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This article is about the unit in Age of Empires III. For the similar unit in other games of the series, see Halberdier.

Slow, heavy infantry with a large attack.
—In-game description

The Halberdier is a melee heavy infantry in Age of Empires III that can be trained at a Barracks, Fort, and Galleon/Fluyt once the Fortress Age is reached.

Halberdiers are available to the Dutch, French, Italians, John Black's Mercenaries (Act II: Ice campaign), and Portuguese. Before update 14.43676, the Russians also had access to Halberdiers; now, they have Poruchiks instead.

Overview[]

The Halberdier is a powerful hand infantry unit, good against cavalry and shock infantry, but vulnerable to Skirmishers and artillery. It is similar to the Pikeman in terms of its purpose and function. However, it is more versatile, dealing much more damage to non-cavalry/shock infantry units, has more health and damage, and can be upgraded to Guard and Imperial, but has less speed and siege damage when accounted for cost. Halberdiers have extremely high attack and hit points for an infantry unit, but are slow, and thus struggling to catch up to almost anything to get into melee range. This makes them generally better for defensive purposes than as a primary offensive unit. The Dutch are somewhat able to overcome this weakness by combining the "Military Reforms" Home City Card and Military Drummers for a total of 5.525 speed. Training 5-10 Halberdiers and placing them behind artillery to guard from cavalry flanks is an extremely cost-effective way to defend cannons. Unlike Musketeers, they will automatically block and melee down cavalry, and can go into cover mode, which greatly increases their durability.

Additionally, Halberdiers are able to beat almost any melee infantry that gets into combat with them (with the notable exception of the Jaguar Prowl Knight), making them more versatile than Pikemen.

In the Definitive Edition, the Dutch can train Halberdiers as early as the Commerce Age if they Age up with The Logistician. They will then be Veteran Halberdiers already in the Commerce Age, which means they will not be upgraded once they reach the Fortress Age.

Promotion[]

The French can give Halberdiers a Combat Promotion through the "French Royal Army" Home City Card, which increases their hit points and damage after defeating an enemy military unit, up to a maximum of three enemy units.

Promotion Bronze Rank Silver Rank Gold Rank
Combat Promotion +5% hit points and damage +15% hit points and damage +25% hit points and damage

Upgrades[]

The Halberdier starts at the Veteran level, though this does not increase their hit points and damage.

Age Upgrade Cost Effect Civ.
Guard Halberdiers 600 wood
600 coin
Upgrades Halberdiers to Guard (+30% hit points and damage)
Italians
Italians
Portuguese
Portuguese
Stadswachten 750 wood
750 coin
Upgrades Halberdiers to Stadswacht Halberdiers (Guard Halberdiers with +10% hit points and damage)
Imperial Age
Imperial Age
Imperial Halberdiers 1,500 wood
1,500 coin
Upgrades Halberdiers to Imperial (+50% hit points and damage); requires Guard Halberdiers
Italians
Italians
Portuguese
Portuguese
Imperial Stadswachts Upgrades Stadswacht Halberdiers to Imperial (+50% hit points and damage); requires Stadswachts

Civilization differences[]

Further statistics[]

Unit strengths and weaknesses
Strong vs. Cavalry, shock infantry, buildings
Weak vs. Light infantry, counter-skirmishers, artillery
Improvements
Hit points Corselet (+25%; Spanish only)
Maya Cotton Armor (+20%)
Infantry Breastplate (+10%)
Cree Tanning (+5%)
Navajo Weaving (+5%)
Tar Kilns (+5%)
Attack Zapotec Cult of the Dead (+20%)
Carib Kasiri Beer (+10%)
Master Lessons (+10%)
Yoga (+5%)
Mapuche Tactics (+50% siege attack)
Resistance Gustavian Guards (+5%; Swedes only)
Somali Oryx Hide Shields (+5% ranged resistance)
Speed Military Drummers (+10%)
Push of Pike (+10%; Swedes only)
Quechuan Mountaineering (+10%)
Akan Fontomfrom (+5%)
Apache Endurance (+5%)
Gustavian Guards (+0.25; Swedes only)
Line of Sight Town Watch (+3)
Cost Somali Oryx Hide Shields (-10%)
Mapuche Ad-mapu (-10% coin cost)
Golden Liberty (-5% coin cost)
Train time Standing Army (-25%)
Akan Fontomfrom (-20%)
Quechuan Diet (-15%)
Immigrants (-10%)
Other Gustavian Guards (delivers 16 Veteran Halberdiers; Swedes only)
Royal Halberdiers (delivers 13 Guard Halberdiers; Halberdiers get the Regeneration ability and Combat Promotions; Spanish only)
Jagiellonian Legacy (delivers 6 Veteran Halberdiers if The Sergeant at Arms was chosen for the Dutch)
Meritocracy (-20% upgrade cost)
Penalties Corselet (-15% speed; Spanish only)

