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This article is about the Age of Empires II unit. For the unit in Age of Empires IV, see Ghulam (Age of Empires IV).

Hindustani unique infantry unit that thrusts its spear through multiple targets.
Age of Empires II description

The Ghulam is a unique unit of the Hindustanis in Age of Empires II: Definitive Edition - Dynasties of India, trained from the Castle. It is a fast infantry with high pierce armor, used as an anti-archer and a raiding unit.

Ghulams can be upgraded to Elite Ghulams in the Imperial Age.

Tactics[]

The Ghulam is a peculiar infantry unit. Most infantry are weak against archers, due to their low movement speed and low pierce armor. Ghulams have high pierce armor, fast movement speed, an attack bonus vs archers, and its attack deals damage to the unit behind its target. Ghulams excel at taking down armies of archers, especially if the archers are in clumped groups.

In its anti-archer infantry role, Ghulams can be compared in some ways with Eagle Warriors and Goths' Huskarls. Huskarls have slower movement, but higher attack bonus vs archers and buildings, and better pierce armor. Compared to Eagle Warriors, both units have fast movement speed (Elite Eagle Warriors still move faster than Elite Ghulams), good pierce armor (Ghulam base pierce armor is better than the base pierce armor of the Eagle Warrior), but in this case, Eagle Warriors lack any anti-archer bonus attack, and take bonus damage from Militia-line infantry. The thrusting attack of the Ghulam can be compared in a way with the ranged attack of a Kamayuk. However, the Ghulam attack effect only applies if two enemy units are aligned in a row, since they don't have range. Their fast speed also enhances their ability to kite siege weapons, which does not help Hindustanis much, since they already have good units for that role anyways.

Ghulams fill an important role in Hindustani armies, covering a natural weakness Hand Cannoneers and Camel Riders have against archers, since these two units are specialized in countering infantry and cavalry, respectively. Since Ghulams are highly vulnerable against melee attacks, they should be paired with either Camel Riders or Hand Cannoneers.

Further statistics[]

As Ghulams are unique to the Hindustanis, only technologies that are available to them are shown in the following table:

Unit strengths and weaknesses
Strong vs. Foot archers, Villagers, siege units, Eagle Warriors
Weak vs. Champions, Jaguar Warriors, Samurai, Teutonic Knights, heavy cavalry, Monks
Upgrades
Attack Forging (+1)
Iron Casting (+1)
Blast Furnace (+2)
Arson (+2 attack against standard buildings)
Armor Scale Mail Armor (+1/+1)
Chain Mail Armor (+1/+1)
Speed Squires (+10%)
Conversion defense Devotion (+1 min, +1 max)
Faith (+4 min, +4 max)
Creation speed Conscription (+33%)
Kasbah (+25%, with Berber allies only)
Regeneration Stronghold (30 HP/min when within 18 tiles square of a team Celts Castle)
Upgrades Elite Ghulam

Comparison in the Castle Age[]

Ghulam Eagle Warrior Huskarl
Cost 30 food, 45 gold 25 food, 50 gold 56 food, 28 gold
Training time 12 35 16 from Castle
13.33 from Barracks
Movement Speed 1.265 1.265 1.155
Line of Sight 8 8 5
Hit Points 60 55 60
Armor 0+2/3+2 0+2/3+2 0+2/6+2
Attack 9+2 7+2 10+2
Attack bonuses +5 vs Archers
+2 vs shock infantry
+4 vs St. buildings
+8 vs Monks
+3 vs Siege weapons and Cavalry
+2 vs Camels and St. buildings
+1 vs Ships and Fishing Ships
+6 vs Archers
+2 vs shock infantry
+4 vs St. buildings
Armor classes Unique unit shock infantry Unique unit
Upgrade cost
and time
950 food, 575 gold
45 seconds
800 food, 500 gold
50 seconds
1200 food, 550 gold
40 seconds
Special ability Attacks through units to damage units within 1 tile with 50% strength Cannot be converted before 8 seconds Can be produced from both Castles and Barracks

Comparison in the Imperial Age[]

Elite Ghulam Elite Eagle Warrior Elite Huskarl
Cost 30 food, 45 gold 25 food, 50 gold 52 food, 26 gold
Training time 9 15 12 from Castle
10 from Barracks
Movement Speed 1.32 1.43 1.155
Line of Sight 8 8 7
Hit Points 70 60 70
Armor 0+2/6+2 0+3/4+4 0+2/8+2
Attack 11+4 9+4 12+4
Attack bonuses +6 vs Archers
+2 vs shock infantry
+4 vs St. buildings
+10 vs Monks
+5 vs Siege weapons
+4 Cavalry
+3 vs Camels
+2 vs Ships, Fishing Ships, and St. buildings
+10 vs Archers
+3 vs shock infantry
+6 vs St. buildings
Armor classes Unique unit shock infantry Unique unit
Special ability Attacks through units to damage units within 1 tile with 50% strength Cannot be converted before 8 seconds Can be produced from both Castles and Barracks

Team bonuses[]

Changelog[]

Dynasties of India[]

  • Upon release, (Elite) Ghulams had 65 (75) hit points. With update 66692, they have 55 (65).
  • (Elite) Ghulam have 8 (10) attack.

