Tag: Visual edit |
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− | {{Infobox |
+ | {{Infobox AoE 3 units |
|Name = Heavy Cannon |
|Name = Heavy Cannon |
||
|Image = <gallery> |
|Image = <gallery> |
||
− | + | Heavy cannon de.png|Definitive |
|
− | + | Heavy cannon.png|Original |
|
+ | </gallery> |
||
− | |Intro = {{AoE3Icon|Vanilla}} ''[[Age of Empires III]]'' |
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+ | |Intro = {{3icons|Vanilla}} |
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− | |Type = {{AoE3Icon|Arty}} [[Artillery (Age of Empires III)|Artillery]] |
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+ | |Type = {{3icons|Artillery}} |
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− | |Civilization = See description |
||
+ | |Civilization = Europeans <small>(except the [[British]], [[Italians (Age of Empires III)|Italians]], and [[Ottomans (Age of Empires III)|Ottomans]])</small><br />Federal Americans<br />{{3icons|Chinese}}<br />{{3icons|Hausa}} |
||
− | |Age = {{AoE3Age|4}} [[Industrial Age]] |
||
+ | |Age = {{3icons|Industrial Age}} |
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− | |Building = [[File:Factory icon.png|22px]] [[Factory]] |
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+ | |Building = {{3icons|Factory}}<br />{{3icons|Palace}} <small>(Hausa)</small> |
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− | |Wood = {{Tooltip|200|This value is redundant since the Heavy Cannon is automatically trained for free by the Factory.}} |
||
− | | |
+ | |Wood = {{tt|200|This value is irrelevant since the Heavy Cannon is automatically trained for free by the Factory.}} |
+ | |Coin = {{tt|600|This value is irrelevant since the Heavy Cannon is automatically trained for free by the Factory.}} |
||
− | |TrainTime = 115 seconds |
||
+ | |Time = 115 seconds |
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|HP = 475 |
|HP = 475 |
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+ | |Resistance = 1 |
||
− | |Resists = 75% vs. Ranged |
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+ | |RResist = 75% |
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− | |Speed = 3.5 <small>(Limber)</small><br/>1.4 <small>(Bombard)</small> |
||
+ | |Speed = 3.5 <small>(Limber)</small><br />1.4 <small>(Bombard)</small> |
||
|LOS = 32 |
|LOS = 32 |
||
|Pop = 7 |
|Pop = 7 |
||
− | |XPtrain = |
+ | |XPtrain = 80 |
− | |XPkill = |
+ | |XPkill = 80 |
− | | |
+ | |BSDamage = 200 |
− | | |
+ | |BMulti = ×3.0 vs. [[Infantry (Age of Empires III)|Infantry]] and [[Ship (Age of Empires III)|ship]]<br />×2.0 vs. [[Building (Age of Empires III)|Building]]<br />×1.5 vs. [[Fixed Gun (Maltese)|Fixed Gun]]<br />×0.75 vs. [[Artillery (Age of Empires III)|Artillery]]<br />×0.5 vs. [[Arrow Knight]] |
− | | |
+ | |BRange = 28 |
− | | |
+ | |BAOE = 4 |
− | | |
+ | |BROF = 6.0 |
+ | |CSDamage = 20 (7) |
||
+ | |CMulti = ×3.0 vs. [[Infantry (Age of Empires III)|Infantry]]<br />×1.5 vs. [[Fixed Gun (Maltese)|Fixed Gun]]<br />×0.75 vs. [[Artillery (Age of Empires III)|Artillery]]<br />×0.5 vs. [[Cavalry#Age of Empires III|Cavalry]], [[shock infantry]], and [[Arrow Knight]] |
||
+ | |CRange = 14 |
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+ | |CAOE = 6 |
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+ | |CROF = 6.0 |
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+ | |CReq = [[File:Swedish Home City 2 (Case Shot).png|22px]] "Case Shot" [[Home City Card|HCC]] |
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}} |
}} |
||
{{Quote|Heavy artillery. Good against infantry or buildings.|In-game description}} |
{{Quote|Heavy artillery. Good against infantry or buildings.|In-game description}} |
||
The '''Heavy Cannon''' is an [[Artillery (Age of Empires III)|artillery]] unit in ''[[Age of Empires III]]'' that can only be trained at the [[Factory]] or shipped from the [[Home City]]. |
The '''Heavy Cannon''' is an [[Artillery (Age of Empires III)|artillery]] unit in ''[[Age of Empires III]]'' that can only be trained at the [[Factory]] or shipped from the [[Home City]]. |
||
− | Heavy Cannons are available to European civilizations except [[British]] (who have [[Rocket]]s instead), [[John Black's Mercenaries]] ([[Act II: Ice]] campaign), [[Knights of St. John]] ([[Act I: Blood]] campaign), and [[Ottomans]] (who have [[Great Bombard]]s instead). |
+ | Heavy Cannons are available to the European and Federal American civilizations except [[British]] (who have [[Rocket]]s instead), [[Italians (Age of Empires III)|Italians]] (who have [[Papal Bombard]]s instead), [[John Black's Mercenaries]] ([[Act II: Ice]] campaign), [[Knights of St. John]] ([[Act I: Blood]] campaign), and [[Ottomans (Age of Empires III)|Ottomans]] (who have [[Great Bombard (Age of Empires III)|Great Bombard]]s instead). The [[Hausa]] can train them through the [[British (Alliance)|British Alliance]] [[Age]]-up. |
== Overview == |
== Overview == |
||
− | The Heavy Cannon is the typical heavy artillery piece for the [[Spanish (Age of Empires III)|Spanish]], [[Portuguese (Age of Empires III)|Portuguese]], [[Germans]], [[Russians]], [[Dutch]], and [[ |
+ | The Heavy Cannon is the typical heavy artillery piece for the [[Spanish (Age of Empires III)|Spanish]], [[Portuguese (Age of Empires III)|Portuguese]], [[Germans]], [[Russians]], [[Dutch]], [[French (Age of Empires III)|French]], [[Swedes]] and [[Maltese]]. Its power and hit points are similar to the [[Great Bombard (Age of Empires III)|Great Bombard]], but the rate of fire is slightly faster and it has no penalties versus [[Cavalry#Age of Empires III|Cavalry]]. The Heavy Cannon is effective against enemy [[Infantry (Age of Empires III)|infantry]] and artillery units. |
− | Overall, a Heavy Cannon (1 on 1 |
+ | Overall, a Heavy Cannon (1 on 1) would have a good chance to beat a Great Bombard with full health, though it would rely on the Heavy Cannon getting two shots off (12 seconds) before the Bombard began attacking the Heavy Cannon. This is realistically possible due to the Heavy Cannon's smaller penalty versus other artillery and its greater rate of fire. Other common factors such as battlefield confusion, varying levels of micromanagement skill and line of sight advantages allow this scenario to occur frequently. The population cost of this unit is 7. |
− | [[The General]] [[Imperial Age (Age of Empires III)|Imperial Age]] [[politician]] provides |
+ | The [[The General]] [[Imperial Age (Age of Empires III)|Imperial Age]] [[politician]] provides {{tt|2|1 before the Definitive Edition}} Heavy Cannons for the [[Dutch]], [[French (Age of Empires III)|French]], [[Germans]], and [[Spanish (Age of Empires III)|Spanish]]. |
=== Hidden cost === |
=== Hidden cost === |
||
− | The Heavy Cannon has a base cost of {{Resources|wood= |
+ | The Heavy Cannon has a base cost of {{Resources|wood = 200|coin = 600}}, and a train time of 115 seconds (103.5 seconds with "Engineering School", 109.25 seconds with "TEAM Engineering School" [[Home City Card]], 92 seconds with both), while the Factory generates 5.5 (7.15 with the respective improvements) resources every second. |
− | Therefore, a Factory producing a Heavy Cannon uses up 632.5 resources (475.75 with |
+ | Therefore, a Factory producing a Heavy Cannon uses up 632.5 resources (475.75 with "Engineering School" or "TEAM Engineering School", 379.5 with both); with all three of the respective improvements, the value goes up to 822.5 (618.475 with "Engineering School" or "TEAM Engineering School", 493.35 with both). |
− | This means for the majority of civilizations, especially those lacking significant damage potential with Heavy Cannon, it is very economically damaging to create them. Improvements and Home City Cards that reduces artillery train time will also affect the Factory, whereas no economic cards do the same. With |
+ | This means for the majority of civilizations, especially those lacking significant damage potential with Heavy Cannon, it is very economically damaging to create them. Improvements and Home City Cards that reduces artillery train time will also affect the Factory, whereas no economic cards do the same. With "Engineering School" or "TEAM Engineering School", the bonus for Heavy Cannon is only 5% whereas regular artillery will train 70% faster (30% faster for civilizations lacking their "Engineering School"), fielding much quicker. |
