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Civilization Technology tree Strategy Home City Cards


This page contains all Home City Cards available to the German civilization in Age of Empires III, including The WarChiefs and The Asian Dynasties expansions.

  • Green: TEAM Shipment that is sent to each player in a team
  • Purple: Shipment that can be sent an INFINITE amount of times

German Home City 1
Card Description Age HC level
German Home City 1 (1 Settler Wagon) 1 Settler Wagon Ships 1 Settler Wagon
Age I tech tree aoe3
1
German Home City 1 (2 Settler Wagons) 2 Settler Wagon Ships 2 Settler Wagons; +2 Uhlans
Age II tech tree aoe3
1
German Home City 1 (2 Settler Wagons) 2 Settler Wagons Ships 2 Settler Wagons
Age I tech tree aoe3
1
German Home City 1 (2 Settler Wagons TEAM) TEAM Settler Wagons Ships 2 Settler Wagons
Age III tech tree aoe3
1
German Home City 1 (3 Settler Wagons) 3 Settler Wagons Ships 3 Settler Wagons; +2 Uhlans
Age II tech tree aoe3
1
German Home City 1 (6 Settler Wagons) 6 Settler Wagons Ships 6 Settler Wagons; +4 Uhlans
Age IV tech tree aoe 3
40
Spanish Home City 1 (300 Food) Crates of 300 Food Ships 300 food
Age I tech tree aoe3
1
Spanish Home City 1 (600 Food) Crates of 600 Food Ships 600 food; +2 Uhlans
Age II tech tree aoe3
1
Spanish Home City 1 (700 Food) Crates of 700 Food Ships 700 food; +2 Uhlans
Age II tech tree aoe3
10
Spanish Home City 1 (1000 Food) Crates of 1000 Food Ships 1,000 food; +3 Uhlans
Age III tech tree aoe3
10
Spanish Home City 1 (300 Wood) Cords of 300 Wood Ships 300 wood
Age I tech tree aoe3
1
Spanish Home City 1 (600 Wood) Cords of 600 Wood Ships 600 wood; +2 Uhlans
Age II tech tree aoe3
1
Spanish Home City 1 (700 Wood) Cords of 700 Wood Ships 700 wood; +2 Uhlans
Age II tech tree aoe3
10
Spanish Home City 1 (1000 Wood) Cords of 1000 Wood Ships 1,000 wood; +3 Uhlans
Age III tech tree aoe3
10
Spanish Home City 1 (300 Coin) Chests of 300 Coin Ships 300 coin
Age I tech tree aoe3
1
Spanish Home City 1 (600 Coin) Chests of 600 Coin Ships 600 coin; +2 Uhlans
Age II tech tree aoe3
1
Spanish Home City 1 (700 Coin) Chests of 700 Coin Ships 700 coin; +2 Uhlans
Age II tech tree aoe3
10
British Home City 1 (1000 Coin) Chests of 1000 Coin Ships 1,000 coin; +3 Uhlans
Age III tech tree aoe3
10
Spanish Home City 1 (7 Sheep) 7 Sheep + 1 Homestead Wagon Ships 7 Sheep and 1 Homestead Wagon
Age I tech tree aoe3
1
Spanish Home City 1 (15 Sheep) 15 Sheep + 1 Homestead Wagon Ships 15 Sheep and 1 Homestead Wagon; +3 Uhlans
Age III tech tree aoe3
1
Spanish Home City 1 (7 Cow) 7 Cows Ships 7 Cows; +2 Uhlans
Age II tech tree aoe3
1
Spanish Home City 1 (Covered Wagon) 1 Covered Wagon Ships 1 Covered Wagon; Town Center build limit +1; +3 Uhlans
Age III tech tree aoe3
1
German Home City 1 (Conestoga Wagons) TEAM Conestoga Wagons Ships 1 Covered Wagon; Town Center build limit +1
Age IV tech tree aoe 3
1
Spanish Home City 1 (2 Surgeons) TEAM 2 Surgeons Ships 2 Surgeons
Age II tech tree aoe3
1
Spanish Home City 1 (4 Surgeons) 4 Surgeons Ship 4 Surgeons; +2 Uhlans
Age II tech tree aoe3
10
French Home City 1 (Master Surgeons) Master Surgeons Surgeons can be trained at the Church and heals 50% faster; +2 Uhlans
Age II tech tree aoe3
10
German Home City 1 (Buergerminster) Buergermeister Heroes get +50% hit points and attack, and the Explorer build Town Centers and Trading Posts 100% faster; +1 Explorer Dog
Age I tech tree aoe3
1
Spanish Home City 1 (Hot Air Balloon) Hot Air Balloons The Explorer can summon a Hot Air Balloon to explore the map for a limited time; +2 Uhlans
Age II tech tree aoe3
10
Advanced balloon Advanced Balloon Ships an Advanced Hot Air Balloon; +4 Uhlans
Age IV tech tree aoe 3
25

