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This article is about the building in Age of Empires II. For the building in other games of the series, see Fortified Gate.

Can be built into existing walls to allow movement of friendly units. Can be locked and unlocked. Cannot be converted by enemy Monks.
Age of Empires II description

The Fortified Gate is an upgrade to the regular Gate in Age of Empires II. It is upgraded at the University with the Fortified Wall technology. It can be built on existing walls to have an opportunity to let friendly units through, while keeping enemies out.

Availability chart[]

Available Unavailable

Tactics and placement[]

Fortified Gates open automatically if a friendly unit approaches to let them through, and only close again if no unit stands right under the Fortified Gate. So, if friendly units (most notably Trade Carts) cause the Fortified Gate to open, enemy units can also pass or keep the Fortified Gate open on purpose. To prevent that, Fortified Gates can be locked so they will not open, even to friendly units. Since update 99311, they can also be locked while being built. They can be unlocked again at any time. If they are placed over a wall piece or wall foundation, they will still get constructed.

Compared to the regular Gate, the Fortified Gate has an additional 1,250 hit points, or an increase of 45%, which proportionally is less than what the Fortified Wall receives (+67% hit points), and also does not receive the armor increases of the Fortified Wall.

Fortified Gates, like Town Centers, require more resources to repair than they need to be constructed. They require 45 stone to be repaired fully, one and half times their construction cost.

Further statistics[]

Technologies
Hit points Great Wall (+30%, Chinese only)
Movement speed Treadmill Crane (+20%)
Civilization bonuses
Hit points Byzantines (+30%/+40% in Castle/Imperial Age)
Movement speed Spanish (+30%)
Resource cost Inca (-15%)
Other Chinese (upgrading from Gate is 10%/15% cheaper in Castle/Imperial Age)
Team bonuses
Resource cost Maya (-50%)
Other Georgians (repairing is 25% cheaper)
Malians (upgrading from Gate is 80% faster)
Portuguese (upgrading from Gate is 25% faster)

Civilization bonuses[]

  • Chinese: Technologies that benefit Fortified Gates are 10%/15% cheaper in the Castle/Imperial Age.
  • Italians: Treadmill Crane is 33% cheaper.
  • Jurchens: Treadmill Crane costs -75% wood and is 100% faster.
  • Spanish: Researching technologies which affect Fortified Gates gives +20 gold.

Team bonuses[]

  • Malians: Researching Treadmill Crane is 80% faster.
  • Portuguese: Technologies that benefit Fortified Gates are researched 25% faster.

History[]

Gates were built into walls to allow access to a fortification. Because gates could be the most vulnerable part of a defensive position, extra care was taken to make them strong. A common type of gate was the portcullis, a heavy metal grid that was raised by a winch. The portcullis was in place by grooves in the stonework of the gateway and by its own weight. A long narrow passage, open from above, was usually placed behind the portcullis. Attackers who managed to get past the gate would then remain vulnerable to fire from soldiers in the narrow passage.

Changelog[]

The Age of Kings[]

  • Fortified Gates foundations have same armor while under construction as well as fully constructed.

The Forgotten[]

Definitive Edition[]

  • Fortified Gates foundations have 0/0 armor while under construction.
  • Fixed the issue with side parts of diagonal gates being walkable during construction.
  • Fortified Gates can now be rotated using Ctrl + scroll wheel.
  • Koreans: Fortified Gates are no longer built 33% faster.

The Mountain Royals[]

  • With update 99311, Fortified Gates are lockable while they are being constructed.

Trivia[]

  • All of the Fortified Gate variations are of the portcullis type.
  • Gates are the only constructible buildings without a square layout.
  • Unlike all other generic upgraded forms of buildings, the Fortified Gate does not appear in the technology tree. This is also true for the (non-automatic) unique upgrade of the Dock, Harbor.

Gallery[]

Buildings in Age of Empires II
Civilian buildings
Production Town Center · Dock · Market
Drop-off Mill · Lumber Camp · Mining Camp · Folwark · Mule Cart
Research Blacksmith · University
Religious Fortified Church · Monastery
Resource Farm · Fish Trap · Feitoria · Pasture
Miscellaneous House · Wonder · Caravanserai
Military buildings
Production Barracks · Archery Range · Stable · Siege Workshop · Dock
Fortified production Castle · Harbor · Krepost · Donjon
Tower Town Center · Fortified Church · Outpost · Watch Tower · Guard Tower · Keep · Bombard Tower
Wall Palisade Wall · Palisade Gate · Stone Wall · Gate · Fortified Wall · Fortified Gate
Scenario Editor buildings
The Age of KingsBridge · Cathedral · Dome of the Rock · Great Pyramid · Mosque · Pavilion · Pyramid · The Accursed Tower · The Tower of Flies · Trade Workshop · Yurt
The Conquerors Monument · Sea Gate · Sea Tower · Sea Wall · Sign
The Forgotten Amphitheatre · Aqueduct · Arch of Constantine · City Wall · Colosseum · Fire Tower · Fortified Palisade Wall · Fortress · Poenari Castle · Quimper Cathedral · Temple of Heaven · Wooden Bridge
The African Kingdoms Barricade · Fence · Fortified Tower · Granary · Hut · Palace (removed) · Storage · Tent
Rise of the Rajas Army Tent · Gol Gumbaz · Sanchi Stupa
The Last Khans Aachen Cathedral · Chain · City Gate · Dormition Cathedral · Rock Church · Sankore Madrasah · Shrine · Tower of London
Dawn of the Dukes Pagan Shrine
Dynasties of India Minaret of Jam
Chronicles Greek Army Tent · Greek Commander Tent · Oracle's Temple · Sapper Tunnel
The Three Kingdoms Chief's Yurt · Hall of Heroes
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