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{{For|[[Age of Empires II: The Age of Kings|Age of Empires II]] naval vessel|the ship type of the same name in [[Age of Empires III]]|Galley (Age of Empires III)}}
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{{For|unit in [[Age of Empires II: The Age of Kings|Age of Empires II]]|the similar unit in [[Age of Empires III]]|Galley (Age of Empires III)}}
 
{{AoEIIUnits Test
 
{{AoEIIUnits Test
 
|Name=Galley
 
|Name=Galley

Revision as of 21:46, 3 February 2016

Info icon
This article is about the unit in Age of Empires II. For the similar unit in Age of Empires III, see Galley (Age of Empires III).

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Small, fast ship with weak attack.
—Age of Empires II description

The Galley is a naval vessel in Age of Empires II that can be trained at the Dock once the Feudal Age is reached. Galleys are small, fast ships primarily used for scouting and attacking other units vulnerable to attack.

Tactics

Whilst being a relatively weak naval unit compared to its successors, the Galley is effective in numbers, able to take out enemy ships with ease, providing their numbers are great enough. They are also effective at wiping out enemy Fishing Ships and other economic units within close proximity to the coast.

Galleys are also fantastic Transport Ship escorts in the Feudal Age, being able to offer defense and divide fire. They excel mostly in guarding and destroying enemy fishing fleets. Building Galleys en masse is very helpful for when the time arises that they can be upgraded to the more competent War Galley.

Further Statistics

Unit Strengths and Weaknesses
Strong vs. Transport Ships, Fishing Ships, buildings in the shoreline (except Towers and Castles), melee units in the shoreline
Weak vs. Other Naval Vessels, Towers, Castles, ranged units on the shoreline
Upgrades
Attack Fletching, Bodkin Arrow, Bracer, Chemistry
Range Fletching, Bodkin Arrow, Bracer
Accuracy Ballistics
Armor Careening, Carrack (Portuguese only)
Speed Dry Dock
Conversion defense Faith, Heresy
Creation Speed Shipwright
Train Cost Shipwright
Upgrades Galleys can be upgraded to War Galleys

  • Aztecs: Galleys are created 15% faster.
  • Berbers: Galleys move 10% faster.
  • Celts: Herdables cannot be stolen within a Galley's Line of Sight.
  • Chinese: Technologies that benefit Fire Galleys are 10%/15%/20% cheaper in the Feudal/Castle/Imperial Age.
  • Italians: Researching Careening, Dry Dock, and Shipwright is 50% cheaper.
  • Persians: Galleys are created 10%/15%/20% faster in the Feudal/Castle/Imperial Age. Careening and the upgrade to the War Galley are researched 15%/20% faster in the Castle/Imperial Age. Dry Dock is researched 20% faster.
  • Portuguese: Galleys have +10% HP and cost 15% less gold.
  • Saracens: Galleys attack 20% faster.
  • Vikings: Galleys are 10%/15%/20% cheaper in the Feudal/Castle/Imperial Age.

  • A team containing Japanese: Galleys have +50% LOS.
  • A team containing Teutons: Galleys are more resistant to conversion.

  • Vikings: Galleys are now 10%/15%/20% cheaper in the Feudal/Castle/Imperial Age instead of -20% from the Feudal Age on.

  • Trivia

    History

    Warships largely disappeared in Europe during the Dark Ages because no civilization other than the Byzantines possessed the wealth and organization necessary for maintaining any sort of navy. As the centuries passes, a few small warships again appeared in the Western Mediterranean. These were oar-powered galleys used primarily for scouting and chasing down pirates that plagued sea trade. The best warship in the West were built and maintained by the Byzantines, who alone had carried on their shipbuilding traditions since ancient times.
    —Unit Description.

    Gallery

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