German Home City 2
Card Description Age HC level
French Home City 2 (10 Crossbowmen) German Home City 2 (INF 10 Landwehr+3 Uhlans) 10 Crossbowmen/10 Landwehrs Ships 10 Crossbowmen/10 Landwehrs; +3 Uhlans
Age III tech tree aoe3
1
French Home City 2 (8 Crossbowmen) German Home City 2 (8 Landwehr+2 Uhlans) 8 Crossbowmen/8 Landwehrs Ships 8 Crossbowmen/8 Landwehrs; +2 Uhlans
Age II tech tree aoe3
1
Maltese Home City 2 (20 Crossbowmen) German Home City 2 (20 Landwehr+4 Uhlans) 20 Crossbowmen/20 Landwehrs Ships 20 Crossbowmen/20 Landwehrs; +4 Uhlans
Age IV tech tree aoe 3
N/A
Spanish Home City 1 (24 Crossbowmen) German Home City 2 (24 Landwehr+4 Uhlans) 24 Crossbowmen/24 Landwehrs Ships 24 Crossbowmen/24 Landwehrs; +4 Uhlans
Age IV tech tree aoe 3
N/A
German Home City 2 (Scharnhorst Reform) Scharnhorst Reform Crossbowmen are fully replaced with Landwehrs at the Barracks, Home City, and on the map; upgrades Landwehrs to Veteran; +3 Uhlans
Age III tech tree aoe3
N/A
German Home City 2 (Hand Infantry Attack) Hand Infantry Attack Pikemen and Doppelsoldners get +15% attack; +2 Uhlans
Age II tech tree aoe3
10
Spanish Home City 2 (Hand Infantry Hitpoints) Hand Infantry Hitpoints Pikemen and Doppelsoldners get +15% hit points; +2 Uhlans
Age II tech tree aoe3
10
Spanish Home City 2 (Hand Infantry Combat) Hand Infantry Combat Pikemen and Doppelsoldners get +15% hit points and attack; +3 Uhlans
Age III tech tree aoe3
25
German Home City 2 (3 Doppelsoldners) 3 Doppelsoldners Ships 3 Doppelsoldners; +2 Uhlans
Age II tech tree aoe3
1
German Home City 2 (4 Doppelsoldners) 4 Doppelsoldners Ships 4 Doppelsoldners; +3 Uhlans
Age III tech tree aoe3
1
German Home City 2 (6 Doppelsoldners) 6 Doppelsoldners Ships 6 Doppelsoldners; +4 Uhlans
Age IV tech tree aoe 3
1
German Home City 2 (5 Doppelsoldners) 5 Doppelsoldners Ships 5 Doppelsoldners; +3 Uhlans
Age III tech tree aoe3
10
German Home City 2 (8 Doppelsoldners) 8 Doppelsoldners Ships 8 Doppelsoldners; +4 Uhlans
Age IV tech tree aoe 3
25
German Home City 2 (9 Doppelsoldners) 9 Doppelsoldners Ships 9 Doppelsoldners; +4 Uhlans
Age IV tech tree aoe 3
40
German Home City 2 (Solingen Steel) Solingen Steel Doppelsoldners get +50% hit points and attack, and -33% speed; +4 Uhlans
Age IV tech tree aoe 3
25
French Home City 2 (7 Skirmishers) 7 Skirmishers Ships 7 Skirmishers; +3 Uhlans
Age III tech tree aoe3
1
French Home City 2 (9 Skirmishers) 9 Skirmishers Ships 9 Skirmishers; +4 Uhlans
Age IV tech tree aoe 3
1
French Home City 2 (8 Skirmishers) 8 Skirmishers Ships 8 Skirmishers; +3 Uhlans
Age III tech tree aoe3
10
French Home City 2 (12 Skirmishers) 12 Skirmishers Ships 12 Skirmishers; +4 Uhlans
Age IV tech tree aoe 3
10
Spanish Home City 2 (Hand Infantry Hitpoints) Long-range Infantry Hitpoints Crossbowmen, Skirmishers, and Landwehrs get +15% hit points; +4 Uhlans
Age IV tech tree aoe 3
1
German Home City 2 (5 Uhlans) 5 Uhlans Ships 5 Uhlans
Age II tech tree aoe3
1
German Home City 2 (8 Uhlans) 8 Uhlans Ships 8 Uhlans
Age III tech tree aoe3
1
German Home City 2 (11 Uhlans) 11 Uhlans Ships 11 Uhlans
Age IV tech tree aoe 3
10
German Home City 2 (9 Uhlans) 9 Uhlans Ships 9 Uhlans
Age III tech tree aoe3
10
German Home City 2 (13 Uhlans) 13 Uhlans Ships 13 Uhlans
Age IV tech tree aoe 3
25
German Home City 2 (Lipizzaner Cavalry) Lipizzaner Cavalry Uhlans get +15% hit points and attack; +4 Uhlans
Age IV tech tree aoe 3
25