Home City Cards[]

Click for a list of Home City Cards related to the Halberdier
Some cards are highlighted with:
Green TEAM Shipment that is sent to each player in a team
Purple Shipment that can be sent an INFINITE number of times
Red Shipment that can be sent twice
Blue Shipment that arrives fast (5 seconds)

Chinese
Card Description Age
TEAM Yongle Infrastructure Delivers 1 Mongol Scout; infantry, land villager, healing unit, Envoy, and Disciple speed +5%
  • "TEAM Yongle Infrastructure" does not stack with the Inca "TEAM Inca Bridges" card.
Dutch
Card Description Age
8 Halberdiers Delivers 8 Halberdiers
Military Reforms Halberdier speed +20%, but hand attack bonus damage against infantry -0.25
Seventeen Provinces Delivers 1 Halberdier for each military building present on the map (up to 17)
Flemish Revolution Transforms all villagers into Halberdiers; costs 750 food, 750 wood, 750 coin
Belgian Revolution Transforms all Pikemen, Halberdiers, and Ruyters into Revolutionaries; costs 500 food, 500 wood, 500 coin
Infantry Attack Pikeman, Halberdier, Skirmisher, Revolutionary Sharpshooter, and Musketeer damage +15%
TEAM Infantry Hitpoints Infantry hit points +10%; Dutch-only infantry hit points +15% instead
Infantry Combat Pikeman, Halberdier, Skirmisher, Revolutionary Sharpshooter, and Musketeer hit points and damage +15%
Dutch Counter Cavalry Force Delivers 10 Halberdiers and 4 Ruyters
Dutch States Army Mercenary train time -15%, speed (except Napoleon Gun and Li'l Bombard) +7%; mercenary shipment arrive time -20%; enables Highlander to be trained at Barracks and Taverns, Royal Horseman at Stables and Taverns; Pikeman, Halberdier, Skirmisher, Hussar, and Ruyter cost +10%
Wanderlust Land military and land villager hit points +5%; land villager and construction wagon speed +5% (can be sent 3 times)
Europeans
Card Description Age
7 Halberdiers Delivers 7 Halberdiers
8 Halberdiers Delivers 8 Halberdiers
11 Halberdiers Delivers 11 Halberdiers
13 Halberdiers Delivers 13 Halberdiers
Fencing School Infantry (except Warrior Priest and Skull Knight) and shock infantry train time -40%
Rhode Island Militia Delivers 10 State Militia and 5 Militiamen; Caravels, Galleons/Fluyts, Frigates, and Ironclads get +10% ranged attack damage per garrisoned State Militia and/or Militiaman (up to +60%); fully replaces Crossbowmen/Longbowmen, Pikemen, and Halberdiers with State Militia at Barracks, Forts, and on the map; grants Veteran State Militia; enables Guard State Militia
  • "7 Halberdiers" is available to the Dutch and Portuguese.
  • "8 Halberdiers" is available to the Dutch, Italians, and Portuguese.
  • "13 Halberdiers" is available to the Dutch and Italians.
  • "Fencing School" is not available to the French.
  • "Rhode Island Militia" is available to the Dutch, French, Italians, and Swedes upon revolting to the United States.
French
Card Description Age
Cent-Suisses Crossbowman, Pikeman, and Halberdier hit points and resistance +10%
French Royal Army Musketeers and Halberdiers now benefit from Combat promotion
