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==Age of Empires II==
 
==Age of Empires II==
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For the Age of Empires II variant see [[Guard Tower (Age of Empires II)]]
{{AoEIIUnits
 
|Image = Guard_Tower.gif
 
|Name = Guard Tower
 
|Age = [[Castle Age]]<br>[[File:Castle-age-reseach.jpg]]
 
|Type = [[Tower]]
 
|Wood = 25
 
|Stone = 125
 
|Hit Points = 1500
 
|Attack = 6
 
|Range = 8
 
|Armor = 2
 
|Upgraded From = [[Watch Tower]]
 
|Upgraded To = [[Keep]]<br>[[File:Keep-research.jpg]]
 
|Cost to Upgrade={{Resources|food=250}}<br>{{Resources|stone=100}}}}In [[Age of Empires II: The Age of Kings|Age of Empires II]], the '''Guard Tower''' is third available tower (after the [[Outpost (Age of Empires II)|Outpost]] and [[Watch Tower#Age of Empires II|Watch Towers]]), first available on the [[Castle Age]] to all civilizations except [[Goths]] and [[Huns]]. They are the upgrade of the Watch Tower, researched from the [[University]]. Like the Watch Tower, Guard Towers are very good against infantry and archers, but are quickly overpowered by [[Battering Ram]]s and large groups of [[Knight|Cavalry]]. Guard Towers can be upgraded to a [[Keep]] for {{Resources|food=250}} and {{Resources|stone=100}} at the University once [[Imperial Age (Age of Empires II)|Imperial Age]] is reached.
 
 
Garrisoned foot archers and [[Villager|villagers]] will increase the number of arrows the tower fires, thus increasing the damage. Up to five foot-soldiers ([[infantry]] and [[archers]], although infantry do not increase the firepower of the tower) may be garrisoned into the watch tower. When garrisoned in the&nbsp;guard tower (or any other building) units will slowly regain any lost hit points. This ability can be sped up by researching [[Herbal Medicine]].
 
 
Offensively, towers can be upgraded by [[Fletching]], [[Bodkin Arrow]], and [[Bracer]] (all [[Blacksmith (Age of Empires II)|Blacksmith]] upgrades) for range and damage, [[Chemistry]] (at the [[University]]) for damage, and [[Heated Shot]]&nbsp;(also&nbsp;at the [[University]])&nbsp;for damage against ships. Defensively, towers may be upgraded with [[Masonry (Age of Empires II)|Masonry]], [[Architecture (Age of Empires II)|Architecture]] (increase HP), and&nbsp;[[Murder Holes]] (eliminates minimum range). Towers are generally more useful in&nbsp;the game for stopping and slowing small raiding parties. They are ineffective against large armies&nbsp;and siege weapons.
 
===Overview===
 
''The defensive tower continued to evolve during the MIddle Ages by getting stronger, taller, and better designed for fighting defense. Whereas some earlier watch towers had been square, guard towers were usually round to eliminate a sharp corner that could be knocked off. Fighting positions at the top of a guard tower were improved to protect defenders. Hoardings extended out from the top, allowing defenders to reach the bottom of the guard tower with missiles. Entrances to guard towers were made more elaborate and more easily defendable.''
 
[[File:All-aoe2-guard-tower.jpg|thumb|right|Guard tower of all five cultures]]
 
 
===Civilization Bonuses===
 
*[[Teutons]]: Guard Towers can garrison at most 10 Archers or Infantry units at one time. This also doubles the maximum number of arrows that can be fired. Imperial age unique technology [[Crenellations]] allows garrisoned infantry to fire arrows.
 
*[[Koreans]]: Guard Towers have additional range by one point from Castle Age beyond. In addition, Korean towers upgrades itself automatically from Castle Age to Imperial Age.
 
*[[Britons]]: Imperial Age unique technology [[Yeomen]], adds +2 attack to Guard Towers.
 
*[[Byzantines]]: Guard Towers have 10%/20%/30%/40% more Hit Points in Dark/Feudal/Castle/Imperial age. [[Town Watch]] upgrade is free.
 
*[[Spanish (Age of Empires II)|Spanish]]: Guard Towers are built 30% faster.
 
*[[Chinese (Age of Empires II)|Chinese ]]:Technologies that benefits Guard Towers are 10%/15%/20% cheaper in Feudal/Castle/Imperial age.
 
====Changes in [[Age of Empires II: The Forgotten|The Forgotten]] Expansion====
 
*+1 Attack
 
*Koreans: Build Guard Towers and other defensive structures 25% faster.
 
*[[Japanese (Age of Empires II)|Japanese]]: Castle age Technology [[Yasama]] allows their Guard Towers to fire extra arrows.
 
*[[Chinese (Age of Empires II)|Chinese ]]: Castle age technology [[Great Wall]] improves the Guard Towers hit points (+30%hp)
 
*[[Celts ]] Castle age technology [[Stronghold ]]: Improves the firing rate of Guard Towers.
 
*[[Incas (Age of Empires II)|Incas]]: 15% stone discount on buildings applies to Guard Towers .
 
*[[Britons]]: [[Yeomen]] technology moved to Castle age, adds +2 attack to Guard Towers.
 
   
 
==Age of Mythology==
 
==Age of Mythology==

Revision as of 16:15, 11 January 2014

The Guard Tower is a defensive structure available in Age of Empires, Age of Empires II and Age of Mythology.

Age of Empires

Template:AoEUnitsIn Age of Empires, the Guard Tower is the second best type of tower. It is available first on the Iron Age, after upgrading the Sentry Tower from the Granary. To research the technology that provides this kind of tower, 300 food and 100 stone is required. This unit starts out with 200 hit points, 6 attack and 7 range. The stats can be upgraded. It offers effective defense against other Bronze Age units, but needs to be upgraded to the Ballista Tower to have any kind of effectiveness against Iron Age units. Almost every civilization can build this type of tower. The only exceptions to this are the Romans, the Minoans and the Yamato.

Civilization Bonuses

Upgrades

Tool Age

Woodworking increases range by one point

Bronze Age

Artisanship increases range by one point
Architecture decreases build time by 33% and increases hit points by 20%

Iron Age

Alchemy increases attack by one point
Ballistics increases its accuracy
Craftsmanship increases range by one point
Can be upgraded to the Ballista Tower

Age of Empires II

For the Age of Empires II variant see Guard Tower (Age of Empires II)

Age of Mythology

Template:Infobox BuildingGuard Towers in Age of Mythology are upgraded versions of the Watch Tower. All civilizations except the Norse have them. They are fairly effective but siege weapons and groups of soldiers will destroy them with ease, and it is not recommended to rely solely on towers.