Age of Empires Series Wiki
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{{Infobox building
 
{{Infobox building
 
|Name = Granary
 
|Name = Granary
 
|Intro = {{1icons|Age of Empires}}
|Image = <gallery>granary_aoe1de.png|Definitive
 
  +
|Civilization = All civilizations
granaryI.jpg|Original</gallery>
 
 
|Image = <gallery>AOEDE Granary icon.jpg|Definitive
  +
AoE1 icon mix- Granary (Greek).png|Greek (original)
  +
AoE1 icon mix- Granary (East Asian).png|East Asian (original)
  +
AoE1 icon mix- Granary (Egyptian).png|Egyptian (original)
  +
AoE1 icon mix- Granary (Mesopotamian).png|Mesopotamian (original)
  +
AoE1 icon mix- Granary (Roman).png|Roman (original)</gallery>
 
|Type = Economic
 
|Type = Economic
|Wood=120
+
|Wood = 120
  +
|Age = {{1icons|Stone Age}}
|Prerequisite = [[Town Center (Age of Empires)|Town Center]]
 
  +
|Unlocks = {{1icons|Market}}
|Age = [[File:StoneAgeIcon.jpg|22px]] [[Stone Age]]
 
 
|HP = 350
 
|HP = 350
  +
|Time = 30 seconds
  +
|Armor = 0
  +
|PierceArmor = 0
  +
|LOS = {{tt|4|5 before the Definitive Edition}}
  +
|Size = 3×3 tiles
 
}}
 
}}
  +
{{quote|Used by villagers to deposit food from berry bushes and Farms. Can research upgrades for walls and towers. Required to build Markets.|In-game description in the ''Definitive Edition''}}
The '''Granary''' is an economic [[Buildings (Age of Empires)|building]] available in ''[[Age of Empires]]''. It becomes available in the [[Stone Age]] and functions as a drop-off point for [[Villager (Age of Empires)|Villagers]] gathering [[food]] but only for Gatherers, Foragers, and Farmers. The Granary is also the research building for technologies used to build Walls and Towers, such as the [[Small Wall]] and [[Watch Tower (Age of Empires)|Watch Tower]]. Since the majority of buildings require prior construction of a granary, it can be argued that the granary is the second most important economic structure behind the [[Town Center (Age of Empires)|Town Center]].
+
The '''Granary''' is an economic [[Building (Age of Empires)|building]] in ''[[Age of Empires]]''. It becomes available to the player in the [[Stone Age]] and functions as a drop-off point for [[Villager (Age of Empires)|Villagers]] gathering [[food]], but only for Foragers and Farmers. The Granary is also the research building used for technologies enabling the player to build walls and towers, such as the [[Small Wall]] and [[Watch Tower (Age of Empires)|Watch Tower]]. Many later buildings require the player to have built a Granary.
   
  +
== Gameplay ==
The importance of this structure can be tested in the [[Scenario Editor]] where placing no [[Berry Bush]]es on a blank map resulted in technological stagnation of the computer opponent regardless of the amount of resources the computer player has in their disposal and the amount of Trees or Gold Mines placed on the map, since the only reason the computer player constructs a granary is to provide a convenient drop off point for Foragers. Likewise, if the computer player is encouraged to build the [[Storage Pit (Age of Empires)|Storage Pit]] but discouraged from building a Granary, technological stagnation would ensue indefinitely.
 
