Age of Empires Series Wiki

Feel free to comment on a page! To do this, simply scroll to the bottom at type into the box.

READ MORE

Age of Empires Series Wiki
Advertisement
Age of Empires Series Wiki

Units converted by an enemy Monk (or Missionary) die instead of changing to the enemy's color.
—In-game description

Heresy is a technology in Age of Empires II: The Conquerors that can be researched at the Monastery. Once researched, it causes own units that have been converted by an enemy Monk or Missionary to die instead of joining the opposing player. Converted buildings are destroyed.

Heresy is very useful, as it prevents the player's converted units from being able to attack and distract remaining troops. The technology helps minimize losses. Players should research Heresy if they anticipate an enemy attempt to Monk rush.

Given its high cost, especially for the Castle Age, however, it is not recommended to research Heresy if opposing players do not regularly use Monks for conversion purposes.

Availability chart[]

Available Unavailable

Civilizations[]

The following civilizations can research technologies or have bonuses related to Heresy:

Unique technologies[]

Civilization bonuses[]

Team bonuses[]

History[]

As the Middle Ages progressed, Christianity in Europe faced a number of challenges, including heresy. This word came into use in the 13th century to define an opinion or doctrine that was contrary to church dogma. New opinions popped up at an alarming rate. Philosophers studying the Bible suggested new interpretations. Contact with pagan beliefs led to distortions of dogma in the hinterlands. Anyone who attempted to newly interpret the lessons of the Bible risked being accused of heresy. Coming to believe in a heretical position was seen by church leaders as a supreme sin, and many people condemned as heretics were burned at the stake.
The Conquerors manual

Trivia[]

  • Heresy is notably absent from the technology trees of most elephant civilizations, with the sole exception of the Malay (whose Battle Elephants are the weakest) and Gurjaras (who lack Faith and Battle/War Elephants).
    • The fact that most civilizations with elephant units lack Heresy is most likely for balance purposes, but could be a reference to how elephants would often panic in battle and trample soldiers on their own side.
    • As said by Sandy Petersen in his video about the design of all unique units (upto The Conquerors since he worked on the game till that expansion only), the developers wanted the dynamic between Monks and War Elephants to work the same as that between the Priest and War/Armored Elephant in Age of Empires.
    • Conversely, nearly all civilizations with Paladins have access to Heresy, with also only two exceptions: the Burgundians and the Persians (who have the Paladin-like Savar), the latter of which lacks due to having the War Elephant.
  • With Heresy researched, the Bulgarian Konnik dies when converted, but still turns into a Dismounted Konnik that belongs to the original owner instead of the converting player.
  • Heresy's icon says "[De] plurimis claris selectisque mulieribus opus prope divinum [novissime] congestum", which is the full title of a book of biographies in Latin written by Giovanni Boccaccio that roughly translates to 'Concerning many famous and select women, a nearly divine work very recently gathered.'
  • Neither of the two civilizations introduced in Lords of the West have Heresy. Conversely, all of the civilizations introduced in The African Kingdoms have access to Heresy.
  • All of the civilizations using the Mesoamerican and African architecture sets have access to Heresy.
Technologies in Age of Empires II
Economic technologies
Villager Wheelbarrow Hand Cart
Food Horse Collar Heavy Plow Crop Rotation
Gillnets
Domestication Pastoralism Transhumance
Wood Double-Bit Axe Bow Saw Two-Man Saw
Gold Gold Mining Gold Shaft Mining
Caravan
Stone Stone Mining Stone Shaft Mining
Civilian ships Dry Dock · Shipwright
Market Coinage Banking
Guilds
Military technologies
General Conscription
Heresy · Devotion Faith
Upgrades
Melee units Forging Iron Casting Blast Furnace
Cavalry Bloodlines · Husbandry
Scale Barding Armor Chain Barding Armor Plate Barding Armor
Infantry Gambesons · Squires · Arson
Scale Mail Armor Chain Mail Armor Plate Mail Armor
Ranged units Ballistics · Chemistry
Fletching Bodkin Arrow Bracer
Archers Padded Archer Armor Leather Archer Armor Ring Archer Armor
Thumb Ring · Parthian Tactics
Siege Siege Engineers
Ship Careening Dry Dock
Shipwright
War Galley
Building Town Watch Town Patrol
Masonry Architecture
Heated Shot · Arrowslits · Murder Holes · Treadmill Crane · Hoardings · Bombard Tower
Herbal Medicine
Monk Redemption · Atonement · Sanctity · Fervor · Illumination · Block Printing · Theocracy
Villager Loom · Sappers
Miscellaneous technologies
Spies · Treason · Unique technologies
Removed/cut generic technologies
Bombard Cannon · Cannon Galleon · Cartography · Hand Cannon · Hunting Dogs · Revetments · Supplies · Tracking
Advertisement