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The '''Guard [[Tower]]''' is a [[defensive structures|defensive structure]] available in [[Age of Empires]], [[Age of Empires II]] and [[Age of Mythology]].
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The '''Guard [[Tower]]''' is a [[defensive structures|defensive structure]] available in [[Age of Empires]], [[Age of Empires II]] and [[Age of Mythology]].
   
 
==Age of Empires==
 
==Age of Empires==
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|Building = Tower
 
|Building = Tower
 
|Type = Fortification
 
|Type = Fortification
|Wood = 0
 
|Food = 0
 
|Gold = 0
 
 
|Stone = 150
 
|Stone = 150
 
|Hit Points = 200
 
|Hit Points = 200
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|Range = 7
 
|Range = 7
 
|Armour = 0
 
|Armour = 0
 
|Pierce Armour = 0}}In [[Age of Empires]], the '''Guard Tower''' is the second best type of tower. It is available first on the [[Iron Age]], after upgrading the [[Sentry Tower]] from the [[Granary]]. To research the technology that provides this kind of tower, 300 food and 100 stone is required. This unit starts out with 200 hit points, 6 attack and 7 range. The stats can be upgraded. It offers effective defense against other [[Bronze Age]] units, but needs to be upgraded to the [[Ballista Tower]] to have any kind of effectiveness against Iron Age units. Almost every civilization can build this type of tower. The only exceptions to this are the [[Roman Empire|Romans]], the [[Minoans]] and the [[Yamato]]. If played as the [[Babylonians]], the hit points for this building doubles. If played as the [[Choson]], the range increases by 2 points.
|Pierce Armour = 0
 
|Speed = N/A}}In [[Age of Empires]], the '''Guard Tower''' is the second best type of tower. It is available first on the [[Iron Age]], after upgrading the [[Sentry Tower]] from the [[Granary]]. To research the technology that provides this kind of tower, 300 food and 100 stone is required. This unit starts out with 200 hit points, 6 attack and 7 range. The stats can be upgraded. It offers effective defense against other [[Bronze Age]] units, but needs to be upgraded to the [[Ballista Tower]] to have any kind of effectiveness against Iron Age units. Almost every civilization can build this type of tower. The only exceptions to this are the [[Roman Empire|Romans]], the [[Minoans]] and the [[Yamato]]. If played as the [[Babylonians]], the hit points for this building doubles. If played as the [[Choson]], the range increases by 2 points.
 
   
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==Age of Empires II==
 
==Age of Empires II==
 
In [[Age of Empires II]], the '''Guard Tower''' is third available tower (after the [[Outpost]] and [[Watch Tower]]), first available on the [[Castle Age]]. They are the upgrade of [[Watch Tower]], researched from the [[University]]. Like [[Watch Tower (Age of Empires II)|watch towers]] and [[Keep|keeps]], Guard Towers are very good against infantry and archers, but are quickly overpowered by cavalry.
 
In [[Age of Empires II]], the '''Guard Tower''' is third available tower (after the [[Outpost]] and [[Watch Tower]]), first available on the [[Castle Age]]. They are the upgrade of [[Watch Tower]], researched from the [[University]]. Like [[Watch Tower (Age of Empires II)|watch towers]] and [[Keep|keeps]], Guard Towers are very good against infantry and archers, but are quickly overpowered by cavalry.

Revision as of 20:05, 1 January 2012

The Guard Tower is a defensive structure available in Age of Empires, Age of Empires II and Age of Mythology.

Age of Empires

Template:AoEUnitsIn Age of Empires, the Guard Tower is the second best type of tower. It is available first on the Iron Age, after upgrading the Sentry Tower from the Granary. To research the technology that provides this kind of tower, 300 food and 100 stone is required. This unit starts out with 200 hit points, 6 attack and 7 range. The stats can be upgraded. It offers effective defense against other Bronze Age units, but needs to be upgraded to the Ballista Tower to have any kind of effectiveness against Iron Age units. Almost every civilization can build this type of tower. The only exceptions to this are the Romans, the Minoans and the Yamato. If played as the Babylonians, the hit points for this building doubles. If played as the Choson, the range increases by 2 points.

Age of Empires II

In Age of Empires II, the Guard Tower is third available tower (after the Outpost and Watch Tower), first available on the Castle Age. They are the upgrade of Watch Tower, researched from the University. Like watch towers and keeps, Guard Towers are very good against infantry and archers, but are quickly overpowered by cavalry.

Garrisoned foot archers and villagers will increase the number of arrows the tower fires, thus increasing the damage. Up to five foot-soldiers (infantry and archers, although infantry do not increase the firepower of the tower) may be garrisoned into the watch tower. When garrisoned in the guard tower (or any other building) units will slowly regain any lost hit points. This ability can be sped up by researching Herbal Medicine.

Offensively, towers can be upgraded by Fletching, Bodkin Arrow, and Bracer (all Blacksmith upgrades) for range and damage, Chemistry (at the University) for damage, and Heated Shot (also at the University) for damage against ships. Defensively, towers may be upgraded with Masonry, Architecture (increase HP), and Murder Holes (eliminates minimum range). Towers are generally more useful in the game for stopping and slowing small raiding parties. They are ineffective against large armies and siege weapons.

Age of Mythology

Guard Towers in Age of Mythology are upgraded versions of the Watch Tower. All civilizations except the Norse have them. They are fairly effective but siege weapons and groups of soldiers will destroy them with ease, and it is not recommended to solely rely on towers.