Royal Fencing School Delivers 3 Royal Musketeers; infantry and shock infantry train time -40%
Cult of the Supreme Being Unit train bounty +10%, kill bounty -10%; Sansculotte gather work rate for crates +50%, Berry Bush and Cherry Orchard +25%, tree, Mango Grove, mine +20%, huntable animals, herded animals, Mill, Farm, and Estate +15%
Haudenosaunee
Card Description Age
TEAM Scout Infantry Delivers 1 Native Scout; infantry Line of Sight +8
Conservative Tactics Infantry hit points and damage +10%
11 Renegade Dutch Delivers 11 Halberdiers; costs 500 coin
20 Renegade Dutch Delivers 20 Halberdiers; grants Stadswachten; costs 1,500 coin
Inca
Card Description Age
TEAM Inca Bridges Delivers 1 Chasqui; infantry, land villager, healing unit, and Envoy speed +5%
  • "TEAM Inca Bridges" does not stack with the Chinese "TEAM Yongle Infrastructure" card.
Indians
Card Description Age
TEAM Shivaji's Tactics Unit hit points and damage +5%
Italians
Card Description Age
7 Halberdiers Delivers 7 Halberdiers
Roman Tactics Pavisier, Pikeman, and Halberdier hit points +10%, and get +0.3% damage for each Pavisier, Pikeman, Halberdier, Poruchik, and African Vagabond in a radius of 34 (up to +15%)
Infantry Hitpoints Infantry hit points +15%
Schiavoni Swords Infantry, cavalry, and shock infantry all melee attack damage +15%
Japanese
Card Description Age
TEAM Sengoku Unit upgrade cost -20%
Maltese
Card Description Age
TEAM Knights of the Round Table Delivers 1 Hospitaller for each Town Center and Command Post present on the map; unit hit points +2%
Mexicans
Card Description Age
TEAM Mariachi For the next 30 seconds, military building training and research work rate +400%, unit speed +10%
Portuguese
Card Description Age
10 Halberdiers Delivers 10 Halberdiers
Constable Pikeman, Halberdier, Hussar, and Llanero hit points and damage +15%; Spy hit points +15%, hand attack damage +6
Naval Infantry Enables Caravels to train Crossbowmen, Ordinance Riflemen (if available), Pikemen, and Halberdiers; Monitors and Ironclads to train Musketeers, Cassadores, and Grenadiers (if available); Frigates to train all Barracks units; Battleships to train all Barracks units and Grenadiers; Caravels, Frigates, Monitors, Ironclads, and Battleships now tagged as recruiting ships
Spanish
Card Description Age
TEAM Hand Infantry Attack Hand infantry damage +15%
Archaic Infantry Hitpoints Hand infantry and foot archer hit points +15%; Rodelero hit points +20% instead
Archaic Infantry Combat Hand infantry and foot archer hit points and damage +15%
TEAM Spanish Inquisition Delivers 1 Inquisitor; military and economic unit Line of Sight +10
Swedes
Card Description Age
Dalecarlian Rebellion Transforms all Pikemen into Halberdiers
Hand Infantry/Hand Cavalry Hitpoints Hand infantry and hand cavalry hit points +15%
TEAM House of Bernadotte Heavy infantry hit points +15%
Cudgel War Pikeman, Halberdier, and Poruchik speed +10%, hand attack Rate of Fire -10%
  • "Cudgel War" is available upon revolting to Finland.