  +
The Granary's initial purpose is for [[Villager (Age of Empires)|Villagers]] to deposit food, but only the non-animal types: foraging from [[Berry Bush]]es, and later on, crops from [[Farm (Age of Empires)|Farms]]. The [[Storage Pit (Age of Empires)|Storage Pit]] is the deposit point for the other types of Villager-gathered food ([[hunt]]ing and [[fish]]ing), in addition to all wood and mining. The [[Town Center (Age of Empires)|Town Center]] can take ''all'' Villager-gathered resources.
  +
  +
[[Update 8]] introduced the option for Villagers to automatically reseed Farms after their food supply is spent, a key quality-of-life feature. This is toggled on or off with a button at the Granary, and in the ''[[Age of Empires: Definitive Edition|Definitive Edition]]'' it is set to off by default. In ''[[Age of Empires II: Definitive Edition - Return of Rome|Return of Rome]]'', the options menu can be used to set whether or not auto-reseeding is enabled by default. ''Return of Rome'' also adds another button to the Granary, in which a set number of Farms can be queued for reseeding. Queueing allows the player to control how much wood they'll be spending on farming, but auto-reseeding means the player doesn't have to pay the wood in advance.
  +
  +
The Granary is an important building in the tech tree. The player must have built one to unlock the [[Market (Age of Empires)|Market]] upon reaching the [[Tool Age]], which in turn unlocks Farms, the [[Temple (Age of Empires)|Temple]], and the [[Government Center]], which itself unlocks the creation of additional Town Centers. Granaries are also a prerequisite for unlocking and upgrading [[Wall#Age of Empires|walls]] and [[Tower#Age of Empires|towers]], but these are researched at the Granary rather than being automatically unlocked. Walling off is an essential tactic in ''Age of Empires'', and the [[Small Wall (technology)|Small Wall]] technology only costs {{resources|food = 50}}, so in most matches it should be done as quickly as possible upon reaching the Tool Age.
  +
  +
However, these unlock requirements can be waived if the match starts in a later age. When starting from the [[Bronze Age]], Markets, Farms, Government Centers, Temples, Watch Towers, Small Walls and all military buildings are unlocked from the start. Starting from the [[Iron Age]] also unlocks additional Town Centers, and upgrades the towers/walls. In ''Return of Rome'', starting from the Tool Age unlocks the Market, along with the Archery Range and Stable.
  +
  +
In some versions of the game, AI factions may not build Granaries if they have no access to Berry Bushes, which results in them missing a large swathe of the tech tree. This shouldn't happen in regular gameplay, but can be forced through the [[Scenario Editor (Age of Empires)|Scenario Editor]].
   
 
== Technologies ==
 
== Technologies ==
[[File:Aoe granary.png|thumb|172x172px|All Granaries in the Iron Age]]
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[[File:Aoe granary.png|thumb|172px|All Granaries in the Iron Age: Egyptian, Greek, Roman (middle), Mesopotamian, East Asian]]
=== [[Tool Age]] ===
+
; [[Tool Age]]
* [[Research Small Wall]]
+
* {{1icons|Small Wall}}
* [[Research Watch Tower]]
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* {{1icons|Watch Tower}}
  +
=== [[Bronze Age]] ===
 
* [[Research Medium Wall]]
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; [[Bronze Age]]
  +
* {{1icons|Medium Wall}}
* [[Sentry Tower (Age of Empires)|Research Sentry Tower]]
 
  +
* {{1icons|Sentry Tower}}
=== [[Iron Age]] ===
 
  +
* [[Fortification|Research Fortification]]
 
 
; [[Iron Age]]
* [[Guard Tower (Age of Empires)|Research Guard Tower]]
 
  +
* {{1icons|Fortified Wall}}
* [[Ballista Tower (Age of Empires)|Research Ballista Tower]] (requires [[Ballista (Age of Empires)|Ballistics]])
 
  +
* {{1icons|Guard Tower}}
 
* {{1icons|Ballista Tower}} (requires [[Ballistics (Age of Empires)|Ballistics]])
   
=== Availability ===
+
== Availability ==
{|class=wikitable style=text-align:center;font-size:90%
+
{| class="wikitable" style=";font-size:90%"
 
|-
 
|-
  +
! width="132" | Civilization
!width=120|Civilization!![[File:Fortification_Icon.png|22px|22px|link=Fortification]]!![[File:Guard Tower Icon AoE.png|22px|22px|link=Guard Tower (Age of Empires)]]!![[File:Ballista Tower Icon AoE.png|22px|22px|link=Ballista Tower]]!!|All
 
  +
![[File:returnofrome east asian fortified wall icon.png|22px|link=Fortified Wall (Age of Empires)]]
  +
![[File:returnofrome roman guard tower icon.png|22px|link=Guard Tower (Age of Empires)]]
  +
![[File:returnofrome mesopotamian guard tower icon.png|22px|link=Ballista Tower (Age of Empires)]]
  +
!All
 
|-
 
|-
|align=left|[[Assyrians]]
+
|{{1icons|Assyrians}}
| style="background:green;" |
+
| style="background:lightblue;" |
| style="background:green;" |
+
| style="background:lightblue;" |
| style="background:green;" |
+
| style="background:lightblue;" |
 
