Age of Empires Series Wiki
Advertisement
Info icon
This article is about the unit in Age of Empires III. For the unit in Age of Empires IV, see Grenadier (Age of Empires IV).

Heavy siege infantryman that throws grenades to defeat infantry or buildings.
—In-game description

The Grenadier is a ranged heavy infantry siege unit in Age of Empires III that can be trained at Artillery Foundry, Fort, and Galleon/Fluyt.

Grenadiers are available to the British, Dutch, Italians, John Black's Mercenaries (Act II: Ice campaign), Russians, and Swedes.

The United States can also train them through the "Washington's Legion" card, and the French require the "Edict of Nantes" card and the Young Guard technology to train Grenadiers. The Ottomans train Humbaracis instead. All the other European civilizations (except the Maltese) can unlock them with the "Grenade Launchers" card.

Overview[]

Grenadiers are heavy infantry that work like a light siege unit, whose attacks are equivalent to weak cannonfire, though they are not considered true artillery for purposes of damage multipliers on units (e.g. Culverins). However, like their cousins they have an extraordinarily high ranged resistance that allows them to mitigate ranged attacks. As a general rule, Grenadiers are much more functional as a support and siege unit than fighting against other units. Their attacks are not particularly powerful, but the AoE provides certain opportunities in limited situations.

Grenadiers are effective at destroying buildings since they have fairly high hit points and a high siege attack. They are best compared to the Pikeman and their main advantage is their higher survivability. They have more health, ranged resistance, and do not need to be in close range to siege, which can leave the Pikemen vulnerable to being sniped. However, the Pikeman is cheaper, much faster and with careful player control can overcome those positioning issues. When comparing the Grenadier to cannons such as the Falconet, they are more durable, maneuverable, and easier to train (especially costing mostly food and being more coin efficient), but suffer from reduced range and much lower effectiveness against units. Grenadier shipments are also inferior to the "2 Falconets" card.

Like most Artillery, Grenadiers are very weak against melee cavalry, which can quickly rush them, are unaffected by their resistances, and have larger unit modules that are less likely to be affected by AoE. To boot, while in melee the Grenadiers' damage will be reduced because even though it has equivalent DPS to their ranged attack, it does not apply an AoE. They are generally easily dispatched by units with high hand attack and multipliers versus heavy infantry or infantry, such as anti-infantry cannons or Abus Gunners (siege damage, multipliers against heavy infantry) due to their heavy infantry classification.

Grenadiers are of mixed effectiveness against infantry. While Grenadiers are powerful against massed infantry when in range, many counter-infantry units greatly outrange them (note that the multiplier against Light Infantry in the infobox refers to Aztec units, not to Ranged infantry). Abus Gunners and Skirmishers have 18 and 20 range respectively, alongside heavy infantry multipliers which partially or completely negate the Grenadier's high ranged resist. As mentioned, the Abus in particular can also bypass the Grenadier's ranged resistance with siege damage. If the enemy is skilled they can stagger their troops and kite away. Grenadiers are also unable to kite due to their long throwing animation (unless they have grenade launchers), so fast melee infantry which can focus them down would be the next threat, such as the Rodelero or Pikeman. Grenadiers would be best suited to fighting equally slow and short ranged infantry such as Musketeers and Halberdiers. They are capable against short ranged infantry, such as Mantlets, and can do quite well against Crossbowmen or groups of Streltsy as their damage is more evenly matched compared to Skirmishers (Streltsy having low base damage, and Crossbowmen having a lower damage multiplier). Increasing their area of effect attack of three to four with Incendiary Grenades at the Arsenal will be worthwhile in this role.

Strategy[]

Economically, Grenadiers are individually expensive, but somewhat cheaper than two Musketeers. To pay off effectively it would require getting good AoE hits or siege damage.

Civilizations that lack Grenadiers of their own can sometimes hire the mercenary version at a Saloon or Monastery. The Chinese and Indians can hire four Grenadiers at the Consulate. The first two buildings provide the Arsonist, the latter by selecting the French Expeditionary Company.

By default, Grenadiers will use their ranged attack to attack enemy ships. Putting them in melee mode will make them use their siege attack instead, vastly improving their damage.

With the "Grenade Launchers" card, the fire animation of the Grenadier is removed, effectively allowing for hit-and-run tactics.

Upgrades[]

Age Upgrade Cost Effect Civ.
Age III tech tree aoe3
Veteran grenadier Veteran Grenadiers 200 wood
200 coin
Upgrades Grenadiers to Veteran (+20% hit points and attack)
Flag BritishDE
Flag DutchDE
Italians
Flag RussianDE
Flag SwedishDE
Age IV tech tree aoe 3
Guard grenadier Guard Grenadiers 600 wood
600 coin
Upgrades Grenadiers to Guard (+30% hit points and attack); requires Veteran Grenadiers
Flag BritishDE
Flag DutchDE
Italians
Flag SwedishDE
Guard grenadier Pavlov Grenadiers 850 wood
850 coin
Upgrades Grenadiers to Pavlov Grenadiers (Guard Grenadiers with +10% hit points and attack, and -10% food cost); requires Veteran Grenadiers
Flag RussianDE
Imperial Age
Imperial grenadier Imperial Grenadiers 1,500 wood
1,500 coin
Upgrades Grenadiers to Imperial (+50% hit points and attack); requires Guard Grenadiers
Flag BritishDE
Flag DutchDE
Italians
Flag SwedishDE
Imperial grenadier Imperial Pavlov Grenadiers Upgrades Pavlov Grenadiers to Imperial Pavlov Grenadiers (+50% hit points and attack); requires Pavlov Grenadiers
Flag RussianDE

Civilization differences[]

  • As seen above, Russians can upgrade Grenadiers to Royal Guard and Imperial Guard.
  • While the British have generic Grenadiers, they have several Home City Cards that makes their Grenadiers one of the strongest in the game.
  • John Black's Mercenaries can only upgrade Grenadiers to the Guard.
  • (Definitive Edition) The French can train Grenadiers through the Young Guard technology. It also allows Grenadiers to be upgraded to Guard and Imperial. Additionally, Middle Guard researches Incendiary Grenades, and Old Guard enables Grenadiers to use a hand mortar to attack, and get +2 Line of Sight and range.
  • (Definitive Edition) The Germans, Portuguese, and Spanish can train Grenadiers with the "Grenade Launchers" Home City Card. It also allows Incendiary Grenades to be researched at the Arsenal and Grenadiers to be upgraded to Guard and Imperial.
  • The Inca can get Grenadiers through the "Tupac Rebellion" Home City Card, which turns Huaracas into Guard Grenadiers.

