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Foot archer armed with a short bow for a fast attack. Good against Heavy Infantry and Ranged Cavalry. Can gather Livestock.
—In-game description

The Fulani Archer is an archer in Age of Empires III: Definitive Edition - The African Royals that is unique to the Hausa and can be trained at the War Camp once the Commerce Age is reached. It has the ability to gather from livestock.

Overview[]

Fulani Archers are the only infantry unit that the Hausa can train from their War Camp. In the early game, Fulani Archers fulfill an important supporting role in a Hausa player's army, as they protect Raiders from anti-cavalry units like Musketeers or enemy Dragoon-type units.

Fulani Archers can gather from livestock, an ability that's normally quite easy to overlook. However, should the Hausa player select the Fulani allies age-up option, they will unlock the technology Fulani Migrations, which lets Fulani Archers slowly gather wood from trees. After this upgrade, Fulani Archers can gather all the resources needed to train themselves, provided there are nearby livestock and trees for the archers to harvest.

Upgrades[]

Age Upgrade Cost Effect
Age III tech tree aoe3.png
Elite ranged warriors.png Elite Ranged Warriors 200 wood,
200 coin
Upgrade Fulani Archers and Javelin Riders to Elite (+25% hit points and attack, and -15% train time)
Age IV tech tree aoe 3.png
Champion ranged warriors.png Champion Ranged Warriors 600 wood,
600 coin
Upgrade Fulani Archers and Javelin Riders to Champion (+25% hit points and attack, and -15% train time); requires Elite Ranged Warriors
Imperial Age
Legendary ranged warriors.png Legendary Ranged Warriors 1,500 wood,
1,500 coin
Upgrade Fulani Archers and Javelin Riders to Legendary (+50% hit points and attack); requires Champion Ranged Warriors

Further statistics[]

As Fulani Archers are unique to the Hausa, only technologies that they have access to are shown in the following table:

Unit strengths and weaknesses
Strong vs. Heavy infantry, light cavalry, Eagle Runner Knights
Weak vs. Heavy cavalry, Coyote Runners, artillery
Improvements
Hit points Cree Tanning.png Cree Tanning (+5%)
Navajo Weaving.png Navajo Weaving (+5%)
Attack Carib Kasiri Beer.png Carib Kasiri Beer (+10%)
Carib Garifuna Drums.png Carib Garifuna Drums (+1.0× multiplier vs. villagers)
Seminole Bowyer.png Seminole Bowyer (+25%)
Tupi Poison Arrow Frogs.png Tupi Poison Arrow Frogs (+10%)
Yoga.png Yoga (+5%)
Clenched Fist.png Clenched Fist (+30% melee attack)
Speed Inca Road-building.png Quechuan Mountaineering (+20%)
Apache Endurance.png Apache Endurance (+5%)
Creation speed Inca Chaquis Messengers.png Quechuan Diet (-25%)
Other Merritocracy.png Meritocracy (-20% upgrade cost)

Home City Cards[]

As Fulani Archers are unique to the Hausa, only their cards and other civilizations' TEAM cards that affects them are shown in the following tables:

History[]

The Fulani tradition of hunting with short bows was leveraged into a powerful military asset by Usman dan Fodio (1754-1817). Realizing that he could not match the Hausa cavalry man-to-man, Usman instead overcame them with shrewd skirmishing tactics involving well-placed foot archers.
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