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This page contains all Home City Cards for the French civilization in Age of Empires III, including The Warchiefs and The Asian Dynasties expansions.

  • Green: TEAM Shipment that is sent to each player in a team
  • Purple: Shipment that can be sent an INFINITE amount of times

French Home City 1
Card Description Age HC level
French Home City Cards 1 (2 Coureurs) 2 Coureurs Ships 2 Coureurs des Bois
Ages discovery
1
French Home City Cards 1 (4 Coureurs) 4 Coureurs Ships 4 Coureurs des Bois
Ages colonial
1
French Home City Cards 1 (3 Coureurs) 3 Coureurs Ships 3 Coureurs des Bois
Ages discovery
10
French Home City Cards 1 (10 Coureurs) 10 Coureurs Ships 10 Coureurs des Bois
Ages industrial
40
Spanish Home City 1 (300 Food) Crates of 300 Food Ships 300 food
Ages discovery
1
Spanish Home City 1 (600 Food) Crates of 600 Food Ships 600 food
Ages colonial
1
Spanish Home City 1 (700 Food) Crates of 700 Food Ships 700 food
Ages colonial
10
Spanish Home City 1 (1000 Food) Crates of 1000 Food Ships 1,000 food
Ages fortress
10
Spanish Home City 1 (300 Wood) Cords of 300 Wood Ships 300 wood
Ages discovery
1
Spanish Home City 1 (600 Wood) Cords of 600 Wood Ships 600 wood
Ages colonial
1
Spanish Home City 1 (700 Wood) Cords of 700 Wood Ships 700 wood
Ages colonial
10
Spanish Home City 1 (1000 Wood) Cords of 1000 Wood Ships 1,000 wood
Ages fortress
10
French Home City 1 (1600 Wood) Cords of 1600 Wood Ships 1,600 wood
Ages industrial
25
Spanish Home City 1 (300 Coin) Chests of 300 Coin Ships 300 coin
Ages discovery
1
Spanish Home City 1 (600 Coin) Chests of 600 Coin Ships 600 coin
Ages colonial
1
Spanish Home City 1 (700 Coin) Chests of 700 Coin Ships 700 coin
Ages colonial
10
British Home City 1 (1000 Coin) Chests of 1000 Coin Ships 1,000 coin
Ages fortress
10
French Home City 1 (7 Sheep) 7 Sheep Ships 7 Sheep
Ages discovery
1
Spanish Home City 1 (15 Sheep) 15 Sheep Ships 15 Sheep
Ages fortress
1
Spanish Home City 1 (7 Cow) 7 Cows Ships 7 Cow
Ages colonial
1
Spanish Home City 1 (Covered Wagon) 1 Covered Wagon Ships 1 Covered Wagon
Ages fortress
1
Spanish Home City 1 (2 Surgeons) TEAM 2 Surgeons Ships 2 Surgeons
Ages colonial
1
French Home City 1 (Master Surgeons) Master Surgeons Surgeons can be trained at the Church and heals +50% hit points
Ages colonial
10
French Home City 1 (Voyageur) Voyageur The Explorer gets +50% hit points and attack, and can use the Heal ability; also ships an Explorer Dog
Ages colonial
1
French Home City 1 (Northwest Passage) Northwest Passage Coureurs des Bois get +20% speed and +3.0x multiplier against treasure guardians
Ages discovery
1
Spanish Home City 1 (Hot Air Balloon) Hot Air Balloons The Explorer can summon a Hot Air Balloon to explore the map for a limited time
Ages colonial
10
Spanish Home City 1 (Advanced Balloon) Advanced Balloon Ships an Advanced Hot Air Balloon
Ages industrial
25

French Home City 2
Card Description Age HC level
Spanish Home City 1 (10 Pikemen) 10 Pikemen Ships 10 Pikemen
Ages fortress
1
Spanish Home City 1 (24 Pikemen) 24 Pikemen Ships 24 Pikemen
Ages industrial
10
French Home City 2 (8 Crossbowmen) 8 Crossbowmen Ships 8 Crossbowmen
Ages colonial
1
French Home City 2 (10 Crossbowmen) 10 Crossbowmen Ships 10 Crossbowmen
Ages fortress
1
Spanish Home City 1 (24 Crossbowmen) 24 Crossbowmen Ships 24 Crossbowmen