Return of Rome[]

  • With update 87863, (Elite) Ghulam have 9 (11) attack and 60 (70) hit points.

Trivia[]

  • The Ghulam, three shock infantry lines, and Warrior Priests are the only infantry units to cost more gold than food or wood.
  • The Ghulam is the third unique unit to represent a Muslim elite slave soldier, after the Mameluke and Janissary from the base game. Each belongs to one of the three main divisions of human units: infantry, cavalry, and archers.
  • The Ghulam is the only infantry unique unit that increase its base speed when the elite upgrade has been researched.
  • Historically, ghilman (plural for "ghulam") were an elite strike force in Islamic caliphates that was used to weaken the enemy with a series of swift attacks before the main force would engage. The in-game Ghulam's role as a quick raiding unit is therefore somewhat historically correct, as is the use of a long spear and a round shield. However, real-life ghilman usually fought on horseback instead of foot.
    • Despite the Hindustanis also mainly representing the Mughals, the Ghulams were rarely used during the Mughal era in real life.
  • The Ghulam's shield resembles the Hindustani civilization icon.

History[]

Ghilman (غِلْمَان) (singular Ghulam (غُلَام), lit. servants or slaves) were slave-soldiers and/or mercenaries in the armies throughout the Islamic world. Ghilman were slave-soldiers taken as prisoners of war from conquered regions or frontier zones, especially from among the Turkic people of Central Asia and the Caucasian peoples. They fought in bands, and demanded high pay for their services.

The Delhi Sultanate also made extensive use of Turkish cavalry ghilman as their core shock troops. After Central Asia fell to the Mongols, they switched to capturing Hindu boys to convert into Islamic slave soldiers.

Gallery[]

Videos[]

Units in Age of Empires II
Civilian Villager · Trade Cart · Fishing Ship · Trade Cog · King
Miscellaneous Transport Ship · Monk · Petard
Infantry Militia Man-at-Arms Long Swordsman Two-Handed Swordsman Champion
Spearman Pikeman Halberdier
Archer Archer Crossbowman Arbalester
Skirmisher Elite Skirmisher
Hand Cannoneer
Cavalry Archer Heavy Cavalry Archer
Cavalry Scout Cavalry Light Cavalry Hussar
Knight Cavalier Paladin
Siege weapon Battering Ram Capped Ram Siege Ram
Mangonel Onager Siege Onager
Scorpion Heavy Scorpion
Bombard Cannon
Trebuchet
Siege Tower
War ship Galley War Galley Galleon
Fire Galley Fire Ship Fast Fire Ship
Demolition Raft Demolition Ship Heavy Demolition Ship
Cannon Galleon Elite Cannon Galleon
Regional
Infantry Eagle Scout Eagle Warrior Elite Eagle Warrior
Fire Lancer Elite Fire Lancer
Archer Elephant Archer Elite Elephant Archer
Cavalry Camel Rider Heavy Camel Rider
Battle Elephant Elite Battle Elephant
Steppe Lancer Elite Steppe Lancer
Xolotl Warrior
Armored Elephant Siege Elephant
Hei Guang Cavalry Heavy Hei Guang Cavalry
War ship Dromon
Lou Chuan
Siege weapon Rocket Cart Heavy Rocket Cart
Traction Trebuchet
Unique
Monk Missionary · Warrior Priest
Infantry Berserk · Chakram Thrower · Condottiero · Dismounted Konnik · Flemish Militia · Gbeto · Ghulam · Huskarl · Jaguar Warrior · Jian Swordsman · Kamayuk · Karambit Warrior · Legionary · Liao Dao · Obuch · Samurai · Serjeant · Shotel Warrior · Teutonic Knight · Throwing Axeman · Urumi Swordsman · Warrior Priest · White Feather Guard · Woad Raider
Archer Arambai · Camel Archer · Chu Ko Nu · Composite Bowman · Conquistador · Genitour · Genoese Crossbowman · Grenadier · Fire Archer · Imperial Skirmisher · Janissary · Kipchak · Longbowman · Mangudai · Plumed Archer · Ranged Ratha · Rattan Archer · Slinger · Xianbei Raider · War Wagon
Cavalry Ballista Elephant · Boyar · Camel Scout · Cataphract · Centurion · Coustillier · Imperial Camel Rider · Iron Pagoda · Keshik · Konnik · Leitis · Magyar Huszar · Mameluke · Monaspa · Melee Ratha · Mounted Trebuchet · Savar · Shrivamsha Rider · Tarkan · Tiger Cavalry · War Chariot · War Elephant · Winged Hussar
Siege weapon Houfnice · Hussite Wagon · Organ Gun
War ship Caravel · Dragon Ship · Longboat · Thirisadai · Turtle Ship
Hero Cao Cao · Liu Bei · Sun Jian
Miscellaneous Flaming Camel
For different types of units, see Category:Unit types (Age of Empires II).