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This article is about the structure in Age of Empires. For objects in Age of Mythology, see Statue.

Ancient structures built by now-lost cultures. Ruins can be a victory condition or increase your score.
—In-game description in the Definitive Edition

Ruins are megalithic structures in Age of Empires that can only be acquired when they appear within the Line of Sight of a unit. The color of a civilization corresponds to the color of the owner of a specific ruin.

A random map may contain five Ruins or none. Once all of the ruins are acquired by a certain team or player, the countdown to victory starts with 2,000 years (which is five minutes in the real world). If an opposing team or civilization does not acquire a ruin within the time frame, the player or team with all ruins wins the game. Control of Ruins counts toward the player's score.

History[]

Ruins are ancient structures resembling Stonehenge that were built by now-lost cultures and bring prestige to the civilization that controls them. Ruins cannot be moved.
Age of Empires manual

Trivia[]

  • They have a similar appearance to Stonehenge.
  • Although the in-game stats reveal the hit points to be 1, they are actually indestructible.
  • Any unit that approaches unclaimed ruins automatically convert it to the player's color once it appears in the unit's line of sight. Consequently, units do not have to be right next to the ruins in order to claim them.
  • If a player maintains the ownership of ruins, other players have to approach it in close range regardless of the line of sight in order for the ruins to change their ownership.

Gallery[]

See also[]

Buildings in Age of Empires
Civilian buildings
GeneralReturnofrome stone age house icon House · AOEDE Temple icon Temple · AOEDE Government Center icon Government Center · Returnofrome greek wonder icon Wonder
EconomicAOEDE Town Center icon Town Center · AOEDE Dock icon Dock · Storage Pit icon Storage Pit · AOEDE Granary icon Granary · Market AOEDE icon Market · AOEDE Farm icon Farm
UnconstructableAqueduct aoe2DE Aqueduct · Army Tent icon nuRoR Army Tent · Barricade aoe2DE Barricade · Chain aoe2DE Chain · Amphitheatre aoe2DE Colosseum · 2de granary new icon Granary · Pyramid aoe2DE Great Pyramid · Hut small aoe2DE Hut · Returnofrome greek wonder icon Monument · Pyramid aoe2DE Pyramid · Returnofrome ruins icon Ruins · AOEDE Trade Workshop icon Trade Workshop · Yurt thatch small aoe2DE Yurt
Military buildings
ProductionAOEDE Barracks icon Barracks · AOEDE Archery Range icon Archery Range · AOEDE Stable icon Stable · AOEDE Siege Workshop icon Siege Workshop · AOEDE Academy icon Academy
TowerAOEDE Watch Tower icon Watch Tower · AOEDE Sentry Tower icon Sentry Tower · Returnofrome greek guard tower icon Guard Tower · Returnofrome greek guard tower icon Ballista Tower
WallReturnofrome small wall icon Small Wall · Returnofrome greek medium wall icon Medium Wall · Returnofrome greek fortified wall icon Fortified Wall · Small Gate (AOE RoR) icon Small Gate · Medium Gate (AOE RoR) icon Medium Gate · Fortified Gate (AOE RoR) icon Fortified Gate
UnconstructableReturnofrome greek guard tower icon Mirror Tower · Returnofrome roman guard tower icon Zenobia's Tower
Gameplay elements in the Age of Empires series
Age · Ability (M · III · IV) · Architecture set (II · III) · Area of Effect (Trample damage) · Armor/Resists (hack/melee · pierce/ranged · crush/siege)  · Armor class/Tag (I - original · I - Return of Rome · II · IV) · Artificial intelligence · Attack (Attack bonus/Multiplier) · Attack delay · Attack ground · Aura · Auto Scout · Building (I · II · M · III · IV) · Civilization (I · II · M · III · IV) · Civilization bonus · Cheat code (I · II · M · III · IV) · Conversion · Counter · Diplomacy · Gaia/Mother Nature · Game modes · Garrison · Gather Point · Healing · Hit points · Hotkey · Line of Sight · Mini map · Player · Population · Range · Rate of Fire · Regeneration · Relic (II · M · IV) · Renewable resources · Repairing · Resource · Scenario Editor (I · II · M · III · IV) · Score · Signal Allies/Flare · Soundtrack (I · II · M · III · IV) · Speed · Stealth mode · Taunt · Technology (I · II · M · III · IV) · Technology tree (I · II · IV) · Town Bell · Trade · Tribute · Unit (I · II · M · III · IV) · Unit formation · Unit stance (III) · Upgrade (I · II · III) · User interface · Victory
Genie Engine
Frame delay · Full Tech Tree · Team bonus
ReturnRome-AoEIcon Age of EmpiresRuins · Discovery
AoE2-DLCicon-0 Age of Empires IIPass-through damage · Projectile duplication
Bang Engine
Autoqueue · Snare
Aom original icon Age of MythologyGod (Major · Minor) · God power · Settlement
3Icon48px Age of Empires IIIAge-up methods (Politician/Tribal Council/Wonder/Federal State/Alliance· Banner army · Consulate · Damage Cap · Home City · Home City Card · Inspiring Flag · Minor civilization · Promotion · Revolution · Target Lock · Trade Monopoly · Trade Route · Treasure
Essence Engine
GameIcon-AoE4 Age of Empires IVBounty · Dynasty · Fire armor · Imperial Council (Vizier Point) · Influence · Landmark · Religion · Sacred Site · Variant civilization
If a gameplay element has different pages across games, like civilization, the individual pages are linked in brackets.
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