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Age of Empires Series Wiki
Age of Empires Series Wiki

This page contains all Home City Cards available to the German civilization in Age of Empires III, including The WarChiefs and The Asian Dynasties expansions.

  • Green: TEAM Shipment that is sent to each player in a team
  • Purple: Shipment that can be sent an INFINITE amount of times

Card Description Age HC level
1 Settler Wagon Ships 1 Settler Wagon
1
2 Settler Wagon Ships 2 Settler Wagons; +2 Uhlans
1
2 Settler Wagons Ships 2 Settler Wagons
1
TEAM Settler Wagons Ships 2 Settler Wagons
1
3 Settler Wagons Ships 3 Settler Wagons; +2 Uhlans
1
6 Settler Wagons Ships 6 Settler Wagons; +4 Uhlans
40
Crates of 300 Food Ships 300 food
1
Crates of 600 Food Ships 600 food; +2 Uhlans
1
Crates of 700 Food Ships 700 food; +2 Uhlans
10
Crates of 1000 Food Ships 1,000 food; +3 Uhlans
10
Cords of 300 Wood Ships 300 wood
1
Cords of 600 Wood Ships 600 wood; +2 Uhlans
1
Cords of 700 Wood Ships 700 wood; +2 Uhlans
10
Cords of 1000 Wood Ships 1,000 wood; +3 Uhlans
10
Chests of 300 Coin Ships 300 coin
1
Chests of 600 Coin Ships 600 coin; +2 Uhlans
1
Chests of 700 Coin Ships 700 coin; +2 Uhlans
10
Chests of 1000 Coin Ships 1,000 coin; +3 Uhlans
10
7 Sheep + 1 Homestead Wagon Ships 7 Sheep and 1 Homestead Wagon
1
15 Sheep + 1 Homestead Wagon Ships 15 Sheep and 1 Homestead Wagon; +3 Uhlans
1
7 Cows Ships 7 Cows; +2 Uhlans
1
1 Covered Wagon Ships 1 Covered Wagon; Town Center build limit +1; +3 Uhlans
1
TEAM Conestoga Wagons Ships 1 Covered Wagon; Town Center build limit +1
1
TEAM 2 Surgeons Ships 2 Surgeons
1
4 Surgeons Ship 4 Surgeons; +2 Uhlans
10
Master Surgeons Surgeons can be trained at the Church and heals 50% faster; +2 Uhlans
10
Buergermeister Heroes get +50% hit points and attack, and the Explorer build Town Centers and Trading Posts 100% faster; +1 Explorer Dog
1
Hot Air Balloons The Explorer can summon a Hot Air Balloon to explore the map for a limited time; +2 Uhlans
10
Advanced Balloon Ships an Advanced Hot Air Balloon; +4 Uhlans
25

