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Homelands is the first scenario from the Reign of the Hittites campaign in the Age of Empires demo. the Hittites must gather resources and advance to the Tool Age.

Scenario instructions[]

Description[]

2000 BC

Welcome to the first scenario of the Age of Empires trial campaign This short scenario will help you to quickly familiarize yourself with the game's interface and conventions.

In this scenario, your people have wandered into Anatolia from the north and found it hospitable. Help them to establish a settlement in this territory.
—In-game section

Starting conditions[]

Objective[]

  • Advance to the Tool Age.

Players[]

Player[]

  • Hatti (Hittite AOE DE ROR icon Hittites): The Player starts with a Town Center and some Villagers in the center of the map, close to the coast.

Strategy[]

This scenario is very similar to the Dawn of a New Age scenario from the Ascent of Egypt Learning Campaign, which has the same objective.

Start gathering food and wood, and train some more Villagers. There's a lot of huntable animals, but the quickest food source is the nearby shore fish - send some Villagers to gather them. Once you have the buildings and the required food, age up.

History[]

Historical notes[]

The Hittites were Indo-Europeans who migrated into Asia Minor, probably from the north, some time around 2000 BC. It is not clear if they came down through the Balkans or around the eastern end of the Black Sea. They apparently found the climate and food resources agreeable and settled down, competing with established tribes and towns nearby. Asia Minor at the time was populated by small tribal and town groups with populations of 1000 people or less.
—In-game section

Historical outcome[]

The Hittites established themselves quickly in Asia Minor, possibly because they were larger than any of the established tribes living in the area already. They may also have been more advanced in technology. They began to assert their power by expanding and extending their control over nearby tribes.
—In-game section
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Names in brackets represent campaigns and scenarios renamed and/or reworked in the Definitive Edition.
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