Ages industrial
10
French Home City 2 (Tirailleurs) Tirailleurs Turns all Crossbowmen into Skirmishers
Ages fortress
40
French Home City 2 (7 Skirmishers) 7 Skirmishers Ships 7 Skirmishers
Ages fortress
1
French Home City 2 (9 Skirmishers) 9 Skirmishers Ships 9 Skirmishers
Ages industrial
1
French Home City 2 (8 Skirmishers) 8 Skirmishers Ships 8 Skirmishers
Ages fortress
10
French Home City 2 (12 Skirmishers) 12 Skirmishers Ships 12 Skirmishers
Ages industrial
10
French Home City 2 (14 Skirmishers) 14 Skirmishers Ships 14 Skirmishers
Ages industrial
25
Spanish Home City 2 (Hand Infantry Hitpoints) Long-range Infantry Hitpoints Crossbowmen and Skirmishers get +15% hit points
Ages colonial
10
French Home City 2 (Ranged Infantry Attack) TEAM Ranged Infantry Attack Ranged infantry gets +15% attack
Ages fortress
10
French Home City 2 (Early Skirmishers) TEAM Early Skirmishers Skirmishers, Cassadores, Forest Prowlers, Wakina Rifles, and Black Flag Army can be trained in the Colonial Age; Longbowman, Strelet, Macehualtin, Gurkha, and Yumi Archer train time -20%
Ages discovery
25
French Home City 2 (4 Dragoons) 4 Dragoons Ships 4 Dragoons
Ages fortress
1
French Home City 2 (6 Dragoons) 6 Dragoons Ships 6 Dragoons
Ages industrial
1
French Home City 2 (5 Dragoons) 5 Dragoons Ships 5 Dragoons
Ages fortress
10
French Home City 2 (8 Dragoons) 8 Dragoons Ships 8 Dragoons
Ages industrial
10
French Home City 2 (3 Hussars) 3 Hussars Ships 3 Hussars
Ages colonial
1
Spanish Home City 2 (4 Hussars) 4 Hussars Ships 4 Hussars
Ages fortress
1
Spanish Home City 2 (7 Hussars) 7 Hussars Ships 7 Hussars
Ages industrial
10
French Home City 2 (2 Cuirassiers) 2 Cuirassiers Ships 2 Cuirassiers
Ages fortress
1
French Home City 2 (4 Cuirassiers) 4 Cuirassiers Ships 4 Cuirassiers
Ages industrial
1
French Home City 2 (3 Cuirassiers) 3 Cuirassiers Ships 3 Cuirassiers
Ages fortress
10
French Home City 2 (Hand Cavalry Attack) TEAM Hand Cavalry Attack Heavy cavalry and Coyote Runners get +15% attack
Ages colonial
10
French Home City 2 (Richelieu's Regiment) Richelieu's Regiment Ships 6 Hussars and 2 Cuirassiers
Ages industrial
25
French Home City 2 (5 Cuirassiers) 5 Cuirassiers Ships 5 Cuirassiers
Ages industrial
10
French Home City 2 (6 Cuirassiers) 6 Cuirassiers Ships 6 Cuirassiers
Ages industrial
25
French Home City 2 (4 Cuirassiers INF) 4 Cuirassiers Ships 4 Cuirassiers
Ages industrial
25
French Home City 2 (Thoroughbred) Thoroughbreds Cuirassiers cost -15% and train time -15%
Ages industrial
40
Spanish Home City 2 (Hand Cavalry Hitpoints) Hand Cavalry Hitpoints Heavy cavalry get +15% hit points
Ages colonial
10
Spanish Home City 2 (Hand Cavalry Combat) Cavalry Combat Cavalry gets +15% hit points and attack
Ages fortress
25
Spanish Home City 2 (1 Falconet) 1 Falconet Ships 1 Falconet
Ages fortress
1
Spanish Home City 2 (2 Falconets) 2 Falconets Ships 2 Falconets
Ages industrial
1
Spanish Home City 2 (2 Falconets) 2 Falconets Ships 2 Falconets
Ages fortress
10
Ottoman Home City 2 (3 Falconets) 3 Falconets Ships 3 Falconets
Ages industrial
25
French Home City 2 (Gribeuval System) Gribeauval System Falconets, Culverins, and Horse Artillery get +25% attack; Heavy Cannons get +20% attack
Ages industrial
40
Spanish Home City 2 (Advanced Artillery) Advanced Artillery Upgrades Falconets to Field Guns and Mortars to Howitzers (if not already)
Ages industrial
1