Card Description Age HC level
10 Crossbowmen/Landwehrs Ships 10 Crossbowmen/Landwehrs; +3 Uhlans
1
8 Crossbowmen/Landwehrs Ships 8 Crossbowmen/Landwehrs; +2 Uhlans
1
20 Crossbowmen/Landwehrs Ships 20 Crossbowmen/Landwehrs; +4 Uhlans
N/A
24 Crossbowmen/Landwehrs Ships 24 Crossbowmen/Landwehrs; +4 Uhlans
N/A
Scharnhorst Reform Crossbowmen are fully replaced with Landwehrs at the Barracks, Home City, and on the map; upgrades Landwehrs to Veteran; +3 Uhlans
N/A
Hand Infantry Attack Pikemen and Doppelsoldners get +15% attack; +2 Uhlans
10
Hand Infantry Hitpoints Pikemen and Doppelsoldners get +15% hit points; +2 Uhlans
10
Hand Infantry Combat Pikemen and Doppelsoldners get +15% hit points and attack; +3 Uhlans
25
3 Doppelsoldners Ships 3 Doppelsoldners; +2 Uhlans
1
4 Doppelsoldners Ships 4 Doppelsoldners; +3 Uhlans
1
6 Doppelsoldners Ships 6 Doppelsoldners; +4 Uhlans
1
5 Doppelsoldners Ships 5 Doppelsoldners; +3 Uhlans
10
8 Doppelsoldners Ships 8 Doppelsoldners; +4 Uhlans
25
9 Doppelsoldners Ships 9 Doppelsoldners; +4 Uhlans
40
Solingen Steel Doppelsoldners get +50% hit points and attack, and -33% speed; +4 Uhlans
25
7 Skirmishers Ships 7 Skirmishers; +3 Uhlans
1
9 Skirmishers Ships 9 Skirmishers; +4 Uhlans
1
8 Skirmishers Ships 8 Skirmishers; +3 Uhlans
10
12 Skirmishers Ships 12 Skirmishers; +4 Uhlans
10
Long-range Infantry Hitpoints Crossbowmen, Skirmishers, and Landwehrs get +15% hit points; +4 Uhlans
1
5 Uhlans Ships 5 Uhlans
1
8 Uhlans Ships 8 Uhlans
1
11 Uhlans Ships 11 Uhlans
10
9 Uhlans Ships 9 Uhlans
10
13 Uhlans Ships 13 Uhlans
25
Lipizzaner Cavalry Uhlans get +20% hit points and attack; +4 Uhlans
25
Death Ride Replaces all existing Uhlans with Guard Totenkopf Hussars consuming only 1 population slot; +4 Totenkopf Hussars; costs 800 food
N/A
TEAM Cavalry Attack Heavy cavalry, light ranged cavalry, and shock infantry get +10% attack; Germans-only heavy cavalry, light cavalry, and shock infantry get +15% attack instead
10
Polish Winged Hussars Ships 7 Winged Hussars*; upgrades Winged Hussar to Royal Guard (if not already)
25
Cavalry Hitpoints Uhlans, War Wagons, Prinz Chevaulegers, and Comancheros get +15% hit points; +3 Uhlans
10
Cavalry Combat Uhlans, War Wagons, Prinz Chevaulegers, Comancheros, and Llaneros get +15% hit points and attack; +3 Uhlans
10
3 War Wagons/5 Prinz Chevaulegers Ships 3 War Wagons/5 Prinz Chevaulegers; +3 Uhlans
1
4 War Wagons/8 Prinz Chevaulegers Ships 4 War Wagons/8 Prinz Chevaulegers; +4 Uhlans
1
Princely Bavarian Chevaulegers Replaces War Wagons in your Stables and Home City with naturalized Wittelsbach Chevaulegers, called Prinz Chevaulegers, that can be trained and upgraded, +8 Prinz Chevaulegers; costs 500 food
N/A
1 Falconet Ships 1 Falconet; +3 Uhlans
1
2 Falconets Ships 2 Falconets; +4 Uhlans
1
2 Culverins Ships 2 Culverins; +4 Uhlans
10
Advanced Artillery Ships 1 Mortar; Mortars and Horse Artillery can be trained in the Fortress Age; +3 Uhlans
1
2 Mortars Ships 2 Mortars; +4 Uhlans
1
3 Mortars Ships 3 Mortar; +4 Uhlans
10
1 Heavy Cannon Ships 1 Heavy Cannon; +4 Uhlans
10
2 Heavy Cannon Ships 2 Heavy Cannons; +4 Uhlans
10
TEAM 2 Mortars Ships 2 Mortars
40
Demolition Squad Ships 4 Nitroglycerin Petards; +4 Uhlans
40
2 Horse Artillery Ships 2 Horse Artillery; +4 Uhlans
10
3 Horse Artillery Ships 3 Horse Artillery; +4 Uhlans
40
Grenade Launchers Grenadiers available at the Artillery Foundry, Fort, and Galleon; Incendiary Grenades available at the Arsenal; Grenadiers use a hand mortar to attack, and get +2 Line of Sight and range; +3 Uhlans
N/A
March Revolution Turns all Villagers and Pikemen into Revolutionaries, and Settler Wagons into Guard Hussars; costs 1,000 food, 1,000 wood, 1,000 coin
N/A