Dutch
Card Description Age HC level
11 Halberdiers Ships 11 Halberdiers
10
8 Halberdiers Ships 8 Halberdiers
10
Military Reforms Halberdiers get +20% speed but -0.25 multiplier against infantry
25
Infantry Attack Pikemen, Halberdiers, and Skirmishers get +15% attack
10
TEAM Infantry Hitpoints Infantry get +15% hit points
10
Infantry Combat Pikemen, Halberdiers, and Skirmishers get +15% hit points and damage
25
Dutch Counter Cavalry Force Ships 10 Halberdiers and 4 Ruyters
25
Europeans
Card Description Age HC level
7 Halberdiers Ships 7 Halberdiers
1
10 Halberdiers Ships 10 Halberdiers
1
8 Halberdiers Ships 8 Halberdiers
10
13 Halberdiers Ships 13 Halberdiers
25
Fencing School Infantry train time -40%
10
  • "7 Halberdiers", "10 Halberdiers", and "8 Halberdiers" are available to the Dutch and Portuguese.
  • "13 Halberdiers" is available to the Dutch and Russians (at a level 1 Home City).
Indians
Card Description Age HC level
TEAM Shivaji's Tactics All units get +5% hit points and damage
25
Iroquois
Card Description Age HC level
Infantry Attack Infantry get +15% attack
10
Infantry Hitpoints Infantry get +15% hit points
10
Infantry Combat Infantry get +15% hit points and damage
25
TEAM Scout Infantry Infantry get +8 Line of Sight
10
11 Renegade Dutch Ships 11 Halberdiers; costs 500 coin
1
20 Renegade Dutch Ships 20 Halberdiers; costs 1,000 coin
10
Japanese
Card Description Age HC level
TEAM Cheaper Unit Upgrades Unit upgrades cost -20%
1
Russians
Card Description Age HC level
9 Halberdiers Ships 9 Halberdiers
1
15 Halberdiers Ships 15 Halberdiers
10
Ransack Infantry get +50% siege attack
25
Dueling School Infantry (except Skull Knights), Old Han Army, and Territorial Army train time -25%; Black Flag Army, Standard Army, Ming Army, and Imperial Army train time -12%
25
Spanish
Card Description Age HC level
TEAM Hand Infantry Attack Hand infantry get +15% attack
10
TEAM Inquisition All units get +10 Line of Sight
10

Treasure guardian[]

The Corrupted Watchman is a Treasure guardian variant of the Halberdier. It uses slightly modified stats from the base unit.

Changelog[]

Age of Empires III[]

Definitive Edition[]

  • Halberdiers now have 28 hand damage and 20% hand resistance.
  • The Logistician introduced for the Dutch.
  • Halberdiers shipped by Royal Halberdiers now use the Spanish Pikeman dialogue files instead of the Dutch Halberdier's.

The African Royals[]

Knights of the Mediterranean[]

  • With update 14.43676, the Russians can train Poruchiks instead of Halberdiers.
  • With update 14.43676, Halberdiers shipped by Royal Halberdiers, Gustavian Guards, and the Stadswachts upgrade received new models.
  • With update 14.43676, the Royal Halberdier benefits from the Combat Promotion.

Trivia[]

  • The Halberdier's function and its availability in the third age is similar to the Hoplite and Phalangite from the original Age of Empires.
  • Despite being a weapon of German origin that was also used by the British and Spanish, none of them use it for balancing reasons.
  • Dutch Royal Guard Halberdiers' name, Stadswacht, translates to "City Guard".
    • Before the Definitive Edition, they are named Nassauer, which refers to Maurice of Nassau who was the first to utilize linear infantry tactics on a large scale in Europe (confirmed by the Royal Guard upgrade, which is named Nassau's Linear Tactics). Contrary to the in-game upgrade, however, the tactic was introduced to Dutch musketeers rather than melee troops.

History[]

Riders with lances had better range than halberdiers, so halberdiers often fought alongside Pikemen. The axe blade of a halberd was more than capable of cleaving plate armor, flesh and bone alike, but because the halberdier had to swing the long weapon with both hands, he was virtually defenseless when attacking. This required tight coordination and unwavering resolve within a regiment of halberdiers.

The halberd is essentially a very long-handled axe. It was a six foot staff of stout oak or ash topped by a long, stabbing spear point and a heavy axe blade balanced by a spike. The spear point was used to thrust and stab, the axe blade to cut through a mounted warrior's heavy armor, and the spike opposite the axe blade to push, or pull, riders off balance.

