghulam Ghulam · AoE4 TowerOfTheSultan Tower of the Sultan
CivIcon-ByzantinesAoE4 Byzantines AoE4 Cataphract Cataphract · AoE4 VarangianGuard Varangian Guard · AoE4 Cheirosiphon Cheirosiphon · AoE4 Limitanei Limitanei · AoE4 Dromon Dromon
CivIcon-ChineseAoE4 Chinese AoE4 ImperialOfficial Imperial Official · AoE4 ZhugeNu Zhuge Nu · AoE4 PalaceGuard Palace Guard · AoE4 NestOfBees Nest of Bees · AoE4 FireLancer Fire Lancer · AoE4 Grenadier Grenadier
CivIcon-DelhiAoE4 Delhi Sultanate AoE4 Monk Scholar · AoE4 WarElephant War Elephant · AoE4 TowerElephant Tower Elephant · AoE4 SultansEliteTowerElephant Sultan's Elite Tower Elephant · AoE4 GhaziRaider Ghazi Raider
CivIcon-EnglishAoE4 English AoE4 Longbowman Longbowman · AoE4 King King · AoE4 WynguardRanger Wynguard Ranger · AoE4 WynguardFootman Wynguard Footman
CivIcon-FrenchAoE4 French AoE4 RoyalKnight Royal Knight · AoE4 Arbaletrier Arbalétrier · AoE4 Galleass Galleass · AoE4 Cannon Cannon
CivIcon-HREAoE4 Holy Roman Empire AoE4 Monk Prelate · AoE4 Landsknecht Landsknecht
CivIcon-JapaneseAoE4 Japanese AoE4 Warship Atakebune · AoE4 BuddhistMonk Buddhist Monk · AoE4 KatanaBannerman Katana Bannerman · AoE4 MountedSamurai Mounted Samurai · AoE4 OnnaBugeisha Onna-Bugeisha · AoE4 OnnaMusha Onna-Musha · AoE4 Ozutsu Ozutsu · AoE4 Samurai Samurai · AoE4 Shinobi Shinobi · AoE4 ShintoPriest Shinto Priest · AoE4 TreasureCaravan Treasure Caravan · AoE4 UmaBannerman Uma Bannerman · AoE4 YumiAshigaru Yumi Ashigaru · AoE4 YumiBannerman Yumi Bannerman
CivIcon-JeannedArcAoE4 Jeanne d'Arc AoE4 JeannesChampion Jeanne's Champion · AoE4 JeannesRider Jeanne's Rider · AoE4 RoyalKnight Royal Knight · AoE4 Arbaletrier Arbalétrier · AoE4 Galleass Galleass · AoE4 Cannon Cannon · Jeanne d'Arc [AoE4 JdA Peasant Peasant · AoE4 JdA WomanAtArms Woman-at-Arms · AoE4 JdA Hunter Hunter · AoE4 JdA Knight Knight · AoE4 JdA MountedArcher Mounted Archer · AoE4 JdA BlastCannon Blast Cannon · AoE4 JdA Markswoman Markswoman]
CivIcon-MaliansAoE4 Malians AoE4 Donso Donso · AoE4 MusofadiWarrior Musofadi Warrior · AoE4 JavelinThrower Javelin Thrower · AoE4 WarriorScout Warrior Scout · AoE4 Sofa Sofa · AoE4 Cattle Cattle · AoE4 MusofadiGunner Musofadi Gunner
CivIcon-MongolsAoE4 Mongols AoE4 Khan Khan · AoE4 Mangudai Mangudai · AoE4 TractionTrebuchet Traction Trebuchet · AoE4 HuihuiPao Huihui Pao · AoE4 Keshik Keshik
CivIcon-OrderoftheDragonAoE4 Order of the Dragon AoE4 GildedSpearman Gilded Spearman · AoE4 GildedManAtArms Gilded Man-at-Arms · AoE4 GildedLandsknecht Gilded Landsknecht · AoE4 GildedArcher Gilded Archer · AoE4 GildedCrossbowman Gilded Crossbowman · AoE4 DragonHandcannoneer Dragon Handcannoneer · AoE4 GildedHorseman Gilded Horseman · AoE4 GildedKnight Gilded Knight · AoE4 GenericVillager Dragon Villager · AoE4 Monk Prelate
CivIcon-OttomansAoE4 Ottomans AoE4 Sipahi Sipahi · AoE4 Mehter Mehter · AoE4 Janissary Janissary · AoE4 GreatBombard Great Bombard · AoE4 GrandGalley Grand Galley
CivIcon-RusAoE4 Rus AoE4 FishingBoat Lodya Fishing Boat · AoE4 WarriorMonk Warrior Monk · AoE4 HorseArcher Horse Archer · AoE4 Streltsy Streltsy · AoE4 Militia Militia
CivIcon-ZhuXiLegacyAoE4 Zhu Xi's Legacy AoE4 ImperialOfficial Imperial Official · AoE4 ZhugeNu Zhuge Nu · AoE4 PalaceGuard Palace Guard · AoE4 NestOfBees Nest of Bees · AoE4 Grenadier Grenadier · AoE4 ImperialGuard Imperial Guard · AoE4 YuanRaider Yuan Raider · AoE4 ShaolinMonk Shaolin Monk
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