Spanish Home City 2 (2 Mortars) 2 Mortars Ships 2 Mortars
Ages industrial
1
Spanish Home City 2 (3 Mortars) 3 Mortars Ships 3 Mortars
Ages industrial
10
Spanish Home City 2 (2 Heavy Cannons) 2 Heavy Cannon Ships 2 Heavy Cannons
Ages industrial
10
French Home City 2 (4 Culverins) 4 Culverins Ships 4 Culverins
Ages industrial
40

French Home City 3
Card Description Age HC level
Spanish Home City 3 (Native Lore) Native Lore Native technologies cost no coin
Ages colonial
1
Spanish Home City 3 (Native Treaties) Native Treaties Each different allied native tribe sends a shipment of their respective native warriors
Ages colonial
1
Spanish Home City 3 (Native Warriors) Native Warriors Native warriors cost -25%
Ages fortress
10
Spanish Home City 3 (Advanced Trading Post) Advanced Trading Posts Trading Posts get a ranged attack and +50% hit points, and costs -40%
Ages discovery
25
French Home City 3 (Native Warrior Combat) Native Warrior Combat Native warriors get +25% hit points and attack
Ages fortress
25
Spanish Home City 3 (Blood Brothers) Blood Brothers Upgrades native warriors to Elite/Disciplined and Champion/Honored (if not already)
Ages industrial
25
French Home City 3 (Wilderness Warfare) Wilderness Warfare Coureurs des Bois, Skirmishers, and native warriors get +20% hit points
Ages colonial
25
French Home City 3 (Improved Native Warrior Combat) TEAM Improved Native Warriors Native warriors get +15% hit points and attack
Ages colonial
1
British Home City 3 (Ranching) Ranching Livestock Pens can train Cows
Ages discovery
1
Spanish Home City 3 (Fencing School) Fencing School Infantry train time -40%
Ages colonial
10
Spanish Home City 3 (Riding School) Riding School Cavalry train time -40%
Ages colonial
10
French Home City 3 (Engineering School) Engineering School Artillery train time -40%; Heavy Cannon train time -10%
Ages colonial
25
Spanish Home City 3 (Pioneers) Pioneers Villagers get +65% hit points
Ages discovery
1
Spanish Home City 3 (Improved Buildings) Improved Buildings Buildings get +40% hit points
Ages discovery
10
Spanish Home City 3 (Heavy Fortifications) Heavy Fortifications Grants all defensive building upgrades (if not already)
Ages industrial
25
Spanish Home City (Frontier Defense) Frontier Defences Ships 2 Outpost Wagons
Ages colonial
1
Spanish Home City Cards 3 (Colonial Militia) Colonial Militia Town Centers get +50% attack and can use Colonial Militia
Ages discovery
1
Spanish Home City 3 (Advanced Arsenal) Advanced Arsenal Arsenals can be built in the Colonial Age and have Flint Lock, Paper Cartridge, Military Drummers, Pillage, Professional Gunners, and Trunion technologies
Ages colonial
10
Spanish Home City 3 (Fort) Fort Ships 1 Fort Wagon
Ages fortress
1
Spanish Home City 3 (Extensive Fortifications) Extensive Fortifications Outposts get +25% hit points and +6 build limit
Ages colonial
1
French Home City 3 (Vauban Fortress) Vauban Fortress Ships 1 Fort Wagon and Fort build limit +1
Ages industrial
25
British Home City 3 (Castramentation) Castramentation Ships 1 Fort Wagon and Fort build limit +1
Ages industrial
25
Spanish Home City 3 (Royal Decree) Edict of Nantes Provides the Church with Code Napoleon and Garde Imperial 1/2/3 technologies
Ages colonial
10
