This page contains all Home City Cards for the French civilization in Age of Empires III, including The Warchiefs and The Asian Dynasties expansions.

  • Green: TEAM Shipment that is sent to each player in a team
  • Purple: Shipment that can be sent an INFINITE amount of times

French Home City 1.png
Card Description Age HC level
French Home City Cards 1 (2 Coureurs).png 2 Coureurs Ships 2 Coureurs des Bois
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1
French Home City Cards 1 (4 Coureurs).png 4 Coureurs Ships 4 Coureurs des Bois
Ages colonial.jpg
1
French Home City Cards 1 (3 Coureurs).png 3 Coureurs Ships 3 Coureurs des Bois
Ages discovery.jpg
10
French Home City Cards 1 (10 Coureurs).png 10 Coureurs Ships 10 Coureurs des Bois
Ages industrial.jpg
40
Spanish Home City 1 (300 Food).png Crates of 300 Food Ships 300 food
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1
Spanish Home City 1 (600 Food).png Crates of 600 Food Ships 600 food
Ages colonial.jpg
1
Spanish Home City 1 (700 Food).png Crates of 700 Food Ships 700 food
Ages colonial.jpg
10
Spanish Home City 1 (1000 Food).png Crates of 1000 Food Ships 1,000 food
Ages fortress.jpg
10
Spanish Home City 1 (300 Wood).png Cords of 300 Wood Ships 300 wood
Ages discovery.jpg
1
Spanish Home City 1 (600 Wood).png Cords of 600 Wood Ships 600 wood
Ages colonial.jpg
1
Spanish Home City 1 (700 Wood).png Cords of 700 Wood Ships 700 wood
Ages colonial.jpg
10
Spanish Home City 1 (1000 Wood).png Cords of 1000 Wood Ships 1,000 wood
Ages fortress.jpg
10
French Home City 1 (1600 Wood).png Cords of 1600 Wood Ships 1,600 wood
Ages industrial.jpg
25
Spanish Home City 1 (300 Coin).png Chests of 300 Coin Ships 300 coin
Ages discovery.jpg
1
Spanish Home City 1 (600 Coin).png Chests of 600 Coin Ships 600 coin
Ages colonial.jpg
1
Spanish Home City 1 (700 Coin).png Chests of 700 Coin Ships 700 coin
Ages colonial.jpg
10
British Home City 1 (1000 Coin).png Chests of 1000 Coin Ships 1,000 coin
Ages fortress.jpg
10
French Home City 1 (7 Sheep).png 7 Sheep Ships 7 Sheep
Ages discovery.jpg
1
Spanish Home City 1 (15 Sheep).png 15 Sheep Ships 15 Sheep
Ages fortress.jpg
1
Spanish Home City 1 (7 Cow).png 7 Cows Ships 7 Cow
Ages colonial.jpg
1
Spanish Home City 1 (Covered Wagon).png 1 Covered Wagon Ships 1 Covered Wagon
Ages fortress.jpg
1
Spanish Home City 1 (2 Surgeons).png TEAM 2 Surgeons Ships 2 Surgeons
Ages colonial.jpg
1
French Home City 1 (Master Surgeons).png Master Surgeons Surgeons can be trained at the Church and heals +50% hit points
Ages colonial.jpg
10
French Home City 1 (Voyageur).png Voyageur The Explorer gets +50% hit points and attack, and can use the Heal ability; also ships an Explorer Dog
Ages colonial.jpg
1
French Home City 1 (Northwest Passage).png Northwest Passage Coureurs des Bois get +20% speed and +3.0x multiplier against treasure guardians
Ages discovery.jpg
1
Spanish Home City 1 (Hot Air Balloon).png Hot Air Balloons The Explorer can summon a Hot Air Balloon to explore the map for a limited time
Ages colonial.jpg
10
Spanish Home City 1 (Advanced Balloon).png Advanced Balloon Ships an Advanced Hot Air Balloon
Ages industrial.jpg
25

French Home City 2.png
Card Description Age HC level
Spanish Home City 1 (10 Pikemen).png 10 Pikemen Ships 10 Pikemen
Ages fortress.jpg
1
Spanish Home City 1 (24 Pikemen).png 24 Pikemen Ships 24 Pikemen
Ages industrial.jpg
10
French Home City 2 (8 Crossbowmen).png 8 Crossbowmen Ships 8 Crossbowmen
Ages colonial.jpg
1
French Home City 2 (10 Crossbowmen).png 10 Crossbowmen Ships 10 Crossbowmen
Ages fortress.jpg
1
Spanish Home City 1 (24 Crossbowmen).png 24 Crossbowmen Ships 24 Crossbowmen
Ages industrial.jpg
10
