The Gazelle is a prey animal serving as a food source in Age of Empires, Age of Empires II, Age of Mythology, and Age of Empires III. It is based on various species of the fast-moving antelope of the same name.
Age of Empires[]
“ | Can be hunted for food. | ” |
—In-game description in the Definitive Edition |
Gazelles in Age of Empires usually appear in groups of five or more. They run away when attacked or if a unit moves close to them. Like all creatures in Age of Empires, the amount of meat available after the animal is killed diminishes as time passes, so it is best to use multiple Villagers to gather from them. The decay rate is 1 food every 4 seconds on the in-game clock; far slower than that of predators such as Lions and Crocodiles, but slightly faster than Elephants.
Although Gazelles are docile and do not attack, they have an annoying tendency to scatter to the wind when attacked, or even approached, which can make it a bit of a chore to hunt them. Gazelles can also be pushed towards a Storage Pit or Town Center for quicker gathering, although as this requires a considerable amount of micromanagement, it may not be worth the effort. Gazelles also will often fall victim to attacks from predators like Lions, and any lone Villager should be on the look out for them when hunting Gazelles.
In Return of Rome, Gazelles are sometimes replaced with Zebra or Deer, which are statistically identical.
Trivia[]
- Several species of gazelle live from western Africa to central China. However, none are found in Europe, Korea, or Japan.
- Two species of gazelle (Gazella gazella and G. subgutturosa) were the most consumed animal in the Natufian culture (c. 13,000-8,000 BC), one of the oldest Neolithic cultures in the Middle East. Despite evidence of selective culling and reclusion of herds within walled structures, real domestication failed and gazelles were later replaced as most common livestock by the sheep.
- G. subgutturosa lived in the Yellow River valley during the Shang dynasty but it is now extirpated from the area.
- Deer in Age of Empires II were edited from this game's Gazelles. Before the Definitive Edition, if Deer were made to attack with triggers (something they are not supposed to do in-game), their sprites briefly changed into Gazelles.
- Gazelles before Age of Empires: Definitive Edition hopped when running, demonstrating stotting.
Age of Empires II[]
Gazelles are added to the Scenario Editor of Age of Empires II: Definitive Edition since Return of Rome. They look identical to their Age of Empires counterpart, but all their statistics match that of Deer in Age of Empires II.
Since update 87863, they are introduced to some random map themes in the game, such as Mountain Dunes.
Age of Mythology[]
“ | Villagers can hunt wild animals for Food. | ” |
—In-game description |
“ | This animal can be hunted. | ” |
—In-game description |
In Age of Mythology, Gazelles are animals found in herds on Egyptian lands, similar to the Deer of Greece and the Elk of Scandinavia. As they have few hit points and do not retaliate, they are a quick and easy means of gathering food. Set Pharaohs can summon Gazelles of Set from the Classical Age.
History[]
“ | Scientific name -- Gazella thomsonii Size -- 30-65 lbs. Diet -- grasses Gazelle are small members of the antelope family. Thompson's gazelle (one of the most abundant African gazelle species) live in male, female or mixed herds of about 60 individuals, but can form gigantic herds of more than a thousand when migrating. They can run consistently at speeds of over thirty-five miles an hour for about fifteen minutes and has been known to reach up to 50 miles an hour when running from predators, including the cheetah. When a gazelle leaps vertically into the air, it is called "pronking". The Thompson's gazelle has black stripes on its face and body that help break up the animal's outline and makes it harder to see from a distance. Both males and females have horns, though the latter are shorter. They eat short grasses that other grazers leave behind. |
” |
—In-game help section |
Trivia[]
- In reality, the Thomson's gazelle (misspelled here as Thompson's) only lives in Kenya and Tanzania. Gazelles found in Egypt include the Dorcas gazelle (G. dorcas), the Mountain gazelle (G. gazella), and the Rhim gazelle (G. leptoceros).
Age of Empires III[]
“ | Medium herbivore. Harvest for Food. | ” |
—In-game description |
The Gazelle is introduced in the Definitive Edition, where it can be found in Christopher da Gama's Expedition, certain African random maps and in the Scenario Editor.
Gathering rates[]
Resource | Source | Gathering rate | |
---|---|---|---|
per second | per minute | ||
All resources | Shrine | 0.0665 | 3.99 |
Food | Hacienda | 0.166667 | 10.00002 |
Wood | 0.25 | 15 | |
Coin | 0.113334 | 6.80004 |
Home City Cards[]
- Click for a list of Home City Cards related to the Bighorn Sheep
Some cards are highlighted with: | |
Green | TEAM Shipment that is sent to each player in a team |
Card | Description | Age |
---|---|---|
![]() | Delivers 3 Settlers; Haciendas attract nearby hunted animals to improve its work rate | ![]() |
- "Baja California Territory" is available upon revolting to Baja California.
Card | Description | Age |
---|---|---|
![]() | Delivers 1 Collection of Books (100 XP); reveals all treasures, resources, Trade Routes, and Native settlements, and enemy units' positions for 20 seconds | ![]() |
History[]
“ | Scientific name: Gazella Approximate size: 1m; 15-20kg Diet: Herbivorous The gazelle is a type of antelope native to the African continent and the Middle East. In Age of Empires III: Definitive Edition, it can be hunted for food. |
” |
Gallery[]
See also[]
Animals in Age of Empires | |
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Until ![]() | |
Huntables | ![]() ![]() |
Predators | ![]() ![]() ![]() |
Marine creatures | ![]() ![]() ![]() ![]() |
Animal Kings | ![]() ![]() ![]() ![]() |
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Decorative | ![]() ![]() |
Cut | ![]() ![]() |
Including ![]() | |
Huntable | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Herdable | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Predator | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Civilian | ![]() ![]() ![]() ![]() |
Military animals | ![]() ![]() ![]() |
Decorative | ![]() ![]() ![]() ![]() |
Marine animals | ![]() ![]() ![]() ![]() ![]() ![]() |
Animals in Age of Empires II | |
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Herdable animals | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Timid huntables | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Aggressive huntables | ![]() ![]() ![]() ![]() ![]() |
Wild animals | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Marine animals | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Civilian animals | ![]() ![]() ![]() ![]() |
Military animals | ![]() ![]() ![]() |
Hero animals | ![]() ![]() |
Decorative animals | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Animals (non-myth units) in Age of Mythology | |
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Herdable animals | ![]() ![]() ![]() ![]() |
Timid huntables | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Aggressive huntables | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Wild animals | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Military animals | Animal of Set · ![]() ![]() |
Fish | ![]() ![]() ![]() ![]() |
Decorative animals | Bird (![]() ![]() ![]() ![]() ![]() ![]() |
Scenario Editor-exclusive animals | ![]() ![]() ![]() ![]() ![]() |
Cheat animals | ![]() |
Cut animals | Anchovies · ![]() |