French Home City 3 (Cheap Church) TEAM Cheap Church Church and Mosque costs -80% and their technologies (except Bastion, Mercantilism, and unique ones aside of Millet System, Koprulu Viziers, Abbasid Market, Galata Tower District, Topkapi, and Tanzimat) cost -50%; Field Hospitals cost -50%; Monastery costs -30%; Fire Pit are free
Ages colonial
10
Spanish Home City 3 (Advanced Mill) Advanced Mill Mills get +100% hit points and costs -50%
Ages discovery
1
Spanish Home City 3 (Advanced Plantation) Advanced Plantation Plantations get +100% hit points, cost -31%, and can be built in the Discovery Age
Ages discovery
25
Spanish Home City 3 (Advanced Market) Advanced Market Markets get +20% buy/sell factors
Ages discovery
1
British Home City 3 (Advanced Dock) Advanced Dock Docks get +100% attack and heal ships 100% faster, and ship train time -33%
Ages discovery
10
Spanish Home City 3 (Assassins) Assassins Upgrades Spies into Assassins with +100% attack and +5.0x multiplier against heroes and mercenaries
Ages fortress
40
Spanish Home City 3 (Factory) Factory Ships 1 Factory Wagon
Ages industrial
1
British Home City 3 (Robber Barons) Robber Barons Ships 1 Factory Wagon
Ages industrial
10

French Home City 4
Card Description Age HC level
Spanish Home City 4 (Stone Masions) Stonemasons Coureurs des Bois and wagons build buildings 65% faster
Ages colonial
10
Spanish Home City 4 (Land Grab) Land Grab Mills, Livestock Pens, and Plantations cost -30% to -40% and build time -75%
Ages discovery
25
Spanish Home City (Fish Market) Fish Market Fishing Boats and Caravels gather 25% faster
Ages discovery
1
Spanish Home City 4 (Rendering Plants) Rendering Plant Fishing Boats and Caravels gather 30% faster
Ages discovery
10
British Home City 4 (Distributivism) Distributivism Gives a trickle of 1.25 wood
Ages discovery
25
French Home City 4 (Sawmills) TEAM Sawmills Settlers, Coureurs des Bois, Settler Wagons, and Villagers gather wood 10% faster
Ages discovery
10
Spanish Home City 4 (Exotic Hardwood) Exotic Hardwoods Coureurs des Bois gather wood 20% faster
Ages discovery
25
Spanish Home City 4 (Silversmith) Silversmith Coureurs des Bois gather from mines 20% faster
Ages colonial
10
Spanish Home City 4 (Royal Mint) Royal Mint Coureurs des Bois gather coin 25% faster
Ages fortress
25
French Home City 4 (Food Silos) Food Silos Coureurs des Bois gather from Mills, Farms, and Rice Paddies (food) 15% faster
Ages discovery
1
Spanish Home City 4 (Sustainable Agriculture2) Sustainable Agriculture Coureurs des Bois gather from Mills, Farms, and Rice Paddies (food) 15% faster
Ages colonial
10
Spanish Home City 4 (Refrigeration) Refrigeration Coureurs des Bois gather food 20% faster
Ages fortress
25
French Home City 4 (Colbertism) Colbertism Gives a trickle of 1.5 food
Ages discovery
25
French Home City 4 (Fur Trade) Fur Trade Exchanges all food for 1.25 times the coin
Ages discovery
40
Spanish Home City 4 (Sustainable Agriculture) Stockyards Livestocks fatten 30% faster when tasked into Livestock Pens, Farms, and Villages
Ages discovery
1
Spanish Home City 4 (Furrier) Furrier Coureurs des Bois gather from huntable animals 15% faster and gather from Berry Bushes and Cherry Orchards 20% faster
Ages discovery
1
Spanish Home City 4 (Spice Trade) Spice Trade Coureurs des Bois gather from huntable animals, Berry Bushes, and Cherry Orchards 20% faster
Ages colonial
10
Spanish Home City 4 (Economic Theory) Economic Theory Coureurs des Bois, Fishing Boats, and Caravels gather 10% faster