| X
 
| X
 
|-
 
|-
|align=left|[[Babylonians]]
+
|{{1icons|Babylonians}}
| style="background:green;" |
+
| style="background:lightblue;" |
| style="background:green;" |
+
| style="background:lightblue;" |
| style="background:green;" |
+
| style="background:lightblue;" |
 
| X
 
| X
 
|-
 
|-
|align=left|[[Carthaginians]]
+
|{{1icons|Carthaginians}}
 
| style="background:red;" |
 
| style="background:red;" |
| style="background:green;" |
+
| style="background:lightblue;" |
| style="background:green;" |
+
| style="background:lightblue;" |
|
+
|
 
|-
 
|-
|align=left|[[Choson]]
+
|{{1icons|Choson}}
| style="background:green;" |
+
| style="background:lightblue;" |
| style="background:green;" |
+
| style="background:lightblue;" |
| style="background:green;" |
+
| style="background:lightblue;" |
 
| X
 
| X
 
|-
 
|-
|align=left|[[Egyptians (Age of Empires)|Egyptians]]
+
|{{1icons|Egyptians}}
| style="background:green;" |
+
| style="background:lightblue;" |
| style="background:green;" |
+
| style="background:lightblue;" |
| style="background:green;" |
+
| style="background:lightblue;" |
 
| X
 
| X
 
|-
 
|-
  +
|{{1icons|Greeks}}
|align=left|[[Greeks (Age of Empires)|Greeks]]
 
| style="background:green;" |
+
| style="background:lightblue;" |
| style="background:green;" |
+
| style="background:lightblue;" |
| style="background:green;" |
+
| style="background:lightblue;" |
 
| X
 
| X
 
|-
 
|-
|align=left|[[Hittites]]
+
|{{1icons|Hittites}}
| style="background:green;" |
+
| style="background:lightblue;" |
| style="background:green;" |
+
| style="background:lightblue;" |
| style="background:green;" |
+
| style="background:lightblue;" |
 
| X
 
| X
 
|-
 
|-
  +
|{{1icons|Lac Viet}}
|align=left|[[Macedonians]]
 
 
| style="background:lightblue;" |
 
| style="background:lightblue;" |
 
| style="background:red;" |
 
| style="background:red;" |
| style="background:green;" |
 
| style="background:green;" |
 
 
|
 
|
 
|-
 
|-
 
|{{1icons|Macedonians}}
|align=left|[[Minoans]]
 
  +
| style="background:red;" |
  +
| style="background:lightblue;" |
  +
| style="background:lightblue;" |
  +
|
  +
|-
  +
|{{1icons|Minoans}}
 
| style="background:red;" |
 
| style="background:red;" |
 
| style="background:red;" |
 
| style="background:red;" |
Line 86: Line 119:
 
|
 
|
 
|-
 
|-
|align=left|[[Palmyrans]]
+
|{{1icons|Palmyrans}}
| style="background:green;" |
+
| style="background:lightblue;" |
| style="background:green;" |
+
| style="background:lightblue;" |
| style="background:green;" |
+
| style="background:lightblue;" |
 
| X
 
| X
 
|-
 
|-
  +
|{{1icons|Persians}}
|align=left|[[Persians (Age of Empires)|Persians]]
 
| style="background:green;" |
+
| style="background:lightblue;" |
| style="background:green;" |
+
| style="background:lightblue;" |
 
| style="background:red;" |
 
| style="background:red;" |
|
+
|
 
|-
 
|-
|align=left|[[Phoenicians]]
+
|{{1icons|Phoenicians}}
| style="background:green;" |
+
| style="background:lightblue;" |
| style="background:green;" |
+
| style="background:lightblue;" |
| style="background:green;" |
+
| style="background:lightblue;" |
 
| X
 
| X
 
|-
 
|-
|align=left|[[Romans]]
+
|{{1icons|Romans}}
| style="background:green;" |
+
| style="background:lightblue;" |
 
| style="background:red;" |
 
| style="background:red;" |
 
| style="background:red;" |
 
| style="background:red;" |
|
+
|
 
|-
 
|-
|align=left|[[Shang]]
+
|{{1icons|Shang}}
| style="background:green;" |
+
| style="background:lightblue;" |
| style="background:green;" |
+
| style="background:lightblue;" |
 
| style="background:red;" |
 
| style="background:red;" |
|
+
|
 
|-
 
|-
|align=left|[[Sumerians]]
+
|{{1icons|Sumerians}}
| style="background:green;" |
+
| style="background:lightblue;" |
| style="background:green;" |
+
| style="background:lightblue;" |
| style="background:green;" |
+
| style="background:lightblue;" |
 
