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This article is about the building in Age of Mythology. For similar buildings in other games of the series, see Granary. |
“ | A drop site where Villagers deposit Food that they have gathered. | ” |
—In-game description |
“ | Drop site for any type of Food. | ” |
—In-game description |
The Granary is an economic building in Age of Mythology that functions as a drop site for all types of food gathered on land (farmed, herded, hunted, etc.). It is also where technologies that improve these methods of food production are researched. It is available to the Greeks and Egyptians in the Archaic Age; it costs 50 wood for the Greeks but is free for the Egyptians.
Further statistics[]
This section is most likely incomplete and may need expansion. You can help by adding to it. |
Civilization bonuses[]
God bonuses[]
General technologies[]
Masons: +20% hit points.
Architects: +30% hit points.
Signal Fires ➞
Carrier Pigeons: +6 Line of Sight.
Myth technologies[]
Oracle (Apollo): +4 Line of Sight.
Divine Blood (Aphrodite): +15% construction speed.
Sun-dried Mud-brick (Sobek): +10% hit points and -25% build time.
Athenian Wall (Hera): +20% hit points. (Before Retold)
Relics[]
Blanket of Empress Zoe: -15% crush vulnerability.
Demeter's Throne: -50% cost and -75% construction time.
Five Colored Stone of Nüwa: -50% repairing cost.
Head of Orpheus: +8 Line of Sight.
Nose of the Sphinx: +15% hit points.
Texts of Imhotep: -10% construction time.
Technologies[]
Survival Equipment
Husbandry
Plow
Irrigation
Flood Control
Hunting Dogs (Before Retold)
Myth technologies (Egyptian)[]
Technology tree[]
![]() Granary |
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![]() Husbandry |
![]() Survival Equipment |
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![]() Plow |
![]() Irrigation |
![]() Flood Control |
Changelog[]
Age of Mythology[]
Retold[]
Immortal Pillars[]
- With update 18.33318, Granaries have 40%
hack / 90%
pierce armor.
History[]
“ | Agricultural societies stored their grain surpluses in granaries so that food would be available during the winter months. Granaries could be a large brick or stone silos, or buildings sheltering smaller jars or barrels of grain. Improper storage would cause grain to spoil, forcing the farmers to resume nomadic hunting and gathering to avoid starvation before the next harvest. | ” |
—In-game description |
“ | The Granary represents the place where agricultural societies stored their grain surpluses so food would be available during the winter months. It might be a large brick or stone silo, or a building sheltering smaller jars or barrels of grain. Without proper storage, grain would spoil and the farmers would have to resume nomadic hunting and gathering to avoid starvation before the next harvest. | ” |
—In-game help section |
Trivia[]
- Prior to Retold, if a Granary is owned by a player in the editor who is not playing as the Greeks, it will appear as an Egyptian model. As of Retold, Granaries belonging to non-Egyptian players use the Greek model instead.
- The destroyed model of the Egyptian Granary is different from the actual Egyptian model, as it is actually based on the late alpha (Late 2001) model.
Gallery[]
- Egyptians
- Greeks
- Other