French Home City 2 (Tirailleurs).png Tirailleurs Turns all Crossbowmen into Skirmishers
Ages fortress.jpg
40
French Home City 2 (7 Skirmishers).png 7 Skirmishers Ships 7 Skirmishers
Ages fortress.jpg
1
French Home City 2 (9 Skirmishers).png 9 Skirmishers Ships 9 Skirmishers
Ages industrial.jpg
1
French Home City 2 (8 Skirmishers).png 8 Skirmishers Ships 8 Skirmishers
Ages fortress.jpg
10
French Home City 2 (12 Skirmishers).png 12 Skirmishers Ships 12 Skirmishers
Ages industrial.jpg
10
French Home City 2 (14 Skirmishers).png 14 Skirmishers Ships 14 Skirmishers
Ages industrial.jpg
25
Spanish Home City 2 (Hand Infantry Hitpoints).png Long-range Infantry Hitpoints Crossbowmen and Skirmishers get +15% hit points
Ages colonial.jpg
10
French Home City 2 (Ranged Infantry Attack).png TEAM Ranged Infantry Attack Ranged infantry get +15% attack
Ages fortress.jpg
10
French Home City 2 (Early Skirmishers).png TEAM Early Skirmishers Skirmishers, Cassadores, Forest Prowlers, Wakina Rifles, and Black Flag Army can be trained in the Colonial Age; Longbowman, Strelet, Macehualtin, Gurkha, and Yumi Archer train time -20%
Ages discovery.jpg
25
French Home City 2 (4 Dragoons).png 4 Dragoons Ships 4 Dragoons
Ages fortress.jpg
1
French Home City 2 (6 Dragoons).png 6 Dragoons Ships 6 Dragoons
Ages industrial.jpg
1
French Home City 2 (5 Dragoons).png 5 Dragoons Ships 5 Dragoons
Ages fortress.jpg
10
French Home City 2 (8 Dragoons).png 8 Dragoons Ships 8 Dragoons
Ages industrial.jpg
10
French Home City 2 (3 Hussars).png 3 Hussars Ships 3 Hussars
Ages colonial.jpg
1
Spanish Home City 2 (4 Hussars).png 4 Hussars Ships 4 Hussars
Ages fortress.jpg
1
Spanish Home City 2 (7 Hussars).png 7 Hussars Ships 7 Hussars
Ages industrial.jpg
10
French Home City 2 (2 Cuirassiers).png 2 Cuirassiers Ships 2 Cuirassiers
Ages fortress.jpg
1
French Home City 2 (4 Cuirassiers).png 4 Cuirassiers Ships 4 Cuirassiers
Ages industrial.jpg
1
French Home City 2 (3 Cuirassiers).png 3 Cuirassiers Ships 3 Cuirassiers
Ages fortress.jpg
10
French Home City 2 (Hand Cavalry Attack).png TEAM Hand Cavalry Attack Heavy cavalry and Coyote Runners get +15% attack
Ages colonial.jpg
10
French Home City 2 (Richelieu's Regiment).png Richelieu's Regiment Ships 6 Hussars and 2 Cuirassiers
Ages industrial.jpg
25
French Home City 2 (5 Cuirassiers).png 5 Cuirassiers Ships 5 Cuirassiers
Ages industrial.jpg
10
French Home City 2 (6 Cuirassiers).png 6 Cuirassiers Ships 6 Cuirassiers
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25
French Home City 2 (4 Cuirassiers INF).png 4 Cuirassiers Ships 4 Cuirassiers
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25
French Home City 2 (Thoroughbred).png Thoroughbreds Cuirassiers cost -15% and train time -15%
Ages industrial.jpg
40
Spanish Home City 2 (Hand Cavalry Hitpoints).png Hand Cavalry Hitpoints Heavy cavalry get +15% hit points
Ages colonial.jpg
10
Spanish Home City 2 (Hand Cavalry Combat).png Cavalry Combat Cavalry get +15% hit points and attack
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25
Spanish Home City 2 (1 Falconet).png 1 Falconet Ships 1 Falconet
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1
Spanish Home City 2 (2 Falconets).png 2 Falconets Ships 2 Falconets
Ages industrial.jpg
1
Spanish Home City 2 (2 Falconets).png 2 Falconets Ships 2 Falconets
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10
Ottoman Home City 2 (3 Falconets).png 3 Falconets Ships 3 Falconets
Ages industrial.jpg
25
French Home City 2 (Gribeuval System).png Gribeauval System Falconets, Culverins, and Horse Artillery get +25% attack; Heavy Cannons get +20% attack
Ages industrial.jpg
40
Spanish Home City 2 (Advanced Artillery).png Advanced Artillery enables Mortars and Horse Artillery in the Fortress age
