This page contains all Home City Cards available to the Japanese civilization in Age of Empires III: Definitive Edition.
- Green: TEAM Shipment that is sent to each player in a team
- Purple: Shipment that can be sent an INFINITE number of times
- Red: Shipment that can be sent TWICE
Card | Description | Age | HC level |
---|---|---|---|
2 Villagers | Ships 2 Villagers | 1 | |
4 Villagers | Ships 4 Villagers | 1 | |
7 Villagers | Ships 7 Villagers | 25 | |
Crates of 300 Food | Ships 300 food | 1 | |
Crates of 600 Food | Ships 600 food | 1 | |
Crates of 1000 Food | Ships 1,000 food | 10 | |
Cords of 300 Wood | Ships 300 wood | 1 | |
Cords of 600 Wood | Ships 600 wood | 1 | |
Cords of 1000 Wood | Ships 1,000 wood | 10 | |
Chests of 300 Coin | Ships 300 coin | 1 | |
Chests of 600 Coin | Ships 600 coin | 1 | |
Chests of 1000 Coin | Ships 1,000 coin | 10 | |
Town Rickshaw | Ships 1 Town Rickshaw | 1 | |
2 Shrine Wagons | Ships 2 Shrine Wagons | 1 | |
5 Shrine Wagons | Ships 5 Shrine Wagons | 1 | |
Heavenly Kami | Shrines cost -25% and generate +50% resources | 10 | |
Seven Lucky Gods | Shrines can generate experience points and build bounty +50% | 25 | |
Mountain Warrior | Monks get +50% hit points and attack (except Sabotage attack); Sohei Archers get double resource or XP rewards from treasures | 1 | |
Stream of Enlightenment | Gives Sohei Archer Stream of Enlightenment, which reduces the attack of nearby enemy units by 5% | 10 | |
3 Monitor Lizards | Ships 3 Kermond the Pet Monitor Lizards | 1 | |
TEAM 2 Monitor Lizards | Ships 2 Kermond the Pet Monitor Lizards | 10 | |
TEAM 2 Missionaries | Ships 2 Missionaries | 1 | |
3 Missionaries | Ships 3 Missionaries | 10 |
Card | Description | Age | HC level |
---|---|---|---|
5 Yumi Archers | Ships 5 Yumi Archers | 1 | |
14 Yumi Archers | Ships 14 Yumi Archers | 25 | |
Yumi Archer Attack | Yumi Archers get +20% attack | 1 | |
9 Yumi Archers | Ships 9 Yumi Archers | 10 | |
16 Yumi Archers | Ships 16 Yumi Archers | 10 | |
Way of the Bow | Yumi Archers get +15% hit points, +2 Line of Sight and range | 25 | |
7 Ashigaru Musketeers | Ships 7 Ashigaru Musketeers | 1 | |
5 Ashigaru Musketeers | Ships 5 Ashigaru Musketeers | 1 | |
14 Ashigaru Musketeers | Ships 14 Ashigaru Musketeers | 25 | |
Ashigaru Musketeer Attack | Ashigaru Musketeers get +15% attack | 10 | |
8 Ashigaru Musketeers | Ships 8 Ashigaru Musketeers | 10 | |
Close Combat | Ashigaru Musketeers get +15% hit points, +1.0 hand attack multiplier against cavalry, and +0.75 against shock infantry | 25 | |
3 Samurai | Ships 3 Samurai | 1 | |
8 Samurai | Ships 8 Samurai* | 1 | |
5 Samurai | Ships 5 Samurai | 25 | |
Samurai Attack | Samurai get +20% attack | 10 | |
6 Samurai | Ships 6 Samurai | 10 | |
Sword Saint | Samurai get +10% hit points, attack, and speed but cost +10% | 25 | |
6 Naginata Riders | Ships 6 Naginata Riders | 1 | |
5 Naginata Riders | Ships 5 Naginata Riders | 25 | |
Naginata Rider Hitpoints | Naginata Riders get +20% hit points | 10 | |
Bloody Harvest | Naginata Riders get +1.0 hand attack multiplier against infantry and -0.27 against heavy infantry | 1 | |
8 Naginata Riders | Ships 8 Naginata Riders | 10 | |
4 Naginata Riders | Ships 4 Naginata Riders | 25 | |
4 Yabusame | Ships 4 Yabusame | 1 | |
6 Yabusame | Ships 6 Yabusame | 1 | |
7 Yabusame | Ships 7 Yabusame | 10 | |
Yabusame Attack | Yabusame get +20% attack | 10 | |
In-Yo Rush | Yabusame get +20% attack and +1.0 melee and ranged attack multiplier against artillery | 25 | |
Onin War | Infantry get +33% siege attack | 40 | |
2 Flaming Arrows | Ships 2 Flaming Arrows | 1 | |
3 Flaming Arrows | Ships 3 Flaming Arrows | 1 | |
4 Flaming Arrows | Ships 4 Flaming Arrows | 10 | |
Flaming Arrow Hitpoints | Flaming Arrows get +20% hit points | 10 | |
TEAM Odzutsu Mortars | Artillery get +10% attack; Samurai replace a building attack with a hand mortar attack with a range of 12 and get +2 Line of Sight; Incendiary Grenades can be researched at the Golden Pavilion | N/A | |