Revolution[]

Variants[]

Heavy siege infantryman that throws grenades to defeat infantry or buildings.
—In-game description

The Young Guard is a counterpart of the Grenadier, which starts with +10% hit points and attack.

Upgrades[]

The Young Guard is automatically upgraded in the Fortress Age, Industrial Age and Imperial Age:

  • Fortress age up Young Guard: +20% hit points and attack
  • Industrial age up Middle Guard: +30% hit points and attack
  • Imperial age up Old Guard: +50% hit points and attack

Civilization differences[]

Revolution[]

Heavy siege infantryman that throws grenades to defeat infantry or buildings.
—In-game description

The Legion Grenadier is a counterpart of the Grenadier, which starts with +10% hit points and attack, but trains 65% slower.

Upgrades[]

The Legion Grenadier is automatically upgraded in the Fortress Age, Industrial Age and Imperial Age:

  • Fortress age up +20% hit points and attack
  • Industrial age up +30% hit points and attack
  • Imperial age up +50% hit points and attack

Civilization differences[]

  • The United States can get Legion Grenadiers through the "Washington's Legion" Home City Card, which ships 16 Legion Grenadiers (named Grenadiers) with the hand mortar attack given by the "Grenade Launchers" Home City Card and 2 additional Line of Sight and range, the Incendiary Grenades technology is researched, and allows them to be trained at Forts and American Citadel. Additionally, United States Forts can train Legion Grenadiers in batches of 3 for free if the "Texas Forts" Home City Card is sent, but this takes 98 seconds.

Revolution[]

  • The British, Dutch, French, Italians, and Swedes can get Legion Grenadiers upon revolting to the United States through the "Washington's Continental Grenadiers" Home City Card, which ships 16 Legion Grenadiers (named Washington's Grenadiers) with the hand mortar attack given by the "Grenade Launchers" Home City Card and 2 additional Line of Sight and range, the Incendiary Grenades technology is researched, and allows them to be trained at Forts and American Citadel.

Heavy siege infantryman that throws grenades to defeat infantry or buildings.
—In-game description

The Hungarian Grenadier is a counterpart of the Grenadier, which have +6 Line of Sight and range.

Upgrades[]

The Hungarian Grenadier is automatically upgraded in the Fortress Age, Industrial Age and Imperial Age:

  • Fortress age up +20% hit points and attack
  • Industrial age up +30% hit points and attack
  • Imperial age up +50% hit points and attack

Civilization differences[]

Further statistics[]

Unit strengths and weaknesses
Strong vs. Infantry in groups, buildings
Weak vs. Light infantry, cavalry, shock infantry, artillery
Improvements
Hit points Corselet Corselet (+25%; Spanish only)
Grand Encampment Grand Encampment (+25%; campaign United States only)
Cree Tanning Cree Tanning (+5%)
Navajo Weaving Navajo Weaving (+5%)
Tar kilns Tar Kilns (+5%)
Attack Armatoloi Armatoloi (+5%)
Yoga Yoga (+5%)
Clenched Fist Clenched Fist (+25% hand attack)
Incendiary grenades Incendiary Grenades (+15% siege attack multiplier vs. buildings and +1 ranged attack Area of Effect)
Som ajuran engineers Somali Ajuran Engineers (+20% multiplier vs. Frontier fortification)
Resistance Somali oryx shields Somali Oryx Hide Shields (+5% ranged resistance)
Hualcana Hualcana (+5%; Inca only)
Range Garde Imperial 3 Old Guard (+2; French only)
Line of Sight Town Watch Town Watch (+3)
Garde Imperial 3 Old Guard (+2; French only)
Speed Tillys Discipline Tilly's Discipline (+20%; Germans only)
Military Drummers Military Drummers (+10%)
Quechuan Mountaineering Quechuan Mountaineering (+10%)
Akan Drums Akan Fontomfrom (+5%)
Apache Endurance Apache Endurance (+5%)
Train time Standing Army Standing Army (-25%)
Akan Drums Akan Fontomfrom (-20%)
Quechuan Diet Quechuan Diet (-15%)
Immigrants Immigrants (-10%)
New Mexico Immigration New Mexico Immigration (-10%)
Cost Mapuche Ad-mapu Mapuche Ad-mapu (-10% coin cost)
Golden liberty Golden Liberty (-5% coin cost)
Other Garde Imperial 1 Young Guard (ships 4 Young Guards, allows Grenadiers to be trained and upgraded at Barracks; Artillery Foundries can be built in the Commerce Age; French only)
Garde Imperial 2 Middle Guard (ships 8 Middle Guards and researches Incendiary Grenades; French only)
Garde Imperial 3 Old Guard (ships 15 Old Guards and enables Grenadiers to use a hand mortar to attack; French only)
Westernization Westernization (grants Veteran upgrade; Russians only)
Petrine Reforms Petrine Reforms (grants Royal Guard upgrade; Russians only)
Merritocracy Meritocracy (-20% upgrade cost)
Penalties Grand Encampment Grand Encampment (-25% speed; campaign United States only)
Corselet Corselet (-15% speed; Spanish only)
Tillys Discipline Tilly's Discipline (+10% cost; Germans only)

Home City Cards[]

Click for a list of Home City Cards related to the Grenadier
Some cards are highlighted with:
Green TEAM Shipment that is sent to each player in a team
Purple Shipment that can be sent an INFINITE number of times
Red Shipment that can be sent twice
Blue Shipment that arrives fast (5 seconds)

All[]

Card Description Age
Team ranged infantry damage TEAM Senegalese Riflemen Ranged infantry get +10% attack; French and Hausa-only ranged infantry get +15% attack instead
Age III tech tree aoe3
  • "TEAM Senegalese Riflemen" is available to the French and Hausa.