Ages industrial.jpg
1
Spanish Home City 2 (2 Mortars).png 2 Mortars Ships 2 Mortars
Ages industrial.jpg
1
Spanish Home City 2 (3 Mortars).png 3 Mortars Ships 3 Mortars
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10
Spanish Home City 2 (2 Heavy Cannons).png 2 Heavy Cannon Ships 2 Heavy Cannons
Ages industrial.jpg
10
French Home City 2 (4 Culverins).png 4 Culverins Ships 4 Culverins
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40

French Home City 3.png
Card Description Age HC level
Spanish Home City 3 (Native Lore).png Native Lore Native technologies cost no coin
Ages colonial.jpg
1
Spanish Home City 3 (Native Treaties).png Native Treaties Each different allied native tribe sends a shipment of their respective native warriors
Ages colonial.jpg
1
Spanish Home City 3 (Native Warriors).png Native Warriors Native warriors cost -25%
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10
Spanish Home City 3 (Advanced Trading Post).png Advanced Trading Posts Trading Posts get a ranged attack and +50% hit points, and costs -40%
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25
French Home City 3 (Native Warrior Combat).png Native Warrior Combat Native warriors get +25% hit points and attack
Ages fortress.jpg
25
Spanish Home City 3 (Blood Brothers).png Blood Brothers Upgrades native warriors to Elite/Disciplined and Champion/Honored (if not already)
Ages industrial.jpg
25
French Home City 3 (Wilderness Warfare).png Wilderness Warfare Coureurs des Bois, Skirmishers, and native warriors get +20% hit points
Ages colonial.jpg
25
French Home City 3 (Improved Native Warrior Combat).png TEAM Improved Native Warriors Native warriors get +15% hit points and attack
Ages colonial.jpg
1
British Home City 3 (Ranching).png Ranching Livestock Pens can train Cows
Ages discovery.jpg
1
Spanish Home City 3 (Fencing School).png Fencing School Infantry train time -40%
Ages colonial.jpg
10
Spanish Home City 3 (Riding School).png Riding School Cavalry train time -40%
Ages colonial.jpg
10
French Home City 3 (Engineering School).png Engineering School Artillery train time -40%; Heavy Cannon train time -10%
Ages colonial.jpg
25
Spanish Home City 3 (Pioneers).png Pioneers Villagers get +65% hit points
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1
Spanish Home City 3 (Improved Buildings).png Improved Buildings Buildings get +40% hit points
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10
Spanish Home City 3 (Heavy Fortifications).png Heavy Fortifications Grants all defensive building upgrades (if not already)
Ages industrial.jpg
25
Spanish Home City (Frontier Defense).png Frontier Defences Ships 2 Outpost Wagons
Ages colonial.jpg
1
Spanish Home City Cards 3 (Colonial Militia).png Colonial Militia Town Centers get +50% attack and can use Colonial Militia
Ages discovery.jpg
1
Spanish Home City 3 (Advanced Arsenal).png Advanced Arsenal Arsenals can be built in the Colonial Age and have Flint Lock, Paper Cartridge, Military Drummers, Pillage, Professional Gunners, and Trunion technologies
Ages colonial.jpg
10
Spanish Home City 3 (Fort).png Fort Ships 1 Fort Wagon
Ages fortress.jpg
1
Spanish Home City 3 (Extensive Fortifications).png Extensive Fortifications Outposts get +25% hit points and +6 build limit
Ages colonial.jpg
1
French Home City 3 (Vauban Fortress).png Vauban Fortress Ships 1 Fort Wagon and Fort build limit +1
Ages industrial.jpg
25
British Home City 3 (Castramentation).png Castramentation Ships 1 Fort Wagon and Fort build limit +1
Ages industrial.jpg
25
Spanish Home City 3 (Royal Decree).png Edict of Nantes Provides the Church with Code Napoleon and Garde Imperial 1/2/3 technologies