Veteran Battery | Flaming Arrows cost -15% and train time -30% | 25 | |
3 Morutarus | Ships 3 Morutaru | 1 | |
4 Morutarus | Ships 4 Morutaru | 10 | |
Morutaru Range | Morutaru get +10% attack, +4 Line of Sight and Cannon attack range, and +2 Barrage attack range | 25 |
Card | Description | Age | HC level |
---|---|---|---|
Native Learning | Native technologies cost -50% | 1 | |
Native Alliance | Native warrior train limit +20% and cost -10% | 10 | |
Native Crafts | Each different allied native tribe sends a shipment of 300 export | 1 | |
Native Warrior Attack | Native warriors get +30% attack and -25% train time | 10 | |
Trade Empire | Ships 1 Trading Post Rickshaw; Trading Posts get +33% hit points and cost -20% | 25 | |
TEAM Sengoku | Unit upgrades cost -20% | 1 | |
Enlist Irregulars | Town Centers get +50% attack and can use Sentry Revolt and City Defense | 1 | |
TEAM Jujutsu | Villagers get +35% hit points; Surgeons, Priests, Architects, Native Scouts, and Envoys get +20% attack; Disciples and Shaolin Masters get +10% attack; units affected by villager upgrades get +10% hit points | 1 | |
Zen Diet | Villagers cost 60 wood instead of 100 food | 10 | |
Azekura | Ships 4 Shrine Wagons and improves their gather rate by 5%; enables shrines to slowly repair themselves | N/A | |
Improved Buildings | Buildings get +40% hit points | 10 | |
1 Flatland Castle | Ships 1 Castle Rickshaw; Castles get +10% hit points and attack | 1 | |
Extensive Fortifications | Frontier fortifications and Walls get +25% hit points; Castle build limit +100% | 10 | |
Yamashiro | Castles get +6 Line of Sight and range | 40 | |
1 Hill Castle | Ships 1 Castle Rickshaw; upgrades Castles to Hill Castle (if not already) | 10 | |
2 Mountain Castles | Ships 2 Castle Rickshaws; upgrades Castles to Mountain Castle (if not already) | 25 | |
TEAM Ashikaga Castle | Ships 1 Castle Rickshaw/Outpost Wagon/War Hut Travois/Camp Builder | 25 | |
TEAM 2 Azuchi Momoyama Castles | Ships 2 Castle Rickshaws/Outpost Wagons/War Hut Travois or 1 Palace Builder | 1 | |
Genbukan Dojo | Ships 1 Dojo Rickshaw; Dojo build limit +1; Sohei Archers can build Dojo | 1 | |
Renpeikan Dojo | Ships 1 Dojo Rickshaw; Dojo build limit +1; Sohei Archers can build Dojo | 40 | |
Holy Refuge | Ships 1 Monastery Rickshaw and Monastery technologies cost -50% | 25 | |
Kwankoba Bazaar | Ships 1 Market Rickshaw and Markets get +15%/+20% buy/sell rates | 1 | |
Advanced Dock | Docks get +100% attack, heal ships 85% faster, and warship train time -33% | 10 | |
Advanced Rice Paddy | Rice Paddies get +100% hit points and cost -50% | 25 | |
Good Faith Agreements | Consulate units' train time -50%; Consulate technologies' cost -40% (-300 export for Brigades) and research time -50% (except Brigades) | 1 | |
Intervention | The Consulate ally sends a shipment of their units (see here for the exact values) | 10 | |
Diplomatic Intrigue | Gives 300 export and Open Relations cost -75% | 10 | |
Komo Trade | Receive 500 export; costs 300 wood* | N/A | |
Advanced Wonders | Wonders get +50% hit points and build time -25% | 10 | |
Daimyo Kiyomasa | Ships Daimyo Kiyomasa and allows him to be retrained at the Shogunate | 1 | |
Daimyo Mototada | Ships Daimyo Mototada and allows him to be retrained at the Shogunate | 10 | |
Shogun Tokugawa | Ships Shogun Tokugawa and allows him to be retrained at the Shogunate | 10 | |
Bakufu | Daimyo and Shogun Tokugawa get +5% speed, +10 Line of Sight and train units 15% faster; land military unit train time -20%, artillery and banner army train time -10% instead | 25 | |
Warring States | Samurai, Daimyo and Shogun Tokugawa get +15% hit points and attack | 10 |
Card | Description | Age | HC level |
---|---|---|---|
Land Reforms | Villagers and Rickshaws build buildings 50% faster; Buildings get +100% build bounty | 25 | |