Asian[]

Card Description Age
Good faith agreements Good Faith Agreements Consulate units' train time -50%; Consulate technologies' cost -40% (-300 export for Brigades) and research time -50% (except Brigades) (also +1 Villager for the Indians)
Age I tech tree aoe3
Intervention Intervention The Consulate ally sends a shipment of their units (also +1 Villager for the Indians)
Age III tech tree aoe3
  • "Intervention" ships 5 Young Guards (if French allies are picked).

British[]

Card Description Age
British Home City 2 (British Grenadiers) British Grenadiers Grenade troopers get +15% ranged and hand attack and +35% siege attack; Grenadiers get a Mortar attack and +2 Line of Sight; card plays a jingle upon arrival
Age III tech tree aoe3
British Home City 2 (Musketeer and Grenadier Damage) Scots Guards Musketeers and Grenadiers get +15% attack
Age II tech tree aoe3
British Home City 2 (Musketeers and Longbowmen Hitpoints) TEAM Grenadier Guards Musket infantry and grenade troopers get +15% hit points
Age II tech tree aoe3
British Home City 2 (Musketeer and Grenadier Combat) Coldstream Guards Musketeers and Grenadiers get +15% hit points and attack
Age III tech tree aoe3

Chinese[]

Card Description Age
Chinese Home City 1 (TEAM Yongle Infrastructure) TEAM Yongle Infrastructure Ships 1 Mongol Scout; infantry, land villagers, healing units, Envoys, and Disciples get +5% speed
Age II tech tree aoe3
Ottoman Home City 2 (Light Artillery Hitpoints) Siege Hitpoints Artillery and Flamethrowers get +15% hit points; grenade troopers get +20% hit points
Age II tech tree aoe3
Ottoman Home City 2 (Artillery Attack) Siege Attack Artillery and Flamethrowers get +15% attack; grenade troopers get +20% attack
Age II tech tree aoe3
Artillery Combat Siege Combat Artillery get +15% hit points and attack; Flamethrowers and grenade troopers get +20% hit points and attack
Age III tech tree aoe3
Western reforms Western Reforms All units get +8% hit points and attack
Age IV tech tree aoe 3
Acupuncture aoe3 Acupuncture All units' train time -20%
Age IV tech tree aoe 3
Banner school Banner School Banner army train time -30%; Summer Palace banner army spawn time -7%
Age II tech tree aoe3
  • "TEAM Yongle Infrastructure" does not stack with the Inca "TEAM Inca Bridges" card.

Dutch[]

Card Description Age
Dutch Home City 2 (Infantry Hitpoints) TEAM Infantry Hitpoints Infantry get +10% hit points; Dutch-only infantry get +15% hit points instead
Age II tech tree aoe3
Dutch Home City 2 (Coehorn Mortars) TEAM Coehorn Mortars Mortars, Hand Mortars, Morutaru, Consulate Mortars, Grenadiers' Mortar attack, and Sebastopol Mortars get +20% attack
Age IV tech tree aoe 3

Ethiopians[]

Card Description Age
Ethiopian Home City 2 (TEAM Coffee Consumption) TEAM Coffee Consumption Ranged infantry get +5% speed
Age IV tech tree aoe 3

Europeans[]