German Home City 2 (Death Ride) Death Ride Replaces all existing Uhlans with Guard Totenkopf Hussars consuming only 1 population slot; +4 Totenkopf Hussars; costs 800 food
Age IV tech tree aoe 3
N/A
German Home City 2 (Cavalry Attack) TEAM Cavalry Attack Heavy cavalry, light ranged cavalry, and shock infantry get +10% attack; Germans-only heavy cavalry, light cavalry, and shock infantry get +15% attack instead
Age III tech tree aoe3
10
German Home City 2 (Polish Winged Hussars) Polish Winged Hussars Ships 7 Winged Hussars*; upgrades Winged Hussar to Royal Guard (if not already)
Age IV tech tree aoe 3
25
British Home City 2 (Cavalry Hitpoints) Cavalry Hitpoints Uhlans, War Wagons, Prinz Chevaulegers, and Comancheros get +15% hit points; +3 Uhlans
Age II tech tree aoe3
10
British Home City 2 (Cavalry Combat) Cavalry Combat Uhlans, War Wagons, Prinz Chevaulegers, Comancheros, and Llaneros get +15% hit points and attack; +3 Uhlans
Age III tech tree aoe3
10
German Home City 2 (3 War Wagons) German Home City 2 (5 Prinz Chevaulegers) 3 War Wagons/5 Prinz Chevaulegers Ships 3 War Wagons/5 Prinz Chevaulegers; +3 Uhlans
Age III tech tree aoe3
1
German Home City 2 (4 War Wagons) German Home City 2 (8 Prinz Chevaulegers) 4 War Wagons/8 Prinz Chevaulegers Ships 4 War Wagons/8 Prinz Chevaulegers; +4 Uhlans
Age IV tech tree aoe 3
1
German Home City 2 (Princely Bavarian Chevaulegers) Princely Bavarian Chevaulegers Replaces War Wagons in your Stables and Home City with naturalized Wittelsbach Chevaulegers, called Prinz Chevaulegers, that can be trained and upgraded, +8 Prinz Chevaulegers; costs 500 food
Age III tech tree aoe3
N/A
Mexican Home City 2 (1 Falconet INF) 1 Falconet Ships 1 Falconet; +3 Uhlans
Age III tech tree aoe3
1
Mexican Home City 2 (2 Falconet INF) 2 Falconets Ships 2 Falconets; +4 Uhlans
Age IV tech tree aoe 3
1
Dutch Home City 2 (2 Culverins) 2 Culverins Ships 2 Culverins; +4 Uhlans
Age IV tech tree aoe 3
10
Spanish Home City 2 (Advanced Artillery) Advanced Artillery Ships 1 Mortar; Mortars and Horse Artillery can be trained in the Fortress Age; +3 Uhlans
Age III tech tree aoe3
1
Spanish Home City 2 (2 Mortars) 2 Mortars Ships 2 Mortars; +4 Uhlans
Age IV tech tree aoe 3
1
Spanish Home City 2 (3 Mortars) 3 Mortars Ships 3 Mortar; +4 Uhlans
Age IV tech tree aoe 3
10
German Home City 2 (1 Heavy Cannon) 1 Heavy Cannon Ships 1 Heavy Cannon; +4 Uhlans
Age IV tech tree aoe 3
10
Spanish Home City 2 (2 Heavy Cannons) 2 Heavy Cannon Ships 2 Heavy Cannons; +4 Uhlans
Age IV tech tree aoe 3
10
Spanish Home City 2 (2 Mortars TEAM) TEAM 2 Mortars Ships 2 Mortars
Age IV tech tree aoe 3
40
German Home City 2 (Demolition Squad) Demolition Squad Ships 4 Nitroglycerin Petards; +4 Uhlans
Age IV tech tree aoe 3
40
British Home City 2 (2 Horse Artillery) 2 Horse Artillery Ships 2 Horse Artillery; +4 Uhlans
Age IV tech tree aoe 3
10
British Home City 2 (3 Horse Artillery) 3 Horse Artillery Ships 3 Horse Artillery; +4 Uhlans
Age IV tech tree aoe 3
40
Home City 2 (Grenade Launchers) Grenade Launchers Grenadiers available at the Artillery Foundry, Fort, and Galleon; Incendiary Grenades available at the Arsenal; Grenadiers use a hand mortar to attack, and get +2 Line of Sight and range; +3 Uhlans
Age III tech tree aoe3
N/A
German Home City 2 (March Revolution) March Revolution Turns all Villagers and Pikemen into Revolutionaries, and Settler Wagons into Guard Hussars; costs 1,000 food, 1,000 wood, 1,000 coin
Age IV tech tree aoe 3
N/A

