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This article is about the unit Age of Empires II. For the unit in Age of Empires III, see Galleon (Age of Empires III).

ā€œ Stronger than War Galley. ā€
Age of Empires II description

The Galleon is a ship in Age of Empires II that can be trained at the Dock once the Imperial Age is reached.

Galleons are available to all civilizations except for the Aztecs, Khitans, and Malians.

Upgradability[]

Civilizations that can fully upgrade their Galleons (Bracer, Dry Dock, and Shipwright) Civilizations with fully upgraded Galleons and a civilization bonus that benefits their Galleons Civilizations with a civilization bonus that benefits their Galleons but cannot fully upgrade their Galleons

Tactics[]

As an upgrade, the Galleon gives +30 hit points, +1 attack, +2 anti-ship attack, +2 pierce armor, and +1 range. All of these factors make it an imperative upgrade.

The Galleon is the backbone of the late-game navy, and crucial in maintaining control of the seas. As the standard ship for most civilizations, they should be built in numbers so they can effectively take out enemy navies. In groups, they can destroy Demolition Ships and enemy Galleons easily, but are somewhat vulnerable to Fire Ships. They are also useful in shoreline combat against enemy units and buildings, with the exception of towers, Castles, and siege units. Galleons work a lot better in large numbers, and they should be paired with Fire Ships.

Further statistics[]

Strengths and weaknesses
Strong vs. Transport Ships, Fishing Ships, Demolition Ships, Cannon Galleons, Buildings and melee units in the shoreline
Weak vs. Fire Ships, Turtle Ships, Longboats, towers, Castles, ranged siege units on the shoreline
Technologies
Attack Fletching (+1)
Bodkin Arrow (+1)
Bracer (+1)
Chemistry (+1)
Ballistas (+2, Romans only)
Range Fletching (+1)
Bodkin Arrow (+1)
Bracer (+1)
Cilician Fleet (+1, Armenians only)
Accuracy Ballistics (hit moving targets)
Armor Careening (0/+1)
Carrack (+1/+1, Portuguese only)
Conversion resistance Devotion (+1 min, +1 max)
Faith (+4 min, +4 max)
Heresy (die upon getting converted)
First Crusade (+4 min, +4 max, Sicilians only)
Movement speed Dry Dock (+15%)
Resource cost Shipwright (-20% wood)
Creation speed Shipwright (+54%)
Civilization bonuses
Hit points Portuguese (+10%)
Regeneration Bengalis (15 hit points per minute)
Attack Armenians (extra projectile, deals 1 pierce damage)
Tatars (+20% from elevation)
Armor Romans (+1/+1)
Damage resistance Georgians (+20% from elevation)
Jurchens (-50% friendly fire damage)
Attack speed Saracens (+25%)
Movement speed Berbers (+10%)
Resource cost Koreans (-20% wood)
Portuguese (-20% gold)
Vikings (-20%)
Creation speed Persians (+20%)
Other Bulgarians (Fletching, Bodkin Arrow, and Bracer cost -50% food)
Burmese (Devotion and Faith are 50% cheaper)
Celts (Can convert herdable animals even if enemy units are next to them)
Chinese (Relevant technologies are 15% cheaper)
Italians (Researching Careening, Dry Dock, Shipwright, Ballistics and Chemistry is 33% cheaper)
Persians (Careening is researched 15%/20% faster in the Castle/Imperial Age, Dry Dock is researched 20% faster)
Spanish (Fletching, Bodkin Arrow, and Bracer cost no gold)
Turks (Chemistry is free)
Team bonuses
Conversion resistance Teutons (+3 min, +1 max)
Line of Sight Japanese (+4)
Other Bulgarians (Researching Fletching, Bodkin Arrow, and Bracer is 80% faster)
Lithuanians (Researching Heresy, Devotion, and Faith is 20% faster)
Malians (Researching Chemistry and Ballistics is 80% faster)
Portuguese (Researching relevant technologies is 25% faster)

Changelog[]

The Age of Kings[]

The Conquerors[]

  • Heresy introduced.
  • With patch 1.0b, Shipwright also decreases train time by 35%.

The African Kingdoms[]

Definitive Edition[]

Return of Rome[]

  • Romans: Upon release, Galleons got +2/+2 armor and Ballistas made them fire 33% faster. With update 87863, Galleons get +1/+1 armor and Ballistas gives them +2 attack.

The Mountain Royals[]

  • Upon release, the Armenian civilization bonus made Galleons shoot an extra projectile. With update 99311, the extra projectile was changed to an arrow for better readability.