| X
 
| X
 
|-
 
|-
|align=left|[[Yamato]]
+
|{{1icons|Yamato}}
 
| style="background:red;" |
 
| style="background:red;" |
 
| style="background:red;" |
 
| style="background:red;" |
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|
 
|
 
|-
 
|-
| '''Civilization'''
+
|'''Civilization'''
| [[File:Fortification_Icon.png|22px|22px|link=Fortification]]
+
|[[File:returnofrome east asian fortified wall icon.png|22px|link=Fortified Wall (Age of Empires)]]
| [[File:Guard Tower Icon AoE.png|22px|22px|link=Guard Tower (Age of Empires)]]
+
|[[File:returnofrome roman guard tower icon.png|22px|link=Guard Tower (Age of Empires)]]
| [[File:Ballista Tower Icon AoE.png|22px|22px|link=Ballista Tower]]
+
|[[File:returnofrome mesopotamian guard tower icon.png|22px|link=Ballista Tower (Age of Empires)]]
| '''All'''
+
|'''All'''
 
|}
 
|}
  +
  +
== Upgrades ==
  +
* {{1icons|Architecture}} increases hit points by 20% and reduces build time by 33%.
  +
* {{1icons|City Watch}} increases [[Line of Sight]] by 3.{{tt|*|Since Return of Rome}}
  +
  +
== Civilization bonuses ==
  +
* {{1icons|Macedonians}}: Granaries are four times more resistant to [[conversion]].
  +
* {{1icons|Romans}}: Granaries cost {{tt|-10%|-15% before the Definitive Edition}}.
  +
  +
== Team bonuses ==
  +
* {{1icons|Babylonians}}: Granaries are built 10% faster.
  +
* {{1icons|Choson}}: Granaries have +2 [[Line of Sight]].
  +
* {{1icons|Palmyrans}}: Upgrades at the granary and technologies benefiting the Granary are researched 30% faster.
  +
  +
== Changelog ==
  +
=== {{1icons}} ===
  +
* Granaries have 5 Line of Sight.
  +
  +
=== {{1icons|DE}} ===
  +
* Granaries have 4 Line of Sight.
  +
  +
=== {{1icons|RoR}} ===
  +
* Team bonuses added:
  +
** {{1icons|Babylonians}}: Granaries are built 10% faster.
  +
** {{1icons|Choson}}: with [[update 93001]], Granaries have +2 Line of Sight.
  +
** {{1icons|Palmyrans}}: Technologies at and benefiting the Granary are researched 30% faster.
   
 
== History ==
 
== History ==
 
{{quote|Following the advance of farming, humans faced the first time the happy problem of how to safely store large quantities of food grains.  The Granary made it possible to preserve growing season surpluses for consumption during winter months.  The Granary was a central location where grain could be warehoused, guarded, and distributed fairly as needed.  The need to protect food supplies was an early reason for building walls and fortifications.  Without protection, the surpluses in the Granary were easily taken by raiders from nearby hunting and gathering groups.|''Age of Empires'' manual}}
 
{{quote|Following the advance of farming, humans faced the first time the happy problem of how to safely store large quantities of food grains.  The Granary made it possible to preserve growing season surpluses for consumption during winter months.  The Granary was a central location where grain could be warehoused, guarded, and distributed fairly as needed.  The need to protect food supplies was an early reason for building walls and fortifications.  Without protection, the surpluses in the Granary were easily taken by raiders from nearby hunting and gathering groups.|''Age of Empires'' manual}}
  +
  +
== Tech tree ==
 
{{Granary Tech Tree (Age of Empires)}}
  +
  +
== Gallery ==
 
<gallery>
 
<gallery>
File:Granary Stone Age.png|Granaries in the Stone Age (''Definitive Edition'')
+
granaryI.jpg|Pre-''Definitive Edition'' Granary (Egyptian, Stone/Tool/Bronze Age)
File:Granary Iron Age.png|Granaries in the Iron Age (''Definitive Edition'')
+
Granary Stone Age.png|Granaries in the Stone to Bronze Ages (''Definitive Edition''): Greek, Mesopotamian, Egyptian (middle), East Asian, Roman
  +
Granary Iron Age.png|Granaries in the Iron Age (''Definitive Edition'')
</gallery>{{Buildings Tree (Age of Empires)}}
 
  +
</gallery>
[[Category:Age of Empires]]
 
  +
  +
{{Buildings Tree (Age of Empires)}}
  +
{{Buildings list (Age of Empires)}}
 
[[Category:Stone Age]]
 
[[Category:Stone Age]]
 
[[Category:Drop-off buildings]]
 
[[Category:Drop-off buildings]]

Latest revision as of 07:14, 3 April 2024

Info icon
This article is about the building in Age of Empires. For similar buildings in other games of the series, see Granary.