TEAM Chonindo | Villagers, Fishing Boats, Caravels/Galleys/War Junks/Fune, Canoes, War Canoes, Tlaloc Canoes, and Marathan Catamarans gather 8% faster from all sources except hunts; Haciendas auto gather 8% faster | 10 | |
Fish Market | Fishing Boats, Fune, Canoes, and Marathan Catamarans gather food from Fish 25% faster and coin from Whales 20% faster | 1 | |
Rendering Plant | Fishing Boats, Fune, Canoes, and Marathan Catamarans gather food from Fish 30% faster and coin from Whales 25% faster | 25 | |
East Indiamen | Ships 1 Dock Rickshaw; Fishing Boat cost -20 wood | 10 | |
Peacetime Fishing | Warships gather food from Fish and coin from Whales 125% faster | 10 | |
Armed Fishermen | Fishing Boats get a ranged and siege attack, +10% hit points, and +33% Line of Sight | 25 | |
Whale Oil | Fishing Boats and Fune gather coin from Whales 30% faster | 40 | |
Sawmills | Villagers gather wood from Trees and Mango Groves 15% faster; Trees and Mango Groves last 7.5% longer | 10 | |
Exotic Hardwoods | Villagers gather wood from Trees and Mango Groves 20% faster | 25 | |
Royal Mint | Villagers gather coin 25% faster; Haciendas auto gather coin 25% faster | 10 | |
Silversmith | Villagers gather coin from mines 20% faster; mines last 10% longer | 25 | |
Red Seal Ship | Exchanges all coin for 0.83 times the export | 40 | |
Food Silos | Villagers gather food from Mills, Farms, Fields, Haciendas, and Rice Paddies 15% faster; Haciendas auto gather food 15% faster | 10 | |
Sustainable Agriculture | Villagers gather food from Mills, Farms, Fields, Haciendas, and Rice Paddies 15% faster; Haciendas auto gather food 15% faster | 10 | |
Refrigeration | Villagers gather food 20% faster; Haciendas auto gather food 20% faster | 10 | |
1 Cherry Orchard Rickshaw | Ships 1 Orchard Rickshaw | 1 | |
2 Cherry Orchard Rickshaws | Ships 2 Orchard Rickshaws | 25 | |
Reclaimed Land | Ships 1 Rice Paddy Rickshaw; Villagers gather food from Mills, Farms, Fields, Haciendas, and Rice Paddies, and coin from Estates, Fields, Haciendas, and Rice Paddies 5% faster; Haciendas auto gather food and coin 5% faster | 1 | |
Flooded Parcel | Ships 1 Rice Paddy Rickshaw; Villagers gather food from Mills, Farms, Fields, Haciendas, and Rice Paddies, and coin from Estates, Fields, Haciendas, and Rice Paddies 8% faster; Haciendas auto gather food and coin 8% faster | 10 | |
Terraced Hillsides | Ships 1 Rice Paddy Rickshaw; Villagers gather food from Mills, Farms, Fields, Haciendas, and Rice Paddies, and coin from Fields, Haciendas, and Rice Paddies 10% faster; Haciendas auto gather food and coin 10% faster | 1 | |
Cherry Blossom Festival | Villagers gather food from Berry Bushes and Cherry Orchards 15% faster | 25 | |
Rum Distillery | Villagers gather coin from Estates, Fields, Haciendas, and Rice Paddies 20% faster; Haciendas autogather coin 20% faster | 1 | |
Cigar Roller | Villagers gather coin from Estates, Fields, Haciendas, and Rice Paddies 20% faster; Haciendas autogather coin 20% faster | 1 | |
Textile Mill | Villagers gather coin from Estates, Fields, Haciendas, and Rice Paddies 25% faster; Haciendas autogather coin 25% faster | 1 | |
Sumptuary Laws | Gives a trickle of 0.35 food, 0.35 wood, 0.35 coin, 0.15 export, 0.15 XP/sec. | 40 |
Card | Description | Age | HC level |
---|---|---|---|
5 Fishing Boats | Ships 5 Fishing Boats | 1 | |
3 Fishing Boats | Ships 3 Fishing Boats | 1 | |
TEAM Sushi | Ships 3 Fishing Boats/Fishing Canoes | 10 | |
8 Fishing Boats | Ships 8 Fishing Boats | 10 | |
1 Fune | Ships 1 Fune | 1 | |
2 Funes | Ships 2 Fune | 1 | |
1 Atakebune | Ships 1 Atakebune | 10 | |
2 Atakebune | Ships 2 Atakebune | 10 | |
1 Tekkousen | Ships 1 Tekkousen | 25 | |
Improved Warships | Warships get +25% hit points and attack | 1 | |
European Cannons | Warships get +15% attack, +2 Line of Sight and range | 40 | |
Admiralty | Dock warship improvements cost and research time -60% | 10 | |
