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This article is about the building in Age of Empires II. For the building in other games of the series, see Guard Tower.

Stronger than Watch Tower, with greater fighting ability.
Age of Empires II description

The Guard Tower is a tower in Age of Empires II that can be upgraded from the Watch Tower at the University once the Castle Age is reached.

Guard Towers are good against infantry and archers, but are quickly overpowered by siege weapons and cavalry charges.

Tactics and placement[]

The Guard Tower upgrade is a valuable improvement over the Watch Tower. It gives +480 hit points, armor by +1/+1, attack by +2, and anti-ship attack by +2. It does not cost any Stone that would otherwise detract from building more towers, although this does require a sizable amount of wood, especially because of the requirement for a University. Consider also researching Masonry at the same building for further increased armor and hit points.

Guard Towers are very useful and valuable for defending the player's settlement against enemy raiding parties. turtling strategies usually require the use of several Guard Towers along with walls to create a strong fortification. Guard Towers should be placed in choke points to make them more effective or behind cliffs or forests. Guard Towers also work better if placed within range of each other or the range of a friendly Castle since both buildings will provide cover fire for each other. Using walls and Gates will also protect them to some extent from rams. In maps like Archipelago or Islands, it is a wise idea to have several Guard Towers near the shoreline to take down potentially dangerous enemy fleets and give some support to the player's fleet near the coast.

Offensively, Guard Towers can also be used for holding an important position on the map. In this regard, they are better than a Castle since they are cheaper and are built quicker. However, Castles retain the advantage of higher durability and higher damage output.

Guard Towers are highly vulnerable to long-range siege units and rams, making them significantly easier to destroy than Watch Towers were in the Feudal Age. To protect them the player should station melee units near their fortifications, or some Fire Ships that can deal with the Cannon Galleons in case of towers placed near the shore.

Garrisoned foot archers and Villagers increase the number of arrows Guard Towers fire, thus increasing the damage. Up to five (10 for the Teutons) foot soldiers (infantry and foot archers, although infantry do not increase the firepower) may be garrisoned in a Guard Tower. Garrisoned units slowly regenerate lost hit points.

Further statistics[]

Strengths and weaknesses
Strong vs. Ships, archers, weak melee units
Weak vs. Siege units, Tarkans, Huskarls, War Elephants
Technologies
Hit points Masonry (+10%)
Architecture (+10%)
Great Wall (+30%, Chinese only)
Attack Fletching (+1)
Bodkin Arrow (+1)
Bracer (+1)
Chemistry (+1)
Arrowslits (+2)
Heated Shot (+125% attack against ships)
Yeomen (+2, Britons only)
Yasama (adds two extra arrows, Japanese only)
Svan Towers (+2, enables pass-through damage, Georgians only)
Range Fletching (+1)
Bodkin Arrow (+1)
Bracer (+1)
Eupseong (+2, Koreans only)
Murder Holes (eliminates minimum range)
Accuracy Ballistics (hit moving targets)
Armor Masonry (+1/+1, +3 building armor)
Architecture (+1/+1, +3 building armor)
Conversion resistance Devotion (+1 min, +1 max)
Faith (+4 min, +4 max)
Heresy (die upon getting converted)
Attack speed Stronghold (+33%, Celts only)
Line of Sight Town Watch (+4)
Town Patrol (+4)
Build speed Treadmill Crane (+20%)
Other Herbal Medicine (garrisoned units heal faster)
Detinets (Replaces 40% stone cost with wood, Slavs only)
Crenellations (Garrisoned infantry fire arrows, Teutons only)

Civilization bonuses[]

Team bonuses[]

Changelog[]

The Age of Kings[]

  • Guard Towers have 6 attack.
  • The upgrade to the Keep costs 500 food, 350 stone.
  • Guard Towers cost 25 wood, 125 stone.
  • Guard Towers have an attack bonus of +9 against camels because they share an armor class with ships.

