This article is about the goddess in Age of Mythology. For the goddess in Age of Empires: Mythologies, see Hel (Age of Empires: Mythologies). |
ā | You have advanced to the Mythic Age through the Malice of Hel. | ā |
—Age up text in Age of Mythology |
Hel is a Mythic Age Norse minor god in Age of Mythology. She is only accessible through worship of Loki.
Attributes[]
God power[]
- Nidhogg: Summons a powerful dragon to serve the player. As a flying unit, it can only be attacked by ranged units.
Technologies[]
- Rampage: Decreases myth unit training time by 95%.
- Granite Blood: Gives Giants +200 hit points.
Myth units[]
- Mountain Giant: Large and powerful but slow unit that is effective against both buildings and human soldiers.
- Frost Giant: Unit that can freeze enemies with its breath.
- Fire Giant: Mighty engine of destruction that deals hack damage at range.
Technology tree[]
Hel |
Age | ||||
---|---|---|---|---|---|
God power | Nidhogg |
||||
Temple |
Mountain Giant |
Frost Giant |
Fire Giant |
Rampage |
Granite Blood |
Strategy[]
Hel improves myth units, especially Giants. She does not provide a unique myth unit but instead provides access to all Norse Giant units. Upon advancing in age, only a Fire Giant is granted at the Temple. While Hel's Giants do not have any specific upgrades (the Frost Giants she provides cannot be upgraded with Rime as Skadi is not available to Loki), the Granite Blood technology improves all Giant hit points. This makes them more durable in late-game battles against units, especially other myth units, that are typically more powerful. Mountain Giants and Fire Giants are also able to better stand their ground when attacking buildings that can fire arrows, such as Fortresses, Town Centers or Citadels. The Rampage technology makes myth units train almost instantly, so players can build a Temple near an enemy town and begin mass-producing various myth units to overwhelm it as long as they can generate the favor needed to train them. This pairs well with Bragi's Thurisaz Rune technology which improves the speed of all myth units.
Hel's god power, Nidhogg, summons a very powerful myth unit, capable of dealing massive amounts of hack and crush damage. Its purpose is to strengthen the player's army of building destroying units, acting as a flying siege weapon capable of damaging several buildings clustered together thanks to its fire breath that deals area of effect damage. The Nidhogg can't be healed or regenerate hit points, so once summoned it is important to keep it well-supported with an army and to avoid Towers that deal extra damage to it.
Mythology[]
ā | The daughter of Loki and a frost giantess, Hel was banished by Odin to the netherworld, which took its name, Helheim, from her. In her hall, Eljudnir, she ruled over those who died of sickness, old age, or capital punishment. While in her realm, Hel's power was such that she could defy other gods, including Odin. She was described as having half the body of a living woman and the other half of a corpse. Her throne was known as the sick bed. Christians later adopted Hel and her domain of unending suffering as the name of their destination for the damned. | ā |