=== Upgrades === |
=== Upgrades === |
||
− | {| class="wikitable" width="100%" |
+ | {| class = "wikitable" width = "100%" |
− | ! width="5%" |[[Age]] |
+ | ! width = "5%" |[[Age]] |
− | ! width="25%" |Upgrade |
+ | ! width = "25%" |Upgrade |
− | ! width="10%" |Cost |
+ | ! width = "10%" |Cost |
− | ! width="60%" |Effect |
+ | ! width = "60%" |Effect |
|- |
|- |
||
|{{AoE3Age|5|C}} |
|{{AoE3Age|5|C}} |
||
− | |[[File: |
+ | |[[File:Imperial artillery.png|22px]] '''Imperial Cannon''' |
− | |{{Resources|br=1|wood=1,500|coin=1,500}} |
+ | |{{Resources|br = 1|wood = 1,500|coin = 1,500}} |
|Upgrades Heavy Cannons to Imperial Cannons (+50% [[hit points]] and attack) |
|Upgrades Heavy Cannons to Imperial Cannons (+50% [[hit points]] and attack) |
||
|} |
|} |
||
== Civilization differences == |
== Civilization differences == |
||
− | The [[Chinese (Age of Empires III)|Chinese]] can get Heavy Cannons by the |
+ | * The [[Chinese (Age of Empires III)|Chinese]] can get Heavy Cannons by allying with the [[Russians (Consulate)|Russians]] at the [[Consulate]], which provides the [[Factory Wagon (shipment)|shipment of one]] [[Factory Wagon]], allowing the Chinese player to build a single [[Factory]] and train Heavy Cannons. |
+ | * The [[Hausa]] can receive 1 Imperial Cannon when [[Alliance|allying]] with the British and can train them at the [[Palace (Age of Empires III)|Palace]]s through [[British Artillery Engineers]]. These Heavy Cannons cost {{Resources|influence = 800}} instead of wood and coin cost. |
||
− | * Allying with the [[Russians]] at the [[Consulate]], which provides the [[Factory Wagon (shipment)|shipment of one]] [[Factory Wagon]], allowing the Chinese player to build a single [[Factory]] and train Heavy Cannons. |
||
+ | * Since ''[[Age of Empires III: Definitive Edition - Knights of the Mediterranean|Knights of the Mediterranean]]'', any civilization (except the British, Italians, and Ottomans) can train Heavy Cannons by allying with the [[House of Hanover]] and researching the [[Victorian Era]], which ships a Factory Wagon, allowing the player to build a Factory. |
||
− | * Allying with the [[Germans]] at the [[Consulate]] (requires a level 40 [[Home City]]), which provides the [[German Expeditionary Army]] that includes 1 Heavy Cannon (2 in the original game). Unlike their regular counterpart, these Heavy Cannons are automatically upgraded in the [[Industrial Age]] and the [[Imperial Age (Age of Empires III)|Imperial Age]] (see [[Consulate#Armies|here]] for the exact values). |
||
+ | == Consulate Heavy Cannon == |
||
+ | {{Infobox AoE 3 units |
||
+ | |Name = Consulate Heavy Cannon |
||
+ | |Image = <gallery> |
||
+ | Heavy cannon de.png|Definitive |
||
+ | Heavy cannon.png|Original |
||
+ | </gallery> |
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+ | |Intro = {{3icons|The Asian Dynasties}} |
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+ | |Type = {{3icons|Artillery}}<br />[[Consulate unit]] |
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+ | |Civilization = {{3icons|Chinese}} |
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+ | |Age = {{3icons|Industrial Age}} |
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+ | |BannerArmy = [[File:GermanExpeditionaryArmy icon.png|22px]] [[German Expeditionary Army]] |
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+ | |Building = {{3icons|Consulate}} |
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+ | |Wood = 200 |
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+ | |Coin = 600 |
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+ | |Time = 115 seconds |
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+ | |HP = 475 |
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+ | |Resistance = 1 |
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+ | |RResist = 75% |
||
+ | |Speed = 3.5 <small>(Limber)</small><br />1.4 <small>(Bombard)</small> |
||
+ | |LOS = 32 |
||
+ | |Pop = 7 |
||
+ | |XPtrain = 80 |
||
+ | |XPkill = 80 |
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+ | |BSDamage = 200 |
||
+ | |BMulti = ×3.0 vs. [[Infantry (Age of Empires III)|Infantry]] and [[Ship (Age of Empires III)|ship]]<br />×2.0 vs. [[Building (Age of Empires III)|Building]]<br />×1.5 vs. [[Fixed Gun (Maltese)|Fixed Gun]]<br />×0.75 vs. [[Artillery (Age of Empires III)|Artillery]]<br />×0.5 vs. [[Arrow Knight]] |
||
+ | |BRange = 28 |
||
+ | |BAOE = 4 |
||
+ | |BROF = 6.0 |
||
+ | }} |
||
+ | {{Quote|Heavy artillery. Good against infantry or buildings.|In-game description}} |
||
+ | The '''Consulate Heavy Cannon''' is a counterpart of the Heavy Cannon, which starts with +10% [[hit points]] and attack. |
||
+ | |||
+ | === Upgrades === |
||
+ | The Consulate Heavy Cannon is automatically upgraded in the [[Imperial Age (Age of Empires III)|Imperial Age]]: |
||
+ | * {{AoE3Age|5||U}} +50% hit points and attack |
||
+ | |||
+ | == Civilization differences == |
||
+ | * The [[Chinese (Age of Empires III)|Chinese]] can get Consulate Heavy Cannons by allying with the [[Germans (Consulate)|Germans]] at the [[Consulate]] which provides the [[German Expeditionary Army]] that includes {{tt|1|2 before update 23511}} Consulate Heavy Cannon. |
||
+ | |||
+ | {{-}} |
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== Further statistics == |
== Further statistics == |
||
− | {| class="wikitable" style="font-size: 89 |
+ | {| class = "wikitable" width = "100%" style = "font-size: 89%;" |
|- |
|- |
||
− | ! colspan="2" style="font-size: 110%; padding: 1em;" | Unit strengths and weaknesses |
+ | ! colspan = "2" style = "font-size: 110%; padding: 1em;" | Unit strengths and weaknesses |
|- |
|- |
||
− | |'''Strong vs.''' |
+ | | width = "15%" |'''Strong vs.''' |
− | |Most units, [[ |
+ | | width = "85%" |Most units, [[Building (Age of Empires III)|buildings]] |
|- |
|- |
||
|'''Weak vs.''' |
|'''Weak vs.''' |
||
− | |[[Artillery (Age of Empires III)|Artillery]] especially [[Culverin]] |
+ | |[[Artillery (Age of Empires III)|Artillery]] especially [[Culverin (Age of Empires III)|Culverins]], [[Arrow Knight]]s |
|- |
|- |
||
− | ! colspan="2" style="font-size: 110%; padding: 1em;" | Improvements |
+ | ! colspan = "2" style = "font-size: 110%; padding: 1em;" | Improvements |
|- |
|- |
||
− | |'''Hit points''' |
+ | | width = "15%" |'''Hit points''' |
− | |[[File:Professional gunners.png|22px]] [[Professional Gunners]] (+10%) |
+ | | width = "85%" |[[File:Professional gunners.png|22px]] [[Professional Gunners]] (+10%)<br />[[File:Tar kilns.png|22px]] [[Tar Kilns]] (+5%) |
|- |
|- |
||
|'''Attack''' |
|'''Attack''' |
||
− | |[[File:Heated Shot.png|22px]] [[Heated Shot (Age of Empires III)|Heated Shot]] (+ |
+ | |[[File:Smokeless Powder.png|22px]] [[Smokeless Powder]] (+5%)<br />[[File:Heated Shot.png|22px]] [[Heated Shot (Age of Empires III)|Heated Shot]] (+50% [[multiplier]] vs. [[Ship (Age of Empires III)|ships]])<br />[[File:Som ajuran engineers.png|22px]] [[Somali Ajuran Engineers]] (+20% multiplier vs. [[Frontier fortification]]) |
|- |
|- |
||
− | |'''Sight''' |
+ | |'''Line of Sight''' |
− | |[[File: |
+ | |[[File:Gunners Quadrant.png|22px]] [[Gunner's Quadrant]] (+6)<br />[[File:Town Watch.png|22px]] [[Town Watch (Age of Empires III)|Town Watch]] (+3) |
|- |
|- |
||
|'''Speed''' |
|'''Speed''' |
||
|[[File:Trunion.png|22px]] [[Trunion]] (+15%)<br />[[File:Apache Endurance.png|22px]] [[Apache Endurance]] (+5%) |
|[[File:Trunion.png|22px]] [[Trunion]] (+15%)<br />[[File:Apache Endurance.png|22px]] [[Apache Endurance]] (+5%) |
||
|- |
|- |
||
− | |''' |
+ | |'''Train time''' |
− | |[[File:Mass Production.png|22px]] [[Mass Production]] (-25%)<br />[[File: |
+ | |[[File:Mass Production.png|22px]] [[Mass Production]] (-25%)<br />[[File:Strangers' Quarters.png|22px]] [[Strangers' Quarters]] (-10%; [[Hausa]] only)<br />[[File:Immigrants.png|22px]] [[Immigrants]] (-5%)<br />[[File:New Mexico Immigration.png|22px]] [[New Mexico Immigration]] (-5%; [[United States]] only) |
