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This article is about the building in Age of Empires II. For the building in other games of the series, see Gate.

Can be built into existing walls. You or your allies can manually open and close this Gate.
Age of Empires II description

The Gate is a defensive structure in Age of Empires II that becomes available once the Feudal Age is reached. It can be built in existing Stone Walls to have an opportunity to let friendly units through, while keeping enemies out.

When Stone Walls are upgraded to Fortified Walls, the Gates get upgraded as well and their HP jump from 2,750 to 4,000.

Gates are available to all civilizations except for the Goths and Cumans. Fortified Walls and Gates are available to all civilizations except for the Goths, Cumans, Bulgarians, Huns, Magyars, Malay, and Persians.

Gate icon aoe2de.gif

Gates open automatically if a friendly unit approaches to let them through, and only close again if no unit stands right under the Gate. So, if friendly units (most notably Trade Carts) cause the Gate to open, enemy units can also pass or keep the Gate open on purpose. To prevent that, Gates can be locked so they will not open, even to friendly units. They can be unlocked again at any time.

Further statistics[edit | edit source]

Building strengths and weaknesses
Strong vs. Nothing
Weak vs. Everything except Monks
Upgrades
Hit points CastleAgeUnique.png Great Wall (+30%, Chinese only)
Construction speed Treadmillcrane.jpg Treadmill Crane (+20%)

Civilization bonuses[edit | edit source]

  • Byzantines: Gates have +10%/+20%/+30%/+40% HP in the Dark/Feudal/Castle/Imperial Age.
  • Chinese: Technologies that benefit Gates are 15%/20% cheaper in the Castle/Imperial Age.
  • Incas: Gates are 15% cheaper.
  • Spanish: Gates are built 30% faster.

Team bonuses[edit | edit source]

Changelog[edit | edit source]

The Age of Kings[edit | edit source]

  • Gates have 2,750 HP from the Dark Age onwards.
  • The upgrade to the Fortified Wall costs 200F/100S.

The Conquerors[edit | edit source]

  • The upgrade to the Fortified Wall now costs 200F/100W.

The Forgotten[edit | edit source]

  • Gate (not fortified) HP staggered: 1,375/1,375/2,750/2,750 in the Dark/Feudal/Castle/Imperial Age.
  • Chinese: Great Wall introduced.
  • Koreans: Gates are now built 33% faster.

Definitive Edition[edit | edit source]

  • Fixed the issue with side parts of diagonal gates being walkable during construction.
  • Gates (both stone and palisade) can now be rotated using ctrl + scroll wheel.
  • Koreans no longer build them faster.

Trivia[edit | edit source]

  • All of the Gate variations are of the portcullis type.
  • The Gates are the only constructable buildings without a square layout.

History[edit | edit source]

Gates were built into walls to allow access to a fortification. Because gates could be the most vulnerable part of a defensive position, extra care was taken to make them strong. A common type of gate was the portcullis, a heavy metal grid that was raised by a winch. The portcullis was in place by grooves in the stonework of the gateway and by its own weight. A long narrow passage, open from above, was usually placed behind the portcullis. Attackers who managed to get past the gate would then remain vulnerable to fire from soldiers in the narrow passage.

Gallery[edit | edit source]

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