This page contains all Home City Cards for the French civilization in Age of Empires III , including The WarChiefs and The Asian Dynasties expansions, and the Definitive Edition .
Green : TEAM Shipment that is sent to each player in a team
Purple : Shipment that can be sent an INFINITE number of times
In the Definitive Edition , all cards are unlocked by default; their availability is no longer tied to the Home City level.
Card
Description
Age
HC level
8 Crossbowmen
Ships 8 Crossbowmen
1
10 Crossbowmen
Ships 10 Crossbowmen
1
24 Crossbowmen
Ships 24 Crossbowmen
10
Tirailleurs
Turns Crossbowmen into Skirmishers
40
10 Pikemen
Ships 10 Pikemen
1
24 Pikemen
Ships 24 Pikemen
10
Long-range Infantry Hitpoints
Crossbowmen, Skirmishers, and Revolutionary Sharpshooters get +15% hit points
10
TEAM Ranged Infantry Attack
Ranged infantry get +15% attack
10
TEAM Early Skirmishers
Skirmishers, Cassadores , Forest Prowlers , Wakina Rifles , Sharpshooters , Neftenyas , Imperial Army , and Territorial Army can be trained in the Commerce Age ; Longbowman , Strelet , Otontin Slinger , Gurkha , Yumi Archer , Jungle Bowman , Leather Cannon , Desert Archer , and Jaeger train time -20%
25
7 Skirmishers
Ships 7 Skirmishers
1
9 Skirmishers
Ships 9 Skirmishers
1
8 Skirmishers
Ships 8 Skirmishers
10
12 Skirmishers
Ships 12 Skirmishers
10
14 Skirmishers
Ships 14 Skirmishers
25
3 Hussars
Ships 3 Hussars
1
4 Hussars
Ships 4 Hussars
1
7 Hussars
Ships 7 Hussars
10
Richelieu's Regiment
Ships 6 Hussars and 2 Cuirassiers
25
2 Cuirassiers
Ships 2 Cuirassiers
1
3 Cuirassiers
Ships 3 Cuirassiers
10
5 Cuirassiers
Ships 5 Cuirassiers
10
4 Cuirassiers
Ships 4 Cuirassiers
25
Thoroughbreds
Cuirassiers cost -15%
40
6 Cuirassiers
Ships 6 Cuirassiers
25
TEAM Hand Cavalry Attack
Heavy cavalry and Coyote Runners get +15% attack
10
Hand Cavalry Hitpoints
Heavy cavalry get +15% hit points
10
Cavalry Combat
Cavalry get +15% hit points and attack
25
4 Dragoons
Ships 4 Dragoons
1
6 Dragoons
Ships 6 Dragoons
1
5 Dragoons
Ships 5 Dragoons
10
8 Dragoons
Ships 8 Dragoons
10
1 Falconet
Ships 1 Falconet
1
2 Falconets
Ships 2 Falconets
1
2 Falconets
Ships 2 Falconets
10
3 Falconets
Ships 3 Falconets
25
Gribeauval System
Falconets, Culverins , and Horse Artillery get +25% attack; Heavy Cannons get +20% attack
40
Advanced Artillery
Mortars and Horse Artillery can be trained in the Fortress Age
1
2 Mortars
Ships 2 Mortars
1
3 Mortars
Ships 3 Mortars
10
2 Heavy Cannon
Ships 2 Heavy Cannons
10
4 Culverins
Ships 4 Culverins
40
Grenade Launchers
Grenadiers available at Artillery Foundry , Fort , and Galleon ; Incendiary Grenades available at Arsenal ; Grenadiers use a hand mortar to attack and get +2 LOS and range, and a ×0.5 multiplier against artillery
–
Card
Description
Age
HC level
Native Lore
Native technologies cost no coin
1
TEAM Improved Native Warriors
Native warriors get +10% hit points and attack
1
Native Treaties
Each different allied native tribe sends a shipment of their respective native warriors
1
Native Warriors
Native warriors cost -25%
10
Native Warrior Combat
Native warriors get +15% hit points and attack
25
Blood Brothers
Upgrade native warriors to Elite/Disciplined and Champion/Honored (if not already)
25
Wilderness Warfare
Coureurs des Bois , Skirmishers , and native warriors get +20% hit points
25
Advanced Trading Posts
Trading Posts get a ranged attack and +20% hit points , and costs -40%
25
Town Militia
Town Centers get +50% attack and can use Conscription
1
Pioneers
Villagers get +65% hit points
1
Improved Buildings
Buildings get +40% hit points
10
Frontier Defenses
Ships 2 Outpost Wagons
1
Heavy Fortifications
Grants Bastion , Frontier Outpost, Fortified Outpost, Revetment , and Star Fort (if not already)
25
Advanced Arsenal
Arsenals can be built in the Commerce Age ; provides Arsenals with Flint Lock , Paper Cartridge , Military Drummers , Pillage , Professional Gunners , and Trunion
10
Fort
Ships 1 Fort Wagon ; Fort build limit +1
1
Vauban Fortress
