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Gunnarr AoEM

Gunnarr is a Norse hero in Age of Empires: Mythologies.

Hero power[]

The Tarnhelm: Allows Gunnarr to swap his position on the map with a friendly unit. Can be used every 6 turns.

Statistics[]

  • Train at: Shrine
  • Cost: 180 food, 180 gold, 50 favor
  • Type: Hero, archer
  • Range: 4
  • Attack: 55
  • Defense: 30
  • HP: 130
  • Movement: 13

God bonuses and upgrades[]

General[]

  • Age I: Attack x0.6, HP x0.6
  • Age II: Attack x0.75, HP x0.75
  • Age III: Attack x0.9, HP x0.9

Baldr increases defense by 5%.

  • Heroism (Odin): Gains +10% HP.
  • Eyes of the Forest (Loki): Can see into Forest tiles in the Fog of War from an extra tile away.
  • Smile of Angrboda (Loki): Gains +10% attack and +5% defense.
  • Touch of Death (Hel): Gains +15% attack.
  • Call of Valhalla (Heimdall): Costs 10% less to retrain after he is killed.
  • Breath of Winter (Skadi): Reduces the movement of enemy units he attacks by 33% for 1 turn.

Strategy[]

Being the only non-myth unit archer the Norse have access to aside from the Throwing Axeman, Gunnarr is a useful addition to any army that needs to attack from a distance. His hero power makes him even more versatile. Early in a game, Gunarr can be sent to a food or gold tile that may be too far away for an Ox Cart to reach from the Town Center it was trained at and switch places with the Ox Cart, granting the player an increase in resource income starting the next turn. After sustaining damage during battles later in the game, he can switch places with a healthier unit who can continue fighting right away as the power only uses up Gunnarr's turn and not its target. This is especially useful in bringing slow moving units, such as a Mountain Giant, closer to the enemy's town faster. Thor worshipers benefit the most of this. If Revelry is researched, Gunnarr can swap places with a weakened soldier and send him onto the tile of a friendly building and/or near a Healing Spring to regenerate lost HP. This stacks with Thor's 10% regeneration rate bonus, which saves the player resources which would otherwise be spent replacing fallen units.

Trivia[]

  • When fighting, Gunnarr is seen fighting alongside Throwing Axemen.

Gallery[]

Age of Empires: Mythologies
Gameplay elements Terrain
Categories Campaigns · Images · Gods · Units (Myth units · Heroes) · God powers · Greeks · Egyptians · Norse
Civilizations and gods
Greeks Zeus · Hades · Poseidon · Athena · Hermes · Ares · Apollo · Aphrodite · Hera · Hephaestus · Nyx
Egyptians Ra · Isis · Set · Bast · Anubis · Sobek · Sekhmet · Osiris · Horus · Thoth · Hathor
Norse Thor · Odin · Loki · Freyja · Heimdall · Forseti · Skadi · Njord · Baldr · Tyr · Hel
Units
Greeks
Egyptians
Norse
God powers
Greeks Maw of the Abyss · Curse · Underworld Passage · Earthquake · Restoration · Sentinels · Plenty · Lightning Storm · Ceasefire · Bolt · Cursed Voyage
Egyptians Swarm of Locusts · Eclipse · Meteor Shower · Tornado · Prosperity · Son of Osiris · Glorious Rain · Citadel · Eyes of the Desert · Deluge · Book of Thoth
Norse Ragnarok · Healing Spring · Wild Fire · Undermine · Nidhogg · Walking Woods · Spy · The Great Hunt · Frost · Dwarven Mine · Fimbulwinter
Campaigns and scenarios
Egypt campaign Border Skirmish · Portents · Hero's Welcome · Rebuilding · Expansion · Trust · Exodus · Valley of Shadows
Greece campaign Disruption · Prophecy · Gateway · Old Friends · Throne of the Dead · Escape · New Enemies · Mount Olympus
Norse campaign Tested · Memory · Ring of Fire · On the Front · Advance · Revenge · Citadel · Dragon's Den
Egypt scenarios Citadel of the Pharaoh · The Restless Dead · Clash on the Nile · Return of Osiris · Monthu's Trial · Sanctum of the Snake
Greece scenarios Wrath of Olympus · March of the Barbarians · Serpent's Coil · Tricksters' Game · Olympian's Rise · High Tide
Norse scenarios Cold Shoulder · Hawk's Eye · Assault of the Norse · Northward March · Monster's Den · The Lightning Fortress
Hells scenarios The Coiled Dragon · Prometheus' Gift · Zeus' Betrayal · Lionheart · Kronos' Rage · Children of the Gods
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