Ages colonial.jpg
10
French Home City 3 (Cheap Church).png TEAM Cheap Church Church and Mosque costs -80% and their technologies (except Bastion, Mercantilism, and unique ones aside of Millet System, Koprulu Viziers, Abbasid Market, Galata Tower District, Topkapi, and Tanzimat) cost -50%; Field Hospitals cost -50%; Monastery costs -30%; Fire Pit are free
Ages colonial.jpg
10
Spanish Home City 3 (Advanced Mill).png Advanced Mill Mills get +100% hit points and costs -50%
Ages discovery.jpg
1
Spanish Home City 3 (Advanced Plantation).png Advanced Plantation Plantations get +100% hit points, cost -31%, and can be built in the Discovery Age
Ages discovery.jpg
25
Spanish Home City 3 (Advanced Market).png Advanced Market Markets get +20% buy/sell factors
Ages discovery.jpg
1
British Home City 3 (Advanced Dock).png Advanced Dock Docks get +100% attack and heal ships 100% faster, and ship train time -33%
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10
Spanish Home City 3 (Assassins).png Assassins Upgrades Spies into Assassins with +100% attack and +5.0x multiplier against heroes and mercenaries
Ages fortress.jpg
40
Spanish Home City 3 (Factory).png Factory Ships 1 Factory Wagon
Ages industrial.jpg
1
British Home City 3 (Robber Barons).png Robber Barons Ships 1 Factory Wagon
Ages industrial.jpg
10

French Home City 4.png
Card Description Age HC level
Spanish Home City 4 (Stone Masions).png Stonemasons Coureurs des Bois and wagons build buildings 65% faster
Ages colonial.jpg
10
Spanish Home City 4 (Land Grab).png Land Grab Mills, Livestock Pens, and Plantations cost -30% to -40% and build time -75%
Ages discovery.jpg
25
Spanish Home City (Fish Market).png Fish Market Fishing Boats and Caravels gather 25% faster
Ages discovery.jpg
1
Spanish Home City 4 (Rendering Plants).png Rendering Plant Fishing Boats and Caravels gather 30% faster
Ages discovery.jpg
10
British Home City 4 (Distributivism).png Distributivism Gives a trickle of 1.25 wood
Ages discovery.jpg
25
French Home City 4 (Sawmills).png TEAM Sawmills Settlers, Coureurs des Bois, Settler Wagons, and Villagers gather wood 10% faster
Ages discovery.jpg
10
Spanish Home City 4 (Exotic Hardwood).png Exotic Hardwoods Coureurs des Bois gather wood 20% faster
Ages discovery.jpg
25
Spanish Home City 4 (Silversmith).png Silversmith Coureurs des Bois gather from mines 20% faster
Ages colonial.jpg
10
Spanish Home City 4 (Royal Mint).png Royal Mint Coureurs des Bois gather coin 25% faster
Ages fortress.jpg
25
French Home City 4 (Food Silos).png Food Silos Coureurs des Bois gather from Mills, Farms, and Rice Paddies (food) 15% faster
Ages discovery.jpg
1
Spanish Home City 4 (Sustainable Agriculture2).png Sustainable Agriculture Coureurs des Bois gather from Mills, Farms, and Rice Paddies (food) 15% faster
Ages colonial.jpg
10
Spanish Home City 4 (Refrigeration).png Refrigeration Coureurs des Bois gather food 20% faster
Ages fortress.jpg
25
French Home City 4 (Colbertism).png Colbertism Gives a trickle of 1.5 food
Ages discovery.jpg
25
French Home City 4 (Fur Trade).png Fur Trade Exchanges all food for 1.25 times the coin
Ages discovery.jpg
40
Spanish Home City 4 (Sustainable Agriculture).png Stockyards Livestocks fatten 30% faster when tasked into Livestock Pens, Farms, and Villages
Ages discovery.jpg
1
Spanish Home City 4 (Furrier).png Furrier Coureurs des Bois gather from huntable animals 15% faster and gather from Berry Bushes and Cherry Orchards 20% faster
Ages discovery.jpg
1
Spanish Home City 4 (Spice Trade).png Spice Trade Coureurs des Bois gather from huntable animals, Berry Bushes, and Cherry Orchards 20% faster
Ages colonial.jpg
10