+ | |- |
||
+ | |'''Cost''' |
||
+ | |[[File:Mapuche Ad-mapu.png|22px]] [[Mapuche Ad-mapu]] ({{Resources|coin = -10%}} cost)<br />[[File:Golden liberty.png|22px]] [[Golden Liberty]] ({{Resources|coin = -5%}} cost)<br />[[File:Improved cannon trade.png|22px]] [[Improved Cannon Trade]] (changes cost to {{Resources|coin = 500|influence = 400}}; Hausa only) |
||
|- |
|- |
||
|'''Other''' |
|'''Other''' |
||
− | |[[File:Merritocracy.png|22px]] [[Meritocracy]] (-20% upgrade cost) |
+ | |[[File:British Artillery Engineers.png|22px]] [[British Artillery Engineers]] (can be trained at [[Palace (Age of Empires III)|Palaces]]; Hausa only)<br />[[File:Merritocracy.png|22px]] [[Meritocracy]] (-20% upgrade cost) |
|- |
|- |
||
|'''Penalties''' |
|'''Penalties''' |
||
− | |[[File: |
+ | |[[File:High Crusade.png|22px]] [[High Crusade]] (-5% hit points; [[Knights of St. John]] only) |
|} |
|} |
||
== Home City Cards == |
== Home City Cards == |
||
+ | {{CardListStart|Click for a list of Home City Cards related to the Heavy Cannon |
||
− | {| class="wikitable collapsible collapsed" style="width: 100%;" |
||
+ | |green = 1 |
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− | |- sab="1147" |
||
+ | |purple = 1 |
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− | ! sab="1148" | Click for a list of Home City Cards related to the Heavy Cannon |
||
+ | |red = 1 |
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− | |- sab="1149" |
||
+ | |blue = 1}} |
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− | | sab="1150" | |
||
+ | <tabber> |
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− | <span style="color:green">'''Green'''</span>: TEAM Shipment that is sent to each player in a team |
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+ | Definitive Edition= |
||
− | === [[Chinese (Age of Empires III)|Chinese]] === |
||
+ | === All === |
||
− | {| class="wikitable" style="width: 100%;" |
||
− | + | {| class = "wikitable" width = "100%" |
|
− | ! |
+ | ! width = "25%" |Card |
− | ! |
+ | ! width = "70%" |Description |
− | ! |
+ | ! width = "5%" |[[Age]] |
|- |
|- |
||
− | |[[File: |
+ | |[[File:Spanish Home City 2 (2 Heavy Cannons).png|22px]] '''2 Heavy Cannons''' |
+ | |Ships 2 Heavy Cannons (also +4 [[Uhlan]]s for the Germans) |
||
− | |All units get +8% [[hit points]] and attack |
||
|{{AoE3Age|4|C}} |
|{{AoE3Age|4|C}} |
||
+ | |- |
||
− | | style="text-align: center;" |40 |
||
+ | |[[File:Federal card army of the three guarantees.png|22px]] '''Army of the Three Guarantees''' |
||
+ | |Ships 15 [[Soldado]]s, 10 [[Chinaco]]s, and 2 Heavy Cannons; costs 3 shipments |
||
+ | |{{AoE3Age|5|C}} |
||
+ | |} |
||
+ | * <small>"2 Heavy Cannons" is available to the [[Dutch]], [[French (Age of Empires III)|French]], [[Germans]], [[Mexicans]], [[Portuguese (Age of Empires III)|Portuguese]], [[Russians]], [[Spanish (Age of Empires III)|Spanish]], [[Swedes]], and [[United States]].</small> |
||
+ | * <small>"Army of the Three Guarantees" is available to Mexicans upon selecting the [[Estado de México]] [[Federal State]], and also Spanish upon revolting to [[Mexico (revolutionary)|Mexico]].</small> |
||
+ | |||
+ | === [[Chinese (Age of Empires III)|Chinese]] === |
||
+ | {| class = "wikitable" width = "100%" |
||
+ | ! width = "25%" |Card |
||
+ | ! width = "70%" |Description |
||
+ | ! width = "5%" |[[Age]] |
||
|- |
|- |
||
|[[File:Ottoman Home City 2 (Light Artillery Hitpoints).png|22px]] '''Siege Hitpoints''' |
|[[File:Ottoman Home City 2 (Light Artillery Hitpoints).png|22px]] '''Siege Hitpoints''' |
||
− | |[[Artillery (Age of Empires III)|Artillery]] |
+ | |[[Artillery (Age of Empires III)|Artillery]] and [[Flamethrower (Age of Empires III)|Flamethrowers]] get +15% hit points; [[grenade trooper]]s get +20% hit points |
|{{AoE3Age|2|C}} |
|{{AoE3Age|2|C}} |
||
− | | style="text-align: center;" |10 |
||
|- |
|- |
||
|[[File:Ottoman Home City 2 (Artillery Attack).png|22px]] '''Siege Attack''' |
|[[File:Ottoman Home City 2 (Artillery Attack).png|22px]] '''Siege Attack''' |
||
− | |Artillery |
+ | |Artillery and Flamethrowers get +15% attack; grenade troopers get +20% attack |
|{{AoE3Age|2|C}} |
|{{AoE3Age|2|C}} |
||
− | | style="text-align: center;" |10 |
||
|- |
|- |
||
− | |[[File: |
+ | |[[File:Artillery Combat.png|22px]] '''Siege Combat''' |
− | |Artillery |
+ | |Artillery get +15% hit points and attack; Flamethrowers and grenade troopers get +20% hit points and attack |
+ | |{{AoE3Age|3|C}} |
||
+ | |- |
||
+ | |[[File:Western reforms.png|22px]] '''Western Reforms''' |
||
+ | |All units get +8% hit points and attack |
||
+ | |{{AoE3Age|4|C}} |
||
+ | |- |
||
+ | |[[File:Acupuncture aoe3.png|22px]] '''Acupuncture''' |
||
+ | |All units' train time -20%, spawn time -5% |
||
+ | |{{AoE3Age|4|C}} |
||
+ | |- |
||
+ | |[[File:Banner school.png|22px]] '''Banner School''' |
||
+ | |[[Banner army]] train time -30%; [[Summer Palace]] banner army spawn time -7% |
||
|{{AoE3Age|2|C}} |
|{{AoE3Age|2|C}} |
||
− | | style= |
+ | |- style = "{{BG-color|green}}" |
+ | |[[File:Team engineering school.png|22px]] '''TEAM Engineering School''' |
||
− | |- bgcolor=#99ff99 |
||
+ | |[[Artillery (Age of Empires III)|Artillery]], [[Fixed Gun (Maltese)|Fixed Gun]], [[Siege Elephant (Age of Empires III)|Siege Elephant]], [[Flamethrower (Age of Empires III)|Flamethrower]], [[Ram (Age of Empires III)|Ram]], [[Mantlet]], and [[Haudenosaunee Mantlet]] train time -15%; Heavy Cannon, [[Great Bombard (Age of Empires III)|Great Bombard]], [[Rocket]], [[Flying Crow]], and [[Gatling Camel]] train time -5% |
||
− | |[[File:Team_engineering_school.png|22px]] '''TEAM Engineering School''' |
||
− | |[[Abus Gun]], [[Grenadier]], [[Falconet]]/[[Organ Gun (Age of Empires III)|Organ Gun]], [[Culverin]], [[Mortar]], [[Horse Artillery]], [[Petard (Age of Empires III)|Petard]], [[Ram]], [[Mantlet]], [[Light Cannon]], Flamethrower, [[Hand Mortar]], [[Siege Elephant]], [[Flaming Arrow]], and [[Morutaru]] train time {{tt|-15%|-30% before the Definitive Edition}}; Heavy Cannon, [[Rocket]], [[Great Bombard]], and [[Flying Crow]] train time -5%; [[Black Flag Army]] and [[Mongolian Army]] train time -15% |
||
|{{AoE3Age|2|C}} |
|{{AoE3Age|2|C}} |
||
+ | |- |
||
− | | style="text-align: center;" |25 |
||
+ | |[[File:Good faith agreements.png|22px]] '''Good Faith Agreements''' |
||
+ | |[[Consulate unit]]s' train time -50%; [[Consulate]] technologies' cost -40% ({{Resources|export = -300}} for Brigades) and research time -50% (except Brigades) |
||
+ | |{{AoE3Age|1|C}} |
||
|} |
|} |
||
+ | * <small>"Banner School" and "Good Faith Agreements" only affects Consulate Heavy Cannon.</small> |
||
+ | |||
+ | === [[Ethiopians (Age of Empires III)|Ethiopians]] === |
||
+ | {| class = "wikitable" width = "100%" |
||
+ | ! width = "25%" |Card |
||
+ | ! width = "70%" |Description |
||
+ | ! width = "5%" |[[Age]] |
||
+ | |- |
||
+ | |[[File:Ethiopian Home City 5 (Italian Firearms).png|22px]] '''Italian Firearms''' |
||
+ | |Ships 3 [[Li'l Bombard]]s; [[Artillery (Age of Empires III)|artillery]] except [[Culverin (Age of Empires III)|Culverins]] get +25% [[Area of Effect]]; costs {{Resources|influence = 2,500}} |
||
+ | |{{AoE3Age|4|C}} |
||
+ | |} |
||
+ | |||
=== Europeans === |
=== Europeans === |
||
− | {| class="wikitable" |
+ | {| class = "wikitable" width = "100%" |
− | ! |
+ | ! width = "25%" |Card |
− | ! |
+ | ! width = "70%" |Description |
− | ! |
+ | ! width = "5%" |[[Age]] |
+ | |- |
||
− | ! style="width: 10%;"| [[Home City|HC]] level |
||
+ | |[[File:French Home City 3 (Engineering School).png|22px]] '''Engineering School''' |
||
− | |- bgcolor=#99ff99 |
||
+ | |[[Artillery (Age of Empires III)|Artillery]], [[Fixed Gun (Maltese)|Fixed Gun]], [[Siege Elephant (Age of Empires III)|Siege Elephant]], [[Flamethrower (Age of Empires III)|Flamethrower]], [[Ram (Age of Empires III)|Ram]], [[Mantlet]], and [[Haudenosaunee Mantlet]] train time -30%; Heavy Cannon, [[Great Bombard (Age of Empires III)|Great Bombard]], [[Rocket]], [[Flying Crow]], and [[Gatling Camel]] train time -10% |
||