Ages discovery
40
Spanish Home City 4 (Rum Distillery) Rum Distillery Coureurs des Bois gather from Plantations and Rice Paddies (coin) 20% faster
Ages discovery
1
Spanish Home City 4 (Cigar Roller) Cigar Roller Coureurs des Bois gather from Plantations and Rice Paddies (coin) 20% faster
Ages colonial
1
Spanish Home City 4 (Textile Mill) Textile Mill Coureurs des Bois gather from Plantations and Rice Paddies (coin) 25% faster
Ages fortress
10

French Home City 5
Card Description Age HC level
Spanish Home City 5 (1 Caravel) 1 Caravel Ships 1 Caravel
Ages colonial
1
Spanish Home City 5 (2 Caravels) 2 Caravels Ships 2 Caravels
Ages colonial
1
Spanish Home City 5 (1 Galleon) 1 Galleon Ships 1 Galleon
Ages colonial
1
Spanish Home City 5 (1 Frigate) 1 Frigate Ships 1 Frigate
Ages fortress
10
Spanish Home City 5 (1 Monitor) 1 Monitor Ships 1 Monitor
Ages industrial
10
Spanish Home City 5 (Improved Warships) Improved Warships Warships get +25% hit points and attack
Ages colonial
10
French Home City 5 (Coastal Defenses) TEAM Coastal Defenses Defensive buildings get +1.0x multiplier against ships
Ages colonial
25
Spanish Home City 5 (Admiralty) Admiralty Caravel train limit +4; Galleon train limit +2; Frigate and Monitor train limit +1
Ages colonial
1
Spanish Home City 5 (Dance Hall). Dance Hall Upgrades the Saloon to the Dance Hall which can train Ronin and outlaws use -2 population
Ages colonial
1
Spanish Home City 5 (Hire Elmeti) Hire Italian Elmeti Ships 6 Elmeti; costs 1,000 coin
Ages industrial
10
French Home City 5 (6 Huron Allies) 6 Huron Allies Ships 6 Huron Mantlets; costs 500 coin
Ages colonial
10
French Home City 5 (18 Huron Allies) 18 Huron Allies Ships 18 Huron Mantlets and upgrades them to Elite (if not already); costs 1,000 coin
Ages industrial
25
French Home City 5 (20 Huron Allies) 20 Huron Allies Ships 20 Huron Mantlets and upgrades them to Elite (if not already); costs 2,000 coin
Ages industrial
40
Spanish Home City 5 (Hire Swiss Pikeman) Hire Swiss Pikemen Ships 12 Swiss Pikemen; costs 1,000 coin
Ages fortress
10
French Home City 5 (Hire Landsknecht) Hire Landsknecht Mercenaries Ships 8 Landsknechte; costs 1,000 coin
Ages fortress
10
French Home City 5 (Hire Holy Roman Army) Hire Holy Roman Army Ships 4 Landsknechte, 5 Black Riders, and 7 Jaeger; costs 2,000 coin
Ages industrial
25
British Home City 5 (Hire Jaegers) Hire Hessian Jaegers Ships 10 Jaeger; costs 1,000 coin
Ages fortress
10
French Home City 5 (Hire Black Riders) Hire German Black Riders Ships 7 Black Riders; costs 1,000 coin
Ages fortress
10
French Home City 5 (Hire Fusiliers) Hire Swedish Fusiliers Ships 8 Fusiliers; costs 1,000 coin
Ages industrial
10
Spanish Home City 5 (Mediterranean Mercenary Army) Hire Mediterranean Mercenary Army Ships 4 Stradiots, 6 Barbary Corsairs, and 3 Mamelukes; costs 2,000 coin
Ages industrial
25
Spanish Home City 5 (Mercenary Loyalty). Mercenary Loyalty Mercenary shipments cost -10% to -25%
Ages fortress
25
British Home City 5 (Hire Lil Bombards) Hire Li'l Bombards Ships 3 Li'l Bombards; costs 2,000 coin
Ages industrial
25
Spanish Home City 5 (Recruit Privateer) Recruit Privateers Ships 2 Privateers; costs 500 coin
Ages colonial
1
British Home City 5 (Recruit Privateer Fleet) Recruit Privateer Fleet Ships 4 Privateers; costs 1,000 coin
Ages industrial
10

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