Raiders get +5% speed; Lifidi Knights get +10% speed; Raiders and Lifidi Knights move 50% faster while in Trample Mode and get +1/+2 AOE for their normal/Trample Mode hand attack
Zazzau Cavalry
Ships 1 Raider for every War Camp and Watch Tower built; Ships 1 Lifidi Knight for every Palace built
Dane Guns
Maigadis get +25% attack, -25% train time, and their cost is changed to 100 coin, 90influence
Counter Cavalry Tactics
Javelin Riders get +15% hit points and their ranged attack gets +1.0× multiplier against Heavy Cavalry and +0.6× multiplier against Hand Shock Infantry
Fulani Archer Combat
Fulani Archers get +15% hit points and attack
Hand Cavalry Damage
Raiders and Lifidi Knights get +15% attack
Hand Cavalry Hitpoints
Raiders and Lifidi Knights get +15% hit points
Hadeija Emirate
Ships 4 Raiders and 3 Lifidi Knights; Elite Hand Cavalry upgrade is free and researched instantly; Champion Hand Cavalry upgrade cost and research time -50%; Legendary Hand Cavalry upgrade cost and research time -20%; costs 1,000 influence
Amina Epic
Gives 4.2 and 6 influence for every Raider and Lifidi Knight, respectively trained
Exchanges Sanga Cattles and other large livestock for 70% the influence received from selling them otherwise, and spawns unfattened ones in their place
Sokoto Chronicle
Ships 1 Kingdom Builder for every Town Center built; Kingdom Builders can transform into Tokens of Influence
Villagers working at Fields also gather wood (at a rate of 5%wood)
Furrier
Villagers gather from huntable animals 15% faster and from Berry Bushes and Cherry Orchards 20% faster; Huntable animals last 7.5% longer; Berrry Bushes and Cherry Orchards last 10% longer
Pulaaku Code
Villagers gather 15% faster from natural resources and 5% faster from anything else
With hotfix 39346, "Hand Cavalry Hitpoints", "Hand Cavalry Damage", and "Fulani Archer Combat" cards were added.
Update 43871 added 10 New Cards: "Kilishi Jerky", "TEAM Indigo Dyeworks", "Tsetse Sabotage", "TEAM Marabout Network", "Rano Indigo Production", "Hadejia Emirate", "INF Tokens of 1,000 Influence", "Red Fulani Cattle", "Kororofa Confederacy", and "Draft Oxen".
With update 43871, "6 Raiders" card: reduced to 5, "10 Desert Warriors" card: reduced to 9, "16 Yoruba Allies" card was removed, "Durbar Parade" card: Now increases the movement speed of Lifidi Knights by +10% and Raiders by +5% (instead of -20% train time), "Suya Skewers" card: No longer also improves Huntable and Herdable yield by 15%, and "Amina Epic" card: Now grants a sum of Influence equal to 3% of the cost of each Lifidi and Raider trained so far in that match (up from 1%).
With update 47581, the "3 Villagers" card was removed.
"Hand Cavalry Hitpoints" is available in the Fortress Age, "Kola Nut Cultivation" Villager wood trickle whilst gathering from a Field is 10% of the resource being gathered, "12 Sudanese Allies" (II) sends 12 Dervishes, "Sarkin Dogarai" (III) Maigadi hitpoints improvement is +25%, and "Emir of Katsina" (I) provides a Trading Post Wagon.
With update 13.10442 the '4 Villagers' card was removed and the '3 Villagers' card added.
With update 13.27885, "Hand Cavalry Hitpoints" is available in the Commerce Age, "Kola Nut Cultivation" Villager wood trickle whilst gathering from a Field is 5% of the resource being gathered, "12 Sudanese Allies" (II) sends 10 Dervishes, "Sarkin Dogarai" (III) Maigadi hitpoints improvement is +20%, "Emir of Katsina" (I) provides a Tower Wagon, "Loyal Warriors" (III) is added to the Home City, and "Sahelian Kingdoms" (II) is available in the Fortress Age.
With update 13.58326, Loyal Warriors (II) reduces the cost of the Akan Ankobias at the War Camp granted by the Gaananci card, and the Tsetse Sabotage (II) ability shares a cooldown across all Emirs.
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