Card Description Age
British Home City 2 (Line Grenadiers) Line Grenadiers Ships 5 Grenadiers; Grenadiers can be trained and upgraded at Barracks
Age III tech tree aoe3
British Home City 2 (7 Grenadiers) 7 Grenadiers Ships 7 Grenadiers
Age IV tech tree aoe 3
Italian Home City 2 (6 Grenadiers) 6 Grenadiers Ships 6 Grenadiers
Age III tech tree aoe3
Russian Home City 2 (9 Grenadiers) 9 Grenadiers Ships 9 Grenadiers
Age IV tech tree aoe 3
British Home City 2 (6 Grenadiers) 6 Grenadiers Ships 6 Grenadiers
Age IV tech tree aoe 3
Home City 2 (Grenade Launchers) Grenade Launchers Grenadiers can be trained at Artillery Foundries, Forts, and Galleons; Incendiary Grenades available at the Arsenal (for Germans, Portuguese, and Spanish); Grenadiers get a Mortar attack and +2 Line of Sight (also +3 Uhlans for the Germans)
Age III tech tree aoe3
Spanish Home City 3 (Fencing School) Fencing School Infantry and shock infantry train time -40%
Age II tech tree aoe3
Hungary Home City (Hungarian Grenadiers) Hungarian Grenadiers Each Outpost/Blockhouse spawns 1 Hungarian Grenadier; upgrades Grenadiers to Veteran, Guard (if not already) and Imperial; turns all Grenadiers and Humbaracis into Hungarian Grenadiers; Hungarian Grenadiers can be trained at Barracks, Artillery Foundries, Forts, Galleons, Outposts, and Blockhouses instead of Grenadiers and Humbaracis; +1 Outpost/Blockhouse Wagon; Outpost/Blockhouse build limit +1
Revolution
South Africa Home City (Wanderlust) Wanderlust Land units get +5% hit points; land villagers and wagons get +5% speed
Revolution
United States Home City (Washington Continental Grenadiers) Washington's Continental Grenadiers Ships 16 Legion Grenadiers with "Grenade Launchers"; Legion Grenadiers can be trained at Forts; costs 1,000 coin
Revolution
US Home City 3 (Patriotism) American Patriotism State Militia train time -45%; Regular and Revolutionary Sharpshooter train time -35%; Carbine Cavalry and Legion Grenadier train time -25%; Home City Cards that enable unique units for the Revolution arrive time -25%
Revolution
United States Home City (Continental Army) Continental Army Turns all Revolutionaries into Regulars; Regulars, Revolutionary Sharpshooters, Carbine Cavalry, Revolutionaries, Militiamen, and Prussian Uhlans get +15% hit points and attack; General and Legion Grenadiers get +10% hit points and attack; costs 500 coin
Revolution
  • "Line Grenadiers" is available to the British, Italians, and Swedes.
  • "7 Grenadiers" is available to the British, Dutch, Italians, and Russians.
  • "6 Grenadiers" is available to the British, Italians, Russians, and Swedes.
  • "9 Grenadiers" is available to the Italians, Russians, and Swedes.
  • "6 Grenadiers" is available to the British, and also Germans, Maltese, Ottomans, and Russians upon revolting to Hungary.
  • "Grenade Launcher" is not available to the British and French.
  • "Fencing School" is not available to the French and Spanish.
  • "Hungarian Grenadiers" is available to the Germans, Maltese, Ottomans, and Russians upon revolting to Hungary.
  • "Wanderlust" is available to the British and Dutch upon revolting to South Africa, and can be sent 3 times.
  • "Washington's Continental Grenadiers", "American Patriotism", and "Continental Army" are available to the British, Dutch, French, Italians, and Swedes upon revolting to the United States.

French[]

Card Description Age
French Home City 3 (Royal Fencing School) Royal Fencing School Infantry and shock infantry train time -40%; +3 Royal Musketeers
Age II tech tree aoe3
Revolutionary French Home City (Imperial Old Guard) Imperial Old Guard Grenadiers get +10% melee, ranged and siege resistance and +100% hand attack
Revolution
Revolutionary French Home City (Genie Troops) Génie Troops Grenadiers and Young Guards can mine, chop wood and build Field Hospitals, Trading Post, Barracks, Stables, Artillery Foundries, and Outposts
Revolution

Haudenosaunee[]

Card Description Age
Iroquois Home City 2 (Scout Infantry) TEAM Scout Infantry Ships 1 Native Scout; infantry get +8 Line of Sight
Age II tech tree aoe3

Inca[]

Card Description Age
Inca Home City 2 (Road Building) Road Building Land military units get +10% speed
Age II tech tree aoe3
Inca Home City 2 (TEAM Inca Bridges) TEAM Inca Bridges Ships 1 Chasqui; infantry, land villagers, healing units, and Envoys get +5% speed
Age I tech tree aoe3
Revolution Tupac Rebellion Turns all villagers into Revolutionaries, Plumed Spearmen into Guard Musketeers, Chimu Runners into Guard Hussars, Jungle Bowmen into Guard Skirmishers, Bolas Warriors into Veteran Dragoons, Huaracas into Guard Grenadiers, and Macemen into Guard Soldados; costs 1,500 food, 1,500 wood, 1,500 coin
Age IV tech tree aoe 3
  • "TEAM Inca Bridges" does not stack with the Chinese "TEAM Yongle Infrastructure" card.

Indians[]

Card Description Age
Dravidian martial arts Dravidian Martial Arts All units get +15% hand attack; Rajputs get +20% hand attack instead; +1 Hindu Villager
Age II tech tree aoe3
Shivajis tactics TEAM Shivaji's Tactics All units get +5% hit points and attack
Age IV tech tree aoe 3
Indian Home City 3 (Foreign Trading Companies) Foreign Trading Companies Gives a trickle of 0.75 export/sec.; banner army cost -15% export; Indian units cost +2.5% (Villagers, Fishing Boats, and Sacred Cows cost +5% instead); +1 Hindu Villager
Age IV tech tree aoe 3

Italians[]

Card Description Age
Iroquois Home City 2 (Infantry Hitpoints) Infantry Hitpoints Infantry get +15% hit points
Age II tech tree aoe3
Italian Home City 2 (Schiavoni Swords) Schiavoni Swords Infantry and cavalry get +15% hand attack
Age II tech tree aoe3

Japanese[]

Card Description Age
Japanese Home City 3 (Cheaper Unit Upgrades) TEAM Sengoku Unit upgrades cost -20%
Age IV tech tree aoe 3

Maltese[]

Card Description Age
Maltese Home City 2 (TEAM Knights of the Round Table) TEAM Knights of the Round Table Ships 1 Hospitaller for each Town Center owned by the player; all units get +2% hit points
Age I tech tree aoe3

Mexicans[]

Card Description Age
Mexican Home City 2 (TEAM Mariachi) TEAM Mariachi For the next 30 seconds, military buildings work 400% faster and units get +10% speed
Age I tech tree aoe3

Portuguese[]

Card Description Age
Ottoman Home City 2 (Light Artillery Hitpoints) Artillery Hitpoints Grenade troopers get +30% hit points; artillery get +15% hit points
Age II tech tree aoe3
Portuguese Home City 5 (Naval Infantry) Naval Infantry Caravels can train Crossbowmen, Ordinance Riflemen (if available), Pikemen, and Halberdiers; Monitors and Ironclads can train Musketeers, Cassadores, and Grenadiers (if available); Frigates can train all Barracks units; Battleships can train all Barracks units and Grenadiers; Caravels, Frigates, Monitors, Ironclads, and Battleships now tagged as recruiting ships
Age I tech tree aoe3

