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"Task Villagers on the Fire Pit to perform powerful dances."

In-game description

The Fire Pit is an economic building in Age of Empires III: The WarChiefs that is unique to the Native American civilizations (Aztecs, Iroquois, and Sioux). It grants a choice of "dances" which provides special bonuses when Villagers are tasked to the Fire Pit. A Fire Pit can hold up to 25 dancers; the more Villagers tasked to the Fire Pit, the more powerful the dance becomes. The percentage-based dances use the final amount as base, instead of the unimproved amount, which means that the dances are much more powerful than they would otherwise be in later Ages.

The Aztec Warrior Priest can be tasked to the Fire Pit, where it is counted as two dancers. This makes the Aztec Fire Pit dances have superior bonuses than others.

Dances Edit

Age Dance Effect
Ages discovery
Fertility Dance
Fertility Dance
Increases unit train rate
Ages discovery
Gift Dance
Gift Dance
Trickles experience
Ages discovery
War Chief Dance Aztecs
War Chief Dance Iroquois
War Chief Dance Sioux
War Chief Dance
Increases War Chief hit points and returns him to the Fire Pit when collapsed
Ages discovery
Alarm Dance
Alarm Dance
Spawns Warriors
Ages discovery
Water Dance
Water Dance
Increases all ships' hit points and attack; requires Water Dance Home City Card
Ages colonial
HolyIroquois
Holy Dance Aztecs
Holy Dance
Spawns Medicine Men (Warrior Priests for the Aztecs)
Ages colonial
War Dance
War Dance
Increases all units' melee and ranged attack
Ages colonial
TownDance icon
Town Dance
Increases all buildings' hit points and attack; requires Town Dance Home City Card

Aztecs Edit

Age Dance Effect
Ages fortress
Healing dance
Healing Dance
Units regenerate hit points while idle
Ages industrial
Garland war dance
Garland War Dance
Spawns Skull Knights

Iroquois Edit

Age Dance Effect
Ages discovery
Founder dance
Founder Dance
Spawns Travois
Ages fortress
Earth mother dance
Earth Mother Dance
Increases population

Sioux Edit

Age Dance Effect
Ages fortress
Fire dance
Fire Dance
Increases all units' siege attack
Ages industrial
War song dance
War Song Dance
Spawns Dog Soldiers

Improvements Edit

Aztecs Edit

Age Improvement Cost Effect
Ages discovery Founder
Founder
50 food,
50 wood,
50 coin
The Aztec War Chief's aura triples XP bounty from nearby units' kills

Iroquois Edit

Age Improvement Cost Effect
Ages colonial
Secret Society
Secret Society
200 wood,
100 coin
The Iroquois War Chief can use the Heal ability

Sioux Edit

Age Improvement Cost Effect
Ages colonial
Battle Anger
Battle Anger
300 wood,
600 coin
The Sioux War Chief gets +9.0x multiplier against artillery

Further statistics Edit

As the Fire Pit can only be built by Native American civilizations, only improvements available to them (including native improvements) are listed here.

Building strengths and weaknesses
Strong vs. Nothing
Weak vs. Everything
Improvements
Hit points Flying Buttress Flying Buttress (+20%)
Construction cost Cree Textile Craftsmanship Cree Textile Craftsmanship (-25% wood)
Tupi Forest Burning Tupi Forest Burning (-20% wood)

Home City Cards Edit

As the Fire Pit is exclusive to Native American civilizations, only European and Asian civilizations' TEAM cards that affects them are listed here.

History Edit

"For the aboriginal peoples of North and Central America, spirituality encompassed all the routines of daily life. Worship was not something that happened according to some arbitrary schedule. Hunting, cooking, meeting - all of life's activities had spiritual and ceremonial significance.

Long before recorded history, Native peoples have celebrated the mysteries of life, death, and the universe through the medium of dance. Many complex dance ceremonies emerged over the centuries, each with their own meaning and purpose. The ceremonial dance served as a way to unite people to face the day's challenges, while at the same time linking with the honored traditions of generations past.
"

Gallery Edit

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