This article is about the building in Age of Mythology. For the building in other games of the series, see Gate.
The Gate is a defensive structure in Age of Mythology. Its purpose is to have an opportunity to let friendly units pass through walls while keeping enemies out. Unlike in Age of Empires II where the Gate is built as a separate structure, walls are simply clicked on and selected to become a Gate, for a cost. Also, units are unable to pass through an enemy Gate, even if it is open.

God bonuses Edit

  • Hades increases HP by 25%.
  • Gaia enables Gates to regenerate 1 HP/second.
  • Shennong makes Wall upgrades 50% cheaper.

Technologies Edit

  • Masons Masons: Buildings +15% HP and -5% crush vulnerability
  • Architects Architects: Buildings +15% HP and -5% crush vulnerability

Additionally, Gates can research technologies that upgrade walls and themselves:

Myth technologies Edit

Gallery Edit

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