Card Description Age HC level
TEAM Reichsritter Stables, Corrals, and Caravanserais cost -50%; Nobles' Huts, War Academies, and War Camps cost -25%; Kallankas cost -15%
0
Native Lore Native technologies 20% cheaper
1
Native Treaties Each different allied native tribe sends a shipment of their respective native warriors; +2 Uhlans
1
Native Warriors Native warriors cost -25%; +3 Uhlans
10
Blood Brothers Upgrades native warriors to Elite/Disciplined/Veteran and Champion/Honored/Royal Guard (if not already); Native Embassies get +40% hit points and +5 build limit; +4 Uhlans
25
Advanced Trading Posts Trading Posts get a ranged attack; +20% hit points, and cost -35%
25
Town Militia Town Centers get +50% attack and can use Conscription
1
Pioneers Villagers get +65% hit points; units affected by villager upgrades get +20% hit points
1
Improved Buildings Buildings get +40% hit points; +4 Uhlans
10
TEAM House of Hohenzollern Town Centers get +30% hit points and +50% attack
25
Palatine Settlements Houses support +20 population; +2 Uhlans
25
Frontier Defenses Ships 2 Outpost Wagons; +2 Uhlans
1
Advanced Arsenal Arsenals can be built in the Commerce Age and have Flint Lock, Paper Cartridge, Military Drummers, Pillage, Professional Gunners, and Trunion technologies; +2 Uhlans
10
Fort Ships 1 Fort Wagon and Fort build limit +1; +3 Uhlans
1
Castramentation Ships 1 Fort Wagon and Fort build limit +1; Permits Explorer to rebuild lost Forts and Outposts; +4 Uhlans
25
Fencing School Infantry and shock infantry train time -40%; +2 Uhlans
10
Riding School Cavalry train time -40%; Gatling Camels train time -20%; +2 Uhlans
10
Spanish Riding School Cavalry get +10% speed; +4 Uhlans
25
Treaty of Westphalia Provides the Church with Tilly's Discipline, Wallenstein's Contracts, and Zweihänder technologies; +2 Uhlans
10
Advanced Mill Ships 1 Mill Wagon; Mills get +100% hit points and -50% cost
1
Germantown Farmers Mills can train Settler Wagons; +3 Uhlans
25
Advanced Market Markets get +20% buy/sell factors
1
Advanced Estate Ships 1 Estate Wagon; Estates get +100% hit points, -31% cost, and can be built in the Exploration Age
25
Advanced Dock Docks get +100% attack and heal ships 85% faster, and warships train time -33%
10
Factory Ships 1 Factory Wagon; +4 Uhlans
1
Robber Barons Ships 1 Factory Wagon; +4 Uhlans
10
Ranching Livestock Pens can train Cows
1
Agents Upgrades Spies to Agents with +50% hit points and +15 LOS; unlocks a charged pistol attack; +2 Uhlans
40
6 Spies Ships 6 Spies; +2 Uhlans
1