Gallery[]

See also[]

Military units in Age of Empires III
Common/shared units
Age of Empires III Explorer · Militiaman · Crossbowman · Pikeman · Musketeer · Halberdier · Skirmisher · Grenadier · Hussar · Dragoon · Cavalry Archer · Falconet · Culverin · Mortar · Heavy Cannon · Caravel · Galleon · Frigate · Monitor
The WarChiefs Warrior · Spy · Petard · Horse Artillery · Canoe · War Canoe · Ironclad
The Asian Dynasties/ Sentry · / Irregular
Definitive Edition*/ General · Captured Mortar · Sloop · Steamer · Battleship
The African Royals Levied Spearman · Levied Bowman · Levied Gunner · Javelin Rider · Battle Canoe · Cannon Boat
Unique units
British Longbowman · Ranger · Rocket
Dutch Ruyter · Fluyt
French Cuirassier
Germans Landwehr · Doppelsoldner · Uhlan · War Wagon
Ottomans Bashibozuk · Muhbir · Janissary · Azap · Nizam Fusilier · Abus Gunner · Humbaraci · Deli · Sipahi · Great Bombard · Galley
Portuguese Ordinance Rifleman · Cassador · Organ Gun
Russians Strelet · Rekrut · Poruchik · Cossack · Oprichnik
Spanish Rodelero · Lancer
Aztecs Aztec War Chief · Eagle Scout · Warrior Priest · Coyote Runner · Otontin Slinger · Puma Spearman · Arrow Knight · Eagle Runner Knight · Jaguar Prowl Knight · Skull Knight · Tlaloc Canoe
Haudenosaunee Haudenosaunee War Chief · Aenna · Tomahawk · Forest Prowler · Kanya Horseman · Musket Rider · Ram · Mantlet · Light Cannon
Lakota Lakota War Chief · Cetan Bowman · Club Warrior · Wakina Rifle · Axe Rider · Bow Rider · Rifle Rider · Tashunke Prowler · Tokala Soldier
Chinese Shaolin Master · Disciple · Chu Ko Nu · Qiang Pikeman · Changdao Swordsman · Arquebusier · Steppe Rider · Keshik · Iron Flail · Meteor Hammer · Flamethrower · Hand Mortar · Flying Crow · Fire Junk · War Junk · Fuchuan
Indians Brahmin · Rajput · Sepoy · Gurkha · Urumi Swordsman · Sowar · Zamburak · Mahout Lancer · Howdah · Flail Elephant · Siege Elephant
Japanese Sohei Archer · Yumi Archer · Ashigaru Musketeer · Samurai · Naginata Rider · Yabusame · Flaming Arrow · Morutaru · Daimyo · Shogun Tokugawa · Yamabushi · Shinobi · Fune · Atakebune · Tekkousen
Inca Inca War Chief · Chasqui · Jungle Bowman · Plumed Spearman · Chimu Runner · Bolas Warrior · Huaraca · Maceman · Chincha Raft
Swedes Carolean · Hakkapelit · Leather Cannon
United States Minuteman · State Militia · Regular · Sharpshooter · Gunslinger · Cowboy · Owlhoot · Carbine Cavalry · Gatling Gun · Quaker Gun
Ethiopians Ras · Oromo Warrior · Gascenya · Neftenya · Shotel Warrior · Sebastopol Mortar · War Dhow
Hausa Emir · Fulani Archer · Raider · Lifidi Knight · Maigadi · Xebec
Mexicans Padre · Insurgente · Soldado · Salteador · Desperado · Cuatrero · Bandido · Chinaco
Italians Pavisier · Bersagliere · Papal Guard · Schiavone · Papal Zouave · Papal Lancer · Papal Bombard · Leonardo's Tank · Galleass
Maltese Grand Master · Hospitaller · Sentinel · Fire Thrower · Order Galley · Fire Ship
Revolution
Barbary Warrior · Bolivar · Californio · Cetbang Cannon · Corsair Captain · Cruzob Avenger · Cruzob Infantry · Cuerudo · Eclaireur · Filibuster · Gatling Gun · Gaucho · Jagunço · Javanese Spearman · Llanero · Militia Officer · Morochuco · Mounted Granadero · Revolutionary · Revolutionary Sharpshooter · San Martin · Trek Wagon