Spanish Home City 4 (Economic Theory).png Economic Theory Coureurs des Bois, Fishing Boats, and Caravels gather 10% faster
Ages discovery.jpg
40
Spanish Home City 4 (Rum Distillery).png Rum Distillery Coureurs des Bois gather from Plantations and Rice Paddies (coin) 20% faster
Ages discovery.jpg
1
Spanish Home City 4 (Cigar Roller).png Cigar Roller Coureurs des Bois gather from Plantations and Rice Paddies (coin) 20% faster
Ages colonial.jpg
1
Spanish Home City 4 (Textile Mill).png Textile Mill Coureurs des Bois gather from Plantations and Rice Paddies (coin) 25% faster
Ages fortress.jpg
10

French Home City 5.png
Card Description Age HC level
Spanish Home City 5 (1 Caravel).png 1 Caravel Ships 1 Caravel
Ages colonial.jpg
1
Spanish Home City 5 (2 Caravels).png 2 Caravels Ships 2 Caravels
Ages colonial.jpg
1
Spanish Home City 5 (1 Galleon).png 1 Galleon Ships 1 Galleon
Ages colonial.jpg
1
Spanish Home City 5 (1 Frigate).png 1 Frigate Ships 1 Frigate
Ages fortress.jpg
10
Spanish Home City 5 (1 Monitor).png 1 Monitor Ships 1 Monitor
Ages industrial.jpg
10
Spanish Home City 5 (Improved Warships).png Improved Warships Warships get +25% hit points and attack
Ages colonial.jpg
10
French Home City 5 (Coastal Defenses).png TEAM Coastal Defenses Defensive buildings get +1.0x multiplier against ships
Ages colonial.jpg
25
Spanish Home City 5 (Admiralty).png Admiralty Caravel train limit +4; Galleon train limit +2; Frigate and Monitor train limit +1
Ages colonial.jpg
1
Spanish Home City 5 (Dance Hall)..png Dance Hall Upgrades the Saloon to the Dance Hall which can train Ronin and outlaws use -2 population
Ages colonial.jpg
1
Spanish Home City 5 (Hire Elmeti).png Hire Italian Elmeti Ships 6 Elmeti; costs 1,000 coin
Ages industrial.jpg
10
French Home City 5 (6 Huron Allies).png 6 Huron Allies Ships 6 Huron Mantlets; costs 500 coin
Ages colonial.jpg
10
French Home City 5 (18 Huron Allies).png 18 Huron Allies Ships 18 Huron Mantlets and upgrades them to Elite (if not already); costs 1,000 coin
Ages industrial.jpg
25
French Home City 5 (20 Huron Allies).png 20 Huron Allies Ships 20 Huron Mantlets and upgrades them to Elite (if not already); costs 2,000 coin
Ages industrial.jpg
40
Spanish Home City 5 (Hire Swiss Pikeman).png Hire Swiss Pikemen Ships 12 Swiss Pikemen; costs 1,000 coin
Ages fortress.jpg
10
French Home City 5 (Hire Landsknecht).png Hire Landsknecht Mercenaries Ships 8 Landsknechte; costs 1,000 coin
Ages fortress.jpg
10
French Home City 5 (Hire Holy Roman Army).png Hire Holy Roman Army Ships 4 Landsknechte, 5 Black Riders, and 7 Jaeger; costs 2,000 coin
Ages industrial.jpg
25
British Home City 5 (Hire Jaegers).png Hire Hessian Jaegers Ships 10 Jaeger; costs 1,000 coin
Ages fortress.jpg
10
French Home City 5 (Hire Black Riders).png Hire German Black Riders Ships 7 Black Riders; costs 1,000 coin
Ages fortress.jpg
10
French Home City 5 (Hire Fusiliers).png Hire Swedish Fusiliers Ships 8 Fusiliers; costs 1,000 coin
Ages industrial.jpg
10
Spanish Home City 5 (Mediterranean Mercenary Army).png Hire Mediterranean Mercenary Army Ships 4 Stradiots, 6 Barbary Corsairs, and 3 Mamelukes; costs 2,000 coin
Ages industrial.jpg
25
Spanish Home City 5 (Mercenary Loyalty)..png Mercenary Loyalty Mercenary shipments cost -10% to -25%
Ages fortress.jpg
25
British Home City 5 (Hire Lil Bombards).png Hire Li'l Bombards Ships 3 Li'l Bombards; costs 2,000 coin
Ages industrial.jpg
25
Spanish Home City 5 (Recruit Privateer).png Recruit Privateers Ships 2 Privateers; costs 500 coin
Ages colonial.jpg
1
British Home City 5 (Recruit Privateer Fleet).png Recruit Privateer Fleet Ships 4 Privateers; costs 1,000 coin
Ages industrial.jpg
10

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