Ships 1 Fort Wagon; Fort build limit +1
25
Castrametation
Ships 1 Fort Wagon; Fort build limit +1; the Explorer can build Forts and Outposts
25
Extensive Fortifications
Outpost build limit +7 ; Walls , Outposts, and Forts get +25% hit points
1
Fencing School
Infantry train time -40%
10
Riding School
Cavalry train time -40%
10
Engineering School
Artillery and Grenade Trooper train time -30% ; Heavy Cannons are trained 20% faster
25
Edict of Nantes
Provides the Church with Code Napoleon , Imperial Young Guard , Imperial Middle Guard , and Imperial Middle Guard
10
TEAM Cheap Church
Church, Mosque , and Meeting House costs -80%; Town Watch , Gas Lighting , Standing Army , and Mass Cavalry cost -50%; Field Hospitals cost -50%; Monastery and Mountain Monastery costs -30%; Kebra Nagast , Book of Axum , and Solomonic Dynasty cost -10%; Community Plaza is free
10
Advanced Mill
Mills get +100% hit points and costs -50%
1
Advanced Market
Markets get -20% buy/+20% sell factors
1
Advanced Estate
Estates get +100% hit points, cost -31%, and can be built in the Exploration Age
25
Advanced Dock
Docks get +100% attack and heal ships 50% faster, and warship train time -33%
10
Factory
Ships 1 Factory Wagon
1
Robber Barons
Ships 1 Factory Wagon
10
Ranching
Livestock Pens can train Cows
1
Assassins
Upgrade Spies into Assassins with +100% attack and +5.0× multiplier against heroes and mercenaries
40
Card
Description
Age
HC level
Fish Market
Fishing Boats and Caravels gather 25% faster
1
Rendering Plant
Fishing Boats and Caravels gather 30% faster
10
TEAM Sawmills
Settlers , Coureurs des Bois, Settler Wagons , and Villagers gather wood 10% faster; trees last 5% longer
10
Exotic Hardwoods
Coureurs des Bois gather wood 20% faster
25
Silversmith
Coureurs des Bois gather from mines 20% faster; mines last 15% longer
10
Royal Mint
Coureurs des Bois gather coin 25% faster
25
Sustainable Agriculture
Coureurs des Bois gather from Mills, Farms , Rice Paddies (food), and Fields (food) 15% faster
10
Refrigeration
Coureurs des Bois gather food 20% faster
25
Colbertism
Gives a trickle of 1.5 food
25
Fur Trade
Exchanges all food for 1.25× the coin
40
Stockyards
Livestocks fatten 30% faster when tasked into Livestock Pens, Farms, and Villages
1
Furrier
Coureurs des Bois gather from huntable animals 15% faster, and gather from Berry Bushes and Cherry Orchards 20% faster; huntable animals last 7.5% longer; Berry Bushes and Cherry Orchards last 10% longer
1
Spice Trade
Coureurs des Bois gather from huntable animals, Berry Bushes, and Cherry Orchards 20% faster; huntable animals, Berry Bushes, and Cherry Orchards last 15% longer
10
Economic Theory
Coureurs des Bois, Fishing Boats, and Caravels gather 10% faster
40
Rum Distillery
Coureurs des Bois gather from Estates, Rice Paddies (coin), and Fields (coin) 20% faster
1
Cigar Roller
Coureurs des Bois gather from Estates, Rice Paddies (coin), and Fields (coin) 20% faster
1
Textile Mill
Coureurs des Bois gather from Estates, Rice Paddies (coin), and Fields (coin) 25% faster
10
Stonemasons
Coureurs des Bois and wagons build buildings 65% faster
10
Land Grab
Mills , Livestock Pens , and Estates cost -40% and build time -75%
25
Distributivism
Gives a trickle of 1.25 wood
25
Card
Description
Age
HC level
1 Caravel
Ships 1 Caravel
1
2 Caravels
Ships 2 Caravels
1
1 Galleon
Ships 1 Galleon
1
1 Frigate
Ships 1 Frigate
10
Improved Warships
Warships get +25% hit points and attack
10
1 Monitor
Ships 1 Monitor
10
Admiralty
Armor Plating , Carronade , Percussion Lock , Ship's Howitzers , Imperial Men-'o-War upgrade, and Imperial Monitor upgrade cost -40%
1
TEAM Coastal Defenses
Defensive buildings get +0.8× multiplier against ships
25
Hire Holy Roman Army
Ships 4 Landsknechte, 5 Black Riders , and 7 Jaeger ; costs 2,000 coin
25
Hire Swiss Pikemen
Ships 12 Swiss Pikemen ; costs 1,000 coin
10
Hire Hessian Jaegers
Ships 10 Jaeger; costs 1,000 coin
10
Hire German Black Riders
Ships 7 Black Riders; costs 1,000 coin
10
Hire French Fusiliers