Card Description Age HC level
Fish Market Fishing Boats and Caravels gather food from Fish 25% faster and coin from Whales 20% faster
1
Rendering Plant Fishing Boats and Caravels gather food from Fish 30% faster and coin from Whales 25% faster; +2 Uhlans
10
Sawmills Villagers gather wood from trees and Mango Groves 15% faster; trees and Mango Groves last 15% longer
10
Exotic Hardwoods Villagers gather wood from trees and Mango Groves 20% faster
25
Establish Ironmonger Villagers gather coin from mines and Mountain Monasteries 20% faster
1
Silversmith Villagers gather coin from mines and Mountain Monasteries 20% faster; mines last 20% longer; +2 Uhlans
10
Royal Mint Villagers gather coin 25% faster, Haciendas auto gather coin 25% faster; +3 Uhlans
25
Capitalism Gives a trickle of 1.65 coin
25
TEAM Food Silos Villagers gather food from Mills, Farms, Fields, Haciendas, and Rice Paddies 10% faster; Haciendas auto gather food 10% faster
1
Sustainable Agriculture Villagers gather food from Mills, Farms, Fields, Haciendas, and Rice Paddies 15% faster; Haciendas auto gather food 15% faster; +2 Uhlans
10
Refrigeration Villagers gather food 20% faster; Haciendas auto gather food 20% faster; +3 Uhlans
25
Stockyards Livestocks fatten 30% faster when tasked to Livestock Pens, Farms, Haciendas, and Villages
1
Furrier Villagers gather food from huntable animals 15% faster and from Berry Bushes, and Cherry Orchards 20% faster; huntable animals last 7.5% longer and Berry Bushes, and Cherry Orchards last 10% longer
1
Spice Trade Villagers gather food from huntable animals, Berry Bushes, and Cherry Orchards 20% faster; huntable animals, Berry Bushes, and Cherry Orchards last 10% longer; +2 Uhlans
10
Medicine Villagers cost and train time -15%; +2 Uhlans
25
Rum Distillery Villagers gather coin from Estates, Fields, Haciendas, and Rice Paddies 20% faster; Haciendas auto gather coin 20% faster
1
Cigar Roller Villagers gather coin from Estates, Fields, Haciendas, and Rice Paddies 20% faster; Haciendas auto gather coin 20% faster; +2 Uhlans
1
Textile Mill Villagers gather coin from Estates, Fields, Haciendas, and Rice Paddies 25% faster; Haciendas auto gather coin 25% faster; +3 Uhlans
10
Stonemasons Villagers build buildings 65% faster; +2 Uhlans
10
Land Grab Mills, Livestock Pens, and Estates cost -40% and build time -75%
25
Guild Artisans Settler Wagons gather 35% faster; +4 Uhlans
25
Economic Theory Villagers, Fishing Boats, and Caravels gather 10% faster
40

