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This article is about the unit in the PC game. For the unit in the handheld video game, see Harpy (Age of Empires: Mythologies). |

Harpy appearance
The Harpy (Ancient Greek: ἅρπυια/harpyia) is a monster seen in Age of Mythology. They are female avian creatures with the face of a woman and green plumage, who live exclusively in the Greek underworld Erebus, Hades' realm.
Overview[]
They are flying, unselectable units that cannot be attacked, yet can be killed, mainly by Son of Osiris' lightning attacks and Hera's Lightning Storm. Essentially, they replace Vultures and Hawks as decorative "birds", as they are completely harmless, despite looking monstrous.
If a Harpy is killed, she falls straight to the ground. Harpies produce no sound, other than the beating of their wings.
Campaign unit[]
After the Harpy Scout's removal in Retold, a new version of the Harpy, named Harpy (SPC) in the Scenario Editor, was added in Immortal Pillars. It is a player-controllable flying unit, but not a myth unit. It is featured in the expansion's campaign.
Harpy Scout[]
“ | Myth unit. Flying Scout. Has no attack. Can only be attacked by ranged units. | ” |
The Harpy was a Scenario Editor-exclusive myth unit in Age of Mythology, which differed from the wild Harpy, as it could be controlled by a player and used for gaining Line of Sight. It could not attack, but could be attacked by ranged units and damaged by god powers. Its attributes were identical to the Vulture scout, which was another Scenario Editor unit. It was removed in Retold.
Campaign appearances[]
Harpies appear exclusively in two maps: River Styx and Erebus, both in the Greek underworld. Apart from that, they make their appearance in Fall of the Trident scenarios that feature the Underworld, such as Strangers.
In Immortal Pillars, Harpies make a return in the Pillars of the Gods scenario Shattered Underworlds, where the player must be careful not to get spotted by the patrolling Harpies in the Greek underworld. If the player is spotted, the Harpies will summon Cerberus to kill the player's troops.
Trivia[]
- While Harpies are harmless in-game, in Greek mythology they were fierce creatures, known for carrying evildoers to the Furies in order to be punished.
- Harpies were originally intended to be units for Hades, as a unique mythical scout (like Pegasus for Zeus, and Hippocampus for Poseidon), but were eventually cut for unknown reasons.
- In the Scenario Editor, the first time the Harpy's attack animation is played, that Harpy will produce a giant explosion. The reason for that is unknown.
- Despite being a Scenario Editor unit, the Harpy (SPC) uses the Animals of Set's dialogue lines.
Gallery[]
Animals (non-myth units) in Age of Mythology | |
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Military animals | Animal of Set · ![]() ![]() |
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Decorative animals | Bird (![]() ![]() ![]() ![]() ![]() ![]() |
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Cut animals | Anchovies · ![]() |
Campaign-exclusive content in Age of Mythology | |
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Protagonists | ![]() ![]() ![]() |
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Protagonists | ![]() ![]() ![]() |
Antagonists | ![]() |
Supporting characters | ![]() ![]() ![]() ![]() ![]() |
Other units | ![]() ![]() ![]() ![]() |
Buildings | ![]() |
Cut content | |
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Embellishment objects who do not have a dedicated page are not linked to avoid overlinking |