Russians[]

Card Description Age
Russian Home City 2 (Ransack) Ransack Infantry get +50% siege attack
Age III tech tree aoe3
Russian Home City 2 (Tula Arms Foundry) Tula Arms Foundry Ships 2 Grenadiers and 1 Artillery Foundry Wagon
Age II tech tree aoe3
British Home City 2 (5 Grenadiers) 5 Grenadiers Ships 5 Grenadiers
Age III tech tree aoe3
Russian Home City 3 (Pjotr Toy Soldiers) Pjotr's Toy Soldiers Rekruts, Poruchiks, and Grenadiers get +15% hit points and attack; Rekruts can build Forts; card plays a small tune upon arrival
Age IV tech tree aoe 3
Russian Home City 3 (Dueling School) Dueling School Infantry train time -25%
Age I tech tree aoe3

Spanish[]

Card Description Age
Spanish Home City 2 (Peninsular Guerrillas) Peninsular Guerrillas Ranged infantry get +20% attack; musket infantry get +10% attack instead; Skirmishers now see the Line of Sight of enemies they attacked for 3 seconds
Age IV tech tree aoe 3
Mexican Home City 3 (Liberation March) Liberation March Infantry, cavalry, and shock infantry get +5% speed and -35% train time
Age III tech tree aoe3
Spanish Home City 3 (Inquisition) TEAM Spanish Inquisition Ships 1 Inquisitor; all units get +10 Line of Sight
Age II tech tree aoe3

Swedes[]

Card Description Age
Swedish Home City 2 (TEAM House of Bernadotte) TEAM House of Bernadotte Heavy infantry get +15% hit points
Age II tech tree aoe3
Swedish Home City 2 (Svea Lifeguard) Svea Lifeguard Caroleans get +15% hit points and now resist ranged attacks; Grenadiers get +25% hit points
Age IV tech tree aoe 3

United States[]

Card Description Age
US Home City 2 (United States Army) United States Army The General, Minutemen, and heavy infantry get +15% hit points and attack
Age III tech tree aoe3
US Home City 5 (Washington's Legion) Washington's Legion [Legion] Ships 16 Legion Grenadiers with "Grenade Launchers" and Incendiary Grenades; Legion Grenadiers can be trained at Fort; costs 1,000 food, 1,000 wood
Age IV tech tree aoe 3
Federal card indiana mobilization Indiana Mobilization Ships 1 Carbine Cavalry for each shipment sent so far this game including this one; unit train time (except Heavy Cannons), technology research time, and age-up time -10%; costs 250 food, 250 wood
Age III tech tree aoe3

Asian[]

Card Description Age HC level
Good faith agreements Good Faith Agreements Consulate units' train time -50%; Consulate technologies' cost -40% (-400 export for Brigades) and research time -50% (except Brigades) (also +1 Villager for the Indians)
Age I tech tree aoe3
1
Intervention Intervention The Consulate ally sends a shipment of their units (also +1 Villager for the Indians)
Age III tech tree aoe3
10
  • "Intervention" ships 5 Young Guards (if French allies are picked).

British[]

Card Description Age HC level
British Home City 2 (Improved Grenades) Improved Grenades Grenadiers get +20% ranged and hand attack and +87% siege attack
Age II tech tree aoe3
40
British Home City 2 (Musketeer and Grenadier Damage) Musketeer/Grenadier Damage Musketeers and Grenadiers get +15% attack
Age II tech tree aoe3
10
British Home City 2 (Musketeers and Longbowmen Hitpoints) TEAM Musketeer/Grenadier Hitpoints Musketeers, Sepoys, Ashigaru Musketeers, and Grenadiers get +15% hit points
Age II tech tree aoe3
10
British Home City 2 (Musketeer and Grenadier Combat) Musketeer/Grenadier Combat Musketeers and Grenadiers get +15% hit points and attack
Age III tech tree aoe3
25

Chinese[]

Card Description Age HC level
Western reforms Western Reforms All units get +8% hit points and attack
Age IV tech tree aoe 3
40
Acupuncture aoe3 Acupuncture All units' train time -20%
Age IV tech tree aoe 3
40
Banner school Banner School Banner army train time -30%; Summer Palace banner army spawn time -7%
Age II tech tree aoe3
10
Team engineering school TEAM Engineering School Abus Gunner, Grenadier, Culverin, Falconet, Mortar, Organ Gun, Mantlet, Ram, Light Cannon, Petard, Horse Artillery, Siege Elephant, Morutaru, Flaming Arrow, Hand Mortar, and Flamethrower train time -30%; Heavy Cannon, Great Bombard, Rocket, and Flying Crow train time -5%
Age II tech tree aoe3
25

Dutch[]

Card Description Age HC level
Dutch Home City 2 (Infantry Hitpoints) TEAM Infantry Hitpoints Infantry get +15% hit points
Age II tech tree aoe3
10

Europeans[]

