This article is about the unit Age of Empires II. For the unit in Age of Empires III, see Galleon (Age of Empires III). |
“ | Stronger than War Galley. | ” |
—Age of Empires II description |
The Galleon is a ship in Age of Empires II that can be trained at the Dock once the Imperial Age is reached.
Galleons are available to all civilizations except for the Aztecs and Malians.
Upgradability[]
Civilizations that can fully upgrade their Galleons (Bracer, Dry Dock, and Shipwright) | Civilizations with fully upgraded Galleons and a civilization bonus that benefits their Galleons | Civilizations with a civilization bonus that benefits their Galleons but cannot fully upgrade their Galleons |
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Tactics[]
As an upgrade, the Galleon gives +30 hit points, +1 attack, +2 anti-ship attack, +2 pierce armor, and +1 range. All of these factors make it an imperative upgrade.
The Galleon is the backbone of the late-game navy, and crucial in maintaining control of the seas. As the standard ship for most civilizations, they should be built in numbers so they can effectively take out enemy navies. In groups, they can destroy Demolition Ships and enemy Galleons easily, but are somewhat vulnerable to Fire Ships. They are also useful in shoreline combat against enemy units and buildings, with the exception of towers, Castles, and siege units. Galleons work a lot better in large numbers, and they should be paired with Fire Ships.
Further statistics[]
Unit strengths and weaknesses | |
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Strong vs. | Transport Ships, Fishing Ships, buildings in the shoreline, melee units in the shoreline, Demolition Ships, Cannon Galleons |
Weak vs. | Fire Ships, Turtle Ships, Longboats, towers, Castles, ranged siege units on the shoreline |
Upgrades | |
Attack | Fletching (+1) Bodkin Arrow (+1) Bracer (+1) Chemistry (+1) Ballistas (+2, Romans only) |
Range | Fletching (+1) Bodkin Arrow (+1) Bracer (+1) Cilician Fleet (+1, Armenians only) |
Accuracy | Ballistics (hit moving targets) |
Armor | Careening (+0/+1) Carrack (+1/+1, Portuguese only) |
Speed | Dry Dock (+15%) |
Conversion defense | Devotion (+1 min, +1 max) Faith (+4 min, +4 max) Heresy (die upon getting converted) First Crusade (+4 min, +4 max, Sicilians only) |
Creation speed | Shipwright (+54%) |
Train cost | Shipwright (-20% wood) |
Civilization bonuses[]
- Armenians: Galleons fire a second projectile which deals 1 damage.
- Berbers: Galleons move 10% faster.
- Bulgarians: Fletching, Bodkin Arrow, and Bracer cost -50% food.
- Burmese: Researching Devotion and Faith is 50% cheaper.
- Celts: Galleons can convert herdable animals even if enemy units are next to them.
- Chinese: Technologies that benefit Galleons are 5%/10%/15% cheaper in the Feudal/Castle/Imperial Age.
- Georgians: Galleons receive -20% (-40% instead of -25%) damage on higher elevations.
- Italians: Researching Careening, Dry Dock, Shipwright, Ballistics, and Chemistry is 33% cheaper.
- Koreans: Galleons cost -20% wood.
- Persians: Galleons are created 20% faster. Careening is researched 15%/20% faster in the Castle/Imperial Age. Dry Dock is researched 20% faster.
- Portuguese: Galleons have +10% HP and cost -20% gold.
- Romans: Galleons have +1/+1 armor.
- Saracens: Galleons attack 25% faster.
- Spanish: Fletching, Bodkin Arrow, and Bracer cost no gold. Researching technologies that benefit Galleons provides 20 gold each.
- Tatars: Galleons deal +20% damage (+50% instead of +25%) from cliffs and elevations.
- Turks: Chemistry is free.
- Vikings: Galleons are 20% cheaper.
Team bonuses[]
- Bulgarians: Researching Fletching, Bodkin Arrow, and Bracer is 80% faster.
- Japanese: Galleons have +50% Line of Sight.
- Lithuanians: Researching Heresy, Devotion, and Faith is 20% faster.
- Malians: Researching Chemistry and Ballistics is 80% faster.
- Portuguese: Upgrades that benefit Galleons are researched 25% faster.
- Teutons: Galleons are more resistant to conversion.
Changelog[]
The Age of Kings[]
- Shipwright only reduces the wood cost by 20%.
The Conquerors[]
- Heresy introduced.
- With patch 1.0b, Shipwright also decreases train time by 35%.
The African Kingdoms[]
- Malians: Can upgrade to Galleon.
- Portuguese: Galleons cost -15% gold.
Definitive Edition[]
- Bulgarians: Initially, the Team Bonus gave the Blacksmith a 50% work rate boost. With update 42848, this was changed to a 80% work rate boost.
- Bulgarians: With update 42848, Blacksmith upgrades cost -50% food.
- Koreans: Galleons cost -15% wood. With update 39284, they cost -20% wood.
- Malians: Galleon removed from their technology tree.
- Portuguese: With update 39284, Galleons cost -20% gold. With update 42848, technologies are researched 30% faster.
Return of Rome[]
- Romans: Upon release, Galleons got +2/+2 armor and Ballistas made them fire 33% faster. With update 87863, Galleons get +1/+1 armor and Ballistas gives them +2 attack.
The Mountain Royals[]
- Upon release, the Armenian civilization bonus made Galleons shoot an extra projectile. With update 99311, the extra projectile was changed to an arrow for better readability.
History[]
“ | The galleon was a sailing ship outfitted for war, the largest fighting ship used in the West prior to the mounting of cannons on board. This large and sturdy ship carried a large contingent of fighting men and possibly some heavier siege artillery. The crew would attempt to board and capture an enemy ship in hand-to-hand fighting. Catapults or large crossbows provided additional firepower. | ” |
Trivia[]
- In reality, Cannon Galleons fit the actual representation of a Galleon. A better name for the normal Galleon would be Caravel, which was more accurate, commonly used man power and ballistae, and fits the specifications used by the Age of Empires II Galleon. The name Caravel was later given to the naval unique unit of the Portuguese.
- In the original The Age of Kings, Galleons made a 'whoosh' sound when they fired their projectile, which they also shared with the Heavy Scorpion. Since The Conquerors, however, the sound no longer occurs due to the file being missing in The Conquerors' files.
- Galleons deal bonus damage against the cheat unit Saboteur (since The Conquerors) because it is in the same unit class as ships.