− | |[[File:Ottoman_Home_City_2_(Artillery_Hitpoints).png|22px]] '''TEAM Artillery Hitpoints''' |
||
− | |[[Artillery (Age of Empires III)|Artillery]], [[Abus Gun]]s, and [[Grenadier]]s get +15% hit points |
||
|{{AoE3Age|2|C}} |
|{{AoE3Age|2|C}} |
||
− | | style= |
+ | |- style = "{{BG-color|purple}}" |
+ | |[[File:German Home City 2 (1 Heavy Cannon).png|22px]] '''1 Heavy Cannon''' |
||
+ | |Ships 1 Heavy Cannon (also +4 Uhlans for the Germans) |
||
+ | |{{AoE3Age|4|C}} |
||
+ | |- |
||
+ | |[[File:Revolutionary French Home City (Flying Battery).png|22px]] '''Flying Battery''' |
||
+ | |[[Falconet]]s, [[Culverin (Age of Empires III)|Culverins]], [[Mortar]]s, [[Horse Artillery]], Heavy Cannons, [[Napoleon Gun]]s, and [[Li'l Bombard]]s get +1.1 speed and -10% [[Rate of Fire]] |
||
+ | |{{AoE3Age|R|C}} |
||
+ | |- |
||
+ | |[[File:Indonesia Home City (Lantakas).png|22px]] '''Lantakas''' |
||
+ | |Artillery, [[Building (Age of Empires III)|buildings]], and ships get +15% attack |
||
+ | |{{AoE3Age|R|C}} |
||
+ | |- style = "{{BG-color|red}}" |
||
+ | |[[File:South Africa Home City (Wanderlust).png|22px]] '''Wanderlust''' |
||
+ | |Land units get +5% hit points; [[Villager (tag)|land villagers]] and [[wagon]]s get +5% speed |
||
+ | |{{AoE3Age|R|C}} |
||
+ | |- |
||
+ | |[[File:United States Home City (Knox Continental Artillery).png|22px]] '''Knox's Continental Artillery''' |
||
+ | |Ships 5 [[Culverin (Age of Empires III)#Consulate Culverin|Consulate Culverins]]; artillery get +10% hit points and -10% train time; Culverins get +20% hit points and -25% train time instead; costs {{Resources|wood = 500}} |
||
+ | |{{AoE3Age|R|C}} |
||
+ | |} |
||
+ | * <small>"Engineering School" is available to the [[French (Age of Empires III)|French]], Ottomans, Portuguese, Russians, and Swedes.</small> |
||
+ | * <small><font color = "purple">"1 Heavy Cannon"</font> is available to the Germans and French (upon revolting to [[Revolutionary France]]).</small> |
||
+ | * <small>"Flying Battery" is available to the Germans, Italians, and Spanish upon revolting to [[Argentina]], and French upon revolting to [[Revolutionary France]].</small> |
||
+ | * <small>"Lantakas" is available to the Dutch and Portuguese upon revolting to [[Indonesia (revolutionary)|Indonesia]].</small> |
||
+ | * <small><font color = "red">"Wanderlust"</font> is available to the Dutch upon revolting to [[South Africa]], and can be sent 3 times.</small> |
||
+ | * <small>"Knox's Continental Artillery" is available to the British, Dutch, French, Italians, and Swedes upon revolting to the [[United States (revolutionary)|United States]].</small> |
||
+ | |||
+ | === [[French (Age of Empires III)|French]] === |
||
+ | {| class = "wikitable" width = "100%" |
||
+ | ! width = "25%" |Card |
||
+ | ! width = "70%" |Description |
||
+ | ! width = "5%" |[[Age]] |
||
+ | |- |
||
+ | |[[File:French Home City 2 (Gribeuval System).png|22px]] '''Gribeauval System''' |
||
+ | |[[Falconet]]s, [[Culverin (Age of Empires III)|Culverins]], and [[Horse Artillery]] get +25% attack; Heavy Cannons get +20% attack |
||
+ | |{{AoE3Age|4|C}} |
||
+ | |- |
||
+ | |[[File:Revolutionary French Home City (Grand Batter).png|22px]] '''Grand Battery''' |
||
+ | |Ships 3 Heavy Cannons and 3 [[Horse Artillery]]; costs {{Resources|coin = 1,804}} |
||
+ | |{{AoE3Age|R|C}} |
||
+ | |- |
||
+ | |[[File:Revolutionary French Home City (Grande Armee).png|22px]] '''Grande Armée''' |
||
+ | |Imperial upgrades for military units are available and cost -50% |
||
+ | |{{AoE3Age|R|C}} |
||
+ | |} |
||
+ | * <small>"Grand Battery" and "Grande Armée" are available upon revolting to [[Revolutionary France]].</small> |
||
+ | |||
+ | === [[Haudenosaunee]] === |
||
+ | {| class = "wikitable" width = "100%" |
||
+ | ! width = "25%" |Card |
||
+ | ! width = "70%" |Description |
||
+ | ! width = "5%" |[[Age]] |
||
+ | |- style="{{BG-color|purple}}" |
||
+ | |[[File:Haudenosaunee Home City 5 (Covenant Chain).png|22px]] '''Covenant Chain''' |
||
+ | |Ships 4 [[Irish Brigadier]]s, 4 [[Highlander]]s, 3 [[Harquebusier]]s, and 2 Heavy Cannons; costs {{Resources|coin = 2,000}} |
||
+ | |{{AoE3Age|4|C}} |
||
+ | |} |
||
+ | |||
+ | === [[Hausa]] === |
||
+ | {| class = "wikitable" width = "100%" |
||
+ | ! width = "25%" |Card |
||
+ | ! width = "70%" |Description |
||
+ | ! width = "5%" |[[Age]] |
||
+ | |- |
||
+ | |[[File:Trainspeed africa.png|22px]] '''Feudal Armies''' |
||
+ | |All units' train time -15%; [[Hero (Age of Empires III)|hero]] respawn time -15% |
||
+ | |{{AoE3Age|3|C}} |
||
+ | |} |
||
+ | |||
+ | === [[Inca]] === |
||
+ | {| class = "wikitable" width = "100%" |
||
+ | ! width = "25%" |Card |
||
+ | ! width = "70%" |Description |
||
+ | ! width = "5%" |[[Age]] |
||
+ | |- |
||
+ | |[[File:Inca Home City 2 (Road Building).png|22px]] '''Road Building''' |
||
+ | |Land military units get +10% speed |
||
+ | |{{AoE3Age|2|C}} |
||
+ | |} |
||
+ | |||
+ | === [[Indians (Age of Empires III)|Indians]] === |
||
+ | {| class = "wikitable" width = "100%" |
||
+ | ! width = "25%" |Card |
||
+ | ! width = "70%" |Description |
||
+ | ! width = "5%" |[[Age]] |
||
+ | |- style = "{{BG-color|green}}" |
||
+ | |[[File:Shivajis tactics.png|22px]] '''TEAM Shivaji's Tactics''' |
||
+ | |All units get +5% hit points and attack |
||
+ | |{{AoE3Age|4|C}} |
||
+ | |} |
||
+ | |||
+ | === [[Japanese (Age of Empires III)|Japanese]] === |
||
+ | {| class = "wikitable" width = "100%" |
||
+ | ! width = "25%" |Card |
||
+ | ! width = "70%" |Description |
||
+ | ! width = "5%" |[[Age]] |
||
+ | |- style = "{{BG-color|green}}" |
||
+ | |[[File:Japanese Home City 2 (Team Japanese Artillery Damage).png|22px]] '''TEAM Odzutsu Mortars''' |
||
+ | |[[Artillery (Age of Empires III)|Artillery]] get +10% attack |
||
+ | |{{AoE3Age|3|C}} |
||
+ | |- style = "{{BG-color|green}}" |
||
+ | |[[File:Japanese Home City 3 (Cheaper Unit Upgrades).png|22px]] '''TEAM Sengoku''' |
||
+ | |[[Unit upgrade (Age of Empires III)|Unit upgrades]] cost -20% |
||
+ | |{{AoE3Age|4|C}} |
||
+ | |} |
||
+ | |||
+ | === [[Maltese]] === |
||
+ | {| class = "wikitable" width = "100%" |
||
+ | ! width = "25%" |Card |
||
+ | ! width = "70%" |Description |
||
+ | ! width = "5%" |[[Age]] |
||
+ | |- style = "{{BG-color|green}}" |
||
+ | |[[File:Maltese Home City 2 (TEAM Knights of the Round Table).png|22px]] '''TEAM Knights of the Round Table''' |
||
+ | |Ships 1 [[Hospitaller]] for each [[Town Center (Age of Empires III)|Town Center]] owned by the player; all units get +2% hit points |
||
+ | |{{AoE3Age|1|C}} |
||
+ | |} |
||
+ | |||
+ | === [[Mexicans]] === |
||
+ | {| class = "wikitable" width = "100%" |
||
+ | ! width = "25%" |Card |
||
+ | ! width = "70%" |Description |
||
+ | ! width = "5%" |[[Age]] |
||
+ | |- |
||
+ | |[[File:Mexico card Plan of Veracruz.png|22px]] '''Plan of Veracruz''' |
||
+ | |'''[Plan]''' Turns all [[Outpost (Age of Empires III)|Outposts]] into [[Falconet]]s; upgrades Falconets to Field Guns (if not already); Artillery get +4 Line of Sight; costs {{Resources|food = 250|wood = 250}} |
||
+ | |{{AoE3Age|4|C}} |
||
+ | |- style = "{{BG-color|green-blue}}" |
||
+ | |[[File:Mexican Home City 2 (TEAM Mariachi).png|22px]] '''TEAM Mariachi''' |
||
+ | |For the next 30 seconds, military buildings work 400% faster and units get +10% speed |
||
+ | |{{AoE3Age|1|C}} |
||
+ | |- |
||
+ | |[[File:Federal card colegio de san nicolas.png|22px]] '''Colegio de San Nicolás''' |
||
+ | |Ships {{Resources|xp = 500}}; units get +4 and buildings (except [[Wall (Age of Empires III)|Walls]]) get +8 Line of Sight; sees what enemies can see for 20 seconds |
||
+ | |{{AoE3Age|2|C}} |
||
+ | |- |
||
+ | |[[File:Federal card national servant.png|22px]] '''National Servant''' |
||
+ | |All units get +10% hit points; [[Padre]] healing 200% faster |
||
+ | |{{AoE3Age|5|C}} |
||
+ | |} |
||
+ | * <small>"Colegio de San Nicolás" is available upon selecting the [[Michoacán]] Federal State.</small> |
||
+ | * <small>"National Servant" is available upon selecting the [[Estado de México]] Federal State.</small> |
||
+ | |||
+ | === [[Ottomans (Age of Empires III)|Ottomans]] === |
||
+ | {| class = "wikitable" width = "100%" |
||