Card Description Age HC level
British Home City 2 (4 Grenadiers) 4 Grenadiers Ships 4 Grenadiers
Age IV tech tree aoe 3
1
British Home City 2 (7 Grenadiers) 7 Grenadiers Ships 7 Grenadiers
Age IV tech tree aoe 3
1
British Home City 2 (5 Grenadiers) 5 Grenadiers Ships 5 Grenadiers
Age III tech tree aoe3
10
British Home City 2 (6 Grenadiers) 6 Grenadiers Ships 6 Grenadiers
Age IV tech tree aoe 3
10
Portuguese Home City 2 (Artillery Hitpoints) TEAM Artillery Hitpoints Artillery, Abus Gunners, and Grenadiers get +15% hit points
Age II tech tree aoe3
10
Spanish Home City 3 (Fencing School) Fencing School Infantry train time -40%
Age II tech tree aoe3
10
French Home City 3 (Engineering School) Engineering School Abus Gunner, Grenadier, Culverin, Falconet, Mortar, Organ Gun, Mantlet, Ram, Light Cannon, Petard, Horse Artillery, Siege Elephant, Morutaru, Flaming Arrow, Hand Mortar, and Flamethrower train time -40%; Heavy Cannon, Great Bombard, Rocket, and Flying Crow train time -10%
Age II tech tree aoe3
25
  • "5 Grenadiers" is available to the British and Russians.
  • "6 Grenadiers" is available to the British and Ottomans.
  • "TEAM Artillery Hitpoints" is available to the Ottomans and Portuguese.
  • "Fencing School" is not available to the Ottomans.
  • "Engineering School" is available to the French, Ottomans, Portuguese, and Russians.

Indians[]

Card Description Age HC level
Dravidian martial arts Dravidian Martial Arts All units get +15% hand attack; +1 Hindu Villager
Age II tech tree aoe3
40
Shivajis tactics TEAM Shivaji's Tactics All units get +5% hit points and attack
Age IV tech tree aoe 3
25

Iroquois[]

Card Description Age HC level
Iroquois Home City 2 (Scout Infantry) TEAM Scout Infantry Infantry get +8 Line of Sight
Age II tech tree aoe3
10

Japanese[]

Card Description Age HC level
Japanese Home City 3 (Cheaper Unit Upgrades) TEAM Cheaper Unit Upgrades Unit upgrades cost -20%
Age IV tech tree aoe 3
1

Ottomans[]

Card Description Age HC level
Ottoman Home City 2 (Light Artillery Hitpoints) Light Artillery Hitpoints Grenadiers get +25% hit points; Abus Guns get +20% hit points
Age II tech tree aoe3
10
Ottoman Home City 2 (Artillery Attack) Artillery Attack Artillery, Abus Guns, and Grenadiers get +15% attack
Age II tech tree aoe3
25
Ottoman Home City 2 (Ottoman Artillery Division) Ottoman Artillery Division Ships 6 Grenadiers and 1 Great Bombard
Age IV tech tree aoe 3
25

Russians[]

Card Description Age HC level
Russian Home City 2 (Ransack) Ransack Infantry get +50% siege attack
Age III tech tree aoe3
25
Russian Home City 2 (9 Grenadiers) 9 Grenadiers Ships 9 Grenadiers
Age IV tech tree aoe 3
25
Russian Home City 3 (Dueling School) Dueling School Infantry (except Skull Knights), Old Han Army, and Territorial Army train time -25%; Black Flag Army, Standard Army, Ming Army, and Imperial Army train time -12%
Age II tech tree aoe3
25

Spanish[]

Card Description Age HC level
Spanish Home City 3 (Inquisition) TEAM Inquisition All units get +10 Line of Sight
Age I tech tree aoe3
10

Changelog[]

Age of Empires III[]

  • Grenadier's in-game description is "Light artillery that throws grenades to defeat infantry or buildings."
  • Grenadiers have 50% ranged resistance, no melee multipliers, a x0.5 ranged multiplier against cavalry and shock infantry, no ranged multipliers against villagers and artillery, a siege rate of fire of 3.0, and 54 siege damage.
  • Grenadiers are affected by the "Engineering School" Home City Card.
  • Grenadiers are affected by Socket Bayonet.
  • Ottomans can train Grenadiers.

Definitive Edition[]

  • Grenadiers now have 40% ranged resistance, a ranged ×0.3 multiplier against cavalry, shock infantry and villagers, and a siege rate of fire of 4.0.
  • "Grenade Launchers" introduced. It allows civilizations other than British, Dutch, Russians, and Swedes to train Grenadiers.
  • Grenadiers are no longer affected by the "Engineering School" Home City Card.
  • Grenadiers are no longer affected by Socket Bayonet.
  • Grenadiers now use a new animation in Volley Mode.
  • Fixed an issue causing Grenadiers to restart their firing animation during combat.
  • Grenadiers are now tagged as grenade trooper.
  • Grenadiers inaccuracy removed.

The African Royals[]

  • With update 50830, Grenadiers have 50% ranged resistance, a ranged ×0.5 multiplier against cavalry, villagers and artillery, a siege rate of fire of 3.0, and 41 siege damage.

Knights of the Mediterranean[]

  • With update 13.27885, the Grenade Launchers card is no longer available to the French, the French now require the Edict of Nantes card and the Young Guard technology to train Grenadiers, the Ottomans can train Humbaracis instead of Grenadiers, Grenadiers have 24 hand damage, a melee Area of Effect of 1, a ×0.25 melee multiplier against cavalry, and the in-game description is "Heavy siege infantryman that throws grenades to defeat infantry or buildings."
  • With update 13.38085, a negative hand attack multiplier of ×0.15 against shock infantry was added.
  • With update 14.43676, Grenadiers have a ×0.4 ranged multiplier against cavalry and shock infantry. Grenadiers shipped by Old Guard and the Pavlov Grenadier upgrade received new models.

Trivia[]

  • The Grenadier has three distinct appearances:
    • The Grenadier is based on late 17th to early 18th century grenadiers.
    • The Veteran Grenadier is based on War of the Austrian Succession period British grenadiers. However, the uniform's main color is white, which was more typical for French and Spanish uniforms of that time.
    • The Guard/Imperial Grenadier is the same uniform as the Veteran, but the old mitre is replaced with what appears to be Napoleonic era British bearskin and the addition of a backpack.
  • With the "Grenade Launchers" Home City Card, Grenadiers use a hand mortar to launch their grenades when attacking, reducing the attack delay of Grenadiers.
  • Russian Royal Guard Grenadiers may be named after the Pavlovsky Grenadier Regiment.
  • The United States' ability to access Grenadiers through the "Washingon's Legion" Home City Card is a reference to George Washington's military career as a British officer in Virginia.
  • The Hungarian Grenadier speaks Hungarian reusing dialogue files of the Magyar Hussar, which are, in turn, recycled in-game dialogue of military Magyar units from Age of Empires II HD: The Forgotten, but with the pitch raised slightly.

