
Hades is defensive and focuses on archers and buildings, though archers can of course be used offensively.
Strengths[]
He has the strongest archers in the Greek faction and therefore some of the strongest in the game. In fact, Hades players who choose Ares, Apollo and Artemis can have Toxotes with a 45% attack bonus, giving them an attack of 9.4 without the standard upgrades.
All buildings have extra hit points and defensive ones have extra attack as well, allowing for a strong defense to counter enemy attacks. In addition to this, Hades' god power, Sentinel, allows for even greater defense of one crucial Town Center. Soldiers that are killed have chance of returning as Shades to fight again, helping to sustain pitched battles or defend the player's town even more effectively.
Weaknesses[]
Although Hades' archers can deal high amounts of damage, they are still frail in terms of HP and armor like any other archer unit. Unless their HP is regularly replenished, prolonged battles, especially with cavalry, will eventually finish them off. Despite being a defensive god, Hades does not have access to Hermes or the Ceasefire god power so players will have no choice but to endure any assault from the enemy.
The Sentinel God Power can help protect the player's main Town Center from early rushes if cast right away, but if an enemy scout spots a Sentinel it will give away the Town Center's location. This can spare the scout's life as it may not wander within the Town Center's range of attack, enabling the enemy to continue scouting. Finally, though the Shades can help in defending, they are weaker compared to regular soldiers and an abundance of them can use up valuable population space, preventing the player from training proper counter units.