Card Description Age HC level
1 Caravel Ships 1 Caravel; +2 Uhlans
1
2 Caravels Ships 2 Caravels; +2 Uhlans
1
1 Galleon Ships 1 Galleon; +2 Uhlans
1
1 Frigate Ships 1 Frigate; +3 Uhlans
10
Improved Warships Warships get +25% hit points and attack; +2 Uhlans
10
Offshore Support Warships get +15% attack; +2 Line of Sight and range; +2 Uhlans
N/A
1 Monitor Ships 1 Monitor; +4 Uhlans
10
TEAM Gunboat Diplomacy Ships 1 Monitor
40
Admiralty Armor Plating, Carronade, Percussion Lock, Ship's Howitzers, Imperial Men-'o-War upgrade, and Imperial Monitor upgrade cost -60%; +2 Uhlans
1
TEAM Coastal Defenses Defensive buildings get +0.8× against ships
25
Witch Hammer Ships 3 Inquisitors; Inquisitors can be trained at Tavern/Mercenary Camps, Town Centers, Church and Outposts; outlaws take -2 population; +2 Uhlans
N/A
Hire Irish Brigadiers Ships 11 Irish Brigadiers; costs 500 coin
N/A
Band of Landsknecht Mercenaries Ships 4 Landsknechts; costs 250 coin
1
Hire Landsknecht Mercenaries Ships 10 Landsknechts; costs 1,000 coin
1
Hire German Black Riders Ships 9 Black Riders; costs 1,000 coin
10
Hire Hessian Jaegers Ships 12 Jaegers; costs 1,000 coin
10
Hire Pandours Ships 13 Pandours; costs 1,000 coin
N/A
Potsdam Giants Ships 11 Giant Grenadiers; costs 1,500 coin
N/A
Hire Bosniaks Ships 7 Bosniaks; costs 1,000 coin
N/A
Hire British Harquebusiers Ships 8 Harquebusiers; costs 1,000 coin
10
Hire Holy Roman Army Ships 6 Landsknechts, 5 Black Riders, and 8 Jaegers; costs 2,000 coin
25
TEAM Soldier Trade Ships 5 Jaegers; costs 1,000 coin
40
Hire Highland Mercenary Army Ships 7 Highlanders, 5 Harquebusiers, and 9 Swiss Pikemen; costs 2,000 coin
25
Hire Italian Elmetti Ships 7 Elmetti; costs 1,000 coin
10
Mercenary Loyalty Mercenary and native warrior shipments cost -25% (Industrial Age infinite mercenary and native warrior shipments cost -10%); +3 Uhlans
25
Recruit Privateers Ships 2 Privateers; costs 500 coin
1
Improved Mercenaries Mercenaries get +15% hit points and attack; +3 Uhlans
10
Mercenary Camps Upgrades Taverns into Mercenary Camps that get cost -50%, build time -25%, build bounty and hit points -50%, auto gather coin -60%, build limit +3, and offer a fixed assortment of German mercenaries: Landsknechts, Jaegers, Giant Grenadiers, Black Riders, Pandours; +3 Uhlans
N/A
Prince-Electors Ships 1 Royal Embassy Wagon; choose any one German Royal House as an ally that will allow you to recruit and upgrade units at the Royal Embassy. Allied units will now cost population in the Royal Embassy and Trading Posts; Removed cost for Royal Houses alliances; player can choose from Hanover, Habsburg, Oldenburg, Wettin, and Wittelsbach; most allied units have their build limit increased, and the build limit for all units except the Drummer will increase if you ally with the same Royal House on the map.
N/A
Circle Army Sends different German Royal House units each time. 13 Black Brunswickers8 Mounted Infantry5 Saxon Cuirassiers; Grants Veteran Hanoverians, Veteran Habsburgs, and Veteran Wettins; costs 250 food, 250 wood (costs 625 food, 625 wood in the Treaty game mode if the Blood Brothers card has also been sent)
N/A
10 Wettin Allies Ships 10 Trabants; costs 500 coin
N/A
11 Habsburg Allies Ships 11 Mounted Infantry and upgrades them to Veteran (if not already); costs 500 coin
N/A
17 Habsburg Allies Ships 17 Line Infantry and upgrades them to Royal Guard (if not already); costs 1,000 coin
N/A
11 Wettin Allies Ships 11 Saxon Cuirassiers and upgrades them to Veteran (if not already); costs 1,000 coin
N/A
Adler von Lübeck Ships 1 Battleship; Battleships can now train Mercenaries; +1 Privateer; costs 900 food, 900 wood, 900 coin
N/A
1 Battleship Ships 1 Battleship; costs 1,000 coin
N/A

Changelog[]

Age of Empires III[]

  • Band of Landsknecht Mercenaries (II) costs 400 coin.

Definitive Edition[]

Shared[]