German Home City 3
Card Description Age HC level
German Home City 3 (Cheap Stables) TEAM Reichsritter Stables, Corrals, and Caravanserais cost -50%; Nobles' Huts, War Academies, and War Camps cost -25%; Kallankas cost -15%
Age I tech tree aoe3
0
Spanish Home City 3 (Native Lore) Native Lore Native technologies 20% cheaper
Age I tech tree aoe3
1
Spanish Home City 3 (Native Treaties) Native Treaties Each different allied native tribe sends a shipment of their respective native warriors; +2 Uhlans
Age II tech tree aoe3
1
Spanish Home City 3 (Native Warriors) Native Warriors Native warriors cost -25%; +3 Uhlans
Age III tech tree aoe3
10
Spanish Home City 3 (Blood Brothers) Blood Brothers Upgrades native warriors to Elite/Disciplined/Veteran and Champion/Honored/Royal Guard (if not already); Native Embassies get +40% hit points and +5 build limit; +4 Uhlans
Age IV tech tree aoe 3
25
Spanish Home City 3 (Advanced Trading Post) Advanced Trading Posts Trading Posts get a ranged attack; +20% hit points, and cost -35%
Age I tech tree aoe3
25
Levy Icon Town Militia Town Centers get +50% attack and can use Conscription
Age I tech tree aoe3
1
Spanish Home City 3 (Pioneers) Pioneers Villagers get +65% hit points; units affected by villager upgrades get +20% hit points
Age I tech tree aoe3
1
Spanish Home City 3 (Improved Buildings) Improved Buildings Buildings get +40% hit points; +4 Uhlans
Age IV tech tree aoe 3
10
German Home City 3 (Teutonic Town Center) TEAM House of Hohenzollern Town Centers get +30% hit points and +50% attack
Age I tech tree aoe3
25
German Home City 3 (Palatine Settlements) Palatine Settlements Houses support +20 population; +2 Uhlans
Age II tech tree aoe3
25
Mexican Home City 3 (Frontier Defenses INF) Frontier Defenses Ships 2 Outpost Wagons; +2 Uhlans
Age II tech tree aoe3
1
Spanish Home City 3 (Advanced Arsenal) Advanced Arsenal Arsenals can be built in the Commerce Age and have Flint Lock, Paper Cartridge, Military Drummers, Pillage, Professional Gunners, and Trunion technologies; +2 Uhlans
Age I tech tree aoe3
10
Spanish Home City 3 (Fort) Fort Ships 1 Fort Wagon and Fort build limit +1; +3 Uhlans
Age III tech tree aoe3
1
British Home City 3 (Castramentation) Castramentation Ships 1 Fort Wagon and Fort build limit +1; Permits Explorer to rebuild lost Forts and Outposts; +4 Uhlans
Age IV tech tree aoe 3
25
Spanish Home City 3 (Fencing School) Fencing School Infantry and shock infantry train time -40%; +2 Uhlans
Age II tech tree aoe3
10
Spanish Home City 3 (Riding School) Riding School Cavalry train time -40%; Gatling Camels train time -20%; +2 Uhlans
Age II tech tree aoe3
10
German Home City 3 (Spanish Riding School) Spanish Riding School Cavalry get +10% speed; +4 Uhlans
Age IV tech tree aoe 3
25
Spanish Home City 3 (Royal Decree) Treaty of Westphalia Provides the Church with Tilly's Discipline, Wallenstein's Contracts, and Zweihänder technologies; +2 Uhlans
Age II tech tree aoe3
10
Spanish Home City 3 (Advanced Mill) Advanced Mill Ships 1 Mill Wagon; Mills get +100% hit points and -50% cost
Age I tech tree aoe3
1
German Home City 3 (Germantown Farmers) Germantown Farmers Mills can train Settler Wagons; +3 Uhlans
Age III tech tree aoe3
25
Spanish Home City 3 (Advanced Market) Advanced Market Markets get +20% buy/sell factors
Age I tech tree aoe3
1
Spanish Home City 3 (Advanced Plantation) Advanced Estate Ships 1 Estate Wagon; Estates get +100% hit points, -31% cost, and can be built in the Exploration Age
Age I tech tree aoe3
25
British Home City 3 (Advanced Dock) Advanced Dock Docks get +100% attack and heal ships 85% faster, and warships train time -33%
Age I tech tree aoe3
10
Spanish Home City 3 (Factory) Factory Ships 1 Factory Wagon; +4 Uhlans
Age IV tech tree aoe 3
1
British Home City 3 (Robber Barons) Robber Barons Ships 1 Factory Wagon; +4 Uhlans
Age IV tech tree aoe 3
10
British Home City 3 (Ranching) Ranching Livestock Pens can train Cows
Age I tech tree aoe3
1
British Home City 3 (Agents) Agents Upgrades Spies to Agents with +50% hit points and +15 LOS; unlocks a charged pistol attack; +2 Uhlans
Age II tech tree aoe3
40
Mexican Home City 3 (6 Spies) 6 Spies Ships 6 Spies; +2 Uhlans
Age II tech tree aoe3
1

