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This article is about the the unit in Age of Mythology: Tale of the Dragon. For the unit in Age of Empires IV, see Fire Lancer (Age of Empires IV). For the unit in Age of Empires II: Definitive Edition - The Three Kingdoms, see Fire Lancer (Age of Empires II).

The Fire Lance is a ranged siege infantry available to the Chinese in Age of Mythology: Tale of the Dragon. Although the Fire Lance is classified as both a human unit and siege weapon, it is considered neither an archer (despite having a partially pierce attack) nor an infantry unit. As such, they are countered by units that deal bonus damage to siege weapons.

Further statistics[]

God bonuses[]

General technologies[]

Myth technologies[]

Note that Fire Lances get bonuses from Armory weapons technologies, but only as pierce attack. The attack in the lower screen description is crush damage (as the crush damage is greater than the pierce damage, and only the largest damage type is shown there), which is not affected by the armory weapons technologies. The Engineers technology benefits both crush damage and pierce damage.

Relic bonuses[]

Fire Lances are affected by Relics that benefit siege weapons, as well as those that benefit archers.

Strategy[]

The Fire Lance functions similarly to the Atlantean Destroyer, as it is a human unit that is effective against buildings. It is not as heavily armored, but it moves slightly faster, and can attack from a decent range (though not one as impressive as the Greek Gastraphetoros). It is the only anti-building unit the Chinese have access in the Heroic Age, and is not as good at taking fortifications down on its own, due to its lower attack stat. As compensation, it costs less resources and occupies less population, so the Fire Lance is easier to mass and can be quite effective in groups.

Fire Lances are also the only true anti-archer unit the Chinese have access to, as they deal +150% bonus damage to them. Against anything with a melee attack however, they are highly vulnerable. Fire Lances have a minimum range and infantry or cavalry units will easily push them back. Therefore, like siege weapons, they must be accompanied by units that can counter those. As it is also considered a human unit, it is vulnerable to the instant kill abilities of some myth units.

The good pierce attack also make Fire Lances quite effective against infantry. With Chang'e's Jade Rabbit technology and Draft Horses Fire Lances get a total speed of 4.7 m/s. With that speed they can outrun almost every foot unit of the game which make them quite useful for raiding and may be combined together with cavalry.

To counter Fire Lance, one should not use anti-archer units such as Peltasts, Slingers, and Turmae as the Fire Lance is not considered an Archer; it is a Siege Weapon. One should use fast units or units with bonus damage against Siege Weapons, like Raiding Cavalry and Spearmen that deal +100% damage, Prodromoi and Katapeltes that deal +150% damage, or even workers that deal +100% bonus damage.

Changelog[]

Tale of the Dragon[]

  • Initially, Fire Lances could not garrison in buildings. With patch 2.0, they can.
  • Initially, Fire Lances have 80 hit points, 8 pierce damage, 10 crush damage, 150% damage against archers, and take 15 seconds to train. With patch 2.7, they have 65 hit points, 4 pierce damage, 12 crush damage, 250% damage against archers, and Burning Pitch adds +3 crush damage. With patch 2.8, they have 5 pierce damage and take 12 seconds to train.
  • Initially, Shennong's Fire Lances have a splash area of 3 and 400% bonus damage vs buildings. With patch 2.7, this is reduced to an area of 2 and 250% bonus damage.
  • With patch 2.8, Fire Lances can properly garrison.

History[]

The fire lance was perhaps the first employment of naphtha among singular infantrymen on a large scale. Prior to this naphtha was an agent used primarily for incendiary bombs and siege warfare.

The fire lance is essentially a primitive hand-cannon attached to a long spear which ejected a projectile and a jet of fire for several feet. Originally designed to shoot small poisoned darts or other projectile points from a bamboo tube, they were one-shot weapons issued to give spearmen an edge in hand-to-hand combat against other spearmen. However, as technology improved the cannon became its own effective weapon, and the lance disappeared: the gun was born.
—In-game help section

Trivia[]

  • Fire Lances can be garrisoned in Town Centers, but not in Citadel Centers.
  • Shennong's Fire Lances and Sitting Tigers are actually different units from those trained by Nü Wa or Fu Xi (due the area damage ability). This is evident in the Scenario Editor where two units named Fire Lance can be placed, and if this is done, double-clicking units of one type in-game will not select units of the other type.
  • The Fire Lance was first introduced to the public in the He Bo teaser behind some Chu Ko Nu and Halberdiers.
  • Its appearance is extremely anachronistic, as gunpowder wasn't invented in the Antiquity, but in the Middle Ages.
  • The unit's anti-archer role might have been inspired by the Fire Lances unit of Rise of Nations, another well-known RTS.

Gallery[]