+ | ! width = "25%" |Card |
||
+ | ! width = "70%" |Description |
||
+ | ! width = "5%" |[[Age]] |
||
+ | |- |
||
+ | |[[File:Ottoman Home City 2 (Topcular).png|22px]] '''Topçular''' |
||
+ | |Artillery, [[Abus Gunner]]s, and [[grenade trooper]]s get +15% hit points and attack |
||
+ | |{{AoE3Age|3|C}} |
||
+ | |} |
||
+ | |||
+ | === [[Portuguese (Age of Empires III)|Portuguese]] === |
||
+ | {| class = "wikitable" width = "100%" |
||
+ | ! width = "25%" |Card |
||
+ | ! width = "70%" |Description |
||
+ | ! width = "5%" |[[Age]] |
||
+ | |- |
||
+ | |[[File:Ottoman Home City 2 (Light Artillery Hitpoints).png|22px]] '''Artillery Hitpoints''' |
||
+ | |[[Grenade trooper]]s get +30% hit points; [[Artillery (Age of Empires III)|artillery]] get +15% hit points |
||
+ | |{{AoE3Age|2|C}} |
||
+ | |} |
||
+ | |||
+ | === [[Spanish (Age of Empires III)|Spanish]] === |
||
+ | {| class = "wikitable" width = "100%" |
||
+ | ! width = "25%" |Card |
||
+ | ! width = "70%" |Description |
||
+ | ! width = "5%" |[[Age]] |
||
+ | |- style = "{{BG-color|green}}" |
||
+ | |[[File:Spanish Home City 2 (TEAM 1 Heavy Cannon).png|22px]] '''TEAM 1 Heavy Cannon''' |
||
+ | |Ships 1 Heavy Cannon; costs {{Resources|coin = 500}} |
||
+ | |{{AoE3Age|4|C}} |
||
+ | |- style = "{{BG-color|green}}" |
||
+ | |[[File:Spanish Home City 3 (Inquisition).png|22px]] '''TEAM Spanish Inquisition''' |
||
+ | |Ships 1 [[Inquisitor]]; all units get +10 [[Line of Sight]] |
||
+ | |{{AoE3Age|2|C}} |
||
+ | |} |
||
+ | |||
+ | === [[Swedes]] === |
||
+ | {| class = "wikitable" width = "100%" |
||
+ | ! width = "25%" |Card |
||
+ | ! width = "70%" |Description |
||
+ | ! width = "5%" |[[Age]] |
||
+ | |- |
||
+ | |[[File:Swedish Home City 2 (Case Shot).png|22px]] '''Case Shot''' |
||
+ | |[[Leather Cannon]]s, [[Falconet]]s, [[Culverin (Age of Empires III)|Culverins]], [[Horse Artillery]], and Heavy Cannons get the Caseshot attack |
||
+ | |{{AoE3Age|3|C}} |
||
+ | |- |
||
+ | |[[File:Swedish Home City 2 (Cronstedt Reforms).png|22px]] '''Cronstedt Reforms''' |
||
+ | |Leather Cannons, Falconets, and Heavy Cannons take -1 [[population]] |
||
+ | |{{AoE3Age|4|C}} |
||
+ | |} |
||
+ | |||
+ | === [[United States]] === |
||
+ | {| class = "wikitable" width = "100%" |
||
+ | ! width = "25%" |Card |
||
+ | ! width = "70%" |Description |
||
+ | ! width = "5%" |[[Age]] |
||
+ | |- |
||
+ | |[[File:United States Home City 3 (Knox Artillery Train).png|22px]] '''Knox Artillery Train''' |
||
+ | |Upgrades [[Horse Artillery]] to Heavy Horse Guns (if not already); Horse Artillery and Heavy Cannons get +20% hit points; Horse Artillery train time -20%; Heavy Cannon train time -10% |
||
+ | |{{AoE3Age|4|C}} |
||
+ | |- |
||
+ | |[[File:Federal card marions diversions.png|22px]] '''Marion's Diversions''' |
||
+ | |Artillery get +5% speed; [[Quaker Gun]]s available at the [[Artillery Foundry]] |
||
+ | |{{AoE3Age|4|C}} |
||
+ | |- |
||
+ | |[[File:Federal card connecticut shipwrights.png|22px]] '''Connecticut Shipwrights''' |
||
+ | |[[Ship (Age of Empires III)|Ship]] train time -50%; [[Building (Age of Empires III)|building]] build time -35%; [[Artillery (Age of Empires III)|artillery]] train time -15%, Heavy Cannon train time -10% instead |
||
+ | |{{AoE3Age|5|C}} |
||
+ | |- |
||
+ | |[[File:Spanish Home City 2 (2 Heavy Cannons).png|22px]] '''Bushnell's Sapper Corps''' |
||
+ | |Ships 2 Heavy Cannons; [[Ironclad (Age of Empires III)|Ironclad]] train limit +1 |
||
+ | |{{AoE3Age|5|C}} |
||
+ | |} |
||
+ | * <small>"Marion's Diversions" is available upon selecting the [[South Carolina]] Federal State.</small> |
||
+ | * <small>"Connecticut Shipwrights" and "Bushnell's Sapper Corps" are available upon selecting the [[Connecticut]] Federal State.</small> |
||
+ | |-|The Asian Dynasties= |
||
+ | === [[Chinese (Age of Empires III)|Chinese]] === |
||
+ | {| class = "wikitable" width = "100%" |
||
+ | ! width = "25%" |Card |
||
+ | ! width = "60%" |Description |
||
+ | ! width = "5%" |[[Age]] |
||
+ | ! width = "10%" |[[Home City|HC]] level |
||
+ | |- |
||
+ | |[[File:Ottoman Home City 2 (Light Artillery Hitpoints).png|22px]] '''Siege Hitpoints''' |
||
+ | |[[Artillery (Age of Empires III)|Artillery]] get +15% hit points; [[Flamethrower (Age of Empires III)|Flamethrowers]] get +20% hit points |
||
+ | |{{AoE3Age|2|C}} |
||
+ | | style = "text-align: center;" |10 |
||
+ | |- |
||
+ | |[[File:Ottoman Home City 2 (Artillery Attack).png|22px]] '''Siege Attack''' |
||
+ | |Artillery get +15% attack; Flamethrowers get +20% attack |
||
+ | |{{AoE3Age|2|C}} |
||
+ | | style = "text-align: center;" |10 |
||
+ | |- |
||
+ | |[[File:Artillery Combat.png|22px]] '''Siege Combat''' |
||
+ | |Artillery get +15% hit points and attack; Flamethrowers get +20% hit points and attack |
||
+ | |{{AoE3Age|3|C}} |
||
+ | | style = "text-align: center;" |25 |
||
+ | |- |
||
+ | |[[File:Western reforms.png|22px]] '''Western Reforms''' |
||
+ | |All units get +8% hit points and attack |
||
+ | |{{AoE3Age|4|C}} |
||
+ | | style = "text-align: center;" |40 |
||
+ | |- |
||
+ | |[[File:Banner school.png|22px]] '''Banner School''' |
||
+ | |[[Banner army]] train time -30%; [[Summer Palace]] banner army spawn time -7% |
||
+ | |{{AoE3Age|2|C}} |
||
+ | | style = "text-align: center;" |10 |
||
+ | |- style = "{{BG-color|green}}" |
||
+ | |[[File:Team engineering school.png|22px]] '''TEAM Engineering School''' |
||
+ | |[[Abus Gunner]], [[Grenadier (Age of Empires III)|Grenadier]], [[Culverin (Age of Empires III)|Culverin]], Falconet, [[Mortar]], [[Organ Gun (Age of Empires III)|Organ Gun]], [[Mantlet]], [[Ram (Age of Empires III)|Ram]], [[Light Cannon]], [[Petard (Age of Empires III)|Petard]], [[Horse Artillery]], [[Siege Elephant (Age of Empires III)|Siege Elephant]], [[Morutaru]], [[Flaming Arrow]], [[Hand Mortar]], and [[Flamethrower (Age of Empires III)|Flamethrower]] train time -30%; Heavy Cannon, [[Great Bombard (Age of Empires III)|Great Bombard]], [[Rocket]], and [[Flying Crow]] train time -5% |
||
+ | |{{AoE3Age|2|C}} |
||
+ | | style = "text-align: center;" |25 |
||
+ | |- |
||
+ | |[[File:Good faith agreements.png|22px]] '''Good Faith Agreements''' |
||
+ | |[[Consulate unit]]s' train time -50%; [[Consulate]] technologies' cost -40% ({{Resources|export = -400}} for Brigades) and research time -50% (except Brigades) |
||
+ | |{{AoE3Age|1|C}} |
||
+ | | style = "text-align: center;" |1 |
||
+ | |} |
||
+ | * <small>"Banner School" and "Good Faith Agreements" only affects Consulate Heavy Cannon.</small> |
||
+ | |||
+ | === Europeans === |
||
+ | {| class = "wikitable" width = "100%" |
||
+ | ! width = "25%" |Card |
||
+ | ! width = "60%" |Description |
||
+ | ! width = "5%" |[[Age]] |
||
+ | ! width = "10%" |[[Home City|HC]] level |
||
|- |
|- |
||
|[[File:Spanish Home City 2 (2 Heavy Cannons).png|22px]] '''2 Heavy Cannons''' |
|[[File:Spanish Home City 2 (2 Heavy Cannons).png|22px]] '''2 Heavy Cannons''' |
||
− | |Ships 2 Heavy Cannons (also +4 [[Uhlan]]s for the |
+ | |Ships 2 Heavy Cannons (also +4 [[Uhlan]]s for the Germans) |
|{{AoE3Age|4|C}} |
|{{AoE3Age|4|C}} |
||
− | | style="text-align: center;" |10 |
+ | | style = "text-align: center;" |10 |
+ | |- style = "{{BG-color|green}}" |
||
+ | |[[File:Portuguese Home City 2 (Artillery Hitpoints).png|22px]] '''TEAM Artillery Hitpoints''' |
||
+ | |Artillery, Abus Gunners, and Grenadiers get +15% hit points |
||
+ | |{{AoE3Age|2|C}} |
||
+ | | style = "text-align: center;" |10 |
||
|- |
|- |
||
− | |[[File: |
+ | |[[File:French Home City 3 (Engineering School).png|22px]] '''Engineering School''' |
+ | |[[Abus Gunner]], [[Grenadier (Age of Empires III)|Grenadier]], [[Culverin (Age of Empires III)|Culverin]], Falconet, [[Mortar]], [[Organ Gun (Age of Empires III)|Organ Gun]], [[Mantlet]], [[Ram (Age of Empires III)|Ram]], [[Light Cannon]], [[Petard (Age of Empires III)|Petard]], [[Horse Artillery]], [[Siege Elephant (Age of Empires III)|Siege Elephant]], [[Morutaru]], [[Flaming Arrow]], [[Hand Mortar]], and [[Flamethrower (Age of Empires III)|Flamethrower]] train time -40%; Heavy Cannon, [[Great Bombard (Age of Empires III)|Great Bombard]], [[Rocket]], and [[Flying Crow]] train time -10% |