Ships 8 Fusiliers ; costs 1,000 coin
10
Hire Landsknecht Mercenaries
Ships 8 Landsknechte ; costs 1,000 coin
10
Hire Mediterranean Mercenary Army
Ships 4 Stradiots , 6 Barbary Corsairs , and 3 Mamelukes ; costs 2,000 coin
25
Mercenary Loyalty
Mercenary and native warrior shipments cost -25% (-10% for "10 Huron Allies" )
25
Hire Li'l Bombards
Ships 3 Li'l Bombards ; costs 2,000 coin
25
Recruit Privateers
Ships 2 Privateers ; costs 500 coin
1
Recruit Privateer Fleet
Ships 4 Privateers; costs 1,000 coin
10
Theaters
Upgrades the Tavern to the Theater which can train Ronin ; Outlaws use -2 population
1
Hire Italian Elmeti
Ships 6 Elmeti ; costs 1,000 coin
10
7 Huron Allies
Ships 7 Huron Mantlets ; costs 450 coin
10
18 Huron Allies
Ships 18 Huron Mantlets and upgrades them to Elite (if not already); costs 1,000 coin
25
10 Huron Allies
Ships 10 Huron Mantlets and upgrades them to Elite and Champion (if not already); costs 1,000 coin
40
Definitive Edition changes[ ]
Shared [ ]
The following cards are now INFINITE :
"10 Pikemen"
"10 Crossbowmen"
"1 Falconet"
"2 Falconets" (Industrial Age )
"2 Mortars"
"Frontier Defenses"
"1 Caravel"
"1 Monitor"
"Holy Roman Army"
"Hire Mediterranean Army"
"7 Sheep + 1 Homestead Wagon", is now INFINITE , also ships 1 Homestead Wagon , and renamed to "7 Sheep + 1 Homestead Wagon"
"15 Sheep" now also ships 1 Homestead Wagon and renamed to "15 Sheep + 1 Homestead Wagon"
Cows shipped by "7 Cows" are now semi-fattened (having 200 out of 500 food )
"Advanced Artillery" effect changed to allowing Mortars and Horse Artillery to be trained in the Fortress Age (from upgrading Falconets to Field Guns and Mortars to Howitzers)
"Grenade Launchers" added
"Native Lore" moved from Commerce Age to Exploration Age
"Advanced Trading Post" now increase the hit points of Trading Posts by 20% (down from 40%)
"Engineering School" now reduces Artillery train time by 30% (down from 40%)
"Frontier Defenses" no longer increase the hit points of Outposts by 25%
"Fort" now also increases the build limit of Forts by 1
"Castrametation" now also allows the Explorer to build Forts and Outposts
"Advanced Dock" now no longer reduce the train time of Fishing Boats and increases the ship repair rate of Docks by 50% (down from 100%)
"Advanced Plantation" renamed to "Advanced Estate"
"Sawmills" now also make trees last 15% longer
"Silversmith" now also make mines last 15% longer
"Furrier" now also make huntable animals last 7.5% longer and Berry Bushes last 10% longer
"Spice Trade" now also make huntable animals and Berry Bushes last 10% longer
"Medicine" now also reduces the cost of villagers by 15% but no longer affect Fishing Boats
"TEAM Coastal Defenses" moved from Commerce Age to Exploration Age and now adds +0.8× multiplier against ships to defensive buildings (down from +1.0×)
"Admiralty" effect changed to reducing the cost of Armor Plating , Carronade , Percussion Lock , Ship's Howitzers , Imperial Men-'o-War upgrade, and Imperial Monitor upgrade by 40% instead (from increasing warship train limit)
Although it is not listed in the patch notes, with update 23511 , the "Dance Hall" card was changed to the "Theaters" card.
French-specific [ ]
"2 Coureurs" is now INFINITE
"Thoroughbreds" no longer reduces Cuirassier cost by 15%
"TEAM Improved Native Warriors" moved from Commerce Age to Exploration Age and now increase native warrior hit points and attack by 10% (down from 15%)
"Native Warrior Combat" now increase native warrior hit points and attack by 15% (down from 25%)
"6 Huron Allies" now ships 7 Huron Mantlets , costs 450 coin , and are accordingly renamed
"20 Huron Allies" now ships 10 Huron Mantlets, upgrades the Mantlets to both Elite and Champion, costs 1,000 coin , and are accordingly renamed
With update 13088 , "Extensive Fortifications" now increase the build limit of Outposts by 7 (up from 6) and the hit point increase now affects Walls and Forts.
With update 20322 , the French no longer have "Food Silos".