German Home City 4
Card Description Age HC level
Spanish Home City (Fish Market) Fish Market Fishing Boats and Caravels gather food from Fish 25% faster and coin from Whales 20% faster
Age I tech tree aoe3
1
Spanish Home City 4 (Rendering Plants) Rendering Plant Fishing Boats and Caravels gather food from Fish 30% faster and coin from Whales 25% faster; +2 Uhlans
Age II tech tree aoe3
10
Spanish Home City Cards (Sawmills) Sawmills Villagers gather wood from trees and Mango Groves 15% faster; trees and Mango Groves last 15% longer
Age I tech tree aoe3
10
Spanish Home City 4 (Exotic Hardwood) Exotic Hardwoods Villagers gather wood from trees and Mango Groves 20% faster
Age I tech tree aoe3
25
British Home City 4 (Establish Ironmonger) Establish Ironmonger Villagers gather coin from mines and Mountain Monasteries 20% faster
Age I tech tree aoe3
1
Spanish Home City 4 (Silversmith) Silversmith Villagers gather coin from mines and Mountain Monasteries 20% faster; mines last 20% longer; +2 Uhlans
Age II tech tree aoe3
10
Spanish Home City 4 (Royal Mint) Royal Mint Villagers gather coin 25% faster, Haciendas auto gather coin 25% faster; +3 Uhlans
Age III tech tree aoe3
25
Capitalism Capitalism Gives a trickle of 1.65 coin
Age I tech tree aoe3
25
German Home City 4 (Food Silos) TEAM Food Silos Villagers gather food from Mills, Farms, Fields, Haciendas, and Rice Paddies 10% faster; Haciendas auto gather food 10% faster
Age I tech tree aoe3
1
Spanish Home City 4 (Sustainable Agriculture2) Sustainable Agriculture Villagers gather food from Mills, Farms, Fields, Haciendas, and Rice Paddies 15% faster; Haciendas auto gather food 15% faster; +2 Uhlans
Age II tech tree aoe3
10
Spanish Home City 4 (Refrigeration) Refrigeration Villagers gather food 20% faster; Haciendas auto gather food 20% faster; +3 Uhlans
Age III tech tree aoe3
25
Spanish Home City 4 (Stockyards) Stockyards Livestocks fatten 30% faster when tasked to Livestock Pens, Farms, Haciendas, and Villages
Age I tech tree aoe3
1
Spanish Home City 4 (Furrier) Furrier Villagers gather food from huntable animals 15% faster and from Berry Bushes, and Cherry Orchards 20% faster; huntable animals last 7.5% longer and Berry Bushes, and Cherry Orchards last 10% longer
Age I tech tree aoe3
1
Spanish Home City 4 (Spice Trade) Spice Trade Villagers gather food from huntable animals, Berry Bushes, and Cherry Orchards 20% faster; huntable animals, Berry Bushes, and Cherry Orchards last 10% longer; +2 Uhlans
Age II tech tree aoe3
10
Spanish Home City 4 (Medicine) Medicine Villagers cost and train time -15%; +2 Uhlans
Age II tech tree aoe3
25
Spanish Home City 4 (Rum Distillery) Rum Distillery Villagers gather coin from Estates, Fields, Haciendas, and Rice Paddies 20% faster; Haciendas auto gather coin 20% faster
Age I tech tree aoe3
1
Spanish Home City 4 (Cigar Roller) Cigar Roller Villagers gather coin from Estates, Fields, Haciendas, and Rice Paddies 20% faster; Haciendas auto gather coin 20% faster; +2 Uhlans
Age II tech tree aoe3
1
Spanish Home City 4 (Textile Mill) Textile Mill Villagers gather coin from Estates, Fields, Haciendas, and Rice Paddies 25% faster; Haciendas auto gather coin 25% faster; +3 Uhlans
Age III tech tree aoe3
10
Spanish Home City 4 (Stone Masions) Stonemasons Villagers build buildings 65% faster; +2 Uhlans
Age II tech tree aoe3
10
Spanish Home City 4 (Land Grab) Land Grab Mills, Livestock Pens, and Estates cost -40% and build time -75%
Age I tech tree aoe3
25
German Home City 4 (Guild Artisans) Guild Artisans Settler Wagons gather 35% faster; +4 Uhlans
Age IV tech tree aoe 3
25
Spanish Home City 4 (Economic Theory) Economic Theory Villagers, Fishing Boats, and Caravels gather 10% faster
Age I tech tree aoe3
40