||
− | |[[Artillery (Age of Empires III)|Artillery]] train time {{tt|-30%|-40% before the Definitive Edition}}; Heavy Cannon train time -10% |
||
|{{AoE3Age|2|C}} |
|{{AoE3Age|2|C}} |
||
− | | style="text-align: center;" |25 |
+ | | style = "text-align: center;" |25 |
|} |
|} |
||
− | + | * <small>"2 Heavy Cannons" is available to the [[Dutch]], [[French (Age of Empires III)|French]], [[Germans]], [[Portuguese (Age of Empires III)|Portuguese]], [[Russians]], and [[Spanish (Age of Empires III)|Spanish]].</small> |
|
− | + | * <small><font color = "green">"TEAM Artillery Hitpoints"</font> is available to the Ottomans and Portuguese.</small> |
|
+ | * <small>"Engineering School" is available to the French, Ottomans, Portuguese, and Russians.</small> |
||
− | === French === |
||
+ | |||
− | {| class="wikitable" style="width: 100%;" |
||
+ | === [[French (Age of Empires III)|French]] === |
||
− | ! style="width: 25%;"| Card |
||
+ | {| class = "wikitable" width = "100%" |
||
− | ! style="width: 60%;"| Description |
||
− | ! |
+ | ! width = "25%" |Card |
+ | ! width = "60%" |Description |
||
− | ! style="width: 10%;"| [[Home City|HC]] level |
||
+ | ! width = "5%" |[[Age]] |
||
− | |- bgcolor=#BF00BF |
||
+ | ! width = "10%" |[[Home City|HC]] level |
||
− | |[[File:German_Home_City_2_(1_Heavy_Cannon).png|22px]] '''1 Heavy Cannon''' |
||
+ | |- |
||
− | |Ships 1 [[Heavy Cannon]] +4 Uhlans |
||
+ | |[[File:French Home City 2 (Gribeuval System).png|22px]] '''Gribeauval System''' |
||
+ | |[[Falconet]]s, [[Culverin (Age of Empires III)|Culverins]], and [[Horse Artillery]] get +25% attack; Heavy Cannons get +20% attack |
||
|{{AoE3Age|4|C}} |
|{{AoE3Age|4|C}} |
||
− | | style="text-align: center;" | |
+ | | style = "text-align: center;" |40 |
|} |
|} |
||
=== [[Germans]] === |
=== [[Germans]] === |
||
− | {| class="wikitable" |
+ | {| class = "wikitable" width = "100%" |
− | ! |
+ | ! width = "25%" |Card |
− | ! |
+ | ! width = "60%" |Description |
− | ! |
+ | ! width = "5%" |[[Age]] |
− | ! |
+ | ! width = "10%" |[[Home City|HC]] level |
+ | |- style = "{{BG-color|purple}}" |
||
− | |- bgcolor=#99ff99 |
||
− | |[[File: |
+ | |[[File:German Home City 2 (1 Heavy Cannon).png|22px]] '''1 Heavy Cannon''' |
+ | |Ships 1 Heavy Cannon; +4 Uhlans |
||
− | |All units get +10 [[Line of Sight|LOS]] |
||
− | |{{AoE3Age| |
+ | |{{AoE3Age|4|C}} |
− | | style="text-align: center;" |10 |
+ | | style = "text-align: center;" |10 |
|} |
|} |
||
=== [[Indians (Age of Empires III)|Indians]] === |
=== [[Indians (Age of Empires III)|Indians]] === |
||
− | {| class="wikitable" |
+ | {| class = "wikitable" width = "100%" |
− | ! |
+ | ! width = "25%" |Card |
− | ! |
+ | ! width = "60%" |Description |
− | ! |
+ | ! width = "5%" |[[Age]] |
− | ! |
+ | ! width = "10%" |[[Home City|HC]] level |
+ | |- style = "{{BG-color|green}}" |
||
− | |- bgcolor=#99ff99 |
||
− | |[[File: |
+ | |[[File:Shivajis tactics.png|22px]] '''TEAM Shivaji's Tactics''' |
− | |All units get +5% |
+ | |All units get +5% hit points and attack |
|{{AoE3Age|4|C}} |
|{{AoE3Age|4|C}} |
||
− | | style="text-align: center;" |25 |
+ | | style = "text-align: center;" |25 |
|} |
|} |
||
+ | |||
=== [[Japanese (Age of Empires III)|Japanese]] === |
=== [[Japanese (Age of Empires III)|Japanese]] === |
||
− | {| class="wikitable" |
+ | {| class = "wikitable" width = "100%" |
− | ! |
+ | ! width = "25%" |Card |
− | ! |
+ | ! width = "60%" |Description |
− | ! |
+ | ! width = "5%" |[[Age]] |
− | ! |
+ | ! width = "10%" |[[Home City|HC]] level |
+ | |- style = "{{BG-color|green}}" |
||
− | |- bgcolor=#99ff99 |
||
− | |[[File: |
+ | |[[File:Japanese Home City 3 (Cheaper Unit Upgrades).png|22px]] '''TEAM Cheaper Unit Upgrades''' |
|[[Unit upgrade (Age of Empires III)|Unit upgrades]] cost -20% |
|[[Unit upgrade (Age of Empires III)|Unit upgrades]] cost -20% |
||
|{{AoE3Age|4|C}} |
|{{AoE3Age|4|C}} |
||
− | | style="text-align: center;" |1 |
+ | | style = "text-align: center;" |1 |
|} |
|} |
||
+ | |||
+ | === [[Ottomans (Age of Empires III)|Ottomans]] === |
||
+ | {| class = "wikitable" width = "100%" |
||
+ | ! width = "25%" |Card |
||
+ | ! width = "60%" |Description |
||
+ | ! width = "5%" |[[Age]] |
||
+ | ! width = "10%" |[[Home City|HC]] level |
||
+ | |- |
||
+ | |[[File:Ottoman Home City 2 (Artillery Attack).png|22px]] '''Artillery Attack''' |
||
+ | |Artillery, Abus Gunners, and Grenadiers get +15% attack |
||
+ | |{{AoE3Age|2|C}} |
||
+ | | style = "text-align: center;" |25 |
||
+ | |} |
||
+ | |||
=== [[Russians]] === |
=== [[Russians]] === |
||
− | {| class="wikitable" |
+ | {| class = "wikitable" width = "100%" |
− | ! |
+ | ! width = "25%" |Card |
− | ! |
+ | ! width = "60%" |Description |
− | ! |
+ | ! width = "5%" |[[Age]] |
− | ! |
+ | ! width = "10%" |[[Home City|HC]] level |
|- |
|- |
||
|[[File:Spanish Home City 2 (2 Heavy Cannons).png|22px]] '''Tsar Cannon''' |
|[[File:Spanish Home City 2 (2 Heavy Cannons).png|22px]] '''Tsar Cannon''' |
||
|Ships 2 Heavy Cannons |
|Ships 2 Heavy Cannons |
||
|{{AoE3Age|4|C}} |
|{{AoE3Age|4|C}} |
||
− | | style="text-align: center;" |25 |
+ | | style = "text-align: center;" |25 |
|} |
|} |
||
+ | |||
=== [[Spanish (Age of Empires III)|Spanish]] === |
=== [[Spanish (Age of Empires III)|Spanish]] === |
||
− | {| class="wikitable" |
+ | {| class = "wikitable" width = "100%" |
− | ! |
+ | ! width = "25%" |Card |
− | ! |
+ | ! width = "60%" |Description |
− | ! |
+ | ! width = "5%" |[[Age]] |
− | ! |
+ | ! width = "10%" |[[Home City|HC]] level |
+ | |- style = "{{BG-color|green}}" |
||
− | |- bgcolor=#99ff99 |
||
− | |[[File: |
+ | |[[File:Spanish Home City 3 (Inquisition).png|22px]] '''TEAM Inquisition''' |
− | |All units get +10 [[Line of Sight |
+ | |All units get +10 [[Line of Sight]] |
|{{AoE3Age|1|C}} |
|{{AoE3Age|1|C}} |
||
− | | style="text-align: center;" |10 |
+ | | style = "text-align: center;" |10 |
|} |
|} |
||
+ | {{CardListEnd}} |
||
− | |} |
||
+ | </tabber> |
||
− | |||
+ | {{-}} |
||
== Trivia == |
== Trivia == |
||
* The Heavy Cannon was originally trained at the [[Artillery Foundry]]. |
* The Heavy Cannon was originally trained at the [[Artillery Foundry]]. |
||
* According to pre-release screenshots, the Heavy Cannon would be available to the [[British]]. There are unused voice files for British Heavy Cannon in the game files and in the [[Scenario Editor (Age of Empires III)|Scenario Editor]], which are the same voice files used by the [[Rocket]]. |
* According to pre-release screenshots, the Heavy Cannon would be available to the [[British]]. There are unused voice files for British Heavy Cannon in the game files and in the [[Scenario Editor (Age of Empires III)|Scenario Editor]], which are the same voice files used by the [[Rocket]]. |
||
+ | * For the Chinese, Heavy Cannons spawned from the Factory, shipped by the Russians' allies, speak German like Heavy Cannons trained from the Consulate. |
||
== History == |
== History == |
||
Line 250: | Line 632: | ||
Heavy Cannon Bombard mode.png|Heavy Cannon in Bombard mode model |
Heavy Cannon Bombard mode.png|Heavy Cannon in Bombard mode model |
||
Heavy Cannon Bombard side model.png|Heavy Cannon in Bombard mode side model |
Heavy Cannon Bombard side model.png|Heavy Cannon in Bombard mode side model |
||
+ | Ingame heavy cannon limber mode aoe3de.jpg|A Heavy Cannon in Limber mode in the ''Definitive Edition'' |
||
+ | Ingame heavy cannon bombard mode aoe3de.jpg|Heavy Cannon in Bombard mode in the ''Definitive Edition'' |
||
</gallery> |
</gallery> |
||
+ | |||
− | {{-}} |
||
+ | == See also == |
||
+ | * [[Flying Crow]] – [[Chinese (Age of Empires III)|Chinese]] analogue |
||
+ | |||
{{Units List (Age of Empires III)}} |
{{Units List (Age of Empires III)}} |
||
− | [[Category:Age of Empires III]] |
||
[[Category:Artillery]] |
[[Category:Artillery]] |
||
[[Category:Industrial Age]] |
[[Category:Industrial Age]] |
Latest revision as of 16:43, 5 March 2024
“ | Heavy artillery. Good against infantry or buildings. | ” |
—In-game description |
The Heavy Cannon is an artillery unit in Age of Empires III that can only be trained at the Factory or shipped from the Home City.