Used by villagers to deposit food from berry bushes and Farms. Can research upgrades for walls and towers. Required to build Markets.
—In-game description in the Definitive Edition

The Granary is an economic building in Age of Empires. It becomes available to the player in the Stone Age and functions as a drop-off point for Villagers gathering food, but only for Foragers and Farmers. The Granary is also the research building used for technologies enabling the player to build walls and towers, such as the Small Wall and Watch Tower. Many later buildings require the player to have built a Granary.

Gameplay[]

The Granary's initial purpose is for Villagers to deposit food, but only the non-animal types: foraging from Berry Bushes, and later on, crops from Farms. The Storage Pit is the deposit point for the other types of Villager-gathered food (hunting and fishing), in addition to all wood and mining. The Town Center can take all Villager-gathered resources.

Update 8 introduced the option for Villagers to automatically reseed Farms after their food supply is spent, a key quality-of-life feature. This is toggled on or off with a button at the Granary, and in the Definitive Edition it is set to off by default. In Return of Rome, the options menu can be used to set whether or not auto-reseeding is enabled by default. Return of Rome also adds another button to the Granary, in which a set number of Farms can be queued for reseeding. Queueing allows the player to control how much wood they'll be spending on farming, but auto-reseeding means the player doesn't have to pay the wood in advance.

The Granary is an important building in the tech tree. The player must have built one to unlock the Market upon reaching the Tool Age, which in turn unlocks Farms, the Temple, and the Government Center, which itself unlocks the creation of additional Town Centers. Granaries are also a prerequisite for unlocking and upgrading walls and towers, but these are researched at the Granary rather than being automatically unlocked. Walling off is an essential tactic in Age of Empires, and the Small Wall technology only costs 50 food, so in most matches it should be done as quickly as possible upon reaching the Tool Age.

However, these unlock requirements can be waived if the match starts in a later age. When starting from the Bronze Age, Markets, Farms, Government Centers, Temples, Watch Towers, Small Walls and all military buildings are unlocked from the start. Starting from the Iron Age also unlocks additional Town Centers, and upgrades the towers/walls. In Return of Rome, starting from the Tool Age unlocks the Market, along with the Archery Range and Stable.

In some versions of the game, AI factions may not build Granaries if they have no access to Berry Bushes, which results in them missing a large swathe of the tech tree. This shouldn't happen in regular gameplay, but can be forced through the Scenario Editor.

Technologies[]

Aoe granary

All Granaries in the Iron Age: Egyptian, Greek, Roman (middle), Mesopotamian, East Asian

Tool Age
Bronze Age
Iron Age

Availability[]

Civilization Returnofrome east asian fortified wall icon Returnofrome roman guard tower icon Returnofrome mesopotamian guard tower icon All
Assyrian AOE DE ROR icon Assyrians X
Babylonian AOE DE ROR icon Babylonians X
Carthaginian AOE DE ROR icon Carthaginians
Choson AOE DE ROR icon Choson X
Egyptian AOE DE ROR icon Egyptians X
Greek AOE DE ROR icon Greeks X
Hittite AOE DE ROR icon Hittites X
Lac Viet AOE DE ROR icon Lac Viet
Macedonian AOE DE ROR icon Macedonians
Minoan AOE DE ROR icon Minoans
Palmyran AOE DE ROR icon Palmyrans X
Persian AOE DE ROR icon Persians
Phoenician AOE DE ROR icon Phoenicians X
Roman AOE DE ROR icon Romans
Shang AOE DE ROR icon Shang
Sumerian AOE DE ROR icon Sumerians X
Yamato AOE DE ROR icon Yamato
Civilization Returnofrome east asian fortified wall icon Returnofrome roman guard tower icon Returnofrome mesopotamian guard tower icon All

Upgrades[]

Civilization bonuses[]

Team bonuses[]

Changelog[]

ReturnRome-AoEIcon Age of Empires[]

  • Granaries have 5 Line of Sight.