German Home City 5
Card Description Age HC level
Spanish Home City 5 (1 Caravel) 1 Caravel Ships 1 Caravel; +2 Uhlans
Age II tech tree aoe3
1
Spanish Home City 5 (2 Caravels) 2 Caravels Ships 2 Caravels; +2 Uhlans
Age II tech tree aoe3
1
Spanish Home City 5 (1 Galleon) 1 Galleon Ships 1 Galleon; +2 Uhlans
Age II tech tree aoe3
1
Spanish Home City 5 (1 Frigate) 1 Frigate Ships 1 Frigate; +3 Uhlans
Age III tech tree aoe3
10
Spanish Home City 5 (Improved Warships) Improved Warships Warships get +25% hit points and attack; +2 Uhlans
Age II tech tree aoe3
10
British Home City 5 (Offshore Support) Offshore Support Warships get +15% attack; +2 Line of Sight and range; +2 Uhlans
Age II tech tree aoe3
N/A
Spanish Home City 5 (1 Monitor) 1 Monitor Ships 1 Monitor; +4 Uhlans
Age IV tech tree aoe 3
10
Spanish Home City 5 (1 Monitor TEAM) TEAM Gunboat Diplomacy Ships 1 Monitor
Age IV tech tree aoe 3
40
Spanish Home City 5 (Admiralty) Admiralty Armor Plating, Carronade, Percussion Lock, Ship's Howitzers, Imperial Men-'o-War upgrade, and Imperial Monitor upgrade cost -60%; +2 Uhlans
Age II tech tree aoe3
1
French Home City 5 (Coastal Defenses) TEAM Coastal Defenses Defensive buildings get +0.8× against ships
Age I tech tree aoe3
25
German Home City 5 (Witch Hammer) Witch Hammer Ships 3 Inquisitors; Inquisitors can be trained at Tavern/Mercenary Camps, Town Centers, Church and Outposts; outlaws take -2 population; +2 Uhlans
Age II tech tree aoe3
N/A
German Home City 5 (11 Irish Brigadiers) Hire Irish Brigadiers Ships 11 Irish Brigadiers; costs 500 coin
Age II tech tree aoe3
N/A
German Home City 5 (Band of Landsknecht) Band of Landsknecht Mercenaries Ships 4 Landsknechts; costs 250 coin
Age II tech tree aoe3
1
German Home City 5 (Hire Landsknecht) Hire Landsknecht Mercenaries Ships 10 Landsknechts; costs 1,000 coin
Age III tech tree aoe3
1
German Home City 5 (Hire Black Riders) Hire German Black Riders Ships 9 Black Riders; costs 1,000 coin
Age III tech tree aoe3
10
German Home City 5 (Hire Jaegers) Hire Hessian Jaegers Ships 12 Jaegers; costs 1,000 coin
Age III tech tree aoe3
10
German Home City 5 (13 Pandours) Hire Pandours Ships 13 Pandours; costs 1,000 coin
Age III tech tree aoe3
N/A
German Home City 5 (Potsdam Giants) Potsdam Giants Ships 11 Giant Grenadiers; costs 1,500 coin
Age IV tech tree aoe 3
N/A
German Home City 5 (7 Bosniaks) Hire Bosniaks Ships 7 Bosniaks; costs 1,000 coin
Age III tech tree aoe3
N/A
German Home City 5 (Hire British Harquebusiers) Hire British Harquebusiers Ships 8 Harquebusiers; costs 1,000 coin
Age III tech tree aoe3
10
German Home City 5 (Holy Roman Army) Hire Holy Roman Army Ships 6 Landsknechts, 5 Black Riders, and 8 Jaegers; costs 2,000 coin
Age IV tech tree aoe 3
25
German Home City 5 (Hire Hessians) TEAM Soldier Trade Ships 5 Jaegers; costs 1,000 coin
Age IV tech tree aoe 3
40
German Home City 5 (Highland Mercenaries) Hire Highland Mercenary Army Ships 7 Highlanders, 5 Harquebusiers, and 9 Swiss Pikemen; costs 2,000 coin
Age IV tech tree aoe 3
25
German Home City 5 (Hire Elmetis) Hire Italian Elmetti Ships 7 Elmetti; costs 1,000 coin
Age IV tech tree aoe 3
10
Spanish Home City 5 (Mercenary Loyalty). Mercenary Loyalty Mercenary and native warrior shipments cost -25% (Industrial Age infinite mercenary and native warrior shipments cost -10%); +3 Uhlans
Age III tech tree aoe3
25
Spanish Home City 5 (Recruit Privateer) Recruit Privateers Ships 2 Privateers; costs 500 coin
Age II tech tree aoe3
1
German Home City 5 (Improved Mercenaries) Improved Mercenaries Mercenaries get +15% hit points and attack; +3 Uhlans
Age III tech tree aoe3
10
German Home City 5 (Mercenary Camps) Mercenary Camps Upgrades Taverns into Mercenary Camps that get cost -50%, build time -25%, build bounty and hit points -50%, auto gather coin -60%, build limit +3, and offer a fixed assortment of German mercenaries: Landsknechts, Jaegers, Giant Grenadiers, Black Riders, Pandours; +3 Uhlans
Age III tech tree aoe3
N/A
German Home City 5 (Prince-Electors) Prince-Electors Ships 1 Royal Embassy Wagon; choose any one German Royal House as an ally that will allow you to recruit and upgrade units at the Royal Embassy. Allied units will now cost population in the Royal Embassy and Trading Posts; Removed cost for Royal Houses alliances; player can choose from Hanover, Habsburg, Oldenburg, Wettin, and Wittelsbach; most allied units have their build limit increased, and the build limit for all units except the Drummer will increase if you ally with the same Royal House on the map.
Age I tech tree aoe3
N/A
German Home City 5 (Circle Army) Circle Army Sends different German Royal House units each time. 13 Black Brunswickers8 Mounted Infantry5 Saxon Cuirassiers; Grants Veteran Hanoverians, Veteran Habsburgs, and Veteran Wettins; costs 250 food, 250 wood (costs 625 food, 625 wood in the Treaty game mode if the Blood Brothers card has also been sent)
Age III tech tree aoe3
N/A
German Home City 5 (10 Wettin Allies) 10 Wettin Allies Ships 10 Trabants; costs 500 coin
Age II tech tree aoe3
N/A
German Home City 5 (11 Habsburg Allies) 11 Habsburg Allies Ships 11 Mounted Infantry and upgrades them to Veteran (if not already); costs 500 coin
Age III tech tree aoe3
N/A
German Home City (INF 14 Habsburg Allies) 17 Habsburg Allies Ships 17 Line Infantry and upgrades them to Royal Guard (if not already); costs 1,000 coin
Age IV tech tree aoe 3
N/A
German Home City 5 (11 Wettin Allies) 11 Wettin Allies Ships 11 Saxon Cuirassiers and upgrades them to Veteran (if not already); costs 1,000 coin
Age IV tech tree aoe 3
N/A
German Home City 5 (Adler von Lübeck) Adler von Lübeck Ships 1 Battleship; Battleships can now train Mercenaries; +1 Privateer; costs 900 food, 900 wood, 900 coin
Age III tech tree aoe3
N/A
Spanish Home City 5 (1 Battleship) 1 Battleship Ships 1 Battleship; costs 1,000 coin
Age IV tech tree aoe 3
N/A