Hire Ninja Assassins | Ships 10 Ninja; costs 1,000 coin | 10 | |
TEAM 10 Ninja Assassins | Ships 10 Ninja; costs 1,000 coin | 25 | |
Hire Ronin Samurai | Ships 5 Ronin; costs 1,000 coin | 10 | |
Hire Japanese Mercenary Army | Ships 5 Ronin and 5 Yojimbo; costs 2,000 coin | 25 | |
Hire Ronin Samurai Army | Ships 15 Ronin; costs 4,500 coin | 40 | |
Hire Yojimbo Cavalry Archers | Ships 4 Yojimbo; costs 1,000 coin | 1 | |
Mercenary Loyalty | Mercenary and native warrior shipments cost -25%, Industrial age infinite mercenary and native warrior shipments -10%; Hire Ronin Samurai Army shipment cost -33% | 1 | |
Forty Seven Ronin | Turns all villagers and Shrines into Masterless Samurai, Castles into Wokou Ronins, Wonders and Town Centers into Ronin; Masterless Samurai get -1.5 speed; costs 1,000 food, 1,000 wood, 1,000 coin | N/A | |
Atonement | Yojimbo can be trained at the Monastery and available in the Fortress Age; outlaws use -2 population space | 25 | |
11 Sohei Allies | Ships 11 Sohei Naginata; costs 500 coin | 10 | |
29 Sohei Allies | Ships 29 Sohei Naginata and upgrades them to Disciplined (if not already); costs 1,000 coin | 25 | |
TEAM 18 Sohei Allies | Ships 18 Sohei Naginata and upgrades them to Disciplined (if not already); costs 1,000 coin | 40 | |
Recruit Wokou +2 Ronin | Ships 1 Wokou Junk with 2 Wokou Ronin in it; costs 500 coin | 10 | |
Recruit Wokou +7 Yojimbo | Ships 1 Wokou Junk with 7 Yojimbo in it; costs 2,000 coin | 25 | |
Recruit Wokou +4 Ronin | Ships 1 Wokou Junk with 4 Ronin in it; costs 1,000 coin | 40 |
Changelog[]
The Asian Dynasties[]
- Bakufu (III) reduces artillery train time by 20%, Close Combat (III) gives +15% hit points and gives 1.00 hand damage multiplier increase against Shock Infantry, Naginata Rider Hitpoints (III) gives +25% hit points, Nanban Trade (III) costs 300w 300c, and Seven Lucky Gods is available in the Colonial Age.
Knights of the Mediterranean[]
- With update 13.27885, "Forty-Seven Ronin" (IV, 1000f 1000w 1000c), "Azekura" (II) and "2x Nanban Trade" (III, 350w 350c) added to the Home City.
- With update 13.58326, 4 Shrine Wagons (II, 2x) gives 5 Shrine Wagons, Azekura (II) no longer improves Shrine hit points, but now ships 4 Shrine Wagons, improves their gather rate by 5%, and enables Shrines to slowly repair themselves, can now be sent twice; Bakufu (III) reduces artillery train time by 10%, Close Combat (III) gives +10% hit points and gives 0.75 hand damage multiplier increase against Shock Infantry, Naginata Rider Hitpoints (III) gives +20% hit points, Nanban Trade (III) costs 300w and is renamed to Komo Trade, 7 Samurai (IV, 2x) Unit count increased to 8, but no longer improves Samurai hit points and damage by +5% twice, Seven Lucky Gods is available in the Exploration Age, and Sword Saint (III) also improves Samurai hit points and damage by 10%.
- With update 15.59076, 47-Ronin (IV) added the Heavy Infantry classification to the Masterless Samurai and reduced their speed to 5.5 (down from 7), and TEAM Odzutsu Mortars (III) now also grants Samurai a hand mortar siege attack (only against buildings).
This section needs expansion. You can help by adding to it. |
Home City Cards in Age of Empires III | |
---|---|
Civilizations | |
African | Ethiopians · Hausa |
Asian | Chinese · Indians · Japanese |
European | British · Dutch · French · Germans · Italians · Maltese · Ottomans · Portuguese · Russians · Spanish · Swedes |
Federal American | Mexicans · United States |
Native American | Aztecs · HaudenosauneeI · Inca · LakotaS |
Campaign and Historical Battle civilizations | |
Barbary Pirates (Algiers) · Canadians (Battle of Queenston Heights) · John Black's Mercenaries (Act II: Ice) · Knights of St. John (Act I: Blood) · Moroccans (The Battle of the Three Kings) · United States (campaign) (Act III: Steel) | |
I formerly "Iroquois"; S formerly "Sioux" |