“ | Select a location to create a tree that heals friendly myth units and can train Dryad myth units. | ” |
—In-game description |
“ | Select a location to create a tree that will allow you to train Dryad myth units from it. | ” |
—In-game description |
Hesperides is an Atlantean Heroic Age god power in Age of Mythology: The Titans that is available to worshipers of Theia. When invoked, it creates a Hesperides Tree, a large tree at which Dryads can be trained, and spawns two Dryads next to the tree. Dryads are trained very quickly and cost only 150 wood, making them one of the cheapest myth units. Only five Dryads per tree can be in play at any one time. The Hesperides Tree can be captured by any player if they have enough troops close to it.
Further statistics[]
Age bonuses[]
Wonder Age: -75% recharge cooldown and recast favor cost.
Relic bonuses[]
Hekate's Torches: -10% recharge cooldown and recast favor cost.
Strategy[]
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The trees serve well for both offense and defense, as they not only instantly provide two Dryads, but also heal nearby friendly myth units. If used for offense, the player must place them safely so they are not captured by the enemy, who will be able to utilize it fully.
In team games, players can intentionally give up control of their Hesperides Trees to their allies so that they can also bolster their numbers with Dryads, who will also be boosted by certain myth technologies provided by their allies' other gods (e.g. Hera's Monstrous Rage).Hesperides Trees' shielding ability makes their placement a strategic choice. Putting one close to a front line prevents the opponent from using god powers there but leaves it open to capture by the enemy. The god power-blocking effect can be further enhanced with nearby player/ally-controlled Monuments to Isis.
Changelog[]
The Titans[]
- Hesperides can be invoked twice with a cooldown of 120 seconds. The Hesperides Tree bestows a god power shield in the nearby area. It also grows Lush when the major god is Gaia.
Retold[]
- Hesperides can be reused unlimited times, for a Favor cost, after a cooldown of 60 seconds.
- The Hesperides Tree no longer acts as a god power shield, but heals nearby friendly myth units.
- Since update 17.30764, when invoked, it spawns two Dryads next to the Hesperides Tree.