The Garden is a building in Age of Mythology: Tale of the Dragon that is only available to the Chinese. Gardens generate resources and are the only way for Chinese to gain favor. A Garden generates 0.05 favor per second (3.0 per minute), but can also be tasked to generate any other resource, at 10 times the rate. A maximum of 10 Gardens can be built, with each one increasing generation rate for the chosen resource. All of the Gardens must be tasked on one resource, meaning the player cannot make one generating favor and the other generating food. The first two Gardens are cheaper, but only the first time they are built, not if they need to be rebuilt.
Further statistics[]
God bonuses[]
Nü Wa: Provides +1 population. Generates +20% favor.
Fu Xi: Cost -20% wood. Faster build rate through Blessed Construction.
General technologies[]
Masons ➞
Architects: +15% hit points and -5% crush vulnerability.
Signal Fires ➞
Carrier Pigeons: +6 Line of Sight.
Myth technologies[]
Rammed Earth (He Bo): +10% hit points and hack armor.
House Altars (Dabo Gong): +20% resource generation rate.
Relics[]
Blanket of Empress Zoe: -5% crush vulnerability.
Head of Orpheus: +8 Line of Sight.
Nose of the Sphinx: +15% hit points.
Resource trickle comparison[]
Food generation comparison[]
| Civilization | Resource generator | God | Pre-requisite | Rate/min |
|---|---|---|---|---|
| 240 | ||||
| N/A | 60 | |||
| 30 | ||||
(Tale of the Dragon) |
All | 30 | ||
| 36 | ||||
| Relic | N/A | N/A | 30 |
Wood generation comparison[]
| Civilization | Resource generator | God | Pre-requisite | Rate/min |
|---|---|---|---|---|
| 240 | ||||
(Tale of the Dragon) |
All | 30 | ||
| 36 | ||||
| Relic | N/A | N/A | 30 |
Gold generation comparison[]
| Civilization | Resource generator | God | Pre-requisite | Rate/min |
|---|---|---|---|---|
| N/A | 120 | |||
| 240 | ||||
(Tale of the Dragon) |
All | 30 | ||
| 36 | ||||
| Relic | N/A | N/A | 30 |
Favor generation comparison[]
| Civilization | Resource generator | God | Pre-requisite | Rate/min |
|---|---|---|---|---|
| All | 4.5 | |||
| 6.0 | ||||
| 7.5 | ||||
| 9.0 | ||||
| 12.0 | ||||
| 5.625 | ||||
| 7.5 | ||||
| 9.375 | ||||
| 11.25 | ||||
| 15.0 | ||||
| All | 0.6 | |||
| 0.6 | ||||
| 0.9 | ||||
| All | 0.6 – 3.41 (since Retold) | |||
| 0.6 – 4.92 (since Retold) | ||||
| 0.6 – 4.38 (since Retold) | ||||
| 0.6 – 6.15 (since Retold) | ||||
| 0.66 – 3.82 (since Retold) | ||||
| 0.66 – 5.48 (since Retold) | ||||
| 0.6 – 4.40 (since Retold) | ||||
| 0.6 – 6.41 (since Retold) | ||||
| 0.66 – 4.89 (since Retold) | ||||
| 0.66 – 6.83 (since Retold) | ||||
| 0.66 – 4.88 (since Retold) | ||||
| 0.66 – 7.06 (since Retold) | ||||
| All | 6.3 (before Retold) | |||
(before update 18.7603) |
3 | |||
(Tale of the Dragon) |
All | 3 | ||
| 3.6 | ||||
| 3.6 | ||||
| 4.2 | ||||
| N/A | 6 | |||
| Relic | N/A | N/A | 3.6 | |
| Other Relics | 0.6 | |||
| 0.6 |
Changelog[]
Tale of the Dragon[]
- The gather rate of food, wood, and gold was reduced by 5% in patch 2.4.
- Initially, the first Garden cost 35 food, 35 wood, 35 gold. With patch 2.7, this was changed to 25 food, 25 wood, 25 gold. In addition, Garden gather rate was increased by 5%.
Help[]
| “ | The Garden is a economic building unique to the Chinese civilisation. Aside from its pleasing visual, the Garden's purpose is to generate resources based on the player's choice but with the caveat that only one resource can be generated at a time. While the player can build more than one garden, they will all generate the same resource without the option to set them individually. | ” |
| —In-game help section | ||






