“ | Fuchuan. A heavy warship that can train units. | ” |
—In-game description |
The Fuchuan is a military ship in Age of Empires III: The Asian Dynasties that is unique to the Chinese and can be trained at the Dock once the Fortress Age is reached. It combines the functions of the European Galleon (but only for the Chinese themselves) and Frigate.
Overview[]
With 2,500 hit points, the Fuchuan is the strongest easily acquired naval unit in Age of Empires III. The Fuchuan has a build limit of two, instead of the usual three for a Frigate, and is incredibly expensive. The Fuchuan is useful against other naval units and bombarding land based armies. Due to its range limitations (even with European Cannons), the Fuchuan is weak against buildings such as Outposts and Forts, and will quickly fall to land cannon units with better range such as Mortars, Morutaru, and the more accurate Culverin. With European Cannons the Fuchuan can outrange most of the European heavy warships except for those with the Offshore Support card. The Fuchuan's full potential can be achieved with addition of the TEAM Improved Warship and Western Reform cards.
Strategy[]
Aztec and Haudenosaunee acquired Fuchuans utilizing all available upgrades and cards (especially Water Ceremony) become the most powerful warships in the game. When combined with all other relevant TEAM attack and HP cards they are ridiculously overpowered.
The Aztec Fuchuan is the strongest at 15,259 HP, 439 attack, 488.3 x 5 broadside attack, and 33 range (one less than a Culverin).
Special abilities[]
- Broadside Attack: Fires a volley of cannon shots at an enemy within attack range, with doing 50×5 siege damage in an Area of Effect of 1 with a ×2.0 multiplier against ships. 60 seconds cooldown.
Upgrades[]
Age | Upgrade | Cost | Effect |
---|---|---|---|
Exalted Fuchuan | 1,000 wood 1,000 coin |
Upgrades Fuchuans to Exalted (+50% hit points and attack) |
Banner armies[]
The Fuchuan must be close to the shore to train the banner armies, and will also be unable to move and attack while doing so.
Fuchuans sent to allies through the TEAM 1 Fuchuan Home City Card will not be able to train units, however.
Age | Army | Cost | Pop. | Consists of |
---|---|---|---|---|
Old Han Army | 255 food 180 wood |
6 | 3 Chu Ko Nu 3 Qiang Pikemen | |
Standard Army | 255 food 170 coin |
5 | 3 Chu Ko Nu 2 Steppe Riders | |
Ming Army | 345 food 120 wood |
2 Qiang Pikemen 3 Keshiks | ||
Territorial Army | 285 food 255 coin |
6 | 3 Changdao Swordsmen 3 Arquebusiers | |
Forbidden Army | 480 food 360 coin |
8 | 2 Iron Flails 2 Meteor Hammers | |
Imperial Army | 480 food 255 coin |
7 | 3 Arquebusiers 2 Iron Flails |
Further statistics[]
Unit strengths and weaknesses | |
---|---|
Strong vs. | Ships, infantry and buildings close to shore |
Weak vs. | Artillery especially Culverins, defensive structures |
Improvements | |
Hit points | Rawhide Covers (+30%; Haudenosaunee only) Armor Plating (+50%) Heavy Riverboats (+25%; Africans only) Byzantine Legacy (+15%) Cipactli Worship (+10%; Aztecs only) Tar Kilns (+10%) Gadaa System (+5%; Ethiopians only) |
Attack | Flaming Arrows (+30%; Lakota only) Carronade (+25%) River Skirmishes (+25%; Africans only) Cipactli Worship (+10%; Aztecs only) Gadaa System (+5%; Ethiopians only) Percussion Lock (+50% Broadside Attack damage) Somali Ajuran Engineers (+20% multiplier vs. Frontier fortification) |
Line of Sight | Town Watch (+3) |
Train time | Immigrants (-10%) |
Other | Meritocracy (-20% upgrade cost) Öresund Customs (generates 0.6 coin/sec.) |
Penalties | Coffee Trade (-10% speed; Dutch only) |
Home City Cards[]
- Click for a list of Home City Cards related to the Fuchuan
Some cards are highlighted with: | |
Green | TEAM Shipment that is sent to each player in a team |
Blue | Shipment that arrives fast (5 seconds) |
All[]
Card | Description | Age | HC level |
---|---|---|---|
Improved Warships | Warships get +25% hit points and attack (also +2 Uhlans for the Germans; +1 Hindu Villager for the Indians) | 10 | |
TEAM Improved Warships | Warships get +10% hit points and attack | 10 | |
Naval Gunners | Warships get +20% attack | 25 | |
Offshore Support | Warships get +15% attack, +2 Line of Sight and range (also +2 Uhlans for the Germans) | 40 | |
European Cannons | Warships get +15% attack, +2 Line of Sight and range (also +1 Hindu Villager for the Indians) | 25 | |
Admiralty | Dock warship technologies cost and research time -60% (also +2 Uhlans for the Germans; +1 Hindu Villager for the Indians) | 1 |
- "Improved Warships" is not available to the Chinese, Lakota, and United States.