  • The following cards are now INFINITE: "10 Pikemen", "10 Crossbowmen", "1 Falconet", "2 Falconets" (Industrial Age), "2 Mortars", "Frontier Defenses", "1 Caravel", "1 Monitor", "Holy Roman Army", "Hire Mediterranean Army"
  • "7 Sheep + 1 Homestead Wagon", is now INFINITE, also ships 1 Homestead Wagon, and renamed to "7 Sheep + 1 Homestead Wagon"
  • "15 Sheep" now also ships 1 Homestead Wagon and renamed to "15 Sheep + 1 Homestead Wagon"
  • Cows shipped by "7 Cows" are now semi-fattened (having 200 out of 500 food)
  • "Advanced Artillery" effect changed to allowing Mortars and Horse Artillery to be trained in the Fortress Age (from upgrading Falconets to Field Guns and Mortars to Howitzers)
  • "Grenade Launchers" added
  • "Native Lore" moved from Commerce Age to Exploration Age
  • "Advanced Trading Post" now increase the hit points of Trading Posts by 20% (down from 40%)
  • "Engineering School" now reduces Artillery train time by 30% (down from 40%)
  • "Frontier Defenses" no longer increase the hit points of Outposts by 25%
  • "Fort" now also increases the build limit of Forts by 1
  • "Castrametation" now also allows the Explorer to build Forts and Outposts
  • "Advanced Dock" now no longer reduce the train time of Fishing Boats and increases the ship repair rate of Docks by 50% (down from 100%)
  • "Advanced Plantation" renamed to "Advanced Estate"
  • "Sawmills" now also make trees last 15% longer
  • "Silversmith" now also make mines last 15% longer
  • "Furrier" now also make huntable animals last 7.5% longer and Berry Bushes last 10% longer
  • "Spice Trade" now also make huntable animals and Berry Bushes last 10% longer
  • "Medicine" now also reduces the cost of villagers by 15% but no longer affect Fishing Boats
  • "TEAM Coastal Defenses" moved from Commerce Age to Exploration Age and now adds +0.8× multiplier against ships to defensive buildings (down from +1.0×)
  • "Admiralty" effect changed to reducing the cost of Armor Plating, Carronade, Percussion Lock, Ship's Howitzers, Imperial Men-'o-War upgrade, and Imperial Monitor upgrade by 40% instead (from increasing warship train limit)
  • Although it is not listed in the patch notes, with update 23511, the "Dance Hall" card was changed to the "Theaters" card.
  • With update 13.27885, "Fencing School" (II) Now also increases Shock Infantry train speed, "Fish Market", "Fish Market (2x)", "Rendering Plant" Whale gather rate reduced by 5% for each card, "TEAM Coastal Defenses" All European civilizations now have access to this card, "Advanced Dock" (I) Healing rate for ships reduced to 85% (from 100%), "Naval Gunners" (III) Added to French, Swedish and Russian Home Cities, "Offshore Support" (II) Removed from British and Italian Home Cities; added to German Home City, "Hire Irish Brigadiers" (II) Reduced amount of Irish Brigadiers to 9 (from 11), "Assassins" Now also unlocks a charged rifle attack that can only be used against heroes and mercenaries. Assassins wield swords instead of knives, "Agents" Now also unlocks a charged pistol attack with lower bonus damage that recharges more quickly. Agents wear a slightly fancier coat.

German-specific[]

  • With update 5208, Native Lore (I) no longer sends 2 Uhlans, as it is no longer an Age II card; Citizenship (R) now renames the Settler Wagon to Citizen Wagon and adjusts its cost to 70c and 100w.
  • With update 9476, Grenade Launchers (III) now properly delivers 3 Uhlans.
  • With update 23511, German cards which upgrade cavalry units now also improve Gauchos, Comancheros, and Llanero revolutionary/outlaw units.
  • With hotfix 24632, Master Surgeons (II) now correctly enables the training of Surgeons at the Church.

The African Royals[]

  • With update 43871, Theaters (II) is now correctly affected by the German Logistician age-up.
  • With update 13.690, Castrametation (IV) no longer disables certain abilities for the German Explorer.

Knights of the Mediterranean[]

