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The Fortress Age is the third Age in Age of Empires III. It is characterized by the establishment of defenses and extra Town Centers in the civilization's settlement as raw resources such as Coin mines and huntables grow more scarce and give way to economic buildings. The age also comes with advanced armaments such as cavalry carbines and infantry rifles, or the heavy cavalry armor for the Cuirassier and the giant Mahout Lancer in melee. Additionally it marks the mobilization of artillery on sea and land, including the powerful Falconet, as the tool of choice to take down enemy emplacements and armies. These powerful units are even stronger than those previously available in the Commerce Age, especially with type-countering multipliers to increase their damage, but they come with increased production cost.

Finally, in addition to the growing size of the player's established territory, this age is also associated with technical developments in both unit training and the economy. One key example is the set of Veteran unit upgrades. Wood finally becomes less scarce due to the establishment of elaborate techniques for its collection and production, such as the European Circular Saw, which aids in the construction of the necessary permanent economic buildings for gathering resources. Home City involvement correspondingly increases, with powerful cards such as the titular Fort structure, and Mercenaries. The advancement in age continues the increase in resource crate sizes, and unit shipments; many civilizations can also ship advanced economic cards like Refrigeration to gain the upper hand in resource production.

Advancing to the Fortress Age will have following effects;

Methods[]

Advancement to the next Age requires the selection of a method to advance with. Different civilizations will have different methods available:

Politician Bonuses Civilization(s)
Politician admiral
The Admiral of the Ocean Sea
Ships 1 Caravel and 300 wood Flag BritishDE British
Flag DutchDE Dutch
Flag PortugueseDE Portuguese
Flag SpanishDE Spanish
Ships 1 Galley and 300 wood Flag OttomanDE Ottomans
Ships 1 Order Galley and 200 wood Flag MalteseDE Maltese
Politician adventurer
The Adventurer
Ships 7 Longbowmen Flag BritishDE British
Ships 17 Streltsy Flag RussianDE Russians
Ships 9 Crossbowmen Flag SpanishDE Spanish
Ships 8 Crossbowmen Flag MalteseDE Maltese
Ships 8 Pavisiers; + 4 Pavisiers* Flag ItalianDE Italians
Politician bishop
The Bishop
Ships 1 Covered Wagon; +300 XP* Flag BritishDE British
Flag DutchDE Dutch
Flag FrenchDE French
Flag GermanDE Germans
Flag ItalianDE Italians
Flag MalteseDE Maltese
Flag RussianDE Russians
Flag SpanishDE Spanish
Flag SwedishDE Swedes
Politician ethiopian queen
The Ethiopian Queen
Ships 5 Elite Shotel Warriors Flag PortugueseDE Portuguese
Politician exiled prince
The Exiled Prince
Ages up 2.75 times as fast Flag DutchDE Dutch
Flag FrenchDE French
Flag GermanDE Germans
Flag OttomanDE Ottomans
Flag PortugueseDE Portuguese
Flag RussianDE Russians
Flag SwedishDE Swedes
Politician gentlemen pirate
The Gentleman Pirate
Ships 1 Privateer and 300 coin; +1 Privateer Flag FrenchDE French
Flag GermanDE Germans
Flag ItalianDE Italians
Flag RussianDE Russians
Flag SwedishDE Swedes
Politician marksman
The Marksman
Ships 6 Skirmishers Flag FrenchDE French
Flag GermanDE Germans
Ships 4 Abus Gunners Flag OttomanDE Ottomans
Ships 6 Cassadores Flag PortugueseDE Portuguese
Ships 2 Leather Cannons Flag SwedishDE Swedes
Ships 6 Musketeers; +3 Musketeers Flag ItalianDE Italians
Politician mercenary contractor
The Mercenary Contractor
The Tavern can train Harquebusiers and Jaegers Flag BritishDE British
The Tavern can train Elmetti and Fusiliers Flag DutchDE Dutch
The Tavern can train Mounted Riflemen and Royal Musketeers Flag FrenchDE French
The Tavern can train Barbary Corsairs and Mamelukes Flag OttomanDE Ottomans
The Tavern can train Li'l Bombards and Ronin Flag PortugueseDE Portuguese
Military buildings (Barracks, Stables, and Forts) can train Black Riders and Jaegers Flag SwedishDE Swedes
The Tavern can train Armored Pistoleers and Cannoneers Flag MalteseDE Maltese
The Tavern can train Mounted Riflemen and Royal Horsemen; +1 Mounted Rifleman Flag ItalianDE Italians
Politician mohawk statesmen
The Mohawk Statesman
Ships 7 Haudenosaunee Tomahawks and 1 Native Scout Flag BritishDE British
Flag PortugueseDE Portuguese
Politician scout
The Scout
Ships 4 Hussars Flag SpanishDE Spanish
Ships 4 Delis* Flag OttomanDE Ottomans
Ships 5 Cossacks Flag RussianDE Russians
Politician sergeant arms
The Sergeant at Arms
Ships 6 Halberdiers Flag DutchDE Dutch
Ships 4 Doppelsoldner Flag GermanDE Germans
Ships 8 Pikemen Flag SpanishDE Spanish
Ships 4 Hospitallers Flag MalteseDE Maltese
* With the "Advanced Politicians" Home City Card; Italians only

Main article: Tribal Council

Main article: Federal State

Main article: Alliance

Available units and buildings[]

Ages in the Age of Empires series
ReturnRome-AoEIcon Age of Empires
Stone Age Icon (DE) Stone Age · Tool Age Icon (DE) Tool Age · Bronze Age Icon (DE) Bronze Age · Iron Age Icon (DE) Iron Age

Cut: Prehistoric Age · Republic Age
AoE2-DLCicon-0 Age of Empires II
DarkageDE Dark Age · FeudalageDE Feudal Age · CastleageDE Castle Age · ImperialageDE Imperial Age
Aom original icon Age of Mythology
AoMR Archaic Age icon Archaic Age · AoMR Classical Age icon Classical Age · AoMR Heroic Age icon Heroic Age · AoMR Mythic Age icon Mythic Age · SecretsOfTheTitans Titan Age (Removed) · AoMR Wonder Age icon Wonder Age
3Icon48px Age of Empires III
Age I tech tree aoe3 Exploration Age · Age II tech tree aoe3 Commerce Age · Age III tech tree aoe3 Fortress Age · Age IV tech tree aoe 3 Industrial Age · Age V tech tree aoe 3 Imperial Age

Revolution Revolution
GameIcon-AoE4 Age of Empires IV
GameIcon-DarkAgeAoE4 Dark Age · GameIcon-FeudalAgeAoE4 Feudal Age · GameIcon-CastleAgeAoE4 Castle Age · GameIcon-ImperialAgeAoE4 Imperial Age
Chronicles logo Chronicles
Archaic Age Chronicles Archaic Age · Civic Age Chronicles Civic Age · Classical Age Chronicles Classical Age · Imperial Age Chronicles Imperial Age
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