- "TEAM Improved Warships" is available to the Chinese and Maltese.
- "Naval Gunners" is available to the British, French, Italians, Maltese, Russians, Swedes, and United States.
- "Offshore Support" is available to the Aztecs, Germans, Inca, Maltese, and Ottomans.
- "European Cannons" is not available to Europeans and Native Americans.
- "Admiralty" is not available to Africans and Native Americans.
Chinese[]
Card | Description | Age | HC level |
---|---|---|---|
Western Reforms | All units get +8% hit points and attack | 40 | |
Acupuncture | All units' train time -20% | 10 | |
Advanced Dock | Docks get +100% attack and heal ships 85% faster; warships' train time -33% | 10 | |
1 Fuchuan | Ships 1 Fuchuan; costs 200 coin | 10 | |
TEAM Expeditionary Fuchuan | Ships 1 Fuchuan | 10 | |
Chinese Imperial Navy | Ships 1 Fire Junk and 1 Fuchuan | 25 |
Ethiopians[]
Card | Description | Age |
---|---|---|
Ignatian Spirituality | All units get +5% hit points and regeneration capability even while in combat | |
Land of the Sea | Warships get +35% attack for each garrisoned Ras |
Europeans[]
Card | Description | Age |
---|---|---|
Lantakas | Artillery, buildings, and ships get +15% attack |
- "Lantakas" is available to the Dutch and Portuguese upon revolting to Indonesia.
Indians[]
Card | Description | Age | HC level |
---|---|---|---|
TEAM Shivaji's Tactics | All units get +5% hit points and attack | 25 |
Japanese[]
Card | Description | Age | HC level |
---|---|---|---|
TEAM Sengoku | Unit upgrades cost -20% | 1 |
Maltese[]
Card | Description | Age |
---|---|---|
TEAM Knights of the Round Table | Ships 1 Hospitaller for each Town Center owned by the player; all units get +2% hit points | |
Speronaras | Ships get +10% speed; Order Galleys and Fishing Boats get +30% speed instead |
Mexicans[]
Card | Description | Age |
---|---|---|
TEAM Mariachi | For the next 30 seconds, military buildings work 400% faster and units get +10% speed | |
Colegio de San Nicolás | Ships 500 XP; units get +4 and buildings (except Walls) get +8 Line of Sight; sees what enemies can see for 20 seconds | |
National Servant | All units get +10% hit points; Padre healing 200% faster |
- "Colegio de San Nicolás" is available upon selecting the Michoacán Federal State.
- "National Servant" is available upon selecting the Estado de México Federal State.
Native Americans[]
Card | Description | Age | HC level |
---|---|---|---|
Water Ceremony | Water Ceremony available at the Community Plaza | 1 |
- "Water Ceremony" is not available to the Lakota.
Russians[]
Card | Description | Age | HC level |
---|---|---|---|
TEAM Cold Water Port | Warships cost -15% | 10 |
Spanish[]
Card | Description | Age | HC level |
---|---|---|---|
TEAM Spanish Inquisition | Ships 1 Inquisitor; all units get +10 Line of Sight | 10 |
History[]
“ | The Fuchuan warships were a standard naval junk used by the Chinese during the treasure expeditions of the Ming Dynasty, starting at the beginning of the fifteenth century. These ships were about 165 feet long and had five masts flying the standard square-rigged sails of the junks. | ” |