  • With update 13.27885, "Prince-Electors" (II), "Princely Bavarian Chevaulegers" (III), "Scharnhorst Reform" (III), "20 Crossbowmen", "24 Crossbowmen" (IV), "Mercenary Camps" (III), "Witch Hammer" (II), "Death Ride" (IV, 1000f), "March Revolution" (IV, 1200f 1200c 1200w), "11 Irish Brigadiers" (II), "13 Pandours" (III), "7 Bosniaks" (III), "9 Habsburg Allies" (III, Mounted Infantry) and "8 Wettin Allies" (II, Trabant) was added to the Home City. "Mediterranean Mercenary Army" (IV) was replaced with "9 Wettin Allies" (IV, Saxon Cuirassiers), costs 1000c, "10 Fusiliers" (IV) with "12 Giant Grenadiers" (IV), and "TEAM 10 Cree Allies" (IV) with "14 Habsburg Allies" (IV, Line Infantry). "Circle Army" (III) is added, is free, ships 5 Brunswickers, 4 Mounted Infantry, 2 Saxon Cuirassiers, and is not classified as a mercenary shipment
  • With update 13.38085, Hire Pandours (III) now costs 1000c (up from 500c), and Mercenary Camps (III) now delivers 3 Uhlans as intended.
  • With update 13.58326, Band of Landsknecht Mercenaries (II) Costs 250c, Prince-Electors is available in the Exploration Age, now also sends a Royal Embassy wagon; Fixed three issues with the Habsburg Dismounted Infantry costing no population slot, the Royal Huntsman costing 2 population slots instead of 1, and the Wittelsbach Chevauleger costing only 1 population slot instead of 2; Witch Hammer (II) Now also reduces the population costs of outlaw-type units, Circle Army (III) ships 13 Brunswickers, 8 Mounted Infantry, 5 Saxon Cuirassiers, costs 250f 250w, classified as mercenary shipment and affected by Mercenary Loyalty; Scharnhorst Reform (III) Now enables Veteran Landwehrs, Princely Bavarian Chevaulegers (III) costs 500 food, but now also delivers 8 Prinz Chevaulegers; 4 Prinz Chevaulegers (III) ships 5 Prinz Chevaulegers after sending the Princely Bavarian Chevaulegers card, 6 Prinz Chevaulegers (IV) ships 8 Prinz Chevaulegers after sending the Princely Bavarian Chevaulegers card, March Revolution (IV) costs 1000 food, wood, and coin and now also converts Pikemen into Revolutionaries. Adler von Lübeck (III, 900c 900w 900f) was added to the Home City.
  • With update 14.3853, Prince-Electors (I) had issues fixed where the Oldenburg Royal Hunter cost no population slot, and where unit upgrades would be missing if the player also allied to German Royal Houses on the map. Allying to the same Royal House on the map and in the Native Embassy will now increase the unit build limit. Costs for Royal Houses alliances removed.
  • With update 14.43676, Advanced Buildings (IV) had an issue fixed so it properly sends Uhlans; Circle Army (III) now has its cost increased to 625f and 625w if the Blood Brothers (IV) card is sent during Treaty mode; 8 Wettin Allies (II) now sends 10 units; 9 Wettin Allies (IV) now sends 11 units; 9 Habsburg Allies (III) now sends 11 units and no longer researches Veteran Habsburgs; 14 Habsburg Allies (IV) now sends 17 units; Polish Winged Hussars (IV) now sends 7 units; Zweihänder (IV, Treaty of Westphalia) now also increases Doppelsoldner melee range by +1; and Prince-Electors (I) had issues fixed where the Royal Hunter wouldn't cost any population after allying with the Oldenburg Royal House, and where population changes for allied native units differed from the card's description.
  • With update 15.30007, Advanced Dock (I) no longer sends a Dock Wagon; Improved Mercenaries (III) Mercenary hitpoints and damage increase reduced to 15% (down from 20%); Prince-Electors (I) now doubles most build limits for allied native units; Wallenstein's Contracts (III, Treaty of Westphalia) now costs 1500c (down from 3000c) and no longer fully removes coin cost of Mercenary shipments and instead mercenaries train faster and are cheaper (including mercenary shipments); and Zweihänder (IV, Treaty of Westphalia) now costs 1800c (down from 2000c).
  • With Patch 15.30007, Prince-Electors (I) the doubled build limits for the allied units are now reduced by half in most cases, Totenkopf Hussars now cost 1 population slot (instead of 2), and the Drummer's initial build limit remains at 3 after allying with the House of Hanover on a map.
  • With update 15.59076, TEAM Cavalry Attack (II) no longer stacks with the Italians' equivalent of the card.
Home City Cards in Age of Empires III
Civilizations
African Ethiopians · Hausa
Asian Chinese · Indians · Japanese
European British · Dutch · French · Germans · Italians · Maltese · Ottomans · Portuguese · Russians · Spanish · Swedes
Federal American Mexicans · United States
Native American Aztecs · HaudenosauneeI · Inca · LakotaS
Campaign and Historical Battle civilizations
Barbary Pirates (Algiers) · Black Family Estate (Act I: Fire and Act II: Shadow) · Canadians (Battle of Queenston Heights) · John Black's Mercenaries (Act II: Ice) · Knights of St. John (Act I: Blood) · Moroccans (The Battle of the Three Kings) · United States (campaign) (Act III: Steel)
I formerly "Iroquois"; S formerly "Sioux"