Age of Empires Series Wiki
Advertisement
Civilization Technology tree Strategy Home City Cards


The Germans are a civilization with strong infantry and cavalry units.

Strengths[]

Doppelsoldner

The Germans gain free Uhlans with every shipment, allowing them to build up their cavalry quickly. This allows them to rush enemy colonies very quickly in the early stages of the match.

One of their unique units, the Doppelsoldner, is a heavy infantry unit which functions somewhat like a Halberdier, only more powerful. Apart from their incredible hand damage, Doppelsoldners have an area of effect hand attack and deal far more siege damage when compared to a Halberdier of their level. Their Area of Effect damage allows them to decimate clumped groups of enemies very quickly and efficiently in battle.

They also have access to the Skirmisher, which can upgrade into the Royal Guard status (Needle Gunners), making them better than any other non-French Skirmisher in battle. Combined with Doppelsoldners, they are very effective against infantry and cavalry, although they will have to watch out for artillery units.

Uhlans form the mainstay of the German cavalry are similar to Hackapells (although having more hit points and less attack). This allows them to do a lot of damage against enemy skirmishers but leaves them vulnerable to ranged cavalry. However the other unique cavalry unit, the War Wagon, is a heavy ranged cavalry unit that can easily take out other cavalry (3x damage). Their high base damage can also be used to take down artillery (2x damage). Despite this, War Wagons can also be used as anti-infantry units; at Imperial level, only the Hackapell surpasses them in damage (excluding any damage multipliers).

Germans possess good cavalry potential, as they have many cards to boost the production and stats of them. If the Spanish Riding School card is used with Mass Cavalry, Uhlans and War Wagons can be produced in mere seconds. If another cavalry production card/tech is added, they'll be produced instantly, meaning that any player with the resources can quickly amass lost armies with terrifying speed.

Germans can easily rush the enemy given these free Uhlans, though it's generally better to wait until the Fortress Age so that the more powerful War Wagons and Skirmishes may be added into an army. If planning to rush during the Colonial Age, Doppelsoldners will be needed. Since resources will already be strained from building such population intense units, it's recommended to use the Palatine Settlements card so that Houses give 30 population each, meaning that players only need to build seven houses to max out the population cap.

Settler Wagons are a unique, German only settler that collects and builds faster then normal settlers and the Coureur des Bois; however, the Coureur only fills up one population slot compared to two from the Settler Wagon. Settler Wagons can only be sent from the Home City, however, with the Germantown Farmers card, they can be trained from Mills instead. Once the player has access to this card, they should remove any non-team Settler Wagon cards from their deck in favor of other cards. Settler Wagons only have a limit of 20, so the player should check if they need more Settler Wagons.

The Germans also have the most mercenary shipments out of all other civilizations; they have access to 9 different mercenary cards (excluding Privateers). They can access every mercenary unit excluding Ronin and Manchus; mainly, the Germans have easy access to German-related mercenaries like Landsknechts, Jaegers and Black Riders. The Germans will get extra mercenaries when they are sent, making the shipment well worth it. However, this can be boosted even further with Wallenstein's Contracts from the church upgrades; Wallenstein's Contracts removes the coin cost (although the player need to pay a one-time fee of 3000 coin) from all mercenary-related shipments, so this helps players who are running an intense mercenary deck.

Germany's unbelievable strength shines through the most when fighting France. The French have the Cuirassier, the strongest cavalry available to any European nation, yet an Imperial War Wagon kills a Cuirassier in 2-3 hits. The Doppelsoldners counter the Cuirassiers as well (though not to the same extent as the War Wagon), and the Prussian Needle Gunners can take down most French Infantry except the Votigeurs. However, the Germans for this task have the Uhlan, which is spectacular for taking out these very same Voltigeurs. Indeed, France often has trouble battling Germany and in the hands of a skilled German player, for a French player to take them down is nigh impossible.

Weaknesses[]

Uhlan

The Germans are hard to counter unless facing a variety of units, though their cavalry can be countered as Uhlans form the majority of the German cavalry. The low hit points of the Uhlans make them very vulnerable to ranged cavalry or Pikemen. Anti-infantry units like skirmishers and artillery should be deployed to counter the Doppelsoldners, as most cavalry will be decimated by them. Anti-Cavalry units like the Dragoon would be required to keep off the Uhlans from closing in, and Pikemen and Halberdiers can stave off any War Wagons that might be present. As Germans are usually offensive, it would often be better to try turtling against them.

Germany does not get a 2 Falconet shipment in the Fortress Age; the other European civilization that doesn't have that would be the Dutch.

German shipments also have a 10% experience increase compared to other civilizations due to the free Uhlans that arrive with most shipments. This results in less shipments which could mean a drastic change if the player does not get a lot of experience quickly to boost it up (e.g. Shipment 1 from all civilizations excluding Spanish is 300, while the Germans need 330).

