| This article is about the building in Age of Mythology. For other buildings with the same name, see Fortified Wall. |
| “ | Protects towns. Shift-click to place wall sections, and then click to place the wall. | ” |
| —In-game description | ||
The Fortified Wall is a Heroic Age wall in Age of Mythology. It is available to the Greeks, Egyptians, Chinese (both), and Japanese. A sufficiently long wall section can be converted into a Fortified Gate for 12 gold (for a total cost of 15).
Upgrade[]
- From
The Fortified is an upgrade of the Stone Wall.
- To
Citadel Wall
Great Wall (Immortal Pillars)
Great Wall (Tale of the Dragon)
The Egyptians can upgrade their Fortified Walls to Citadel Walls in the Mythic Age. The upgrade costs 800 food, 500 gold. The research time is 50 seconds. Citadel Walls have 600 hit points more than Fortified Walls.
Both Chinese can upgrade their Fortified Walls to Great Walls in the Mythic Age. The upgrade costs 800 food, 500 gold. The research time is 50 seconds. Great Walls have 600 (Immortal Pillars)/800 (Tale of the Dragon) hit points more than Fortified Walls.
For the Greeks and Japanese, the Fortified Wall is the final wall upgrade.
Further statistics[]
Civilization bonuses[]
Egyptians: Laborers construct Fortified Walls 25% slower.
Chinese: Walls are built by a Peasant 15% slower and by a Kuafu 200% faster.
God bonuses[]
Fuxi: +300% research speed on Favored Land.
Nüwa: Creator's Auspice improves hit points in tiers as the player generates favor.
Hades: +25% hit points (before Retold).
Shennong: Upgrading to Great Wall costs -50%. (Tale of the Dragon)
General technologies[]
Masons: +20% hit points.
Architects: +30% hit points.
Myth technologies[]
Divine Blood (Aphrodite): +15% construction speed.
Oracle (Apollo): +5 Line of Sight.
Sun-dried Mud-brick (Sobek): +10% hit points, -10% gold cost, and -15% build time.
Advanced Defenses (Houtu): Wall corners can be transformed into towers.
Rammed Earth (He Bo): +10% hit points and hack armor. (Before Retold)
Athenian Wall (Hera): +30% hit points. (Before Retold)
Relics[]
Blanket of Empress Zoe: -15% crush vulnerability.
Dragon Palace Crystal: +10% hit points.
Flagstone of Buhen: Upgrading wall sections into Gates is free.
Head of Orpheus: +8 Line of Sight.
Nose of the Sphinx: +15% hit points.
Texts of Imhotep: -10% construction time.
Trojan Gate Hinge: +40% hit points.
Xirang: +10 hit points per second regeneration.
Changelog[]
Age of Mythology[]
- Walls have 96% pierce armor. Wall connectors are built in 3 seconds. Medium-length walls cost 6 gold. Fortified Wall connectors have 1,800 hit points and 1 Line of Sight, other pieces have 15 Line of Sight.
Hades: Fortified Walls have +25% hit points.
Retold[]
- Walls have 90% pierce armor. Wall connectors are built in 5 seconds. Medium-length walls cost 9 gold. Fortified Wall connectors have 900 hit points and all pieces have 12 Line of Sight.
Hades: Fortified Walls no longer have +25% hit points.
Immortal Pillars[]
Nüwa: Initially, wall foundations placed on Favored Land build automatically. With update 18.12962, this is no longer the case.
History[]
| “ | Town defenders improved the earliest simple walls by fortifying them. This involved both strengthening in terms of thickness and construction techniques, and adding protected fighting positions for defenders. Shielded platforms at the top allowed defenders to shoot and fight off climbing attackers. Bastions at corners allowed defenders to bring interlocking fire onto enemies at a wall side from three directions. | ” |
| —In-game help section | ||
Trivia[]
- When the player saves the game after researching Fortified Wall, upon loading that game, the wall upon selecting is viewed as "Stone Wall" despite the fact that the Wall retains the Fortified Wall appearance and upgrade.