History[]

Grenadiers began as a unit of siege infantry that hurled grenades - iron spheres filled with gunpowder -- at their targets. Grenadiers needed to be tall, strong men so they could lob the grenades to their targets, or at least far enough away so that the explosion didn't damage their own troops. Over time, tactics and technology changed, and Grenadiers evolved into elite, highly trained and storied infantry regiments.

Grenadiers wore long-tailed coats festooned with buttons, braid, and brass. The classic Grenadier wears a tall, cylindrical hat trimmed in or covered with bearskin. The hat originally had no brim, or a very little one at most, so it would not interfere with throwing, even though later Grenadiers fought as traditional infantry.

Gallery[]

Military units in Age of Empires III
Common/shared units
3Icon48px Age of Empires IIIExplorer aoe3de Explorer · Militiaman de Militiaman · Crossbow aoe3de Crossbowman · Pikeman aoe3de Pikeman · Halberdier de Halberdier · Musketeer icon aoe3de Musketeer · Skirmisher aoe3de Skirmisher · Grenadier de Grenadier · Hussar aoe3de Hussar · Dragoon aoe3de Dragoon · Cavalry archer portrait aoe3de updated Cavalry Archer · Falconet aoe3de Falconet · Culverin icon aoe3de Culverin · Mortar de Mortar · Heavy cannon de Heavy Cannon · Caravel aoe3de Caravel · Galleon aoe3de Galleon · Frigate aoe3de Frigate · Monitor aoe3de Monitor
3WCIcon48px The WarChiefsWarrior de Warrior · Horse art de Horse Artillery · Petard aoe3de Petard · Spy aoe3de portrait updated Spy · Native canoe aoe3de Canoe · War canoe aoe3de War Canoe · Ironclad aoe3de Ironclad
Age3DE Icon Definitive Edition*Captured mortar aoe3de Captured Mortar · Sloop aoe3de Sloop · Steamer aoe3de Steamer · Battleship portrait Battleship
Age3DE Icon The African RoyalsLevied spearman portrait aoe3de Levied Spearman · Levied bowman portrait aoe3de Levied Bowman · Levied gunner portrait aoe3de Levied Gunner · Javelin rider aoe3de Javelin Rider · Desert warrior portrait aoe3de Desert Warrior · Desert archer portrait aoe3de Desert Archer · Desert raider portrait aoe3de Desert Raider · Battle canoe portrait aoe3de Battle Canoe · Cannon boat portrait aoe3de Cannon Boat
Unique units
Flag BritishDE BritishLongbow aoe3de Longbowman · Ranger portrait Ranger · Rocket de Rocket
Flag DutchDE DutchRuyter de Ruyter · Fluyt aoe3de Fluyt
Flag FrenchDE FrenchCuirassier de Cuirassier
Flag GermanDE GermansGermans landwehr portrait Landwehr · Doppel de Doppelsoldner · Uhlan portrait aoe3de updated Uhlan · War wagon de War Wagon
Flag OttomanDE OttomansOttomans bashibozuk portrait Bashibozuk · Janissary aoe3de Janissary · Ottomans azap portrait Azap · Nizam icon Nizam Fusilier · Ottomans deli portrait Deli · Ottomans abus gunner portrait Abus Gunner · Ottomans humbaraci portrait Humbaraci · Great bombard de Great Bombard · Spy ottoman portrait Muhbir · Spahi de Sipahi · Galley aoe3de Galley
Flag PortugueseDE PortugueseOrdinance rifleman portrait Ordinance Rifleman · Cacador de Cassador · Organ aoe3de Organ Gun
Flag RussianDE RussiansStrelet de Strelet · Russians rekrut portrait aoe3de Rekrut · Russians poruchik portrait aoe3de Poruchik · Cossack de Cossack · Oprichink de Oprichnik
Flag SpanishDE SpanishRandelero de Rodelero · Lancer portrait aoe3de updated Lancer
Flag AztecDE AztecsAztecChief AoE3DE Aztec War Chief · Eagle scout aoe3de Eagle Scout · Coyote runner aoe3de Coyote Runner · Otontin slinger Otontin Slinger · Puma spearman de Puma Spearman · Arrow knight de Arrow Knight · Eagle runner knight de Eagle Runner Knight · Jaguar prowl knight de Jaguar Prowl Knight · Warrior priest de Warrior Priest · Skull knight aoe3de Skull Knight · Tlaloc aoe3de Tlaloc Canoe
Flag IroquoisDE HaudenosauneeIro warchief aoe3de Haudenosaunee War Chief · Aenna de Aenna · Tomahawk de Tomahawk · Forest prowler de Forest Prowler · Kanya de Kanya Horseman · Musket rider de Musket Rider · Ram aoe3de Ram · Iro mantlet de Mantlet · Light cannon de Light Cannon
Flag SiouxDE LakotaSx warchief aoe3de Lakota War Chief · Cetan de Cetan Bowman · Club warrior de Club Warrior · Wakina de Wakina Rifle · Axe rider de Axe Rider · Bow rider de Bow Rider · Rifle rider de Rifle Rider · Tashunke de Tashunke Prowler · Tokala soldier portrait updated Tokala Soldier