History[]

ā€œ The galleon was a sailing ship outfitted for war, the largest fighting ship used in the West prior to the mounting of cannons on board. This large and sturdy ship carried a large contingent of fighting men and possibly some heavier siege artillery. The crew would attempt to board and capture an enemy ship in hand-to-hand fighting. Catapults or large crossbows provided additional firepower. ā€
Age of Empires II: The Age of Kings manual

Trivia[]

  • In reality, Cannon Galleons fit the actual representation of a Galleon. A better name for the normal Galleon would be Caravel, which was more accurate, commonly used man power and ballistae, and fits the specifications used by the Age of Empires II Galleon. The name Caravel was later given to the naval unique unit of the Portuguese.
  • In the original The Age of Kings, Galleons made a 'whoosh' sound when they fired their projectile, which they also shared with the Heavy Scorpion. Since The Conquerors, however, the sound no longer occurs due to the file being missing in The Conquerors' files.
  • Galleons deal bonus damage against the cheat unit Saboteur (since The Conquerors) because it is in the same unit class as ships.

Gallery[]

Video[]

Units in Age of Empires II
Civilian Villager Ā· Trade Cart Ā· Fishing Ship Ā· Trade Cog Ā· King
Miscellaneous Transport Ship Ā· Monk Ā· Petard
Infantry Militia → Man-at-Arms → Long Swordsman → Two-Handed Swordsman → Champion
Spearman → Pikeman → Halberdier
Archer Archer → Crossbowman → Arbalester
Skirmisher → Elite Skirmisher
Hand Cannoneer
Cavalry Archer → Heavy Cavalry Archer
Cavalry Scout Cavalry → Light Cavalry → Hussar
Knight → Cavalier → Paladin
Siege weapon Battering Ram → Capped Ram → Siege Ram
Mangonel → Onager → Siege Onager
Scorpion → Heavy Scorpion
Bombard Cannon
Trebuchet
Siege Tower
War ship Galley → War Galley → Galleon
Fire Galley → Fire Ship → Fast Fire Ship
Demolition Raft → Demolition Ship → Heavy Demolition Ship
Cannon Galleon → Elite Cannon Galleon
Regional
Infantry Eagle Scout → Eagle Warrior → Elite Eagle Warrior
Fire Lancer → Elite Fire Lancer
Archer Elephant Archer → Elite Elephant Archer
Cavalry Camel Rider → Heavy Camel Rider
Battle Elephant → Elite Battle Elephant
Steppe Lancer → Elite Steppe Lancer
Xolotl Warrior
Armored Elephant → Siege Elephant
Hei Guang Cavalry → Heavy Hei Guang Cavalry
War ship Dromon
Lou Chuan
Siege weapon Rocket Cart → Heavy Rocket Cart
Traction Trebuchet
Unique
Monk Missionary Ā· Warrior Priest
Infantry Berserk Ā· Chakram Thrower Ā· Condottiero Ā· Dismounted Konnik Ā· Flemish Militia Ā· Gbeto Ā· Ghulam Ā· Huskarl Ā· Jaguar Warrior Ā· Jian Swordsman Ā· Kamayuk Ā· Karambit Warrior Ā· Legionary Ā· Liao Dao Ā· Obuch Ā· Samurai Ā· Serjeant Ā· Shotel Warrior Ā· Teutonic Knight Ā· Throwing Axeman Ā· Urumi Swordsman Ā· Warrior Priest Ā· White Feather Guard Ā· Woad Raider
Archer Arambai Ā· Camel Archer Ā· Chu Ko Nu Ā· Composite Bowman Ā· Conquistador Ā· Genitour Ā· Genoese Crossbowman Ā· Grenadier Ā· Fire Archer Ā· Imperial Skirmisher Ā· Janissary Ā· Kipchak Ā· Longbowman Ā· Mangudai Ā· Plumed Archer Ā· Ranged Ratha Ā· Rattan Archer Ā· Slinger Ā· Xianbei Raider Ā· War Wagon
Cavalry Ballista Elephant Ā· Boyar Ā· Camel Scout Ā· Cataphract Ā· Centurion Ā· Coustillier Ā· Imperial Camel Rider Ā· Iron Pagoda Ā· Keshik Ā· Konnik Ā· Leitis Ā· Magyar Huszar Ā· Mameluke Ā· Monaspa Ā· Melee Ratha Ā· Mounted Trebuchet Ā· Savar Ā· Shrivamsha Rider Ā· Tarkan Ā· Tiger Cavalry Ā· War Chariot Ā· War Elephant Ā· Winged Hussar
Siege weapon Houfnice Ā· Hussite Wagon Ā· Organ Gun
War ship Caravel Ā· Dragon Ship Ā· Longboat Ā· Thirisadai Ā· Turtle Ship
Hero Cao Cao Ā· Liu Bei Ā· Sun Jian
Miscellaneous Flaming Camel
For different types of units, see Category:Unit types (Age of Empires II).
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