| This article is about the map in Age of Empires III: Definitive Edition - The African Royals. For the map in Age of Empires, Age of Empires II, and Age of Mythology: The Titans, see Highland. |
Minimap of Highlands
| โ | Players do battle upon an ancient, rugged mountain in the highlands of Ethiopia and Eritrea. The lowland sports two separate trade routes with the majority of the resources found at higher elevations. This region spans a range of terrains and an unusually temperate climate for its elevation due to its proximity to the equator. Savannah grasslands can be found at lower elevations, while Harenna and Montane forests grow at higher elevations near the snow-capped peak. | โ |
| —In-game information | ||
Highlands is a map in Age of Empires III: Definitive Edition - The African Royals. It is based off of the highlands region of Ethiopia, Eritrea and Somalia.
Overview[]



| โ | Highlands: Battle atop a mountain with many narrow paths. | โ |
| —In-game description | ||
Click for a list of treasures and their guardians related to the Highlands
| Treasure | Reward | Guardians |
|---|---|---|
| A Carthaginian story about Hannibal's culinary escapades worth | 40 food | 1x |
| A hoard of durum wheat worth | 90 food | 2x |
| A bundle of desert dates worth | 145 food | 3x |
| A basket of exotic fruits which grants | 200 food | 3x |
| A stand of acacia worth | 30 wood | 1x |
| A stand of Dragon Blood Trees worth | 70 wood | 2x |
| A cache of acacia worth | 115 wood | 3x |
| A cache of acacia worth | 165 wood | 3x |
| An old Baobab tree containing | 400 wood | 5x |
| A den of mongooses worth | 25 coin | None |
| A den of mongoose whose pelts are worth | 40 coin | 1x |
| A story of a buried treasure worth | 80 coin | 2x |
| Coffee beans worth | 80 coin | 2x |
| A collection of lost Axumite coins worth | 60 coin | 2x |
| A hint leading to Gidajan's lost shield, worth | 125 coin | 3x |
| A mysterious cave concealing certain riches worth | 225 coin | 6x |
| A pair of fancy leather sandals which grant the wearer | 30 XP | 1x |
| Ancient inscriptions teaching the true origins of the universe granting | 95 XP | 2x |
| A written record of a philosophical problem-solving theory worth | 100 XP | 1x 1x |
| Ancient inscriptions teaching the true origins of the universe granting | 185 XP | 3x |
| Ancient inscriptions teaching the true origins of the universe granting | 440 XP | 1x 4x |
| A crate of Nadorcott which grants | 365 XP | 1x 2x 2x |
| Acupuncture methods that increase settler hitpoints by 15%. | Villager hit points +15%; unit affected by villager upgrades hit points +5% | 5x |
| A bloat of very hungry hippos guarding an assortment of recreational balls worth | 190 XP | 3x |
| A branch from a kola tree that enables the discoverer's villagers to gather wood slightly more quickly. | Villager gather work rate for tree +15% | 2x |
| An origin story about feral twins fighting over a dozen birds allows establishing an additional Town Center. | Delivers 1 Covered Wagon; Town Center build limit +1 | None |
| Babylonian financial advice on passive income granting a small trickle of gold. | Adds 0.45 to coin trickle rate | 2x |
| An ancient tree that sprouts a new branch every morning, granting a small trickle of wood. | Adds 0.375 to wood trickle rate | 2x |
| An ancient cookbook on the art of seasoning food, granting a small trickle of food. | Adds 0.63 to food trickle rate | 2x |
| An ancient Roman scroll on military tactics granting a small trickle of experience. | Adds 0.25 to XP trickle rate | 2x |
| A broken down Military Wagon that can be repaired. | 1x | 2x |
| An origin story about feral twins fighting over a dozen birds allows establishing an additional Town Center. | Delivers 1 Covered Wagon; Town Center build limit +1 | 2x 4x |
| An old Outpost that can be refurbished. | 1x | 2x |
| An empty House that can be claimed. | 1x | 2x |
| An ancient building technique giving villagers 10% construction speed. | Building (except wonder) build time -10% | 4x |
| An abandoned Economic Wagon that can be claimed. | 1x | 2x |
| A trapped Leopard awaiting a rescuer. | 1x | 2x |
| Four stray Goats, which you can capture. | 4x | 3x |
| Two stray Zebu Cattle, which you can capture. | 2x | 4x |
| Four stray Zebu Cattle, which you can capture. | 4x | 6x |
| Six stray Goats, which you can capture. | 6x | 6x |
| An Axumite stele describing Yodit's path of destruction slightly increases the siege damage of infantry. | Infantry siege attack damage +3 | 3x |