Changelog[]

3Icon48px Age of Empires III[]

  • Band of Landsknecht Mercenaries (II) costs 400 coin.

Age3DE Icon Definitive Edition[]

Shared[]

  • The following cards are now INFINITE: "10 Pikemen", "10 Crossbowmen", "1 Falconet", "2 Falconets" (Industrial Age), "2 Mortars", "Frontier Defenses", "1 Caravel", "1 Monitor", "Holy Roman Army", "Hire Mediterranean Army"
  • "7 Sheep + 1 Homestead Wagon", is now INFINITE, also ships 1 Homestead Wagon, and renamed to "7 Sheep + 1 Homestead Wagon"
  • "15 Sheep" now also ships 1 Homestead Wagon and renamed to "15 Sheep + 1 Homestead Wagon"
  • Cows shipped by "7 Cows" are now semi-fattened (having 200 out of 500 food)
  • "Advanced Artillery" effect changed to allowing Mortars and Horse Artillery to be trained in the Fortress Age (from upgrading Falconets to Field Guns and Mortars to Howitzers)
  • "Grenade Launchers" added
  • "Native Lore" moved from Commerce Age to Exploration Age
  • "Advanced Trading Post" now increase the hit points of Trading Posts by 20% (down from 40%)
  • "Engineering School" now reduces Artillery train time by 30% (down from 40%)
  • "Frontier Defenses" no longer increase the hit points of Outposts by 25%
  • "Fort" now also increases the build limit of Forts by 1
  • "Castrametation" now also allows the Explorer to build Forts and Outposts
  • "Advanced Dock" now no longer reduce the train time of Fishing Boats and increases the ship repair rate of Docks by 50% (down from 100%)
  • "Advanced Plantation" renamed to "Advanced Estate"
  • "Sawmills" now also make trees last 15% longer
  • "Silversmith" now also make mines last 15% longer
  • "Furrier" now also make huntable animals last 7.5% longer and Berry Bushes last 10% longer
  • "Spice Trade" now also make huntable animals and Berry Bushes last 10% longer
  • "Medicine" now also reduces the cost of villagers by 15% but no longer affect Fishing Boats
  • "TEAM Coastal Defenses" moved from Commerce Age to Exploration Age and now adds +0.8× multiplier against ships to defensive buildings (down from +1.0×)
  • "Admiralty" effect changed to reducing the cost of Armor Plating, Carronade, Percussion Lock, Ship's Howitzers, Imperial Men-'o-War upgrade, and Imperial Monitor upgrade by 40% instead (from increasing warship train limit)
  • Although it is not listed in the patch notes, with update 23511, the "Dance Hall" card was changed to the "Theaters" card.
  • With update 13.27885, "Fencing School" (II) Now also increases Shock Infantry train speed, "Fish Market", "Fish Market (2x)", "Rendering Plant" Whale gather rate reduced by 5% for each card, "TEAM Coastal Defenses" All European civilizations now have access to this card, "Advanced Dock" (I) Healing rate for ships reduced to 85% (from 100%), "Naval Gunners" (III) Added to French, Swedish and Russian Home Cities, "Offshore Support" (II) Removed from British and Italian Home Cities; added to German Home City, "Hire Irish Brigadiers" (II) Reduced amount of Irish Brigadiers to 9 (from 11), "Assassins" Now also unlocks a charged rifle attack that can only be used against heroes and mercenaries. Assassins wield swords instead of knives, "Agents" Now also unlocks a charged pistol attack with lower bonus damage that recharges more quickly. Agents wear a slightly fancier coat.

German-specific[]

  • With update 5208, Native Lore (I) no longer sends 2 Uhlans, as it is no longer an Age II card; Citizenship (R) now renames the Settler Wagon to Citizen Wagon and adjusts its cost to 70c and 100w.
  • With update 9476, Grenade Launchers (III) now properly delivers 3 Uhlans.
  • With update 23511, German cards which upgrade cavalry units now also improve Gauchos, Comancheros, and Llanero revolutionary/outlaw units.
  • With hotfix 24632, Master Surgeons (II) now correctly enables the training of Surgeons at the Church.

Age3DE Icon The African Royals[]

  • With update 43871, Theaters (II) is now correctly affected by the German Logistician age-up.
  • With update 13.690, Castrametation (IV) no longer disables certain abilities for the German Explorer.

Age3DE Icon Knights of the Mediterranean[]

