This page contains all Home City Cards for the French civilization in Age of Empires III, including The Warchiefs and The Asian Dynasties expansions.
- Green: TEAM Shipment that is sent to each player in a team
- Purple: Shipment that can be sent an INFINITE amount of times
Card
|
Description
|
Age
|
HC level
|
10 Pikemen
|
Ships 10 Pikemen
|
|
1
|
24 Pikemen
|
Ships 24 Pikemen
|
|
10
|
8 Crossbowmen
|
Ships 8 Crossbowmen
|
|
1
|
10 Crossbowmen
|
Ships 10 Crossbowmen
|
|
1
|
24 Crossbowmen
|
Ships 24 Crossbowmen
|
|
10
|
Tirailleurs
|
Turns all Crossbowmen into Skirmishers
|
|
40
|
7 Skirmishers
|
Ships 7 Skirmishers
|
|
1
|
9 Skirmishers
|
Ships 9 Skirmishers
|
|
1
|
8 Skirmishers
|
Ships 8 Skirmishers
|
|
10
|
12 Skirmishers
|
Ships 12 Skirmishers
|
|
10
|
14 Skirmishers
|
Ships 14 Skirmishers
|
|
25
|
Long-range Infantry Hitpoints
|
Crossbowmen and Skirmishers get +15% hit points
|
|
10
|
TEAM Ranged Infantry Attack
|
Ranged infantry gets +15% attack
|
|
10
|
TEAM Early Skirmishers
|
Skirmishers, Cassadores, Forest Prowlers, Wakina Rifles, and Black Flag Army can be trained in the Colonial Age; Longbowman, Strelet, Macehualtin, Gurkha, and Yumi Archer train time -20%
|
|
25
|
4 Dragoons
|
Ships 4 Dragoons
|
|
1
|
6 Dragoons
|
Ships 6 Dragoons
|
|
1
|
5 Dragoons
|
Ships 5 Dragoons
|
|
10
|
8 Dragoons
|
Ships 8 Dragoons
|
|
10
|
3 Hussars
|
Ships 3 Hussars
|
|
1
|
4 Hussars
|
Ships 4 Hussars
|
|
1
|
7 Hussars
|
Ships 7 Hussars
|
|
10
|
2 Cuirassiers
|
Ships 2 Cuirassiers
|
|
1
|
4 Cuirassiers
|
Ships 4 Cuirassiers
|
|
1
|
3 Cuirassiers
|
Ships 3 Cuirassiers
|
|
10
|
TEAM Hand Cavalry Attack
|
Heavy cavalry and Coyote Runners get +15% attack
|
|
10
|
Richelieu's Regiment
|
Ships 6 Hussars and 2 Cuirassiers
|
|
25
|
5 Cuirassiers
|
Ships 5 Cuirassiers
|
|
10
|
6 Cuirassiers
|
Ships 6 Cuirassiers
|
|
25
|
4 Cuirassiers
|
Ships 4 Cuirassiers
|
|
25
|
Thoroughbreds
|
Cuirassiers cost -15% and train time -15%
|
|
40
|
Hand Cavalry Hitpoints
|
Heavy cavalry get +15% hit points
|
|
10
|
Cavalry Combat
|
Cavalry gets +15% hit points and attack
|
|
25
|
1 Falconet
|
Ships 1 Falconet
|
|
1
|
2 Falconets
|
Ships 2 Falconets
|
|
1
|
2 Falconets
|
Ships 2 Falconets
|
|
10
|
3 Falconets
|
Ships 3 Falconets
|
|
25
|
Gribeauval System
|
Falconets, Culverins, and Horse Artillery get +25% attack; Heavy Cannons get +20% attack
|
|
40
|
Advanced Artillery
|
Upgrades Falconets to Field Guns and Mortars to Howitzers (if not already)
|
|
1
|
2 Mortars
|
Ships 2 Mortars
|
|
1
|
3 Mortars
|
Ships 3 Mortars
|
|
10
|
2 Heavy Cannon
|
Ships 2 Heavy Cannons
|
|
10
|
File:French Home City 2 (4 Culverins).png 4 Culverins
|
Ships 4 Culverins
|
|
40
|
Card
|
Description
|
Age
|
HC level
|
Native Lore
|
Native technologies cost no coin
|
|
1
|
Native Treaties
|
Each different allied native tribe sends a shipment of their respective native warriors
|
|
1
|
Native Warriors
|
Native warriors cost -25%
|
|
10
|
Advanced Trading Posts
|
Trading Posts get a ranged attack and +50% hit points, and costs -40%
|
|
25
|
Native Warrior Combat
|
Native warriors get +25% hit points and attack
|
|
25
|
Blood Brothers