The Conquerors[]

The Forgotten[]

The African Kingdoms[]

  • Camels are moved out of the ship armor class, and Guard Towers lose their attack bonus against them. They now have +1 attack against them.
  • Arrowslits introduced. Initially, it becomes available in the Castle Age and gives Guard Towers +4 attack. With patch 4.8, Arrowslits moved to the Imperial Age and gives +2 attack.
  • Japanese: With patch 4.8, Yasama now gives Guard Towers two additional arrows.

Rise of the Rajas[]

  • All projectiles of Guard Towers have 7 attack.
  • With patch 5.8, Guard Towers now cost 50 wood, 125 stone.
  • Koreans: With patch 5.8, Guard Towers are built only 5% faster.

Definitive Edition[]

  • Koreans:
    • Guard Towers are no longer built faster.
    • With update 42848, Panokseon is removed from tech tree and replaced by Eupseong.
    • With update 42848, towers no longer have +1/+2 range in the Castle/Imperial Age.

Dynasties of India[]

  • With update 61321, Watch Towers have 850 hit points in the Feudal Age.
  • Celts: With update 81058, Stronghold effect is 33% attack speed to Guard Towers.

The Mountain Royals[]

  • With update 99311, the Guard Tower has a new unique icon. Before this, it had the same icon as the Keep.
  • With update 99311, Devotion was introduced.

Victors and Vanquished[]

History[]

The defensive tower continued to evolve during the Middle Ages by getting stronger, taller, and better designed for fighting defense. Whereas some earlier watch towers had been square, guard towers were usually round to eliminate a sharp corner that could be knocked off. Fighting positions at the top of a guard tower were improved to protect defenders. Hoardings extended out from the top, allowing defenders to reach the bottom of the guard tower with missiles. Entrances to guard towers were made more elaborate and more easily defendable.
Age of Empires II manual

Trivia[]

  • The Guard Tower model of the Native American civilizations is inspired by the Palace Observation Tower in Palenque.
  • The Mediterranean Guard Tower in the Definitive Edition is based on ancient Roman observation towers.
  • All Guard Towers have a square base except the Western European version, which is octagonal, and the Central Asian version, which is round.
  • Before the HD Edition, the Central European Guard Tower didn't have a snow variant.

Gallery[]

Buildings in Age of Empires II
Civilian buildings
Production Town Center · Dock · Market
Drop-off Mill · Lumber Camp · Mining Camp · Folwark · Mule Cart
Research Blacksmith · University
Religious Fortified Church · Monastery
Resource Farm · Fish Trap · Feitoria · Pasture
Miscellaneous House · Wonder · Caravanserai
Military buildings
Production Barracks · Archery Range · Stable · Siege Workshop · Dock
Fortified production Castle · Harbor · Krepost · Donjon
Tower Town Center · Fortified Church · Outpost · Watch Tower · Guard Tower · Keep · Bombard Tower
Wall Palisade Wall · Palisade Gate · Stone Wall · Gate · Fortified Wall · Fortified Gate
Scenario Editor buildings
The Age of KingsBridge · Cathedral · Dome of the Rock · Great Pyramid · Mosque · Pavilion · Pyramid · The Accursed Tower · The Tower of Flies · Trade Workshop · Yurt
The Conquerors Monument · Sea Gate · Sea Tower · Sea Wall · Sign
The Forgotten Amphitheatre · Aqueduct · Arch of Constantine · City Wall · Colosseum · Fire Tower · Fortified Palisade Wall · Fortress · Poenari Castle · Quimper Cathedral · Temple of Heaven · Wooden Bridge
The African Kingdoms Barricade · Fence · Fortified Tower · Granary · Hut · Palace (removed) · Storage · Tent
Rise of the Rajas Army Tent · Gol Gumbaz · Sanchi Stupa
The Last Khans Aachen Cathedral · Chain · City Gate · Dormition Cathedral · Rock Church · Sankore Madrasah · Shrine · Tower of London
Dawn of the Dukes Pagan Shrine
Dynasties of India Minaret of Jam
Chronicles Greek Army Tent · Greek Commander Tent · Oracle's Temple · Sapper Tunnel
The Three Kingdoms Chief's Yurt · Hall of Heroes
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