This article is about the unit in Age of Empires IV. For the unit in Age of Empires III, see Grenadier (Age of Empires III). |
“ | Advanced ranged infantry with thrown explosive canisters that deal damage in a small area. | ” |
—Age of Empires IV description |
The Grenadier is a unique light ranged gunpowder infantry unit in available to the Chinese while in the Ming Dynasty and to Zhu Xi's Legacy by default in Age of Empires IV at the Archery Range. Its projectiles deal Area of Effect siege damage in a 0.625 radius where they land, scaling down to 66% and then 33% damage.
The Grenadier is also available to the Byzantines as a mercenary unit after choosing the Silk Road Mercenary Contract.
Tactics[]
Similar to the Mangonel or Ozutsu, Grenadiers deal less damage than a Handcannoneer, but in Area of Effect. Though their individual damage is relatively low, their primary use is against massed units, where the damage can add up quickly. Grenadiers also have a minor damage bonus against buildings, allowing groups of them to down smaller structures with relative ease. Grenadiers uniquely deal siege damage like a siege weapon, resulting in an armor-ignoring effect against most units. This results in higher damage than expected against armored units like Men-at-Arms and Knights.
Further statistics[]
Strengths and weaknesses | |
---|---|
Strong vs. | groups of units, buildings |
Weak vs. | Horsemen, Mangonels |
Technologies | |
---|---|
Armor | Fitted Leatherwork (+1 melee) Insulated Helm (+1 melee) Master Smiths (+1 melee) Iron Undermesh (+1 ranged) Wedge Rivets (+1 ranged) Angled Surfaces (+1 ranged) |
Creation speed | Military Academy (+33%) |
Ability | Siege Engineering (Can build Battering Rams and Siege Towers) |
Abilities and enhancements | |
---|---|
Regeneration | Divine Vitality (2 hp/s out of combat, Zhu Xi's Legacy) |
Attack | The Long Wall (+25%, Chinese) |
Range | Wall Defense (+2) Divine Defense (+1, Zhu Xi's Legacy) |
Damage resistance | Wall Defense (-25% ranged, -50% siege) |
Movement speed | Divine Haste (+15%, Zhu Xi's Legacy) |
Creation speed | Supervision (+150% for Chinese; +150% for Zhu Xi's Legacy or +300% with Regional Inspection) |
Civilization bonuses | |
---|---|
Hit points | Chinese (+15% in Ming Dynasty) |
Attack | Zhu Xi's Legacy (+15% in Ming Dynasty) |
Movement speed | Chinese (+15% in Yuan Dynasty) |
Resource cost | Zhu Xi's Legacy (-10% in Yuan Dynasty) |
Ability | Chinese (Grants +20% attack speed and 2 hp/s regeneration to nearby units upon dying with Spirit Way) |
Mercenary Grenadiers[]
The Byzantines can purchase Grenadiers with Olive Oil from a Mercenary House after researching Silk Road Mercenary and Elite Contracts. Once unlocked, they can train automatically from the Golden Horn Tower. In addition to generic upgrades, they benefit from the following Byzantine unique bonuses:
Abilities and enhancements | |
---|---|
Regeneration | Pilgrim Flask (25 hp/s for 6 seconds, requires Cistern of the First Hill) |
Armor | Camel Support (+2 melee/ranged, requires Foreign Engineering Company) |
Movement speed | Naval Deployment (+50% speed for 12 seconds after unloading from a Transport Ship) |
Creation speed | Conscriptio Influence (+20% per Cistern water level) Trade Post (+50%) |
Note: Mercenary Grenadiers do not get the default attack bonus from Chemistry - it must be researched.
Dialogue lines[]
- Main article: /Dialogue lines
Changelog[]
- Originally, the Grenadier was only available in the Ming Dynasty. With the Season One Update, they are still unlocked in the Ming Dynasty, but then are available in all subsequent Dynasties as well.
- Originally, Grenadiers dealt 15 ranged damage, had an attack range of 4 tiles, and the damage fall-off on their attack was 100%/75%/50%. With Season Two Update 17718, they deal 13 ranged damage, have an attack range of 3 tiles and the damage fall-off on their attack is 100%/66%/33%. With update 7.0.5861, they deal 10 siege damage.
- Originally, had +65 vs buildings. With update 7.0.5861, it was changed to +20 vs buildings because the attack type was changed from ranged to siege.