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This article is about the unit. For the technology, see Flaming Arrows.

"Japanese cannon that shoots an exploding arrow. Better against infantry and artillery than buildings."

In-game information

The Flaming Arrow is an artillery in Age of Empires III: The Asian Dynasties that is unique to the Japanese and can be trained at the Castle once the Fortress Age is reached, and by Shogun Tokugawa. As the name implies, it shoots flaming arrows effective against infantry and ships.

Overview Edit

Flaming Arrows play similarly to Falconets of most European civilizations. They are somewhat weaker than Falconets but move as quick in Limber as in Bombard mode, making them more mobile on the battlefield, but less outside of battle. They can devastate formations of enemy infantry and can sink ships as well. They are less effective against buildings but in groups can easily take them down. As with other artillery units they are weak against cavalry, which can close the distance before taking too much damage.

Upgrades Edit

Age Improvement Cost Effect
Ages industrial
Honored siege
Honored Flaming Arrow
250 food,
250 wood
Upgrades Flaming Arrows to Honored (+25% hit points and attack)
Ages imperial
Exalted siege
Exalted Flaming Arrow
1,000 wood,
1,000 coin
Upgrades Flaming Arrows to Exalted (+50% hit points and attack); requires Honored Flaming Arrow

Further statistics Edit

As the Flaming Arrow can only be trained by the Japanese, only improvements available to them (including native improvements) are listed here.

Unit strengths and weaknesses
Strong vs. Infantry, ships, buildings
Weak vs. Cavalry, Culverins, Arrow Knights
Improvements
Hit points Professional gunners Professional Gunners (+10%)
Attack Heated Shot Heated Shot (+1.5x multiplier vs. ships)
Sight Town Watch Town Watch (+2)
Gunners Quadrant Gunner's Quadrant (+6)
Speed Apache Endurance Apache Endurance (+5%)
Creation speed Inca Chaquis Messengers Incan Chasquis Messengers (-10%)
Train cost Mapuche Ad-mapu Mapuche Ad-mapu (-10% coin cost)
Other Merritocracy Meritocracy (-20% upgrade cost)

Home City Cards Edit

As the Flaming Arrow is exclusive to the Japanese, only other civilizations' TEAM cards that affects them are listed here.

History Edit

"The flaming arrow was exactly what its name suggests, a barbed projectile fired, in most cases, from a European cannon, as the Japanese had not developed effective artillery of their own. Each arrow was wrapped with a flammable covering and ignited. There was also a more explosive version, on which gunpowder was encased in a ball located just below the barbed tip. When fired, a flaming arrow would bury itself in the wood of a gate or wall and burn, hopefully setting the whole structure ablaze.

Japanese daimyo, Tokugawa Ieyasu, had a keen interest in building more advanced artillery for his armies. He leveraged his connections with English and Dutch traders to import a variety of European model cannons. It is believed that he utilized these weapons, as well as the flaming arrow, in sieges during the famous Sekigahara campaign of 1600 that eventually led to the establishment of the Tokugawa Shogunate.
"

Gallery Edit