|
Upgrades native warriors to Elite/Disciplined and Champion/Honored (if not already)
|
|
25
|
Wilderness Warfare
|
Coureurs des Bois, Skirmishers, and native warriors get +20% hit points
|
|
25
|
TEAM Improved Native Warriors
|
Native warriors get +15% hit points and attack
|
|
1
|
Ranching
|
Livestock Pens can train Cows
|
|
1
|
Fencing School
|
Infantry train time -40%
|
|
10
|
Riding School
|
Cavalry train time -40%
|
|
10
|
Engineering School
|
Artillery train time -40%; Heavy Cannon train time -10%
|
|
25
|
Pioneers
|
Villagers get +65% hit points
|
|
1
|
Improved Buildings
|
Buildings get +40% hit points
|
|
10
|
Heavy Fortifications
|
Grants all defensive building upgrades (if not already)
|
|
25
|
Frontier Defences
|
Ships 2 Outpost Wagons
|
|
1
|
File:Spanish Home City Cards 3 (Colonial Militia).png Colonial Militia
|
Town Centers get +50% attack and can use Colonial Militia
|
|
1
|
Advanced Arsenal
|
Arsenals can be built in the Colonial Age and have Flint Lock, Paper Cartridge, Military Drummers, Pillage, Professional Gunners, and Trunion technologies
|
|
10
|
Fort
|
Ships 1 Fort Wagon
|
|
1
|
Extensive Fortifications
|
Outposts get +25% hit points and +6 build limit
|
|
1
|
File:French Home City 3 (Vauban Fortress).png Vauban Fortress
|
Ships 1 Fort Wagon and Fort build limit +1
|
|
25
|
Castramentation
|
Ships 1 Fort Wagon and Fort build limit +1
|
|
25
|
Edict of Nantes
|
Provides the Church with Code Napoleon and Garde Imperial 1/2/3 technologies
|
|
10
|
TEAM Cheap Church
|
Church and Mosque costs -80% and their technologies (except Bastion, Mercantilism, and unique ones aside of Millet System, Koprulu Viziers, Abbasid Market, Galata Tower District, Topkapi, and Tanzimat) cost -50%; Field Hospitals cost -50%; Monastery costs -30%; Fire Pit are free
|
|
10
|
Advanced Mill
|
Mills get +100% hit points and costs -50%
|
|
1
|
Advanced Plantation
|
Plantations get +100% hit points, cost -31%, and can be built in the Discovery Age
|
|
25
|
Advanced Market
|
Markets get +20% buy/sell factors
|
|
1
|
Advanced Dock
|
Docks get +100% attack and heal ships 100% faster, and ship train time -33%
|
|
10
|
Assassins
|
Upgrades Spies into Assassins with +100% attack and +5.0x multiplier against heroes and mercenaries
|
|
40
|
Factory
|
Ships 1 Factory Wagon
|
|
1
|
Robber Barons
|
Ships 1 Factory Wagon
|
|
10
|
Card
|
Description
|
Age
|
HC level
|
Stonemasons
|
Coureurs des Bois and wagons build buildings 65% faster
|
|
10
|
Land Grab
|
Mills, Livestock Pens, and Plantations cost -30% to -40% and build time -75%
|
|
25
|
Fish Market
|
Fishing Boats and Caravels gather 25% faster
|
|
1
|
Rendering Plant
|
Fishing Boats and Caravels gather 30% faster
|
|
10
|
Distributivism
|
Gives a trickle of 1.25 wood
|
|
25
|
TEAM Sawmills
|
Settlers, Coureurs des Bois, Settler Wagons, and Villagers gather wood 10% faster
|
|
10
|
Exotic Hardwoods
|
Coureurs des Bois gather wood 20% faster
|
|
25
|
Silversmith
|
Coureurs des Bois gather from mines 20% faster
|
|
10
|
Royal Mint
|
Coureurs des Bois gather coin 25% faster
|
|
25
|
Food Silos
|
