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==Scenario Instructions==
 
==Scenario Instructions==
{{quote|Hunting has been good along the Nile for hundreds of years but growing numbers of hunters have depleted the [[Animal|wild game]]. [[Berry Bush|Edible plants]] are alternative [[Food]] sources that can supplement or complement hunting. Hunters have reported berry bushes across the river to the east. Find these forage sites and collect food from them. Establish a significant village in this area by building a [[Granary (Age of Empires)|Granary]], [[Storage Pit (Age of Empires)|Storage Pit]], and [[Dock (Age of Empires)|Dock]].}}
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{{quote|Hunting has been good along the Nile for hundreds of years but growing numbers of hunters have depleted the [[Animal|wild game]]. [[Berry Bush|Edible plants]] are alternative [[food]] sources that can supplement or complement hunting. Hunters have reported berry bushes across the river to the east. Find these forage sites and collect food from them. Establish a significant village in this area by building a [[Granary (Age of Empires)|Granary]], [[Storage Pit (Age of Empires)|Storage Pit]], and [[Dock (Age of Empires)|Dock]].}}
   
 
===Objectives===
 
===Objectives===

Revision as of 11:37, 9 December 2017

Foraging is the second scenario of the Ascent of Egypt Learning Campaign in Age of Empires. Just like its predecessor, this scenario focuses on teaching the player the overall concept of the game.

In this case, the scenario focuses on developing a village in the Stone Age and the important components on gathering wood and foraging for food.

Scenario Instructions

Hunting has been good along the Nile for hundreds of years but growing numbers of hunters have depleted the wild game. Edible plants are alternative food sources that can supplement or complement hunting. Hunters have reported berry bushes across the river to the east. Find these forage sites and collect food from them. Establish a significant village in this area by building a Granary, Storage Pit, and Dock.

Objectives

Strategy

This scenario is very simple. Simply gather enough wood to build these structures mentioned at the objectives part of the scenario. It takes 340 wood to build these structures altogether. Although there are many Berry Bushes found on the map, gathering food from them is not required, though, the more Villagers a player has, the faster the mission can be accomplished.

Historical Outcome

The ancient Nile River flooded each year, covering the lands along its course with a fresh layer of silt. These lands were very productive and the Nile Valley was an excellent place to gather wild plant foods. The early Egyptians learned to gather plant foods to supplement their hunting. These new food sources led to even greater population density and the Egyptians grew stronger.
—In-game section
Campaigns in Age of Empires
ReturnRome-AoEIcon Age of Empires
AoE Ascent of Egypt icon Ascent of EgyptHunting · Foraging  · Exploration · Dawn of a New Age · Skirmish · Farming · Trade · Religion · River Outpost · Naval Battle · A Wonder of the World · Siege in Canaan
NuRoR hoplite idle Glory of GreeceLand Grab (Claiming Territory) · Citadel (Acropolis) · Ionian Expansion (The Conquest of Crete) · The Trojan War · I'll Be Back (Colonization of Ionia) · The Siege of Athens · Xenophon's March · Wonder (Alexander the Great)
NuRoR priest idle Voices of BabylonThe Holy Man · The Tigris Valley · Lost (Vengeance) · I Shall Return · The Great Hunt  · The Caravan · Lord of the Euphrates · Nineveh (The Conquest of Nineveh)
Yamato, Empire of
the Rising Sun
The Assassins · Island Hopping · Capture (Definitive Edition) · Mountain Temple (The Mountain Temple) · The Canyon of Death · Oppression (Coup) · A Friend in Need (Jinshin War) · Kyushu Revolts (Fujiwara Revolts)
RomeIcon Age of Empires: The Rise of Rome
The Rise of RomeThe Birth of Rome · Pyrrhus of Epirus · Syracuse (The Siege of Syracuse) · Metaurus (The Battle of the Metaurus) · Zama (The Battle of Zama) · Mithridates
Ave CaesarCaesar vs Pirates (Caesar's Revenge) · Britain (The Invasion of Britain) · Alesia (The Siege of Alesia) · Caesar vs Pompey (The Battle of Pharsalus)
Pax Romana
(Imperium Romanum)
Actium (The Battle of Actium) · Year of the Four Emperors (The Year of the Four Emperors) · Ctesiphon (Ransom at Ctesiphon) · Queen Zenobia (Zenobia, Queen of Palmyra) · Coming of the Huns (The Coming of the Huns)
Enemies of RomeCrossing the Alps · Third Greek War (Third Macedonian War) · Spartacus (The Revolt of Spartacus) · Odenathus vs Persians (Odaenathus, Lord of Palmyra)
Age of Empires Definitive Edition icon Age of Empires: Definitive Edition
Reign of the HittitesDemo: Homelands  · Growing Pains  · Opening Moves  · Fall of the Mitanni  · Battle of Kadesh
DE: Opening Moves  · Raid on Babylon  · The Battle of Kadesh
AoE The First Punic War icon The First Punic WarStruggle for Sicily (The Battle of Agrigentum) · Battle of Mylae · Battle of Tunis
AoE2Icon-ReturnRome Age of Empires II: Definitive Edition - Return of Rome
RoR Trajan TrajanLegates and Legions · Roman Repute · Heads Will Roll · An Old Enemy · Blood in the Water
RoR Pyrrhus of Epirus Pyrrhus of EpirusA Second Alexander · The Many Kings of Macedon · Pyrrhic Victories · Savior of the Greeks · Sisyphus
RoR Sargon of Akkad Sargon of AkkadThe Chosen One · Divine Will · The Prophecy · The Land of Kings · Subartu
Demo versions
Dawn of CivilizationDawn of a New Age  · Skirmish · Crusade · The Wreck of the Hyskos  · Last Stand
Bronze Age Art of War
Names in brackets represent campaigns and scenarios renamed and/or reworked in the Definitive Edition.