As most Colonial Age and further shipments give Uhlans, it will increase population while they are sent and will prevent the player from shipping them out if they have capped their population. Settler Wagons do not count as two settlers when attacking, neither inside nor outside the Town Center, making Germany weaker against very early rushes from for example Haudenosaunee or Ottomans in the supremacy game mode.

Strategy pages in the Age of Empires series
General
Blitzkrieg · Boom · Build order · Castle drop · Containment · Deathball · Indirect approach · Map control · Micromanagement · Rush · Sling/Springboard · Support · Tower control · Trash pile · Turtle
Age of Empires
ReturnRome-AoEIcon Age of Empires Assyrians AoE Assyrians · Babylonians AoE Babylonians · Choson AoE Choson · Egyptians AoE Egyptians · Greeks AoE Greeks · Hittites AoE Hittites · Minoans AoE Minoans · Persians AoE Persians · Phoenicians AoE Phoenicians · Shang AoE Shang · Sumerians AoE Sumerians · Yamato AoE Yamato
RomeIcon The Rise of Rome Carthaginians AoE Carthaginians · Macedonians AoE Macedonians · Palmyrans AoE Palmyrans · Romans AoE Romans
AoE2Icon-ReturnRome Return of Rome Lac Viet AoE Lac Viet
Age of Empires II
AoE2-DLCicon-0 The Age of Kings Britons AoE2 Britons · Byzantines AoE2 Byzantines · Celts AoE2 Celts · Chinese AoE2 Chinese · Franks AoE2 Franks · Goths AoE2 Goths · Japanese AoE2 Japanese · Mongols AoE2 Mongols · Persians AoE2 Persians · Saracens AoE2 Saracens · Teutons AoE2 Teutons · Turks AoE2 Turks · Vikings AoE2 Vikings
AoE2-DLCicon-1 The Conquerors Aztecs AoE2 Aztecs · Huns AoE2 Huns · Koreans AoE2 Koreans · Mayans AoE2 Mayans · Spanish AoE2 Spanish
AoE2-DLCicon-2 The Forgotten Incas AoE2 Incas · Indians AoE2 Indians (legacy) · Italians AoE2 Italians · Magyars AoE2 Magyars · Slavs AoE2 Slavs
AoE2-DLCicon-3 The African Kingdoms Berbers AoE2 Berbers · Ethiopians AoE2 Ethiopians · Malians AoE2 Malians · Portuguese AoE2 Portuguese
AoE2-DLCicon-4 Rise of the Rajas Burmese AoE2 Burmese · Khmer AoE2 Khmer · Malay AoE2 Malay · Vietnamese AoE2 Vietnamese
AoE2-DLCicon-5 The Last Khans Bulgarians AoE2 Bulgarians · Cumans AoE2 Cumans · Lithuanians AoE2 Lithuanians · Tatars AoE2 Tatars
AoE2Icon-LordsWest Lords of the West Burgundians AoE2 Burgundians · Sicilians AoE2 Sicilians
Dawn of the Dukes icon Dawn of the Dukes Bohemians AoE2 Bohemians · Poles AoE2 Poles
AoE2Icon-DynastiesIndia Dynasties of India Bengalis AoE2 Bengalis · Dravidians AoE2 Dravidians · Gurjaras AoE2 Gurjaras · Hindustanis AoE2 Hindustanis
AoE2Icon-ReturnRome Return of Rome Romans AoE2 Romans
AoE2Icon-MountainRoyals The Mountain Royals Armenians AoE2 Armenians · Georgians AoE2 Georgians
Age of Mythology
Greeks Greeks HadesIcon Hades · PoseidonIcon Poseidon · ZeusIcon Zeus
Egyptians Egyptians IsisIcon Isis · RaIcon Ra · SetIcon Set
NorsePortrait Norse LokiIcon Loki · OdinIcon Odin · ThorIcon Thor
AtlanteanPortrait Atlanteans GaiaIcon Gaia · KronosIcon Kronos · OranosIcon Oranos
Chinese Chinese FuXiIcon Fu Xi · NuWaIcon Nü Wa · ShennongIcon Shennong
Age of Empires III
3Icon48px Age of Empires III Flag BritishDE British · Flag DutchDE Dutch · Flag FrenchDE French · Flag GermanDE Germans · Flag OttomanDE Ottomans · Flag PortugueseDE Portuguese · Flag RussianDE Russians · Flag SpanishDE Spanish
3WCIcon48px The Warchiefs Flag AztecDE Aztecs · Flag IroquoisDE Haudenosaunee · Flag SiouxDE Lakota
3ADIcon48px The Asian Dynasties Flag ChineseDE Chinese · Flag IndianDE Indians · Flag JapaneseDE Japanese
Age3DE Icon Definitive Edition* Flag SwedishDE Swedes · Flag IncanDE Inca · Flag American act3 aoe3de United States · Flag MexicanDE Mexicans
The African Royals Flag Ethiopian aoe3de Ethiopians · Flag Hausa Hausa
Knights of the Mediterranean Flag ItalianDE Italians · Flag MalteseDE Maltese
Advertisement