Units in Age of Mythology
Common
Non-military Fishing Ship · Transport Ship · Caravan ( Donkey · Camel · Ox · Llama · Mechanical Ox)
Myth units Titan
Heroes Regent
Greeks
Non-military Villager · Kataskopos
Infantry Hoplite · Hypaspist · Myrmidon (Zeus) · Militia (Poseidon)
Ranged soldiers Toxotes · Peltast · Gastraphetoros (Hades)
Cavalry Hippeus · Prodromos · Hetairos (Poseidon)
Siege weapons Petrobolos · Helepolis
Ships Trireme · Pentekonter · Juggernaut
Heroes Hippocrates (Removed)
Zeus : Jason · Odysseus · Heracles · Bellerophon
Poseidon : Theseus · Atalanta · Hippolyta · Polyphemus
Hades : Ajax · Achilles · Chiron · Perseus
Aphrodite : The Argo
Myth units Pegasus · Hippocampus · Shade of Hades · Centaur · Minotaur · Cyclops · Scylla · Nemean Lion · Hydra · Manticore · Carcinos · Colossus · Medusa · Chimera
Egyptians
Non-military Laborer
Infantry Spearman · Axeman · Mercenary · Khopesh Swordsman (Removed)
Ranged soldiers Slinger · Chariot Archer
Cavalry Camel Rider · War Elephant · Mercenary Cavalry
Siege weapons Catapult · Siege Tower
Ships Kebenit · Ramming Galley · War Barge · Lost Ship
Heroes Pharaoh · Priest · Son of Osiris
Myth units Anubite · Sphinx · Wadjet · Leviathan · Petsuchos · Roc · Scarab · Scorpion Man · Minion · War Turtle · Phoenix · Phoenix Egg · Avenger · Mummy
Animals Baboon of Set · Gazelle of Set · Hyena of Set · Giraffe of Set · Crocodile of Set · Hippopotamus of Set · Rhinoceros of Set · Elephant of Set · Serpent · Sea Snake
Norse
Non-military Gatherer · Dwarf · Ox Cart
Infantry Berserk · Throwing Axeman · Hirdman · Huskarl
Ranged soldiers Bogsveigir (Removed)
Cavalry Raiding Cavalry · Jarl
Siege weapons Portable Ram · Ballista
Ships Longboat · Dreki · Dragon Ship
Heroes Hersir · Godi · Hero of Ragnarok · Gullinbursti
Myth units Raven · Troll · Valkyrie · Einheri · Draugr · Kraken · Mountain Giant · Walking Woods · Frost Giant · Battle Boar · Rock Giant · Jormun Elver · Fimbulwinter Wolf · Fenris Wolf Brood · Fire Giant · Fafnir · Nidhogg
Atlanteans
Non-military Citizen · Oracle
Infantry Murmillo · Katapeltes · Destroyer · Fanatic
Ranged soldiers Arcus · Turma
Cavalry Contarius
Siege weapons Cheiroballista · Fire Siphon · Onager (Removed)
Ships Bireme · Fire Ship · Siege Bireme
Myth units Automaton · Spider egg · Promethean ( Promethean Offspring· Caladria · Servant · Carnivora · Nereid · Satyr · Stymphalian Bird · Dryad · Behemoth · Man O' War · Centimanus · Argus · Lampades · Tartarian Spawn
Chinese (Immortal Pillars)
Non-military Peasant · Kuafu · Sky Lantern · Clay Peasant (Nüwa)
Infantry Dao Swordsman · Ge Halberdier · Tiger Cavalry (Dismounted)
Ranged soldiers Chu Ko Nu · Fire Archer · Wuzu Javelineer
Cavalry Terracotta Rider · Tiger Cavalry · White Horse Cavalry
Siege weapons Siege Crossbow · Axe Cart
Ships Doujian · Mengchong · Louchuan
Heroes Pioneer · Sage · Jiang Ziya · Yang Jian (Fuxi) · Nezha (Fuxi) · Li Jing (Nüwa) · Kuafu (Hero) (Nüwa) · Wen Zhong (Shennong)
Myth units Qilin · Yazi · Qiongqi · Chiwen · Baihu · Pixiu · Fei · Taotie · Taowu · Xuanwu · Zhuque · Qinglong · Hundun · Yinglong
Removed in Retold
Chinese (Tale of the Dragon)
Non-military Peasant · Yak Caravan
Infantry Halberdier
Ranged soldiers Chu Ko Nu · Mounted Archer
Cavalry Cataphract · General · Scout Cavalry · War Chariot
Siege weapons Fire Lance · Sitting Tiger
Ships Junk · Fire Ship · Siege Junk
Heroes Monk · Immortal
Myth units Qilin · Monkey King · Terracotta Warrior · War Salamander · Jiangshi · Pixiu · Azure Dragon · Dragon Turtle · Vermilion Bird · White Tiger · Earth Dragon
Other (non-campaign exclusive)
Cheat units Bella · Flying Purple Hippo · Forkboy · Lazer Bear · Methane Chicken · Walking Berry Bush
Animals Alfred · Arctic Wolf · Aurochs · Baboon · Bear · Black Bear · Boar · Caribou · Chicken · Cow · Crocodile · Crowned Crane · Deer · Bird: Hawk, Flying Red Crowned Crane, Vulture · Elephant · Elk · Gazelle · Golden Lion · Giraffe · Goat · Golden Pheasant · Harpy · Hippopotamus · Hyena · Lion · Monkey · Panda · Pig · Polar Bear · Red Crowned Crane · Relic Monkey · Rhinoceros · Serpent (Predator) · Shade (RM) · Walrus · Water Buffalo · Wolf · Zebra
Removed in Retold: Bird: Eagle, Parrot · Duck · Elephant (Indian) · Lizard · Panda Bear · Ram · Tiger · Yak
Scenario Editor Bow Cavalry · Dog · Harpy · Horse · Monkey Raft · Ornlu · Priest (SPC) · Qing Rider · Raft · Reindeer · Santa · Testing Dummy · Valkyrie Horse · Vulture
Cut Greeks: Cataphract · Oxybeles
Egyptians: Chariot · Gaiassa
Norse: Knarr
Chinese: Guandao Pikeman · Meteor Hammer · Rocket Artillery
Nature: Unicorn · Wild Camel · Nubian Goat · Wild Horse · Shore Fish · Anchovies · Musk Ox
Hidden Apep · Bondi · Golem · Griffon · Recognizer · Revealer · Trollkarien · William Walrus
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