  • With update 13.27885, "Prince-Electors" (II), "Princely Bavarian Chevaulegers" (III), "Scharnhorst Reform" (III), "20 Crossbowmen", "24 Crossbowmen" (IV), "Mercenary Camps" (III), "Witch Hammer" (II), "Death Ride" (IV, 1000f), "March Revolution" (IV, 1200f 1200c 1200w), "11 Irish Brigadiers" (II), "13 Pandours" (III), "7 Bosniaks" (III), "9 Habsburg Allies" (III, Mounted Infantry) and "8 Wettin Allies" (II, Trabant) was added to the Home City. "Mediterranean Mercenary Army" (IV) was replaced with "9 Wettin Allies" (IV, Saxon Cuirassiers), costs 1000c, "10 Fusiliers" (IV) with "12 Giant Grenadiers" (IV), and "TEAM 10 Cree Allies" (IV) with "14 Habsburg Allies" (IV, Line Infantry). "Circle Army" (III) is added, is free, ships 5 Brunswickers, 4 Mounted Infantry, 2 Saxon Cuirassiers, and is not classified as a mercenary shipment
  • With update 13.38085, Hire Pandours (III) now costs 1000c (up from 500c), and Mercenary Camps (III) now delivers 3 Uhlans as intended.
  • With update 13.58326, Band of Landsknecht Mercenaries (II) Costs 250c, Prince-Electors is available in the Exploration Age, now also sends a Royal Embassy wagon; Fixed three issues with the Habsburg Dismounted Infantry costing no population slot, the Royal Huntsman costing 2 population slots instead of 1, and the Wittelsbach Chevauleger costing only 1 population slot instead of 2; Witch Hammer (II) Now also reduces the population costs of outlaw-type units, Circle Army (III) ships 13 Brunswickers, 8 Mounted Infantry, 5 Saxon Cuirassiers, costs 250f 250w, classified as mercenary shipment and affected by Mercenary Loyalty; Scharnhorst Reform (III) Now enables Veteran Landwehrs, Princely Bavarian Chevaulegers (III) costs 500 food, but now also delivers 8 Prinz Chevaulegers; 4 Prinz Chevaulegers (III) ships 5 Prinz Chevaulegers after sending the Princely Bavarian Chevaulegers card, 6 Prinz Chevaulegers (IV) ships 8 Prinz Chevaulegers after sending the Princely Bavarian Chevaulegers card, March Revolution (IV) costs 1000 food, wood, and coin and now also converts Pikemen into Revolutionaries. Adler von Lübeck (III, 900c 900w 900f) was added to the Home City.
  • With update 14.3853, Prince-Electors (I) had issues fixed where the Oldenburg Royal Hunter cost no population slot, and where unit upgrades would be missing if the player also allied to German Royal Houses on the map. Allying to the same Royal House on the map and in the Native Embassy will now increase the unit build limit. Costs for Royal Houses alliances removed.
  • With update 14.43676, Advanced Buildings (IV) had an issue fixed so it properly sends Uhlans; Circle Army (III) now has its cost increased to 625f and 625w if the Blood Brothers (IV) card is sent during Treaty mode; 8 Wettin Allies (II) now sends 10 units; 9 Wettin Allies (IV) now sends 11 units; 9 Habsburg Allies (III) now sends 11 units and no longer researches Veteran Habsburgs; 14 Habsburg Allies (IV) now sends 17 units; Polish Winged Hussars (IV) now sends 7 units; Zweihänder (IV, Treaty of Westphalia) now also increases Doppelsoldner melee range by +1; and Prince-Electors (I) had issues fixed where the Royal Hunter wouldn't cost any population after allying with the Oldenburg Royal House, and where population changes for allied native units differed from the card's description.
  • With update 15.30007, Advanced Dock (I) no longer sends a Dock Wagon; Improved Mercenaries (III) Mercenary hitpoints and damage increase reduced to 15% (down from 20%); Prince-Electors (I) now doubles most build limits for allied native units; Wallenstein's Contracts (III, Treaty of Westphalia) now costs 1500c (down from 3000c) and no longer fully removes coin cost of Mercenary shipments and instead mercenaries train faster and are cheaper (including mercenary shipments); and Zweihänder (IV, Treaty of Westphalia) now costs 1800c (down from 2000c).
  • With Patch 15.30007, Prince-Electors (I) the doubled build limits for the allied units are now reduced by half in most cases, Totenkopf Hussars now cost 1 population slot (instead of 2), and the Drummer's initial build limit remains at 3 after allying with the House of Hanover on a map.
  • With update 15.59076, TEAM Cavalry Attack (II) no longer stacks with the Italians' equivalent of the card.
Home City Cards in Age of Empires III
Civilizations
AfricanFlag Ethiopian aoe3de Ethiopians · Flag Hausa Hausa
AsianFlag ChineseDE Chinese · Flag IndianDE Indians · Flag JapaneseDE Japanese
EuropeanFlag BritishDE British · Flag DutchDE Dutch · Flag FrenchDE French · Flag GermanDE Germans · Flag ItalianDE Italians · Flag MalteseDE Maltese · Flag OttomanDE Ottomans · Flag PortugueseDE Portuguese · Flag RussianDE Russians · Flag SpanishDE Spanish · Flag SwedishDE Swedes
Federal AmericanFlag MexicanDE Mexicans · Flag American act3 aoe3de United States
Native AmericanFlag AztecDE Aztecs · Flag IroquoisDE HaudenosauneeI · Flag IncanDE Inca · Flag SiouxDE LakotaS
Campaign and Historical Battle civilizations
Barbary States flag revolt Barbary Pirates (Algiers) · Flag CanadianDE Canadians (Battle of Queenston Heights) · Flag John Black's Mercenaries DE John Black's Mercenaries (Act II: Ice) · Flag Maltese Cross Knights of St. John (Act I: Blood) · Flag Moroccan Moroccans (The Battle of the Three Kings) · Flag American act3 aoe3de United States (campaign) (Act III: Steel)
I formerly "Iroquois"; S formerly "Sioux"
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