This article is about the unit class in Age of Empires III. For other uses of the term, see Heavy cavalry. |
Heavy cavalry is a tag in Age of Empires III, referred to as AbstractHeavyCavalry
in the game files. Almost all heavy cavalry-types are hand cavalry except Rifle Riders, Jagunços and Mounted Granaderos.
There are three types of heavy cavalry:
- Hand cavalry: All cavalry that use swords, lances and blunt weapons (labeled as
AbstractHandCavalry
in the game files) - Ranged heavy cavalry: Cavalry that can perform a ranged attack but it's also good in melee combat (labeled as
AbstractRangedHeavyCavalry
in the game files) - Lance cavalry: Cavalry that use lances and usually have a bonus against infantry. (labeled as
AbstractLancer
in the game files)
Some heavy cavalry have also the siege unit tag, which are specialized in besieging buildings (labeled as AbstractSiegeTrooper
in the game files).
Overview[]
Heavy cavalry usually have high hit points and a large melee attack. However, they are also expensive and normally take two or more population slots (with some exceptions, such as Cossacks and Steppe Riders). With update 43871, the icons for heavy cavalry and hand cavalry were added.
Most heavy cavalry are vulnerable to heavy infantry, such as Pikemen, light ranged cavalry, such as Dragoons, and ranged shock infantry, such as Eagle Runner Knights. Exceptions are Lancers, Jat Lancers, Mahout Lancers, Elmetti, Rifle Riders, and Tokala Soldiers, thanks to their bonus against infantry/heavy infantry, and Sipahi and Cuirassiers because of their large hit points.
Heavy cavalry are considered the hard counter to light infantry (rifle infantry and foot archers; except Rifle Riders, Jagunços and Mounted Granaderos, since they have a light cavalry tag) and counter-skirmishers. They are highly effective at destroying artillery such as Falconets, because of their high hit points, speed, and attack. A small group of heavy cavalry can usually take out a cannon in seconds.
The Aztecs and the Inca use hand shock infantry instead of heavy cavalry.
Hand cavalry[]
- Axe Rider
- Berber Sultan
- Bosniak
- Boyar
- Cheyenne Rider
- Chinaco
- Cossack
- Cossack Daredevil
- Cuerudo
- Cuirassier
- Daimyo Kiyomasa
- Daimyo Masamune
- Daimyo Mototada
- Desert Raider
- Eclaireur
- Elmetto
- Hackapell
- Hussar
- Iron Flail
- Jat Lancer
- Kanya Horseman
- Lakota Axe Rider
- Lakota Dog Soldier
- Lakota War Chief
- Lancer
- Lifidi Knight
- Llanero
- Mahout Lancer
- Mansabdar Mahout
- Mansabdar Sowar
- Mameluke
- Meteor Hammer
- Mounted Infantry
- Mounted Rifleman
- Naginata Rider
- Papal Lancer
- Qizilbash
- Royal Horseman
- San Martín
- Saxon Cuirassier
- Sennar Horseman
- Shock Rider
- Shogun Tokugawa
- Sipahi
- Sowar
- Stradiot
- Tokala Soldier
- Totenkopf Hussar
- Tribal Horseman
- Uhlan
- War Elephant
- Winged Hussar
- Yoruba Eso Rider
The following units are tagged as hand cavalry, but not heavy cavalry:
Ranged heavy cavalry[]
The following units are hand cavalry that also have the ranged heavy cavalry tag:
The following unit is tagged as heavy cavalry and ranged heavy cavalry, but not hand cavalry:
Some of ranged heavy cavalry units have penalties against AbstractPikeman
tag (shown has hand infantry in-game)
Lance cavalry[]
- Stradiot gains lance cavalry tag after researching Red Lancers technology.
Other[]
The following units are hand cavalry that also have the siege unit tag:
Rifle Riders, Jagunços and Mounted Granaderos are tagged as light and heavy cavalry
Trivia[]
- Rifle Riders, Jagunços, and Mounted Granaderos are the only heavy cavalry units that are not tagged as hand cavalry.
- Berber Camel Riders are the only hand cavalry units that are not tagged as heavy cavalry.
- Despite Meteor Hammers and Chinacos having a small range, they do not have a ranged cavalry tag. They perform a hand attack at range.
- The Lakota War Chief had no heavy cavalry tag before the Definitive Edition.
Gallery[]
Tags in Age of Empires III | |
---|---|
Infantry | |
Heavy infantry | Hand infantry · Pikeman · Musket infantry |
Light infantry | Foot archer · Rifle infantry · Hand skirmisher |
Other | Counter skirmisher · Grenade trooper |
Cavalry / Shock infantry | |
Heavy cavalry | Hand cavalry · Ranged heavy cavalry · Lance cavalry |
Light ranged cavalry | Gunpowder cavalry |
Shock infantry | Hand shock infantry · Ranged shock infantry |
Other | Camel · Elephant |
Siege units | |
Siege unit · Artillery · Siege Elephant · Gatling Camel* · Fixed Gun* · Arrow Knight* | |
Ship | |
Fishing boat · Warship · Recruiting ship | |
Building | |
Resource enclosure · Wall · Frontier fortification · Barracks | |
Other | |
Hero · Mercenary · Monk · Outlaw · Pet · Villager | |
Mother nature | |
Huntable · Treasure guardian | |
Support tags | |
Gunpowder unit · Archer · Healing unit · Native warrior · Elephant · Camel · Archaic infantry · Ranged infantry · Ranged cavalry · Consulate unit | |
All tags with icons are related to the bonus and penalties counter system, except *hidden tags that aren't in the UI |