This article is about the building in Age of Mythology. For similar buildings in other games of the series, see Granary. |
“ | Drop site for any type of Food. | ” |
—In-game description |
The Granary is an economic building in Age of Mythology that functions as a drop site for all types of food gathered on land (farmed, herded, and hunted). It is also where technologies that improve these methods of food production are researched. It is available to the Greeks and Egyptians in the Archaic Age; it costs 50 wood to the Greeks but is free to the Egyptians.
Further statistics[]
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God bonuses[]
General technologies[]
- Masons ➞ Architects: +15% hit points and -5% crush vulnerability.
- Signal Fires ➞ Carrier Pigeons: +6 Line of Sight.
Myth technologies[]
- Oracle (Apollo): +4 Line of Sight.
- Divine Blood (Aphrodite): +15% construction speed.
- Sun-dried Mud-brick (Sobek): +10% hit points.
- Athenian Wall (Hera): +20% hit points. (Before Retold)
Relics[]
- Blanket of Empress Zoe: -10% crush vulnerability.
- Head of Orpheus: +8 Line of Sight.
- Nose of the Sphinx: +15% hit points.
Technologies[]
Myth technologies (Egyptian)[]
Technology tree[]
Granary |
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Husbandry |
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Survival Equipment |
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Plow |
Irrigation |
Flood Control |
History[]
“ | The Granary represents the place where agricultural societies stored their grain surpluses so food would be available during the winter months. It might be a large brick or stone silo, or a building sheltering smaller jars or barrels of grain. Without proper storage, grain would spoil and the farmers would have to resume nomadic hunting and gathering to avoid starvation before the next harvest. | ” |
—In-game help section |
Trivia[]
- If a Granary is owned by a non-Greek player in the editor, it will appear as an Egyptian model.
- The destroyed model of the Egyptian Granary is different from the actual Egyptian model, the destroyed model is actually based on the late alpha (Late 2001) model.