Coureurs des Bois gather from Mills, Farms, and Rice Paddies (food) 15% faster
|
|
1
|
Sustainable Agriculture
|
Coureurs des Bois gather from Mills, Farms, and Rice Paddies (food) 15% faster
|
|
10
|
Refrigeration
|
Coureurs des Bois gather food 20% faster
|
|
25
|
File:French Home City 4 (Colbertism).png Colbertism
|
Gives a trickle of 1.5 food
|
|
25
|
Fur Trade
|
Exchanges all food for 1.25 times the coin
|
|
40
|
File:Spanish Home City 4 (Sustainable Agriculture).png Stockyards
|
Livestocks fatten 30% faster when tasked into Livestock Pens, Farms, and Villages
|
|
1
|
Furrier
|
Coureurs des Bois gather from huntable animals 15% faster and gather from Berry Bushes and Cherry Orchards 20% faster
|
|
1
|
Spice Trade
|
Coureurs des Bois gather from huntable animals, Berry Bushes, and Cherry Orchards 20% faster
|
|
10
|
Economic Theory
|
Coureurs des Bois, Fishing Boats, and Caravels gather 10% faster
|
|
40
|
Rum Distillery
|
Coureurs des Bois gather from Plantations and Rice Paddies (coin) 20% faster
|
|
1
|
Cigar Roller
|
Coureurs des Bois gather from Plantations and Rice Paddies (coin) 20% faster
|
|
1
|
Textile Mill
|
Coureurs des Bois gather from Plantations and Rice Paddies (coin) 25% faster
|
|
10
|
Card
|
Description
|
Age
|
HC level
|
1 Caravel
|
Ships 1 Caravel
|
|
1
|
2 Caravels
|
Ships 2 Caravels
|
|
1
|
1 Galleon
|
Ships 1 Galleon
|
|
1
|
1 Frigate
|
Ships 1 Frigate
|
|
10
|
1 Monitor
|
Ships 1 Monitor
|
|
10
|
Improved Warships
|
Warships get +25% hit points and attack
|
|
10
|
TEAM Coastal Defenses
|
Defensive buildings get +1.0x multiplier against ships
|
|
25
|
Admiralty
|
Caravel train limit +4; Galleon train limit +2; Frigate and Monitor train limit +1
|
|
1
|
Dance Hall
|
Upgrades the Saloon to the Dance Hall which can train Ronin and outlaws use -2 population
|
|
1
|
Hire Italian Elmeti
|
Ships 6 Elmeti; costs 1,000 coin
|
|
10
|
File:French Home City 5 (6 Huron Allies).png 6 Huron Allies
|
Ships 6 Huron Mantlets; costs 500 coin
|
|
10
|
File:French Home City 5 (18 Huron Allies).png 18 Huron Allies
|
Ships 18 Huron Mantlets and upgrades them to Elite (if not already); costs 1,000 coin
|
|
25
|
File:French Home City 5 (20 Huron Allies).png 20 Huron Allies
|
Ships 20 Huron Mantlets and upgrades them to Elite (if not already); costs 2,000 coin
|
|
40
|
Hire Swiss Pikemen
|
Ships 12 Swiss Pikemen; costs 1,000 coin
|
|
10
|
Hire Landsknecht Mercenaries
|
Ships 8 Landsknechte; costs 1,000 coin
|
|
10
|
Hire Holy Roman Army
|
Ships 4 Landsknechte, 5 Black Riders, and 7 Jaeger; costs 2,000 coin
|
|
25
|
Hire Hessian Jaegers
|
Ships 10 Jaeger; costs 1,000 coin
|
|
10
|
Hire German Black Riders
|
Ships 7 Black Riders; costs 1,000 coin
|
|
10
|
Hire Swedish Fusiliers
|
Ships 8 Fusiliers; costs 1,000 coin
|
|
10
|
Hire Mediterranean Mercenary Army
|
Ships 4 Stradiots, 6 Barbary Corsairs, and 3 Mamelukes; costs 2,000 coin
|
|
25
|
Mercenary Loyalty
|
Mercenary shipments cost -10% to -25%
|
|
25
|
Hire Li'l Bombards
|
Ships 3 Li'l Bombards; costs 2,000 coin
|
|
25
|
Recruit Privateers
|
Ships 2 Privateers; costs 500 coin
|
|
1
|
Recruit Privateer Fleet
|
Ships 4 Privateers; costs 1,000 coin
|
|
10
|