Heavy Cannons are available to the European and Federal American civilizations except British (who have Rockets instead), Italians (who have Papal Bombards instead), John Black's Mercenaries (Act II: Ice campaign), Knights of St. John (Act I: Blood campaign), and Ottomans (who have Great Bombards instead). The Hausa can train them through the British Alliance Age-up.
Overview[]
The Heavy Cannon is the typical heavy artillery piece for the Spanish, Portuguese, Germans, Russians, Dutch, French, Swedes and Maltese. Its power and hit points are similar to the Great Bombard, but the rate of fire is slightly faster and it has no penalties versus Cavalry. The Heavy Cannon is effective against enemy infantry and artillery units.
Overall, a Heavy Cannon (1 on 1) would have a good chance to beat a Great Bombard with full health, though it would rely on the Heavy Cannon getting two shots off (12 seconds) before the Bombard began attacking the Heavy Cannon. This is realistically possible due to the Heavy Cannon's smaller penalty versus other artillery and its greater rate of fire. Other common factors such as battlefield confusion, varying levels of micromanagement skill and line of sight advantages allow this scenario to occur frequently. The population cost of this unit is 7.
The The General Imperial Age politician provides 2 Heavy Cannons for the Dutch, French, Germans, and Spanish.
Hidden cost[]
The Heavy Cannon has a base cost of 200 wood, 600 coin, and a train time of 115 seconds (103.5 seconds with "Engineering School", 109.25 seconds with "TEAM Engineering School" Home City Card, 92 seconds with both), while the Factory generates 5.5 (7.15 with the respective improvements) resources every second.
Therefore, a Factory producing a Heavy Cannon uses up 632.5 resources (475.75 with "Engineering School" or "TEAM Engineering School", 379.5 with both); with all three of the respective improvements, the value goes up to 822.5 (618.475 with "Engineering School" or "TEAM Engineering School", 493.35 with both).
This means for the majority of civilizations, especially those lacking significant damage potential with Heavy Cannon, it is very economically damaging to create them. Improvements and Home City Cards that reduces artillery train time will also affect the Factory, whereas no economic cards do the same. With "Engineering School" or "TEAM Engineering School", the bonus for Heavy Cannon is only 5% whereas regular artillery will train 70% faster (30% faster for civilizations lacking their "Engineering School"), fielding much quicker.
Upgrades[]
Age | Upgrade | Cost | Effect |
---|---|---|---|
Imperial Cannon | 1,500 wood 1,500 coin |
Upgrades Heavy Cannons to Imperial Cannons (+50% hit points and attack) |
Civilization differences[]
- The Chinese can get Heavy Cannons by allying with the Russians at the Consulate, which provides the shipment of one Factory Wagon, allowing the Chinese player to build a single Factory and train Heavy Cannons.
- The Hausa can receive 1 Imperial Cannon when allying with the British and can train them at the Palaces through British Artillery Engineers. These Heavy Cannons cost 800 influence instead of wood and coin cost.
- Since Knights of the Mediterranean, any civilization (except the British, Italians, and Ottomans) can train Heavy Cannons by allying with the House of Hanover and researching the Victorian Era, which ships a Factory Wagon, allowing the player to build a Factory.
Consulate Heavy Cannon[]
“ | Heavy artillery. Good against infantry or buildings. | ” |
—In-game description |
The Consulate Heavy Cannon is a counterpart of the Heavy Cannon, which starts with +10% hit points and attack.
Upgrades[]
The Consulate Heavy Cannon is automatically upgraded in the Imperial Age:
Civilization differences[]
- The Chinese can get Consulate Heavy Cannons by allying with the Germans at the Consulate which provides the German Expeditionary Army that includes 1 Consulate Heavy Cannon.
Further statistics[]
Unit strengths and weaknesses | |
---|---|
Strong vs. | Most units, buildings |
Weak vs. | Artillery especially Culverins, Arrow Knights |
Improvements | |
Hit points | Professional Gunners (+10%) Tar Kilns (+5%) |
Attack | Smokeless Powder (+5%) Heated Shot (+50% multiplier vs. ships) Somali Ajuran Engineers (+20% multiplier vs. Frontier fortification) |
Line of Sight | Gunner's Quadrant (+6) Town Watch (+3) |
Speed | Trunion (+15%) Apache Endurance (+5%) |
Train time | Mass Production (-25%) Strangers' Quarters (-10%; Hausa only) Immigrants (-5%) New Mexico Immigration (-5%; United States only) |
Cost | Mapuche Ad-mapu (-10% coin cost) Golden Liberty (-5% coin cost) Improved Cannon Trade (changes cost to 500 coin, 400 influence; Hausa only) |
Other | British Artillery Engineers (can be trained at Palaces; Hausa only) Meritocracy (-20% upgrade cost) |
Penalties | High Crusade (-5% hit points; Knights of St. John only) |
Home City Cards[]
- Click for a list of Home City Cards related to the Heavy Cannon
Some cards are highlighted with: | |
Green | TEAM Shipment that is sent to each player in a team |
Purple | Shipment that can be sent an INFINITE number of times |
Red | Shipment that can be sent twice |
Blue | Shipment that arrives fast (5 seconds) |
All[]
Card | Description | Age |
---|---|---|
2 Heavy Cannons | Ships 2 Heavy Cannons (also +4 Uhlans for the Germans) | |
Army of the Three Guarantees | Ships 15 Soldados, 10 Chinacos, and 2 Heavy Cannons; costs 3 shipments |
- "2 Heavy Cannons" is available to the Dutch, French, Germans, Mexicans, Portuguese, Russians, Spanish, Swedes, and United States.
- "Army of the Three Guarantees" is available to Mexicans upon selecting the Estado de México Federal State, and also Spanish upon revolting to Mexico.
Chinese[]
Card | Description | Age |
---|---|---|
Siege Hitpoints | Artillery and Flamethrowers get +15% hit points; grenade troopers get +20% hit points | |
Siege Attack | Artillery and Flamethrowers get +15% attack; grenade troopers get +20% attack | |
Siege Combat | Artillery get +15% hit points and attack; Flamethrowers and grenade troopers get +20% hit points and attack | |
Western Reforms | All units get +8% hit points and attack | |
Acupuncture | All units' train time -20%, spawn time -5% | |
Banner School | Banner army train time -30%; Summer Palace banner army spawn time -7% | |
TEAM Engineering School | Artillery, Fixed Gun, Siege Elephant, Flamethrower, Ram, Mantlet, and Haudenosaunee Mantlet train time -15%; Heavy Cannon, Great Bombard, Rocket, Flying Crow, and Gatling Camel train time -5% | |
Good Faith Agreements | Consulate units' train time -50%; Consulate technologies' cost -40% (-300 export for Brigades) and research time -50% (except Brigades) |
- "Banner School" and "Good Faith Agreements" only affects Consulate Heavy Cannon.
