The Heavy Cannon is a long-ranged artillery piece that does a lot of area-of-effect damage. It is slow like other cannon and vulnerable once units can get close enough to attack it.
The Heavy Cannon is only available from the Factory or the Home City. It cannot be conventionally trained like other military. British and Ottomans lack the Heavy Cannon, but have unique artillery instead.
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Overview[]
The Heavy Cannon is the typical artillery piece for the Dutch, French, Germans, Maltese, Portuguese, Russians, Spanish, and Swedes. Its power and hit points are similar to the Great Bombard, but the Rate of Fire is slightly faster and it has no penalties versus cavalry. The Heavy Cannon is effective against enemy infantry and artillery units.
Overall, a Heavy Cannon (1 on 1) would have a good chance to beat a Great Bombard with full hit points, though it would rely on the Heavy Cannon getting two shots off (12 seconds) before the Bombard began attacking the Heavy Cannon. This is realistically possible due to the Heavy Cannon's smaller penalty versus other artillery and its greater Rate of Fire. Other common factors such as battlefield confusion, varying levels of micromanagement skill and Line of Sight advantages allow this scenario to occur frequently. The population cost of this unit is 7.
The Heavy Cannon has a base cost of 200 wood, 600 coin, and a train time of 115 seconds (103.5 seconds with the "Engineering School" Home City Card, 109.25 seconds with the Chinese "TEAM Engineering School" Home City Card, 97.75 seconds with both), while the Factory generates 5.5 (7.15 with the respective improvements) resources every second.
Therefore, a Factory producing a Heavy Cannon uses up 632.5 resources (475.75 with "Engineering School" or "TEAM Engineering School", 379.5 with both); with all three of the respective improvements, the value goes up to 822.5 (618.475 with "Engineering School" or "TEAM Engineering School", 493.35 with both).
This means for the majority of civilizations, especially those lacking significant damage potential with Heavy Cannon, it is very economically damaging to create them. Improvements and Home City Cards that reduces artillery train time will also affect the Factory, whereas no economic cards do the same. With "Engineering School" or "TEAM Engineering School", the bonus for Heavy Cannon is only 5% whereas regular artillery will train 70% faster (30% faster for civilizations lacking their "Engineering School"), fielding much quicker.
Since Knights of the Mediterranean, any civilization (except the British, Italians, and Ottomans) can train Heavy Cannons by allying with the House of Hanover and researching the Victorian Era, which ships a Factory Wagon, allowing the player to build a Factory.
Consulate unit[]
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Heavy artillery. Good against infantry or buildings.
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—In-game description
The Consulate Heavy Cannon is a counterpart of the Heavy Cannon, which starts with +10% hit points and damage.
Upgrades[]
The Consulate Heavy Cannon is automatically upgraded in the Imperial Age:
Artillery (except Fixed Gun) speed +1.1; Falconet, Culverin, Mortar, Horse Artillery, Heavy Cannon, and Li'l Bombard bombard attack Rate of Fire -10%; Napoleon Gun bombard and caseshot attack Rate of Fire -10%
Transforms all Outposts into Falconets; grants Field Guns; artillery Line of Sight +4; costs 250 food, 250 wood
TEAM Mariachi
For the next 30 seconds, military building training and research work rate +400%, unit speed +10%
Colegio de San Nicolas
Delivers 1 Large Collection of Books (500 XP); unit Line of Sight +4; building (except Wall) Line of Sight +8; reveals enemy units' positions for 20 seconds
National Servant
Unit (except herded animals) hit points +10%; Padre heal work rate +200%
Imperial Age
"Colegio de San Nicolas" is available upon selecting the Michoacán Federal State.
"National Servant" is available upon selecting the Estado de México Federal State.
According to pre-release screenshots, the Heavy Cannon would be available to the British. There are unused voice files for British Heavy Cannon in the game files and in the Scenario Editor, which are the same voice files used by the Rocket.
For the Chinese, Heavy Cannons spawned from the Factory, shipped by the Russians' allies, speak German like Heavy Cannons trained from the Consulate.
History[]
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The logistics of moving, maintaining, positioning, aiming, and firing artillery required a highly drilled and disciplined team with a sharp commander. In addition to the men and artillery pieces in his command, an artillery officer had to see to the horses used to haul the pieces around - sometimes up to six for heavier guns. When one side in a battle could field hundreds of artillery pieces, the logistics of just moving them into position were taxing. "Heavy Cannon" is a relative term, but in general, cannon considered 'heavy' were typically used as permanent gun emplacements to defend Forts and strategic locations.
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Gallery[]
A Heavy Cannon in Bombard mode
A Heavy Cannon in Limber mode
Heavy Cannon side model
Heavy Cannon in Bombard mode model
Heavy Cannon in Bombard mode side model
A Heavy Cannon in Limber mode in the Definitive Edition
Heavy Cannon in Bombard mode in the Definitive Edition