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Fort Duquesne is the fifth Historical Battle in Age of Empires III: Definitive Edition. It's about the capture of the British Fort Prince George and the establishing of Fort Duquesne by the French (18 April 1754) at the site of the modern city of Pittsburg before the start of the French and Indian War (1754-1763).

Summary[]

At the beginning of the French and Indian War, the French had set their sights on an important British border fort near present-day Pittsburgh. Their goal was to seize it. Time was short, however, as the shrewd British commander George Washington would likely send his forces to retake the site once he heard of its fall.

Starting conditions[]

Objectives[]

Primary objectives[]

  • Capture the British fort by defeating the garrison defending it.
  • Defend the fortress against the British.

Secondary objectives[]

  • Liberate the Shawnee from the British occupying forces.
  • Liberate the Lenni Lenape from the British occupying forces.
  • Liberate the Seneca from the British occupying forces.

Players[]

Player[]

Pecaudy Icon

Claude-Pierre Pecaudy, protagonist of the scenario.

Allies[]

Enemy[]

Home City Cards[]

Click here to see an overview of all Home City Cards available in the "Fort Duquesne" Historical Battle
Some cards are highlighted with:
Green TEAM Shipment that is sent to each player in a team
Purple Shipment that can be sent an INFINITE number of times
Card Description Age
3 Coureurs Delivers 3 Coureurs des Bois
Town Militia Town Center and Command Post damage +50%, can use Conscription
Pioneers Villager hit points +65%; unit affected by villager upgrades hit points +20%
Improved Buildings Building hit points +40%
Colbertism Adds 1.5 to food trickle rate
Economic Theory Villager and fishing boat gather work rate for all resources +10%
4 Coureurs Delivers 4 Coureurs des Bois
Crates of 600 Food Delivers 1 Huge Crates of Food and 1 Crates of Food
Cords of 600 Wood Delivers 1 Huge Cords of Wood and 1 Cords of Wood
Cords of 700 Wood Delivers 1 Huge Cords of Wood and 2 Cords of Wood
Chests of 700 Coin Delivers 1 Huge Chests of Coin and 2 Chests of Coin
8 Crossbowmen Delivers 8 Crossbowmen
TEAM Hand Cavalry Attack Hand cavalry and hand shock infantry damage +15%
Hand Cavalry Hitpoints Hussar and Cuirassier hit points +15%
Wilderness Warfare Coureur des Bois, Cree Coureur des Bois, native warrior, Skirmisher, and Settler hit points +20%
Frontier Defenses Delivers 2 Outpost Wagons
8 Skirmishers Delivers 8 Skirmishers
3 Cuirassiers Delivers 3 Cuirassiers
Cavalry Combat Cavalry hit points and damage +15%
Thoroughbreds Hussar, Cuirassier, and Dragoon cost -15%
2 Falconets Delivers 2 Falconets
2 Heavy Cannons Delivers 2 Heavy Cannons
Heavy Fortifications Grants all defensive building upgrades; costs 250 wood

Treasures[]

There are six treasures on the map. Two to the east and southeast of the Fort, two near the Seneca village in the west, and the last two in the north near the Shawnee village.

The map[]

The map is based on the Great Lakes map with rivers with fishes across the map.

Strategy[]

This section is most likely incomplete and may need expansion. You can help by adding to it.

Move north with the starting army and defeat all British patrols. Do not attack the Fort's towers or other buildings, as they pass on to the player once the British troops inside are wiped out. Destroy the Fort's gate and move in, utilizing the Falconets to destroy the British Musketeers and small numbers of cavalry.

Once all the British troops inside are killed, the fort is captured, which also includes an economic base to the north. Train more workers and build up an economy, but also repair any damaged buildings in the fort and build more towers when possible. A timer of 20 minutes begins that the player must survive to win.

Wall off the riverbanks on the northern economic base, as the British will attempt to make troop landings there. If the player is quick to spot the transporting ships and garrisons the workers into the Town Center quickly, the ferries can be sunk before they make landfall.

The various Haudenosaunee tribes are to the west, southeast, and northeast. As the two on the east are closer, the player should liberate them first. Build walls and other defenses to obstruct British from easily assaulting the tribal villages. Once the player takes control of one, it is very beneficial to ensure that the tribal Town Centers remain standing, as they periodically train troops to fight the British as well as grant troops to the player. The tribes also send troops to follow the player's army and help in combating the British. If the player is unsure of being able to keep the villages alive, they can delay liberating the tribal villages until they are able to do so.

There are three British strongholds, one to the north which lies west of the Shawnee village, and two to the northwest and southwest, in close proximity to the Seneca village. Destroying the British strongholds is pointless, as the British armies always spawn in at their predetermined locations. The player must focus on defending their allies and their own base. They can use infantry and artillery to counter the British Musketeers and cannons. Once the player survives for the timer, the British retreat and the scenario is won.

Trivia[]

  • This is the only Historical Battle that takes place in the 18th century (1754).
  • This Historical battle happens two years before the Ice campaign (1756).
  • The French captain refers to the titular fort as Fort Prince George, as that was the name of the uncompleted fort built by the British at the location. Duquesne (for Marquis Duquesne, governor of New France) would be the name of the fort erected by the French later, after seizing the area.

Gallery[]

Campaigns in Age of Empires III
Age of Empires III
TutorialMaster the Basics · Try a Game
Act I: BloodBreakout · Into the Caves · Pirates! · The Ottoman Fort · Temples of the Aztec · A Pirate's Help · Spanish Treasure Fleet · The Fountain of Youth?
Act II: IceDefend the Colony · Strange Alliances · The Rescue · The Seven Years' War · The Great Lakes · Respect · Warwick's Stronghold · Bring Down the Mountain
Act III: SteelRace for the Rails · Hold the Fort · The Boneguard's Lair · The Lost Spanish Gold · Bolivar's Revolt · Journey Through the Andes · Last City of the Inca · Last Stand of the Boneguard
The WarChiefs
Act I: FireWar Dance (War Ceremony· The Rescue · Breed's Hill · Crossing the Delaware · Saratoga · Valley Forge · The Battle of Morristown · The Battle of Yorktown
Act II: ShadowThe Bozeman Trail · Red Cloud's War (A Reckoning· Claims · Ambushed! (Urgent News· Turning Point (To Stop a War· Trust · Battle of the Little Bighorn (Battle of the Greasy Grass)
The Asian Dynasties
Act I: JapanThe Siege of Osaka · Uprising! · Clearing the Road · Last Stand at Fushimi · The Battle of Sekigahara
Act II: ChinaTo Finish a Fleet · Storming the Beaches · Lost Ships · A Rescue in the Wilderness · No Empire Lasts Forever
Act III: IndiaInto the Punjab · Fires of Calcutta · Resist! · Raid in Delhi · Company Confrontation
Definitive Edition
Historical BattlesAlgiers · Christopher da Gama's Expedition · Chuvash Cape · Raid on the Caribbean · Fort Duquesne · Battle of New Orleans · The Burning of USS Philadelphia · Grito de Dolores · Battle of Queenston Heights
The Art of WarEarly Economy · Treasures · Home City Shipments · Booming · Build Orders · Early Defense · Early Offense · Land Battle · Naval Battle · Artillery
Event scenariosBombard Brawl
The African Royals
Historical BattlesThe Battle of the Three Kings · Fall of the Hausa · The Era of the Princes
Names in brackets are the scenario's name in the Definitive Edition.
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