Ethiopians[]
Card | Description | Age |
---|---|---|
Italian Firearms | Ships 3 Li'l Bombards; artillery except Culverins get +25% Area of Effect; costs 2,500 influence |
Europeans[]
Card | Description | Age |
---|---|---|
Engineering School | Artillery, Fixed Gun, Siege Elephant, Flamethrower, Ram, Mantlet, and Haudenosaunee Mantlet train time -30%; Heavy Cannon, Great Bombard, Rocket, Flying Crow, and Gatling Camel train time -10% | |
1 Heavy Cannon | Ships 1 Heavy Cannon (also +4 Uhlans for the Germans) | |
Flying Battery | Falconets, Culverins, Mortars, Horse Artillery, Heavy Cannons, Napoleon Guns, and Li'l Bombards get +1.1 speed and -10% Rate of Fire | |
Lantakas | Artillery, buildings, and ships get +15% attack | |
Wanderlust | Land units get +5% hit points; land villagers and wagons get +5% speed | |
Knox's Continental Artillery | Ships 5 Consulate Culverins; artillery get +10% hit points and -10% train time; Culverins get +20% hit points and -25% train time instead; costs 500 wood |
- "Engineering School" is available to the French, Ottomans, Portuguese, Russians, and Swedes.
- "1 Heavy Cannon" is available to the Germans and French (upon revolting to Revolutionary France).
- "Flying Battery" is available to the Germans, Italians, and Spanish upon revolting to Argentina, and French upon revolting to Revolutionary France.
- "Lantakas" is available to the Dutch and Portuguese upon revolting to Indonesia.
- "Wanderlust" is available to the Dutch upon revolting to South Africa, and can be sent 3 times.
- "Knox's Continental Artillery" is available to the British, Dutch, French, Italians, and Swedes upon revolting to the United States.
French[]
Card | Description | Age |
---|---|---|
Gribeauval System | Falconets, Culverins, and Horse Artillery get +25% attack; Heavy Cannons get +20% attack | |
Grand Battery | Ships 3 Heavy Cannons and 3 Horse Artillery; costs 1,804 coin | |
Grande Armée | Imperial upgrades for military units are available and cost -50% |
- "Grand Battery" and "Grande Armée" are available upon revolting to Revolutionary France.
Haudenosaunee[]
Card | Description | Age |
---|---|---|
Covenant Chain | Ships 4 Irish Brigadiers, 4 Highlanders, 3 Harquebusiers, and 2 Heavy Cannons; costs 2,000 coin |
Hausa[]
Card | Description | Age |
---|---|---|
Feudal Armies | All units' train time -15%; hero respawn time -15% |
Inca[]
Card | Description | Age |
---|---|---|
Road Building | Land military units get +10% speed |
Indians[]
Card | Description | Age |
---|---|---|
TEAM Shivaji's Tactics | All units get +5% hit points and attack |
Japanese[]
Card | Description | Age |
---|---|---|
TEAM Odzutsu Mortars | Artillery get +10% attack | |
TEAM Sengoku | Unit upgrades cost -20% |
Maltese[]
Card | Description | Age |
---|---|---|
TEAM Knights of the Round Table | Ships 1 Hospitaller for each Town Center owned by the player; all units get +2% hit points |
Mexicans[]
Card | Description | Age |
---|---|---|
Plan of Veracruz | [Plan] Turns all Outposts into Falconets; upgrades Falconets to Field Guns (if not already); Artillery get +4 Line of Sight; costs 250 food, 250 wood | |
TEAM Mariachi | For the next 30 seconds, military buildings work 400% faster and units get +10% speed | |
Colegio de San Nicolás | Ships 500 XP; units get +4 and buildings (except Walls) get +8 Line of Sight; sees what enemies can see for 20 seconds | |
National Servant | All units get +10% hit points; Padre healing 200% faster |
- "Colegio de San Nicolás" is available upon selecting the Michoacán Federal State.
- "National Servant" is available upon selecting the Estado de México Federal State.
Ottomans[]
Card | Description | Age |
---|---|---|
Topçular | Artillery, Abus Gunners, and grenade troopers get +15% hit points and attack |
Portuguese[]
Card | Description | Age |
---|---|---|
Artillery Hitpoints | Grenade troopers get +30% hit points; artillery get +15% hit points |
Spanish[]
Card | Description | Age |
---|---|---|
TEAM 1 Heavy Cannon | Ships 1 Heavy Cannon; costs 500 coin | |
TEAM Spanish Inquisition | Ships 1 Inquisitor; all units get +10 Line of Sight |
Swedes[]
Card | Description | Age |
---|---|---|
Case Shot | Leather Cannons, Falconets, Culverins, Horse Artillery, and Heavy Cannons get the Caseshot attack | |
Cronstedt Reforms | Leather Cannons, Falconets, and Heavy Cannons take -1 population |
United States[]
Card | Description | Age |
---|---|---|
Knox Artillery Train | Upgrades Horse Artillery to Heavy Horse Guns (if not already); Horse Artillery and Heavy Cannons get +20% hit points; Horse Artillery train time -20%; Heavy Cannon train time -10% | |
Marion's Diversions | Artillery get +5% speed; Quaker Guns available at the Artillery Foundry | |
Connecticut Shipwrights | Ship train time -50%; building build time -35%; artillery train time -15%, Heavy Cannon train time -10% instead | |
Bushnell's Sapper Corps | Ships 2 Heavy Cannons; Ironclad train limit +1 |
- "Marion's Diversions" is available upon selecting the South Carolina Federal State.
- "Connecticut Shipwrights" and "Bushnell's Sapper Corps" are available upon selecting the Connecticut Federal State.
Chinese[]
Card | Description | Age | HC level |
---|---|---|---|
Siege Hitpoints | Artillery get +15% hit points; Flamethrowers get +20% hit points | 10 | |
Siege Attack | Artillery get +15% attack; Flamethrowers get +20% attack | 10 | |
Siege Combat | Artillery get +15% hit points and attack; Flamethrowers get +20% hit points and attack | 25 | |
Western Reforms | All units get +8% hit points and attack | 40 | |
Banner School | Banner army train time -30%; Summer Palace banner army spawn time -7% | 10 | |
TEAM Engineering School | Abus Gunner, Grenadier, Culverin, Falconet, Mortar, Organ Gun, Mantlet, Ram, Light Cannon, Petard, Horse Artillery, Siege Elephant, Morutaru, Flaming Arrow, Hand Mortar, and Flamethrower train time -30%; Heavy Cannon, Great Bombard, Rocket, and Flying Crow train time -5% | 25 | |
Good Faith Agreements | Consulate units' train time -50%; Consulate technologies' cost -40% (-400 export for Brigades) and research time -50% (except Brigades) | 1 |
- "Banner School" and "Good Faith Agreements" only affects Consulate Heavy Cannon.
Europeans[]
Card | Description | Age | HC level |
---|---|---|---|
2 Heavy Cannons | Ships 2 Heavy Cannons (also +4 Uhlans for the Germans) | 10 | |
TEAM Artillery Hitpoints | Artillery, Abus Gunners, and Grenadiers get +15% hit points | 10 | |
Engineering School | Abus Gunner, Grenadier, Culverin, Falconet, Mortar, Organ Gun, Mantlet, Ram, Light Cannon, Petard, Horse Artillery, Siege Elephant, Morutaru, Flaming Arrow, Hand Mortar, and Flamethrower train time -40%; Heavy Cannon, Great Bombard, Rocket, and Flying Crow train time -10% | 25 |
- "2 Heavy Cannons" is available to the Dutch, French, Germans, Portuguese, Russians, and Spanish.
- "TEAM Artillery Hitpoints" is available to the Ottomans and Portuguese.
- "Engineering School" is available to the French, Ottomans, Portuguese, and Russians.
French[]
Card | Description | Age | HC level |
---|---|---|---|
Gribeauval System | Falconets, Culverins, and Horse Artillery get +25% attack; Heavy Cannons get +20% attack | 40 |
Germans[]
Card | Description | Age | HC level |
---|---|---|---|
1 Heavy Cannon | Ships 1 Heavy Cannon; +4 Uhlans | 10 |
Indians[]
Card | Description | Age | HC level |
---|---|---|---|
TEAM Shivaji's Tactics | All units get +5% hit points and attack | 25 |
Japanese[]
Card | Description | Age | HC level |
---|---|---|---|
TEAM Cheaper Unit Upgrades | Unit upgrades cost -20% | 1 |
Ottomans[]
Card | Description | Age | HC level |
---|---|---|---|
Artillery Attack | Artillery, Abus Gunners, and Grenadiers get +15% attack | 25 |
Russians[]
Card | Description | Age | HC level |
---|---|---|---|
Tsar Cannon | Ships 2 Heavy Cannons | 25 |
Spanish[]
Card | Description | Age | HC level |
---|---|---|---|
TEAM Inquisition | All units get +10 Line of Sight | 10 |
Trivia[]
- The Heavy Cannon was originally trained at the Artillery Foundry.
- According to pre-release screenshots, the Heavy Cannon would be available to the British. There are unused voice files for British Heavy Cannon in the game files and in the Scenario Editor, which are the same voice files used by the Rocket.
- For the Chinese, Heavy Cannons spawned from the Factory, shipped by the Russians' allies, speak German like Heavy Cannons trained from the Consulate.
History[]
“ | The logistics of moving, maintaining, positioning, aiming, and firing artillery required a highly drilled and disciplined team with a sharp commander. In addition to the men and artillery pieces in his command, an artillery officer had to see to the horses used to haul the pieces around - sometimes up to six for heavier guns. When one side in a battle could field hundreds of artillery pieces, the logistics of just moving them into position were taxing. "Heavy Cannon" is a relative term, but in general, cannon considered 'heavy' were typically used as permanent gun emplacements to defend Forts and strategic locations. | ” |
Gallery[]
See also[]
- Flying Crow – Chinese analogue