Age of Empires Definitive Edition icon Definitive Edition[]

  • Granaries have 4 Line of Sight.

AoE2Icon-ReturnRome Return of Rome[]

  • Team bonuses added:

History[]

Following the advance of farming, humans faced the first time the happy problem of how to safely store large quantities of food grains.  The Granary made it possible to preserve growing season surpluses for consumption during winter months.  The Granary was a central location where grain could be warehoused, guarded, and distributed fairly as needed.  The need to protect food supplies was an early reason for building walls and fortifications.  Without protection, the surpluses in the Granary were easily taken by raiders from nearby hunting and gathering groups.
Age of Empires manual

Tech tree[]

Granary
Stone Age Icon (DE)
Tool Age Icon (DE)
Bronze Age Icon (DE)
Iron Age Icon (DE)
Aoede small wall available
Aoede greek medium wall available
Fortified Wall
Returnofrome small gate available
Returnofrome medium gate available
Fortified Gate
Watch Tower
Sentry Tower
Guard Tower
Ballista Tower
Requires
Ballistics Ballistics


Gallery[]

Buildings in Age of Empires
Stone Age Icon (DE)
Stone Age
   
   
   
   
   
   
   
   
Aoede greek barracks available
   
   
Aoede greek town center available
Starting
   
   
Aoede storage pit available
   
   
Aoede house available
   
   
Aoede granary available
   
   
Aoede dock available
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
Tool Age Icon (DE)
Tool Age
   
   
Aoede stable available
   
   
   
   
   
   
Aoede archery range available
   
   
   
   
Aoede watch tower available
   
   
   
   
   
   
Aoede market available
   
   
   
   
   
   
Aoede small wall availableReturnofrome small gate available
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
Aoede farm available
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
Bronze Age Icon (DE)
Bronze Age
   
   
Aoede greek academy available
   
   
   
   
   
   
Aoede siege workshop available
   
   
   
   
Aoede sentry tower available
   
   
Aoede greek government center available
   
   
Aoede temple available
   
   
Aoede greek medium wall availableReturnofrome medium gate available
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
Aoede greek town center available
Additional
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
Iron Age Icon (DE)
Iron Age
   
   
Wonder
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
Aoede greek guard tower available
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
Aoede greek fortified wall availableFortified Gate
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
Aoede greek ballista tower available
   
   
Buildings in Age of Empires
Civilian buildings
GeneralReturnofrome stone age house icon House · AOEDE Temple icon Temple · AOEDE Government Center icon Government Center · Returnofrome greek wonder icon Wonder
EconomicAOEDE Town Center icon Town Center · AOEDE Dock icon Dock · Storage Pit icon Storage Pit · AOEDE Granary icon Granary · Market AOEDE icon Market · AOEDE Farm icon Farm
UnconstructableAqueduct aoe2DE Aqueduct · Army Tent icon nuRoR Army Tent · Barricade aoe2DE Barricade · Chain aoe2DE Chain · Amphitheatre aoe2DE Colosseum · 2de granary new icon Granary · Pyramid aoe2DE Great Pyramid · Hut small aoe2DE Hut · Returnofrome greek wonder icon Monument · Pyramid aoe2DE Pyramid · Returnofrome ruins icon Ruins · AOEDE Trade Workshop icon Trade Workshop · Yurt thatch small aoe2DE Yurt
Military buildings
ProductionAOEDE Barracks icon Barracks · AOEDE Archery Range icon Archery Range · AOEDE Stable icon Stable · AOEDE Siege Workshop icon Siege Workshop · AOEDE Academy icon Academy
TowerAOEDE Watch Tower icon Watch Tower · AOEDE Sentry Tower icon Sentry Tower · Returnofrome greek guard tower icon Guard Tower · Returnofrome greek guard tower icon Ballista Tower
WallReturnofrome small wall icon Small Wall · Returnofrome greek medium wall icon Medium Wall · Returnofrome greek fortified wall icon Fortified Wall · Small Gate (AOE RoR) icon Small Gate · Medium Gate (AOE RoR) icon Medium Gate · Fortified Gate (AOE RoR) icon Fortified Gate
UnconstructableReturnofrome greek guard tower icon Mirror Tower · Returnofrome roman guard tower icon Zenobia's Tower