Flag ChineseDE ChineseShaolin master aoe3de Shaolin Master · Shaolin monk aoe3de Disciple · Sentry cn jp de Sentry · Irregular cn jp de Irregular · Chu ko nu aoe3de Chu Ko Nu · Qiang pikeman de Qiang Pikeman · Changdao de Changdao Swordsman · Arquebusier de Arquebusier · Steppe rider de Steppe Rider · Keshik de Keshik · Iron flail de Iron Flail · Meteor hammer de Meteor Hammer · Flamethrower de Flamethrower · Hand mortar de Hand Mortar · Flying crow de Flying Crow · Fire ship aoe3de Fire Junk · War junk aoe3de War Junk · Fuchuan aoe3de Fuchuan
Flag IndianDE IndiansBrahminDE Brahmin · Sentry IN de Sentry · Irregular IN de Irregular · Rajput de Rajput · Sepoy de Sepoy · Gurkha de Gurkha · Urumi de Urumi Swordsman · Sowar de Sowar · Zamburak mansabdar de Zamburak · Mahout de Mahout Lancer · Howdah aoe3de Howdah · Flail elephant de Flail Elephant · Siege elephant de Siege Elephant
Flag JapaneseDE JapaneseIkkoIkkiDE Sohei Archer · Sentry cn jp de Sentry · Irregular cn jp de Irregular · Yumi archer de Yumi Archer · Ashigaru de Ashigaru Musketeer · Samurai aoe3de Samurai · Naginata de Naginata Rider · Yabusame de Yabusame · Flaming arrow aoe3de Flaming Arrow · Morutaru de Morutaru · Daimyo kiyomasa aoe3de Daimyo · Tokugawa aoe3de Shogun Tokugawa · Yamabushi aoe3de Yamabushi · Shinobi aoe3de Shinobi · Fune aoe3de Fune · Atakabune aoe3de Atakebune · Tekkousen aoe3de Tekkousen
Flag IncanDE IncaInca-war-chief-icon-aoe3 Inca War Chief · Chasqui-icon-aoe3 Chasqui · Jungle-bowman-icon-aoe3 Jungle Bowman · Plumed-spearman-icon-aoe3 Plumed Spearman · Chimu-runner-icon-aoe3 Chimu Runner · DE Bolas Warrior Icon Bolas Warrior · Huaraca-icon-aoe3 Huaraca · Inca Maceman Icon Maceman · Chincha raft aoe3de Chincha Raft
Flag SwedishDE SwedesCarolean Carolean · Hakkapelit-icon-aoe3 Hakkapelit · Leather-cannon-icon-aoe3 Leather Cannon
Flag American act3 aoe3de United StatesUs general aoe3de General · Us marine aoe3de Minuteman · State militia aoe3de State Militia · Regular aoe3de Regular · Sharpshooter icon aoe3 Sharpshooter · Carbine cavalry aoe3de Carbine Cavalry · Gatlin de Gatling Gun · Quaker gun icon Quaker Gun · Gunslinger aoe3de Gunslinger · Cowboy aoe3de Cowboy · Owlhoot aoe3de Owlhoot
Flag MexicanDE MexicansGeneral mx portrait General · Padre revolution portrait Padre · Insurgente portrait Insurgente · Soldado portrait Soldado · Emboscador portrait Salteador · Chinaco portrait Chinaco · Desperado portrait Desperado · Vaquero portrait Cuatrero · Bandido portrait Bandido
Flag Ethiopian aoe3de EthiopiansRas portrait aoe3de Ras · Oromo warrior portrait aoe3de Oromo Warrior · Gascenya portrait aoe3de Gascenya · Shotel warrior aoe3de Shotel Warrior · Neftenya portrait aoe3de Neftenya · Sebastopol mortar portrait aoe3de Sebastopol Mortar · War dhow portrait aoe3de War Dhow
Flag Hausa HausaEmir aoe3de portrait Emir · Fulani Fulani Archer · Raider aoe3de portrait Raider · Lifidi knight aoe3de portrait Lifidi Knight · Maigadi aoe3de portrait Maigadi · Xebec portrait aoe3de Xebec
Flag ItalianDE ItaliansItalians pavisier portrait Pavisier · Italians bersagliere portrait Bersagliere · Italians papal guard portrait Papal Guard · Italians schiavone portrait Schiavone · Italians papal lancer portrait Papal Lancer · Italians papal zouave portrait Papal Zouave · Italians papal bombard portrait Papal Bombard · Italians leonardo tank portrait Leonardo's Tank · Galleass portrait Galleass
Flag MalteseDE MalteseAlain icon aoe3de Grand Master · Hospitaller portrait Hospitaller · Maltese sentinel portrait Sentinel · Hoop thrower aoe3de Fire Thrower · Order galley portrait Order Galley · SPC Fire ship aoe3de Fire Ship
Revolution Revolution
Barbarystates rev barbary warrior portrait aoe3de updated Barbary Warrior · Bolivar icon aoe3de Bolivar · Californio portrait Californio · Cetbang aoe3de Cetbang Cannon · Oruc Reis Icon Corsair Captain · Berber arquebusier aoe3de Corsair Marksman · Cruzob avenger portrait Cruzob Avenger · Cruzob infantry portrait Cruzob Infantry · Comanchero icon aoe3de Cuerudo · Rev france eclaireur portrait aoe3de Eclaireur · Filibuster aoe3de Filibuster · Gatlin de Gatling Gun · Comanchero icon aoe3de Gaucho · Comanchero icon aoe3de Jagunço · Java spearman aoe3de Javanese Spearman · Comanchero icon aoe3de Llanero · Militia Officer portrait Militia Officer · Comanchero icon aoe3de Morochuco · Mounted Granadero Portrait Mounted Granadero · Colonial militia aoe3de Revolutionary · Us volunteer icon Revolutionary Sharpshooter · San martin portrait San Martin · Covered wagon aoe3de Trek Wagon
Advertisement